Stubs for more XAM functions.
This commit is contained in:
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60ef171ff2
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c996a4bbaf
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@ -1,8 +1,12 @@
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# Copyright 2013 Ben Vanik. All Rights Reserved.
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{
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'sources': [
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'xam_content.cc',
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'xam_content.h',
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'xam_info.cc',
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'xam_info.h',
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'xam_input.cc',
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'xam_input.h',
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'xam_module.cc',
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'xam_module.h',
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'xam_net.cc',
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@ -12,6 +16,8 @@
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'xam_state.cc',
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'xam_state.h',
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'xam_table.inc',
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'xam_user.cc',
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'xam_user.h',
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'xam_video.cc',
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'xam_video.h',
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],
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@ -0,0 +1,49 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/modules/xam/xam_content.h>
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#include <xenia/kernel/shim_utils.h>
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#include <xenia/kernel/modules/xam/xam_private.h>
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#include <xenia/kernel/modules/xam/xam_state.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xam;
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namespace xe {
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namespace kernel {
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namespace xam {
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SHIM_CALL XamContentGetLicenseMask_shim(
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xe_ppc_state_t* ppc_state, XamState* state) {
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uint32_t unk0_ptr = SHIM_GET_ARG_32(0);
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uint32_t unk1_ptr = SHIM_GET_ARG_32(1);
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XELOGD(
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"XamContentGetLicenseMask(%.8X, %.8X)",
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unk0_ptr,
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unk1_ptr);
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SHIM_SET_RETURN(X_STATUS_NOT_IMPLEMENTED);
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}
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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void xe::kernel::xam::RegisterContentExports(
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ExportResolver* export_resolver, XamState* state) {
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SHIM_SET_MAPPING("xam.xex", XamContentGetLicenseMask, state);
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}
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@ -0,0 +1,31 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_MODULES_XAM_CONTENT_H_
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#define XENIA_KERNEL_MODULES_XAM_CONTENT_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/kernel/xbox.h>
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namespace xe {
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namespace kernel {
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namespace xam {
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_MODULES_XAM_CONTENT_H_
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/modules/xam/xam_input.h>
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#include <xenia/kernel/shim_utils.h>
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#include <xenia/kernel/modules/xam/xam_private.h>
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#include <xenia/kernel/modules/xam/xam_state.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xam;
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namespace xe {
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namespace kernel {
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namespace xam {
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SHIM_CALL XamInputGetState_shim(
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xe_ppc_state_t* ppc_state, XamState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t state_ptr = SHIM_GET_ARG_32(1);
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XELOGD(
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"XamInputGetState(%d, %.8X)",
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user_index,
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state_ptr);
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SHIM_SET_RETURN(X_STATUS_NOT_IMPLEMENTED);
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}
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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void xe::kernel::xam::RegisterInputExports(
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ExportResolver* export_resolver, XamState* state) {
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SHIM_SET_MAPPING("xam.xex", XamInputGetState, state);
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}
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@ -0,0 +1,31 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_MODULES_XAM_INPUT_H_
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#define XENIA_KERNEL_MODULES_XAM_INPUT_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/kernel/xbox.h>
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namespace xe {
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namespace kernel {
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namespace xam {
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_MODULES_XAM_INPUT_H_
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@ -41,8 +41,11 @@ XamModule::XamModule(Runtime* runtime) :
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shared_xam_state_ = xam_state.get();
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// Register all exported functions.
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RegisterContentExports(export_resolver_.get(), xam_state.get());
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RegisterInfoExports(export_resolver_.get(), xam_state.get());
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RegisterInputExports(export_resolver_.get(), xam_state.get());
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RegisterNetExports(export_resolver_.get(), xam_state.get());
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RegisterUserExports(export_resolver_.get(), xam_state.get());
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RegisterVideoExports(export_resolver_.get(), xam_state.get());
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}
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@ -30,8 +30,11 @@ extern XamState* shared_xam_state_;
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// Registration functions, one per file.
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void RegisterContentExports(ExportResolver* export_resolver, XamState* state);
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void RegisterInfoExports(ExportResolver* export_resolver, XamState* state);
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void RegisterInputExports(ExportResolver* export_resolver, XamState* state);
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void RegisterNetExports(ExportResolver* export_resolver, XamState* state);
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void RegisterUserExports(ExportResolver* export_resolver, XamState* state);
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void RegisterVideoExports(ExportResolver* export_resolver, XamState* state);
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/kernel/modules/xam/xam_user.h>
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#include <xenia/kernel/shim_utils.h>
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#include <xenia/kernel/modules/xam/xam_private.h>
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#include <xenia/kernel/modules/xam/xam_state.h>
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using namespace xe;
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using namespace xe::kernel;
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using namespace xe::kernel::xam;
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namespace xe {
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namespace kernel {
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namespace xam {
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SHIM_CALL XamUserGetXUID_shim(
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xe_ppc_state_t* ppc_state, XamState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t xuid_ptr = SHIM_GET_ARG_32(1);
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XELOGD(
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"XamUserGetXUID(%d, %.8X)",
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user_index,
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xuid_ptr);
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if (xuid_ptr) {
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SHIM_SET_MEM_32(xuid_ptr, 0xBABEBABE);
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}
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SHIM_SET_RETURN(0);
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}
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SHIM_CALL XamUserGetSigninState_shim(
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xe_ppc_state_t* ppc_state, XamState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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XELOGD(
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"XamUserGetSigninState(%d)",
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user_index);
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SHIM_SET_RETURN(0);
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}
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// XamUserReadProfileSettings
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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void xe::kernel::xam::RegisterUserExports(
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ExportResolver* export_resolver, XamState* state) {
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SHIM_SET_MAPPING("xam.xex", XamUserGetXUID, state);
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SHIM_SET_MAPPING("xam.xex", XamUserGetSigninState, state);
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}
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_MODULES_XAM_USER_H_
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#define XENIA_KERNEL_MODULES_XAM_USER_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/kernel/xbox.h>
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namespace xe {
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namespace kernel {
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namespace xam {
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} // namespace xam
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} // namespace kernel
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} // namespace xe
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#endif // XENIA_KERNEL_MODULES_XAM_USER_H_
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