Linux development environment.
- Fix CodeLite project generation. - Implement `xb devenv` for CodeLite.
This commit is contained in:
parent
acb3778819
commit
df1ee6268f
39
xenia-build
39
xenia-build
|
@ -1,6 +1,6 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
# Copyright 2015 Ben Vanik. All Rights Reserved.
|
||||
# Copyright 2020 Ben Vanik. All Rights Reserved.
|
||||
|
||||
"""Main build script and tooling for xenia.
|
||||
|
||||
|
@ -360,7 +360,7 @@ def run_premake_clean():
|
|||
return run_premake('linux', 'clean')
|
||||
|
||||
|
||||
def run_platform_premake(cc=None):
|
||||
def run_platform_premake(cc='clang', devenv=None):
|
||||
"""Runs all gyp configurations.
|
||||
"""
|
||||
if sys.platform == 'darwin':
|
||||
|
@ -372,9 +372,7 @@ def run_platform_premake(cc=None):
|
|||
|
||||
return run_premake('windows', 'vs' + vs_version)
|
||||
else:
|
||||
ret = run_premake('linux', 'gmake', cc)
|
||||
ret = ret != 0 and run_premake('linux', 'codelite') or ret
|
||||
return ret
|
||||
return run_premake('linux', devenv == 'codelite' and devenv or 'gmake', cc)
|
||||
|
||||
|
||||
def run_premake_export_commands():
|
||||
|
@ -423,6 +421,7 @@ def discover_commands(subparsers):
|
|||
'pull': PullCommand(subparsers),
|
||||
'premake': PremakeCommand(subparsers),
|
||||
'build': BuildCommand(subparsers),
|
||||
'devenv': DevenvCommand(subparsers),
|
||||
'genspirv': GenSpirvCommand(subparsers),
|
||||
'gentests': GenTestsCommand(subparsers),
|
||||
'test': TestCommand(subparsers),
|
||||
|
@ -435,7 +434,6 @@ def discover_commands(subparsers):
|
|||
'tidy': TidyCommand(subparsers),
|
||||
}
|
||||
if sys.platform == 'win32':
|
||||
commands['devenv'] = DevenvCommand(subparsers)
|
||||
commands['buildhlsl'] = BuildHlslCommand(subparsers)
|
||||
return commands
|
||||
|
||||
|
@ -565,12 +563,14 @@ class PremakeCommand(Command):
|
|||
*args, **kwargs)
|
||||
self.parser.add_argument(
|
||||
'--cc', default='clang', help='Compiler toolchain passed to premake')
|
||||
self.parser.add_argument(
|
||||
'--devenv', default=None, help='Development environment')
|
||||
|
||||
def execute(self, args, pass_args, cwd):
|
||||
# Update premake. If no binary found, it will be built from source.
|
||||
print('Running premake...')
|
||||
print('')
|
||||
if run_platform_premake(args['cc']) == 0:
|
||||
if run_platform_premake(cc=args['cc'], devenv=args['devenv']) == 0:
|
||||
print('Success!')
|
||||
|
||||
return 0
|
||||
|
@ -654,7 +654,7 @@ class BuildCommand(BaseBuildCommand):
|
|||
super(BuildCommand, self).__init__(
|
||||
subparsers,
|
||||
name='build',
|
||||
help_short='Builds the project.',
|
||||
help_short='Builds the project with the default toolchain.',
|
||||
*args, **kwargs)
|
||||
|
||||
def execute(self, args, pass_args, cwd):
|
||||
|
@ -1436,21 +1436,32 @@ class DevenvCommand(Command):
|
|||
super(DevenvCommand, self).__init__(
|
||||
subparsers,
|
||||
name='devenv',
|
||||
help_short='Launches Visual Studio with the sln.',
|
||||
help_short='Launches the development environment.',
|
||||
*args, **kwargs)
|
||||
|
||||
def execute(self, args, pass_args, cwd):
|
||||
print('Launching Visual Studio...')
|
||||
devenv = None
|
||||
if sys.platform == 'win32':
|
||||
print('Launching Visual Studio...')
|
||||
else:
|
||||
print('Launching CodeLite...')
|
||||
devenv = 'codelite'
|
||||
print('')
|
||||
|
||||
print('- running premake...')
|
||||
run_platform_premake()
|
||||
run_platform_premake(devenv=devenv)
|
||||
print('')
|
||||
|
||||
print('- launching devenv...')
|
||||
shell_call([
|
||||
'devenv',
|
||||
'build\\xenia.sln',
|
||||
if sys.platform == 'win32':
|
||||
shell_call([
|
||||
'devenv',
|
||||
'build\\xenia.sln',
|
||||
])
|
||||
else:
|
||||
shell_call([
|
||||
'codelite',
|
||||
'build/xenia.workspace',
|
||||
])
|
||||
print('')
|
||||
|
||||
|
|
Loading…
Reference in New Issue