From c061836649ade41fc214149d14afd22c7d4f244e Mon Sep 17 00:00:00 2001 From: Triang3l Date: Tue, 20 Nov 2018 21:30:36 +0300 Subject: [PATCH] [D3D12] Enable ROV by default --- src/xenia/gpu/d3d12/d3d12_command_processor.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.cc b/src/xenia/gpu/d3d12/d3d12_command_processor.cc index e233e68b8..d337e4c9f 100644 --- a/src/xenia/gpu/d3d12/d3d12_command_processor.cc +++ b/src/xenia/gpu/d3d12/d3d12_command_processor.cc @@ -32,7 +32,7 @@ DEFINE_bool(d3d12_half_pixel_offset, true, // Disabled because the current positions look worse than sampling at centers. DEFINE_bool(d3d12_programmable_sample_positions, false, "Enable custom SSAA sample positions where available"); -DEFINE_bool(d3d12_rov, false, +DEFINE_bool(d3d12_rov, true, "Use rasterizer-ordered views for render target emulation where " "available.");