GPU: First pass of CTX1 to R8G8_UINT conversion implementation for Vulkan.
This commit is contained in:
parent
8d261ca73d
commit
d2d8d65629
|
@ -792,7 +792,112 @@ bool TextureCache::ConvertTexture2D(uint8_t* dest,
|
|||
const TextureInfo& src) {
|
||||
void* host_address = memory_->TranslatePhysical(src.guest_address);
|
||||
if (src.texture_format == TextureFormat::k_CTX1) {
|
||||
assert_always();
|
||||
if (!src.is_tiled) {
|
||||
assert_always();
|
||||
} else {
|
||||
// Untile image.
|
||||
// We could do this in a shader to speed things up, as this is pretty
|
||||
// slow.
|
||||
|
||||
// TODO(benvanik): optimize this inner loop (or work by tiles).
|
||||
const uint8_t* src_mem = reinterpret_cast<const uint8_t*>(host_address);
|
||||
const uint32_t bytes_per_block = 8;
|
||||
|
||||
// Tiled textures can be packed; get the offset into the packed texture.
|
||||
uint32_t offset_x;
|
||||
uint32_t offset_y;
|
||||
TextureInfo::GetPackedTileOffset(src, &offset_x, &offset_y);
|
||||
auto log2_bpp = (bytes_per_block >> 2) +
|
||||
((bytes_per_block >> 1) >> (bytes_per_block >> 2));
|
||||
|
||||
uint32_t output_pitch = src.size_2d.input_width * 2;
|
||||
// Offset to the current row, in bytes.
|
||||
uint32_t output_row_offset = 0;
|
||||
for (uint32_t y = 0; y < src.size_2d.block_height; y++) {
|
||||
auto input_row_offset = TextureInfo::TiledOffset2DOuter(
|
||||
offset_y + y, src.size_2d.block_width, log2_bpp);
|
||||
|
||||
// Go block-by-block on this row.
|
||||
uint32_t output_offset = output_row_offset;
|
||||
for (uint32_t x = 0; x < src.size_2d.block_width;
|
||||
x++, output_offset += 8) {
|
||||
auto input_offset =
|
||||
TextureInfo::TiledOffset2DInner(offset_x + x, offset_y + y,
|
||||
log2_bpp, input_row_offset) >>
|
||||
log2_bpp;
|
||||
|
||||
union {
|
||||
uint8_t data[8];
|
||||
struct {
|
||||
uint8_t r0, g0, r1, g1;
|
||||
uint32_t xx;
|
||||
};
|
||||
} block;
|
||||
static_assert(sizeof(block) == 8, "CTX1 block mismatch");
|
||||
|
||||
TextureSwap(src.endianness, block.data,
|
||||
src_mem + input_offset * bytes_per_block,
|
||||
bytes_per_block);
|
||||
|
||||
uint8_t cr[4] = {
|
||||
block.r0, block.r1,
|
||||
static_cast<uint8_t>(2.f / 3.f * block.r0 + 1.f / 3.f * block.r1),
|
||||
static_cast<uint8_t>(1.f / 3.f * block.r0 +
|
||||
2.f / 3.f * block.r1)};
|
||||
uint8_t cg[4] = {
|
||||
block.g0, block.g1,
|
||||
static_cast<uint8_t>(2.f / 3.f * block.g0 + 1.f / 3.f * block.g1),
|
||||
static_cast<uint8_t>(1.f / 3.f * block.g0 +
|
||||
2.f / 3.f * block.g1)};
|
||||
|
||||
for (uint32_t oy = 0; oy < 4; ++oy) {
|
||||
for (uint32_t ox = 0; ox < 4; ++ox) {
|
||||
uint8_t xx = (block.xx >> (((ox + (oy * 4)) * 2))) & 3;
|
||||
dest[output_offset + (oy * output_pitch) + (ox * 2) + 0] = cr[xx];
|
||||
dest[output_offset + (oy * output_pitch) + (ox * 2) + 1] = cg[xx];
|
||||
}
|
||||
}
|
||||
}
|
||||
output_row_offset += output_pitch * 4;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static int dds_counter = 0;
|
||||
uint8_t dds_header[] = {
|
||||
0x44, 0x44, 0x53, 0x20, 0x7C, 0x00, 0x00, 0x00, 0x07, 0x10, 0x00,
|
||||
0x00, 0x58, 0x02, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
|
||||
0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00,
|
||||
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
||||
*((uint32_t*)(&dds_header[12])) = src.size_2d.input_height;
|
||||
*((uint32_t*)(&dds_header[16])) = src.size_2d.input_width;
|
||||
|
||||
char dds_name[512];
|
||||
sprintf(dds_name, "TEST_CTX1_%u.dds", ++dds_counter);
|
||||
auto handle = fopen(dds_name, "wb");
|
||||
fwrite(dds_header, sizeof(dds_header), 1, handle);
|
||||
uint8_t dummy[2] = {0, 0};
|
||||
for (uint32_t i = 0;
|
||||
i < src.size_2d.input_width * src.size_2d.input_height * 2; i += 2) {
|
||||
fwrite(&dest[i], 2, 1, handle);
|
||||
fwrite(dummy, 2, 1, handle);
|
||||
}
|
||||
fclose(handle);
|
||||
#endif
|
||||
|
||||
copy_region->bufferRowLength = src.size_2d.input_width;
|
||||
copy_region->bufferImageHeight = src.size_2d.input_height;
|
||||
copy_region->imageExtent = {src.size_2d.logical_width,
|
||||
src.size_2d.logical_height, 1};
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (!src.is_tiled) {
|
||||
uint32_t offset_x, offset_y;
|
||||
|
@ -957,17 +1062,16 @@ bool TextureCache::ComputeTextureStorage(size_t* output_length,
|
|||
if (src.texture_format == TextureFormat::k_CTX1) {
|
||||
switch (src.dimension) {
|
||||
case Dimension::k1D: {
|
||||
*output_length = src.size_1d.logical_width * 2;
|
||||
*output_length = src.size_1d.input_width * 2;
|
||||
return true;
|
||||
}
|
||||
case Dimension::k2D: {
|
||||
*output_length =
|
||||
src.size_2d.logical_width * src.size_2d.logical_height * 2;
|
||||
*output_length = src.size_2d.input_width * src.size_2d.input_height * 2;
|
||||
return true;
|
||||
}
|
||||
case Dimension::kCube: {
|
||||
*output_length =
|
||||
src.size_cube.logical_width * src.size_cube.logical_height * 2 * 6;
|
||||
src.size_cube.input_width * src.size_cube.input_height * 2 * 6;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue