From e0916be5cd6458bf80cf2a09e0a0bf02fbccf319 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Sat, 3 Oct 2020 16:15:25 +0300 Subject: [PATCH] [D3D12] Remove SHM EnsureTilesResident declaration --- src/xenia/gpu/d3d12/d3d12_shared_memory.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/xenia/gpu/d3d12/d3d12_shared_memory.h b/src/xenia/gpu/d3d12/d3d12_shared_memory.h index 96079decc..c66e5578d 100644 --- a/src/xenia/gpu/d3d12/d3d12_shared_memory.h +++ b/src/xenia/gpu/d3d12/d3d12_shared_memory.h @@ -114,10 +114,6 @@ class D3D12SharedMemory : public SharedMemory { // Number of the heaps currently resident, for profiling. uint32_t heap_count_ = 0; - // Ensures the buffer tiles backing the range are resident, but doesn't upload - // anything. - bool EnsureTilesResident(uint32_t start, uint32_t length); - // Non-shader-visible buffer descriptor heap for faster binding (via copying // rather than creation). enum class BufferDescriptorIndex : uint32_t {