Actually hooking up the audio functions...

This commit is contained in:
Ben Vanik 2014-01-05 02:08:03 -08:00
parent 177670d866
commit d2a74f9211
1 changed files with 1 additions and 0 deletions

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@ -40,6 +40,7 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state) :
"xboxkrnl.exe", xboxkrnl_export_table, XECOUNT(xboxkrnl_export_table));
// Register all exported functions.
RegisterAudioExports(export_resolver_, kernel_state);
RegisterDebugExports(export_resolver_, kernel_state);
RegisterHalExports(export_resolver_, kernel_state);
RegisterIoExports(export_resolver_, kernel_state);