Initial support for xex patching

This commit is contained in:
Gliniak 2020-10-09 21:02:32 +02:00
parent 31eb639ade
commit c73cdb506a
11 changed files with 394 additions and 0 deletions

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@ -1004,6 +1004,10 @@ void EmulatorWindow::UpdateTitle() {
sb.Append(u8" (Preloading shaders\u2026)"); sb.Append(u8" (Preloading shaders\u2026)");
} }
patcher::Patcher* patcher = emulator()->patcher();
if (patcher && patcher->IsAnyPatchApplied()) {
sb.Append(u8" [Patches Applied]");
}
window_->SetTitle(sb.to_string_view()); window_->SetTitle(sb.to_string_view());
} }

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@ -509,6 +509,10 @@ void EmulatorApp::EmulatorThread() {
}); });
}); });
emulator_->on_patch_apply.AddListener([this]() {
app_context().CallInUIThread([this]() { emulator_window_->UpdateTitle(); });
});
emulator_->on_terminate.AddListener([]() { emulator_->on_terminate.AddListener([]() {
if (cvars::discord) { if (cvars::discord) {
discord::DiscordPresence::NotPlaying(); discord::DiscordPresence::NotPlaying();

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@ -219,6 +219,8 @@ X_STATUS Emulator::Setup(
// Bring up the virtual filesystem used by the kernel. // Bring up the virtual filesystem used by the kernel.
file_system_ = std::make_unique<xe::vfs::VirtualFileSystem>(); file_system_ = std::make_unique<xe::vfs::VirtualFileSystem>();
patcher_ = std::make_unique<xe::patcher::Patcher>(storage_root_);
// Shared kernel state. // Shared kernel state.
kernel_state_ = std::make_unique<xe::kernel::KernelState>(this); kernel_state_ = std::make_unique<xe::kernel::KernelState>(this);

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@ -21,6 +21,7 @@
#include "xenia/base/exception_handler.h" #include "xenia/base/exception_handler.h"
#include "xenia/kernel/kernel_state.h" #include "xenia/kernel/kernel_state.h"
#include "xenia/memory.h" #include "xenia/memory.h"
#include "xenia/patcher/patcher.h"
#include "xenia/vfs/virtual_file_system.h" #include "xenia/vfs/virtual_file_system.h"
#include "xenia/xbox.h" #include "xenia/xbox.h"
@ -154,6 +155,8 @@ class Emulator {
// This is effectively the guest operating system. // This is effectively the guest operating system.
kernel::KernelState* kernel_state() const { return kernel_state_.get(); } kernel::KernelState* kernel_state() const { return kernel_state_.get(); }
patcher::Patcher* patcher() const { return patcher_.get(); }
// Initializes the emulator and configures all components. // Initializes the emulator and configures all components.
// The given window is used for display and the provided functions are used // The given window is used for display and the provided functions are used
// to create subsystems as required. // to create subsystems as required.
@ -202,6 +205,7 @@ class Emulator {
public: public:
xe::Delegate<uint32_t, const std::string_view> on_launch; xe::Delegate<uint32_t, const std::string_view> on_launch;
xe::Delegate<bool> on_shader_storage_initialization; xe::Delegate<bool> on_shader_storage_initialization;
xe::Delegate<> on_patch_apply;
xe::Delegate<> on_terminate; xe::Delegate<> on_terminate;
xe::Delegate<> on_exit; xe::Delegate<> on_exit;
@ -237,6 +241,7 @@ class Emulator {
std::unique_ptr<cpu::ExportResolver> export_resolver_; std::unique_ptr<cpu::ExportResolver> export_resolver_;
std::unique_ptr<vfs::VirtualFileSystem> file_system_; std::unique_ptr<vfs::VirtualFileSystem> file_system_;
std::unique_ptr<patcher::Patcher> patcher_;
std::unique_ptr<kernel::KernelState> kernel_state_; std::unique_ptr<kernel::KernelState> kernel_state_;

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@ -406,6 +406,9 @@ object_ref<UserModule> KernelState::LoadUserModule(
} }
module->Dump(); module->Dump();
emulator_->patcher()->ApplyPatchesForTitle(memory_, module->title_id(),
module->hash());
emulator_->on_patch_apply();
if (module->is_dll_module() && module->entry_point() && call_entry) { if (module->is_dll_module() && module->entry_point() && call_entry) {
// Call DllMain(DLL_PROCESS_ATTACH): // Call DllMain(DLL_PROCESS_ATTACH):

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@ -13,6 +13,7 @@
#include "xenia/base/byte_stream.h" #include "xenia/base/byte_stream.h"
#include "xenia/base/logging.h" #include "xenia/base/logging.h"
#include "xenia/base/xxhash.h"
#include "xenia/cpu/elf_module.h" #include "xenia/cpu/elf_module.h"
#include "xenia/cpu/processor.h" #include "xenia/cpu/processor.h"
#include "xenia/cpu/xex_module.h" #include "xenia/cpu/xex_module.h"
@ -72,6 +73,12 @@ X_STATUS UserModule::LoadFromFile(const std::string_view path) {
// Load the module. // Load the module.
result = LoadFromMemory(mmap->data(), mmap->size()); result = LoadFromMemory(mmap->data(), mmap->size());
if (XSUCCEEDED(result)) {
XXH3_state_t hash_state;
XXH3_64bits_reset(&hash_state);
XXH3_64bits_update(&hash_state, mmap->data(), mmap->size());
hash_ = XXH3_64bits_digest(&hash_state);
}
} else { } else {
std::vector<uint8_t> buffer(fs_entry->size()); std::vector<uint8_t> buffer(fs_entry->size());
@ -93,6 +100,12 @@ X_STATUS UserModule::LoadFromFile(const std::string_view path) {
// Load the module. // Load the module.
result = LoadFromMemory(buffer.data(), bytes_read); result = LoadFromMemory(buffer.data(), bytes_read);
// Generate xex hash
XXH3_state_t hash_state;
XXH3_64bits_reset(&hash_state);
XXH3_64bits_update(&hash_state, buffer.data(), bytes_read);
hash_ = XXH3_64bits_digest(&hash_state);
// Close the file. // Close the file.
file->Destroy(); file->Destroy();
} }
@ -128,6 +141,7 @@ X_STATUS UserModule::LoadFromFile(const std::string_view path) {
} }
} }
XELOGI("Module hash: {:16X} for {}", hash_, name_);
return LoadXexContinue(); return LoadXexContinue();
} }

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@ -38,6 +38,7 @@ class UserModule : public XModule {
const std::string& path() const override { return path_; } const std::string& path() const override { return path_; }
const std::string& name() const override { return name_; } const std::string& name() const override { return name_; }
uint64_t hash() const { return hash_; }
enum ModuleFormat { enum ModuleFormat {
kModuleFormatUndefined = 0, kModuleFormatUndefined = 0,
@ -100,6 +101,7 @@ class UserModule : public XModule {
std::string name_; std::string name_;
std::string path_; std::string path_;
uint64_t hash_ = -1;
uint32_t guest_xex_header_ = 0; uint32_t guest_xex_header_ = 0;
ModuleFormat module_format_ = kModuleFormatUndefined; ModuleFormat module_format_ = kModuleFormatUndefined;

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@ -0,0 +1,164 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <regex>
#include "xenia/base/cvar.h"
#include "xenia/base/filesystem.h"
#include "xenia/base/logging.h"
#include "xenia/memory.h"
#include "xenia/patcher/patch_db.h"
DEFINE_bool(apply_patches, true, "Enables patching functionality", "General");
namespace xe {
namespace patcher {
PatchDB::PatchDB(const std::filesystem::path patches_root) {
patches_root_ = patches_root;
LoadPatches();
}
PatchDB::~PatchDB() {}
void PatchDB::LoadPatches() {
if (!cvars::apply_patches) {
return;
}
const std::filesystem::path patches_directory = patches_root_ / "patches";
const std::vector<xe::filesystem::FileInfo>& patch_files =
filesystem::ListFiles(patches_directory);
const std::regex file_name_regex_match =
std::regex("^[A-Fa-f0-9]{8}.*\\.patch$");
for (const xe::filesystem::FileInfo& patch_file : patch_files) {
// Skip files that doesn't have only title_id as name and .patch as
// extension
if (!std::regex_match(path_to_utf8(patch_file.name),
file_name_regex_match)) {
XELOGE("PatchDB: Skipped loading file {} due to incorrect filename",
path_to_utf8(patch_file.name));
continue;
}
const PatchFileEntry loaded_title_patches =
ReadPatchFile(patch_file.path / patch_file.name);
if (loaded_title_patches.title_id != -1) {
loaded_patches.push_back(loaded_title_patches);
}
}
XELOGI("PatchDB: Loaded patches for {} titles", loaded_patches.size());
}
PatchFileEntry PatchDB::ReadPatchFile(const std::filesystem::path& file_path) {
PatchFileEntry patchFile;
std::shared_ptr<cpptoml::table> patch_toml_fields;
try {
patch_toml_fields = cpptoml::parse_file(path_to_utf8(file_path));
} catch (...) {
XELOGE("PatchDB: Cannot load patch file: {}", path_to_utf8(file_path));
patchFile.title_id = -1;
return patchFile;
};
auto title_name = patch_toml_fields->get_as<std::string>("title_name");
auto title_id = patch_toml_fields->get_as<std::string>("title_id");
auto title_hash = patch_toml_fields->get_as<std::string>("hash");
patchFile.title_id = strtoul((*title_id).c_str(), NULL, 16);
patchFile.hash = strtoull((*title_hash).c_str(), NULL, 16);
patchFile.title_name = *title_name;
auto patch_table = patch_toml_fields->get_table_array("patch");
for (auto patch_table_entry : *patch_table) {
PatchInfoEntry patch = PatchInfoEntry();
auto patch_name = *patch_table_entry->get_as<std::string>("name");
auto patch_desc = *patch_table_entry->get_as<std::string>("desc");
auto patch_author = *patch_table_entry->get_as<std::string>("author");
auto is_enabled = *patch_table_entry->get_as<bool>("is_enabled");
patch.id = 0; // Todo(Gliniak): Implement id for future GUI stuff
patch.patch_name = patch_name;
patch.patch_desc = patch_desc;
patch.patch_author = patch_author;
patch.is_enabled = is_enabled;
// Iterate through all available data sizes
for (const auto& type : patch_data_types_size) {
auto patch_entries = ReadPatchData(type.first, patch_table_entry);
for (const PatchDataEntry& patch_entry : *patch_entries) {
patch.patch_data.push_back(patch_entry);
}
}
patchFile.patch_info.push_back(patch);
}
return patchFile;
}
std::vector<PatchDataEntry>* PatchDB::ReadPatchData(
const std::string size_type,
const std::shared_ptr<cpptoml::table>& patch_table) {
std::vector<PatchDataEntry>* patch_data = new std::vector<PatchDataEntry>();
auto patch_data_tarr = patch_table->get_table_array(size_type);
if (!patch_data_tarr) {
return patch_data;
}
for (const auto& patch_data_table : *patch_data_tarr) {
uint32_t address = *patch_data_table->get_as<std::uint32_t>("address");
uint64_t value = *patch_data_table->get_as<std::uint64_t>("value");
if (size_type == "f32") {
float fvalue = float(*patch_data_table->get_as<double>("value"));
value = *(reinterpret_cast<uint32_t*>(&fvalue));
} else if (size_type == "f64") {
double dvalue = *patch_data_table->get_as<double>("value");
value = *(reinterpret_cast<uint64_t*>(&dvalue));
}
PatchDataEntry patchData = {GetAllocSize(size_type), address, value};
patch_data->push_back(patchData);
}
return patch_data;
}
std::vector<PatchFileEntry> PatchDB::GetTitlePatches(uint32_t title_id,
const uint64_t hash) {
std::vector<PatchFileEntry> title_patches;
std::copy_if(loaded_patches.cbegin(), loaded_patches.cend(),
std::back_inserter(title_patches),
[=](const PatchFileEntry entry) {
return entry.title_id == title_id &&
(!entry.hash || entry.hash == hash);
});
return title_patches;
}
uint8_t PatchDB::GetAllocSize(const std::string provided_size) {
uint8_t alloc_size = 0;
auto itr = patch_data_types_size.find(provided_size);
if (itr == patch_data_types_size.cend()) {
XELOGW("PatchDB: Unsupported patch type!");
return alloc_size;
}
alloc_size = uint8_t(itr->second);
return alloc_size;
}
} // namespace patcher
} // namespace xe

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@ -0,0 +1,78 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_PATCH_DB_H_
#define XENIA_PATCH_DB_H_
#include <map>
#include "third_party/cpptoml/include/cpptoml.h"
namespace xe {
namespace patcher {
struct PatchDataEntry {
const uint8_t alloc_size_;
const uint32_t memory_address_;
const uint64_t new_value_;
PatchDataEntry(const uint8_t alloc_size, const uint32_t memory_address,
const uint64_t new_value)
: alloc_size_(alloc_size),
memory_address_(memory_address),
new_value_(new_value){};
};
struct PatchInfoEntry {
uint32_t id;
std::string patch_name;
std::string patch_desc;
std::string patch_author;
std::vector<PatchDataEntry> patch_data;
bool is_enabled;
};
struct PatchFileEntry {
uint32_t title_id;
std::string title_name;
uint64_t hash = 0;
std::vector<PatchInfoEntry> patch_info;
};
class PatchDB {
public:
PatchDB(const std::filesystem::path patches_root);
~PatchDB();
void LoadPatches();
PatchFileEntry ReadPatchFile(const std::filesystem::path& file_path);
std::vector<PatchDataEntry>* ReadPatchData(
const std::string size_type,
const std::shared_ptr<cpptoml::table>& patch_table);
std::vector<PatchFileEntry> GetTitlePatches(uint32_t title_id,
const uint64_t hash);
std::vector<PatchFileEntry>& GetAllPatches() { return loaded_patches; }
private:
std::vector<PatchFileEntry> loaded_patches;
std::filesystem::path patches_root_;
uint8_t GetAllocSize(const std::string provided_size);
const std::map<std::string, size_t> patch_data_types_size = {
{"f64", sizeof(uint64_t)}, {"f32", sizeof(uint32_t)},
{"be64", sizeof(uint64_t)}, {"be32", sizeof(uint32_t)},
{"be16", sizeof(uint16_t)}, {"be8", sizeof(uint8_t)}};
};
} // namespace patcher
} // namespace xe
#endif // XENIA_PATCH_LOADER_H_

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@ -0,0 +1,81 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/patcher/patcher.h"
#include "xenia/base/logging.h"
namespace xe {
namespace patcher {
Patcher::Patcher(const std::filesystem::path patches_root) {
is_any_patch_applied_ = false;
patch_db = new PatchDB(patches_root);
}
Patcher::~Patcher() {}
void Patcher::ApplyPatchesForTitle(Memory* memory, const uint32_t title_id,
const uint64_t hash) {
const auto title_patches = patch_db->GetTitlePatches(title_id, hash);
for (const PatchFileEntry& patchFile : title_patches) {
for (const PatchInfoEntry& patchEntry : patchFile.patch_info) {
if (!patchEntry.is_enabled) {
continue;
}
XELOGE("Patcher: Applying patch for: {}({:08X}) - {}",
patchFile.title_name, patchFile.title_id, patchEntry.patch_name);
ApplyPatch(memory, &patchEntry);
}
}
}
void Patcher::ApplyPatch(Memory* memory, const PatchInfoEntry* patch) {
for (const PatchDataEntry& patch_data_entry : patch->patch_data) {
uint32_t old_address_protect = 0;
auto address = memory->TranslateVirtual(patch_data_entry.memory_address_);
auto heap = memory->LookupHeap(patch_data_entry.memory_address_);
if (!heap) {
continue;
}
heap->QueryProtect(patch_data_entry.memory_address_, &old_address_protect);
heap->Protect(patch_data_entry.memory_address_,
patch_data_entry.alloc_size_,
kMemoryProtectRead | kMemoryProtectWrite);
switch (patch_data_entry.alloc_size_) {
case 1:
xe::store_and_swap(address, uint8_t(patch_data_entry.new_value_));
break;
case 2:
xe::store_and_swap(address, uint16_t(patch_data_entry.new_value_));
break;
case 4:
xe::store_and_swap(address, uint32_t(patch_data_entry.new_value_));
break;
case 8:
xe::store_and_swap(address, uint64_t(patch_data_entry.new_value_));
break;
default:
XELOGE("Patcher: Unsupported patch allocation size - {}",
patch_data_entry.alloc_size_);
break;
}
// Restore previous protection
heap->Protect(patch_data_entry.memory_address_,
patch_data_entry.alloc_size_, old_address_protect);
is_any_patch_applied_ = true;
}
}
} // namespace patcher
} // namespace xe

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@ -0,0 +1,37 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_PATCHER_H_
#define XENIA_PATCHER_H_
#include "xenia/memory.h"
#include "xenia/patcher/patch_db.h"
namespace xe {
namespace patcher {
class Patcher {
public:
Patcher(const std::filesystem::path patches_root);
~Patcher();
void ApplyPatch(Memory* memory, const PatchInfoEntry* patch);
void ApplyPatchesForTitle(Memory* memory, const uint32_t title_id,
const uint64_t hash);
bool IsAnyPatchApplied() { return is_any_patch_applied_; }
private:
PatchDB* patch_db;
bool is_any_patch_applied_;
};
} // namespace patcher
} // namespace xe
#endif