[GPU] Undo depth_and_color_formats_out renaming
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357aa1cdd3
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@ -801,10 +801,10 @@ bool RenderTargetCache::Update(bool is_rasterization_done,
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uint32_t RenderTargetCache::GetLastUpdateBoundRenderTargets(
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uint32_t RenderTargetCache::GetLastUpdateBoundRenderTargets(
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bool distinguish_gamma_formats,
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bool distinguish_gamma_formats,
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uint32_t* depth_and_color_resource_formats_out) const {
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uint32_t* depth_and_color_formats_out) const {
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if (GetPath() != Path::kHostRenderTargets) {
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if (GetPath() != Path::kHostRenderTargets) {
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if (depth_and_color_resource_formats_out) {
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if (depth_and_color_formats_out) {
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std::memset(depth_and_color_resource_formats_out, 0,
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std::memset(depth_and_color_formats_out, 0,
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sizeof(uint32_t) * (1 + xenos::kMaxColorRenderTargets));
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sizeof(uint32_t) * (1 + xenos::kMaxColorRenderTargets));
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}
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}
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return 0;
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return 0;
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@ -814,14 +814,14 @@ uint32_t RenderTargetCache::GetLastUpdateBoundRenderTargets(
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const RenderTarget* render_target =
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const RenderTarget* render_target =
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last_update_accumulated_render_targets_[i];
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last_update_accumulated_render_targets_[i];
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if (!render_target) {
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if (!render_target) {
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if (depth_and_color_resource_formats_out) {
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if (depth_and_color_formats_out) {
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depth_and_color_resource_formats_out[i] = 0;
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depth_and_color_formats_out[i] = 0;
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}
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}
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continue;
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continue;
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}
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}
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rts_used |= uint32_t(1) << i;
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rts_used |= uint32_t(1) << i;
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if (depth_and_color_resource_formats_out) {
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if (depth_and_color_formats_out) {
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depth_and_color_resource_formats_out[i] =
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depth_and_color_formats_out[i] =
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(distinguish_gamma_formats && i &&
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(distinguish_gamma_formats && i &&
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(last_update_accumulated_color_targets_are_gamma_ &
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(last_update_accumulated_color_targets_are_gamma_ &
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(uint32_t(1) << (i - 1))))
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(uint32_t(1) << (i - 1))))
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