[UI] - remove some useless code
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@ -26,8 +26,6 @@
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/user_module.h"
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DECLARE_bool(fps_limit);
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namespace xe {
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namespace gpu {
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@ -831,16 +829,6 @@ bool CommandProcessor::ExecutePacketType3_XE_SWAP(RingBuffer* reader,
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++counter_;
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// crude FPS limiter until one of you does a better implementation
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if(cvars::fps_limit) {
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if (xe::Clock::QueryHostSystemTime() > swap_update_time_ns_ + 16666) {
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swap_update_time_ns_ = xe::Clock::QueryHostSystemTime();
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} else {
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xe::threading::MaybeYield();
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}
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}
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return true;
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}
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@ -22,8 +22,6 @@
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DEFINE_bool(fps_titlebar, true, "Show FPS in titlebar", "General");
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DEFINE_bool(fps_limit, false, "try to limit 2d games from being too fast", "Video");
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namespace xe {
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namespace ui {
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@ -182,15 +180,6 @@ void Window::OnPaint(UIEvent* e) {
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++fps_frame_count_;
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uint64_t now_ns = xe::Clock::QueryHostSystemTime();
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// crude FPS limiter until one of you does a better implementation
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if(cvars::fps_limit) {
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if (now_ns > fps_update_time_ns_ + 16666) {
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// do nothing
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} else {
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xe::threading::MaybeYield();
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}
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}
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if (now_ns > fps_update_time_ns_ + 1000 * 10000) {
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fps_ = static_cast<uint32_t>(
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fps_frame_count_ /
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