Starting to clean up thread state.

This commit is contained in:
Ben Vanik 2015-05-16 16:34:14 -07:00
parent 147a70b9c1
commit da630cc159
5 changed files with 37 additions and 28 deletions

View File

@ -197,9 +197,9 @@ class TestRunner {
// Simulate a thread.
uint32_t stack_size = 64 * 1024;
uint32_t stack_address = START_ADDRESS - stack_size;
uint32_t thread_state_address = stack_address - 0x1000;
uint32_t pcr_address = stack_address - 0x1000;
thread_state.reset(new ThreadState(processor.get(), 0x100, stack_address,
stack_size, thread_state_address));
stack_size, pcr_address));
return true;
}

View File

@ -28,14 +28,14 @@ thread_local ThreadState* thread_state_ = nullptr;
ThreadState::ThreadState(Processor* processor, uint32_t thread_id,
uint32_t stack_address, uint32_t stack_size,
uint32_t thread_state_address)
uint32_t pcr_address)
: processor_(processor),
memory_(processor->memory()),
thread_id_(thread_id),
name_(""),
backend_data_(0),
stack_size_(stack_size),
thread_state_address_(thread_state_address) {
pcr_address_(pcr_address) {
if (thread_id_ == UINT_MAX) {
// System thread. Assign the system thread ID with a high bit
// set so people know what's up.
@ -87,7 +87,7 @@ ThreadState::ThreadState(Processor* processor, uint32_t thread_id,
// Set initial registers.
context_->r[1] = stack_position;
context_->r[13] = thread_state_address_;
context_->r[13] = pcr_address_;
// Pad out stack a bit, as some games seem to overwrite the caller by about
// 16 to 32b.

View File

@ -22,7 +22,7 @@ class Processor;
class ThreadState {
public:
ThreadState(Processor* processor, uint32_t thread_id, uint32_t stack_address,
uint32_t stack_size, uint32_t thread_state_address);
uint32_t stack_size, uint32_t pcr_address);
~ThreadState();
Processor* processor() const { return processor_; }
@ -33,7 +33,7 @@ class ThreadState {
void* backend_data() const { return backend_data_; }
uint32_t stack_address() const { return stack_address_; }
uint32_t stack_size() const { return stack_size_; }
uint32_t thread_state_address() const { return thread_state_address_; }
uint32_t pcr_address() const { return pcr_address_; }
xe::cpu::frontend::PPCContext* context() const { return context_; }
bool Suspend() { return Suspend(~0); }
@ -53,7 +53,7 @@ class ThreadState {
uint32_t stack_address_;
bool stack_allocated_;
uint32_t stack_size_;
uint32_t thread_state_address_;
uint32_t pcr_address_;
// NOTE: must be 64b aligned for SSE ops.
xe::cpu::frontend::PPCContext* context_;

View File

@ -34,6 +34,7 @@ XThread::XThread(KernelState* kernel_state, uint32_t stack_size,
: XObject(kernel_state, kTypeThread),
thread_id_(++next_xthread_id),
thread_handle_(0),
pcr_address_(0),
thread_state_address_(0),
thread_state_(0),
event_(NULL),
@ -76,7 +77,7 @@ XThread::~XThread() {
}
kernel_state()->memory()->SystemHeapFree(scratch_address_);
kernel_state()->memory()->SystemHeapFree(tls_address_);
kernel_state()->memory()->SystemHeapFree(thread_state_address_);
kernel_state()->memory()->SystemHeapFree(pcr_address_);
if (thread_handle_) {
// TODO(benvanik): platform kill
@ -137,7 +138,8 @@ X_STATUS XThread::Create() {
// 0x160: last error
// So, at offset 0x100 we have a 4b pointer to offset 200, then have the
// structure.
thread_state_address_ = memory()->SystemHeapAlloc(0xAB0);
pcr_address_ = memory()->SystemHeapAlloc(0x2D8 + 0xAB0);
thread_state_address_ = pcr_address_ + 0x2D8;
if (!thread_state_address_) {
XELOGW("Unable to allocate thread state block");
return X_STATUS_NO_MEMORY;
@ -167,6 +169,23 @@ X_STATUS XThread::Create() {
// TODO(benvanik): is this correct?
memory()->Copy(tls_address_, header->tls_info.raw_data_address, tls_size);
// Allocate processor thread state.
// This is thread safe.
thread_state_ = new ThreadState(kernel_state()->processor(), thread_id_, 0,
creation_params_.stack_size, pcr_address_);
XELOGI("XThread%04X (%X) Stack: %.8X-%.8X", handle(),
thread_state_->thread_id(), thread_state_->stack_address(),
thread_state_->stack_address() + thread_state_->stack_size());
uint8_t* pcr = memory()->TranslateVirtual(pcr_address_);
xe::store_and_swap<uint32_t>(pcr + 0x000, tls_address_);
xe::store_and_swap<uint32_t>(pcr + 0x030, pcr_address_);
xe::store_and_swap<uint32_t>(pcr + 0x070, thread_state_->stack_address() +
thread_state_->stack_size());
xe::store_and_swap<uint32_t>(pcr + 0x074, thread_state_->stack_address());
xe::store_and_swap<uint32_t>(pcr + 0x100, thread_state_address_);
xe::store_and_swap<uint32_t>(pcr + 0x150, 0); // DPC active bool?
// Setup the thread state block (last error/etc).
uint8_t* p = memory()->TranslateVirtual(thread_state_address_);
xe::store_and_swap<uint32_t>(p + 0x000, 6);
@ -180,6 +199,9 @@ X_STATUS XThread::Create() {
xe::store_and_swap<uint32_t>(p + 0x04C, thread_state_address_ + 0x018);
xe::store_and_swap<uint16_t>(p + 0x054, 0x102);
xe::store_and_swap<uint16_t>(p + 0x056, 1);
xe::store_and_swap<uint32_t>(
p + 0x05C, thread_state_->stack_address() + thread_state_->stack_size());
xe::store_and_swap<uint32_t>(p + 0x060, thread_state_->stack_address());
xe::store_and_swap<uint32_t>(p + 0x068, tls_address_);
xe::store_and_swap<uint8_t>(p + 0x06C, 0);
xe::store_and_swap<uint32_t>(p + 0x074, thread_state_address_ + 0x074);
@ -192,7 +214,8 @@ X_STATUS XThread::Create() {
// A88 = APC
// 18 = timer
xe::store_and_swap<uint32_t>(p + 0x09C, 0xFDFFD7FF);
xe::store_and_swap<uint32_t>(p + 0x100, thread_state_address_);
xe::store_and_swap<uint32_t>(
p + 0x0D0, thread_state_->stack_address() + thread_state_->stack_size());
FILETIME t;
GetSystemTimeAsFileTime(&t);
xe::store_and_swap<uint64_t>(
@ -200,29 +223,13 @@ X_STATUS XThread::Create() {
xe::store_and_swap<uint32_t>(p + 0x144, thread_state_address_ + 0x144);
xe::store_and_swap<uint32_t>(p + 0x148, thread_state_address_ + 0x144);
xe::store_and_swap<uint32_t>(p + 0x14C, thread_id_);
// TODO(benvanik): figure out why RtlGetLastError changes on this:
// xe::store_and_swap<uint32_t>(p + 0x150, creation_params_.start_address);
xe::store_and_swap<uint32_t>(p + 0x150, creation_params_.start_address);
xe::store_and_swap<uint32_t>(p + 0x154, thread_state_address_ + 0x154);
xe::store_and_swap<uint32_t>(p + 0x158, thread_state_address_ + 0x154);
xe::store_and_swap<uint32_t>(p + 0x160, 0); // last error
xe::store_and_swap<uint32_t>(p + 0x16C, creation_params_.creation_flags);
xe::store_and_swap<uint32_t>(p + 0x17C, 1);
// Allocate processor thread state.
// This is thread safe.
thread_state_ =
new ThreadState(kernel_state()->processor(), thread_id_, 0,
creation_params_.stack_size, thread_state_address_);
XELOGI("XThread%04X (%X) Stack: %.8X-%.8X", handle(),
thread_state_->thread_id(), thread_state_->stack_address(),
thread_state_->stack_address() + thread_state_->stack_size());
xe::store_and_swap<uint32_t>(
p + 0x05C, thread_state_->stack_address() + thread_state_->stack_size());
xe::store_and_swap<uint32_t>(p + 0x060, thread_state_->stack_address());
xe::store_and_swap<uint32_t>(
p + 0x0D0, thread_state_->stack_address() + thread_state_->stack_size());
SetNativePointer(thread_state_address_);
X_STATUS return_code = PlatformCreate();

View File

@ -35,6 +35,7 @@ class XThread : public XObject {
static uint32_t GetCurrentThreadHandle();
static uint32_t GetCurrentThreadId(const uint8_t* thread_state_block);
uint32_t pcr_ptr() const { return pcr_address_; }
uint32_t thread_state_ptr() const { return thread_state_address_; }
cpu::ThreadState* thread_state() const { return thread_state_; }
uint32_t thread_id() const { return thread_id_; }
@ -89,6 +90,7 @@ class XThread : public XObject {
uint32_t scratch_address_;
uint32_t scratch_size_;
uint32_t tls_address_;
uint32_t pcr_address_;
uint32_t thread_state_address_;
cpu::ThreadState* thread_state_;