[UI] Install Content: Install savefiles to profile signed to first slot.
This will prevent installation of savefiles to non-existing profiles
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@ -788,18 +788,29 @@ X_STATUS Emulator::InstallContentPackage(
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const vfs::XContentContainerDevice* dev =
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(vfs::XContentContainerDevice*)device.get();
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// Always install savefiles to user signed to slot 0.
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const auto profile =
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kernel_state_->xam_state()->profile_manager()->GetProfile(
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static_cast<uint8_t>(0));
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uint64_t xuid = dev->xuid();
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if (dev->content_type() == static_cast<uint32_t>(XContentType::kSavedGame) &&
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profile) {
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xuid = profile->xuid();
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}
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std::filesystem::path installation_path =
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content_root() / fmt::format("{:016X}", dev->xuid()) /
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content_root() / fmt::format("{:016X}", xuid) /
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fmt::format("{:08X}", dev->title_id()) /
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fmt::format("{:08X}", dev->content_type()) / path.filename();
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std::filesystem::path header_path =
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content_root() / fmt::format("{:016X}", dev->xuid()) /
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content_root() / fmt::format("{:016X}", xuid) /
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fmt::format("{:08X}", dev->title_id()) / "Headers" /
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fmt::format("{:08X}", dev->content_type()) / path.filename();
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installation_info.installation_path =
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fmt::format("{:016X}/{:08X}/{:08X}/{}", dev->xuid(), dev->title_id(),
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fmt::format("{:016X}/{:08X}/{:08X}/{}", xuid, dev->title_id(),
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dev->content_type(), xe::path_to_utf8(path.filename()));
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installation_info.content_name =
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