Fixes DXT1 Alpha issues in certain games
https://www.opengl.org/wiki/S3_Texture_Compression#DXT1_with_1-bit_Alpha
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@ -64,8 +64,8 @@ static const TextureConfig texture_configs[64] = {
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GL_UNSIGNED_INT_10F_11F_11F_REV}, // ?
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{TextureFormat::k_11_11_10, GL_R11F_G11F_B10F, GL_RGB,
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GL_UNSIGNED_INT_10F_11F_11F_REV}, // ?
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{TextureFormat::k_DXT1, GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
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GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE},
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{TextureFormat::k_DXT1, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
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GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_UNSIGNED_BYTE},
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{TextureFormat::k_DXT2_3, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
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GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_UNSIGNED_BYTE},
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{TextureFormat::k_DXT4_5, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
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