[Memory] Invalidate physical memory in Release/Decommit (#1559)
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c156616103
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@ -1388,11 +1388,6 @@ bool PhysicalHeap::Alloc(uint32_t size, uint32_t alignment,
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// TODO(benvanik): don't leak parent memory.
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return false;
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}
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if (protect & kMemoryProtectWrite) {
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TriggerCallbacks(std::move(global_lock), address, size, true, true, false);
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}
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*out_address = address;
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return true;
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}
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@ -1430,10 +1425,6 @@ bool PhysicalHeap::AllocFixed(uint32_t base_address, uint32_t size,
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return false;
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}
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if (protect & kMemoryProtectWrite) {
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TriggerCallbacks(std::move(global_lock), address, size, true, true, false);
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}
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return true;
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}
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@ -1474,32 +1465,49 @@ bool PhysicalHeap::AllocRange(uint32_t low_address, uint32_t high_address,
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// TODO(benvanik): don't leak parent memory.
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return false;
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}
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if (protect & kMemoryProtectWrite) {
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TriggerCallbacks(std::move(global_lock), address, size, true, true, false);
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}
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*out_address = address;
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return true;
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}
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bool PhysicalHeap::Decommit(uint32_t address, uint32_t size) {
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auto global_lock = global_critical_region_.Acquire();
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uint32_t parent_address = GetPhysicalAddress(address);
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if (!parent_heap_->Decommit(parent_address, size)) {
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XELOGE("PhysicalHeap::Decommit failed due to parent heap failure");
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return false;
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}
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// Not caring about the contents anymore.
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TriggerCallbacks(std::move(global_lock), address, size, true, true);
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return BaseHeap::Decommit(address, size);
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}
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bool PhysicalHeap::Release(uint32_t base_address, uint32_t* out_region_size) {
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auto global_lock = global_critical_region_.Acquire();
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uint32_t parent_base_address = GetPhysicalAddress(base_address);
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if (!parent_heap_->Release(parent_base_address, out_region_size)) {
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XELOGE("PhysicalHeap::Release failed due to parent heap failure");
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return false;
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}
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// Must invalidate here because the range being released may be reused in
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// another mapping of physical memory - but callback flags are set in each
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// heap separately (https://github.com/xenia-project/xenia/issues/1559 -
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// dynamic vertices in Viva Pinata start screen and menu allocated in
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// 0xA0000000 at addresses that overlap intro video textures in 0xE0000000,
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// with the state of the allocator as of February 24th, 2020). If memory is
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// invalidated in Alloc instead, Alloc won't be aware of callbacks enabled in
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// other heaps, thus callback handlers will keep considering this range valid
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// forever.
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uint32_t region_size;
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if (QuerySize(base_address, ®ion_size)) {
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TriggerCallbacks(std::move(global_lock), base_address, region_size, true,
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true);
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}
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return BaseHeap::Release(base_address, out_region_size);
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}
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@ -392,7 +392,9 @@ class Memory {
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//
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// May be triggered for a single page (in case of a write access violation or
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// when need to synchronize data given by data providers) or for multiple
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// pages (like when memory is allocated).
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// pages (like when memory is released, or explicitly to trigger callbacks
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// when host-side code can't rely on regular access violations, like when
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// accessing a file).
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//
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// Since granularity of callbacks is one single page, an invalidation
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// notification handler must invalidate the all the data stored in the touched
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