[D3D12] Add xenia-ui-window-d3d12-demo

This commit is contained in:
Triang3l 2020-08-30 16:56:06 +03:00
parent 7fd1991074
commit deff124ce5
2 changed files with 50 additions and 0 deletions

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@ -0,0 +1,29 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <string>
#include <vector>
#include "xenia/base/main.h"
#include "xenia/ui/d3d12/d3d12_provider.h"
#include "xenia/ui/window.h"
namespace xe {
namespace ui {
int window_demo_main(const std::vector<std::string>& args);
std::unique_ptr<GraphicsProvider> CreateDemoGraphicsProvider(Window* window) {
return xe::ui::d3d12::D3D12Provider::Create(window);
}
} // namespace ui
} // namespace xe
DEFINE_ENTRY_POINT("xenia-ui-window-d3d12-demo", xe::ui::window_demo_main, "");

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@ -14,3 +14,24 @@ project("xenia-ui-d3d12")
files({ files({
"shaders/bin/*.h", "shaders/bin/*.h",
}) })
group("demos")
project("xenia-ui-window-d3d12-demo")
uuid("3b9686a7-0f04-4e17-8b00-aeb78ae1107c")
kind("WindowedApp")
language("C++")
links({
"fmt",
"imgui",
"xenia-base",
"xenia-ui",
"xenia-ui-d3d12",
})
files({
"../window_demo.cc",
"d3d12_window_demo.cc",
project_root.."/src/xenia/base/main_"..platform_suffix..".cc",
})
resincludedirs({
project_root,
})