Removing xe_mutex_t.
This commit is contained in:
parent
96fb484dd9
commit
bca49bed4b
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@ -23,7 +23,6 @@ using namespace xe::cpu;
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AudioSystem::AudioSystem(Emulator* emulator) :
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emulator_(emulator), memory_(emulator->memory()),
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thread_(0), running_(false) {
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lock_ = xe_mutex_alloc();
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memset(clients_, 0, sizeof(clients_));
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for (size_t i = 0; i < maximum_client_count_; ++i) {
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client_wait_handles_[i] = CreateEvent(NULL, TRUE, FALSE, NULL);
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@ -35,7 +34,6 @@ AudioSystem::~AudioSystem() {
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for (size_t i = 0; i < maximum_client_count_; ++i) {
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CloseHandle(client_wait_handles_[i]);
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}
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xe_mutex_free(lock_);
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}
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X_STATUS AudioSystem::Setup() {
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@ -90,10 +88,10 @@ void AudioSystem::ThreadStart() {
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if (result >= WAIT_OBJECT_0 && result <= WAIT_OBJECT_0 + (maximum_client_count_ - 1)) {
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size_t index = result - WAIT_OBJECT_0;
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do {
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xe_mutex_lock(lock_);
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lock_.lock();
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uint32_t client_callback = clients_[index].callback;
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uint32_t client_callback_arg = clients_[index].wrapped_callback_arg;
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xe_mutex_unlock(lock_);
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lock_.unlock();
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if (client_callback) {
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uint64_t args[] = { client_callback_arg };
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processor->Execute(thread_state_, client_callback, args, XECOUNT(args));
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@ -132,7 +130,7 @@ void AudioSystem::Shutdown() {
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X_STATUS AudioSystem::RegisterClient(
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uint32_t callback, uint32_t callback_arg, size_t* out_index) {
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assert_true(unused_clients_.size());
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xe_mutex_lock(lock_);
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std::lock_guard<std::mutex> lock(lock_);
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auto index = unused_clients_.front();
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@ -157,30 +155,27 @@ X_STATUS AudioSystem::RegisterClient(
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*out_index = index;
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}
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xe_mutex_unlock(lock_);
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return X_STATUS_SUCCESS;
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}
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void AudioSystem::SubmitFrame(size_t index, uint32_t samples_ptr) {
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SCOPE_profile_cpu_f("apu");
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xe_mutex_lock(lock_);
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std::lock_guard<std::mutex> lock(lock_);
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assert_true(index < maximum_client_count_);
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assert_true(clients_[index].driver != NULL);
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(clients_[index].driver)->SubmitFrame(samples_ptr);
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ResetEvent(client_wait_handles_[index]);
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xe_mutex_unlock(lock_);
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}
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void AudioSystem::UnregisterClient(size_t index) {
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SCOPE_profile_cpu_f("apu");
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xe_mutex_lock(lock_);
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std::lock_guard<std::mutex> lock(lock_);
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assert_true(index < maximum_client_count_);
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DestroyDriver(clients_[index].driver);
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clients_[index] = { 0 };
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unused_clients_.push(index);
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xe_mutex_unlock(lock_);
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}
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// free60 may be useful here, however it looks like it's using a different
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@ -10,11 +10,12 @@
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#ifndef XENIA_APU_AUDIO_SYSTEM_H_
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#define XENIA_APU_AUDIO_SYSTEM_H_
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#include <mutex>
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#include <queue>
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#include <xenia/core.h>
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#include <xenia/xbox.h>
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#include <queue>
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XEDECLARECLASS1(xe, Emulator);
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XEDECLARECLASS2(xe, cpu, Processor);
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XEDECLARECLASS2(xe, cpu, XenonThreadState);
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@ -74,7 +75,7 @@ protected:
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uint32_t thread_block_;
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bool running_;
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xe_mutex_t* lock_;
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std::mutex lock_;
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static const size_t maximum_client_count_ = 8;
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@ -19,8 +19,8 @@ namespace xe {
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#include <xenia/core/hash.h>
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#include <xenia/core/mmap.h>
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#include <xenia/core/mutex.h>
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#include <xenia/core/pal.h>
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#include <xenia/core/path.h>
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#include <xenia/core/ref.h>
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#include <xenia/core/run_loop.h>
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#include <xenia/core/socket.h>
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@ -1,27 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CORE_MUTEX_H_
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#define XENIA_CORE_MUTEX_H_
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#include <xenia/common.h>
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typedef struct xe_mutex xe_mutex_t;
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xe_mutex_t* xe_mutex_alloc(uint32_t spin_count = 10000);
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void xe_mutex_free(xe_mutex_t* mutex);
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int xe_mutex_lock(xe_mutex_t* mutex);
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int xe_mutex_trylock(xe_mutex_t* mutex);
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int xe_mutex_unlock(xe_mutex_t* mutex);
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#endif // XENIA_CORE_MUTEX_H_
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@ -1,60 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/core/mutex.h>
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struct xe_mutex {
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pthread_mutex_t value;
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};
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xe_mutex_t* xe_mutex_alloc(uint32_t spin_count) {
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xe_mutex_t* mutex = (xe_mutex_t*)xe_calloc(sizeof(xe_mutex_t));
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int result = pthread_mutex_init(&mutex->value, NULL);
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switch (result) {
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case ENOMEM:
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case EINVAL:
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xe_free(mutex);
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return NULL;
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}
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return mutex;
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}
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void xe_mutex_free(xe_mutex_t* mutex) {
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int result = pthread_mutex_destroy(&mutex->value);
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switch (result) {
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case EBUSY:
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case EINVAL:
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break;
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default:
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break;
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}
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xe_free(mutex);
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}
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int xe_mutex_lock(xe_mutex_t* mutex) {
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return pthread_mutex_lock(&mutex->value) == EINVAL ? 1 : 0;
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}
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int xe_mutex_trylock(xe_mutex_t* mutex) {
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int result = pthread_mutex_trylock(&mutex->value);
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switch (result) {
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case EBUSY:
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case EINVAL:
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return 1;
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default:
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return 0;
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}
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}
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int xe_mutex_unlock(xe_mutex_t* mutex) {
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return pthread_mutex_unlock(&mutex->value) == EINVAL ? 1 : 0;
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}
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@ -1,50 +0,0 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/core/mutex.h>
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struct xe_mutex {
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CRITICAL_SECTION value;
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};
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xe_mutex_t* xe_mutex_alloc(uint32_t spin_count) {
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xe_mutex_t* mutex = (xe_mutex_t*)xe_calloc(sizeof(xe_mutex_t));
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if (spin_count) {
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InitializeCriticalSectionAndSpinCount(&mutex->value, spin_count);
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} else {
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InitializeCriticalSection(&mutex->value);
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}
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return mutex;
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}
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void xe_mutex_free(xe_mutex_t* mutex) {
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DeleteCriticalSection(&mutex->value);
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xe_free(mutex);
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}
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int xe_mutex_lock(xe_mutex_t* mutex) {
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EnterCriticalSection(&mutex->value);
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return 0;
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}
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int xe_mutex_trylock(xe_mutex_t* mutex) {
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if (TryEnterCriticalSection(&mutex->value) == TRUE) {
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return 0;
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} else {
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return 1;
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}
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}
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int xe_mutex_unlock(xe_mutex_t* mutex) {
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LeaveCriticalSection(&mutex->value);
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return 0;
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}
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@ -9,7 +9,6 @@
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#include <xenia/core/run_loop.h>
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#include <xenia/core/mutex.h>
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#include <xenia/core/thread.h>
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@ -4,7 +4,6 @@
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'hash.cc',
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'hash.h',
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'mmap.h',
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'mutex.h',
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'pal.h',
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'path.cc',
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'path.h',
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@ -20,7 +19,6 @@
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['OS == "mac" or OS == "linux"', {
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'sources': [
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'mmap_posix.cc',
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'mutex_posix.cc',
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'path_posix.cc',
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'socket_posix.cc',
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],
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@ -38,7 +36,6 @@
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['OS == "win"', {
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'sources': [
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'mmap_win.cc',
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'mutex_win.cc',
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'pal_win.cc',
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'path_win.cc',
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'run_loop_win.cc',
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@ -53,7 +53,7 @@ namespace {
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Processor::Processor(Emulator* emulator) :
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emulator_(emulator), export_resolver_(emulator->export_resolver()),
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runtime_(0), memory_(emulator->memory()),
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interrupt_thread_lock_(NULL), interrupt_thread_state_(NULL),
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interrupt_thread_state_(NULL),
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interrupt_thread_block_(0) {
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InitializeIfNeeded();
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}
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@ -62,7 +62,6 @@ Processor::~Processor() {
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if (interrupt_thread_block_) {
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memory_->HeapFree(interrupt_thread_block_, 2048);
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delete interrupt_thread_state_;
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xe_mutex_free(interrupt_thread_lock_);
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}
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delete runtime_;
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@ -103,7 +102,6 @@ int Processor::Setup() {
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return result;
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}
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interrupt_thread_lock_ = xe_mutex_alloc(10000);
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interrupt_thread_state_ = new XenonThreadState(
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runtime_, 0, 16 * 1024, 0);
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interrupt_thread_state_->set_name("Interrupt");
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@ -171,7 +169,7 @@ uint64_t Processor::ExecuteInterrupt(
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SCOPE_profile_cpu_f("cpu");
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// Acquire lock on interrupt thread (we can only dispatch one at a time).
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xe_mutex_lock(interrupt_thread_lock_);
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std::lock_guard<std::mutex> lock(interrupt_thread_lock_);
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// Set 0x10C(r13) to the current CPU ID.
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uint8_t* p = memory_->membase();
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@ -180,6 +178,5 @@ uint64_t Processor::ExecuteInterrupt(
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// Execute interrupt.
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uint64_t result = Execute(interrupt_thread_state_, address, args, arg_count);
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xe_mutex_unlock(interrupt_thread_lock_);
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return result;
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}
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@ -10,9 +10,11 @@
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#ifndef XENIA_CPU_PROCESSOR_H_
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#define XENIA_CPU_PROCESSOR_H_
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#include <mutex>
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#include <vector>
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#include <xenia/core.h>
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#include <vector>
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XEDECLARECLASS2(alloy, runtime, Breakpoint);
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XEDECLARECLASS1(xe, Emulator);
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@ -66,7 +68,7 @@ private:
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Memory* memory_;
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Irql irql_;
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xe_mutex_t* interrupt_thread_lock_;
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std::mutex interrupt_thread_lock_;
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XenonThreadState* interrupt_thread_state_;
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uint64_t interrupt_thread_block_;
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};
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@ -19,21 +19,19 @@ namespace kernel {
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Dispatcher::Dispatcher(KernelState* kernel_state) :
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kernel_state_(kernel_state) {
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lock_ = xe_mutex_alloc();
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dpc_list_ = new NativeList(kernel_state->memory());
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}
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Dispatcher::~Dispatcher() {
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delete dpc_list_;
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xe_mutex_free(lock_);
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}
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void Dispatcher::Lock() {
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xe_mutex_lock(lock_);
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lock_.lock();
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}
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void Dispatcher::Unlock() {
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xe_mutex_unlock(lock_);
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lock_.unlock();
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}
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} // namespace kernel
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@ -10,6 +10,8 @@
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#ifndef XENIA_KERNEL_XBOXKRNL_DISPATCHER_H_
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#define XENIA_KERNEL_XBOXKRNL_DISPATCHER_H_
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#include <mutex>
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#include <xenia/common.h>
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#include <xenia/core.h>
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private:
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KernelState* kernel_state_;
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xe_mutex_t* lock_;
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std::mutex lock_;
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NativeList* dpc_list_;
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};
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@ -9,8 +9,8 @@
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#include <xenia/kernel/fs/devices/host_path_device.h>
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#include <xenia/core/path.h>
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#include <xenia/kernel/fs/devices/host_path_entry.h>
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#include <xenia/kernel/objects/xfile.h>
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using namespace xe;
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@ -45,7 +45,6 @@ KernelState::KernelState(Emulator* emulator) :
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user_profile_ = std::make_unique<UserProfile>();
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object_table_ = new ObjectTable();
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object_mutex_ = xe_mutex_alloc(10000);
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assert_null(shared_kernel_state_);
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shared_kernel_state_ = this;
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@ -57,7 +56,6 @@ KernelState::~KernelState() {
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SetExecutableModule(NULL);
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// Delete all objects.
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xe_mutex_free(object_mutex_);
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delete object_table_;
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// Shutdown apps.
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@ -124,41 +122,37 @@ void KernelState::SetExecutableModule(XUserModule* module) {
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}
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void KernelState::RegisterThread(XThread* thread) {
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xe_mutex_lock(object_mutex_);
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std::lock_guard<std::mutex> lock(object_mutex_);
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threads_by_id_[thread->thread_id()] = thread;
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xe_mutex_unlock(object_mutex_);
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}
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void KernelState::UnregisterThread(XThread* thread) {
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xe_mutex_lock(object_mutex_);
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std::lock_guard<std::mutex> lock(object_mutex_);
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auto it = threads_by_id_.find(thread->thread_id());
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if (it != threads_by_id_.end()) {
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threads_by_id_.erase(it);
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}
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xe_mutex_unlock(object_mutex_);
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}
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XThread* KernelState::GetThreadByID(uint32_t thread_id) {
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std::lock_guard<std::mutex> lock(object_mutex_);
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XThread* thread = NULL;
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xe_mutex_lock(object_mutex_);
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auto it = threads_by_id_.find(thread_id);
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if (it != threads_by_id_.end()) {
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thread = it->second;
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// Caller must release.
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thread->Retain();
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}
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xe_mutex_unlock(object_mutex_);
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return thread;
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}
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void KernelState::RegisterNotifyListener(XNotifyListener* listener) {
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xe_mutex_lock(object_mutex_);
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std::lock_guard<std::mutex> lock(object_mutex_);
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notify_listeners_.push_back(listener);
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xe_mutex_unlock(object_mutex_);
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}
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void KernelState::UnregisterNotifyListener(XNotifyListener* listener) {
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xe_mutex_lock(object_mutex_);
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std::lock_guard<std::mutex> lock(object_mutex_);
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for (auto it = notify_listeners_.begin(); it != notify_listeners_.end();
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++it) {
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if (*it == listener) {
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@ -166,16 +160,14 @@ void KernelState::UnregisterNotifyListener(XNotifyListener* listener) {
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break;
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}
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}
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xe_mutex_unlock(object_mutex_);
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}
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void KernelState::BroadcastNotification(XNotificationID id, uint32_t data) {
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xe_mutex_lock(object_mutex_);
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std::lock_guard<std::mutex> lock(object_mutex_);
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for (auto it = notify_listeners_.begin(); it != notify_listeners_.end();
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++it) {
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(*it)->EnqueueNotification(id, data);
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}
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xe_mutex_unlock(object_mutex_);
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}
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void KernelState::CompleteOverlapped(uint32_t overlapped_ptr, X_RESULT result, uint32_t length) {
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@ -11,6 +11,7 @@
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#define XENIA_KERNEL_KERNEL_STATE_H_
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#include <memory>
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#include <mutex>
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#include <xenia/common.h>
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#include <xenia/core.h>
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@ -55,6 +56,7 @@ public:
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UserProfile* user_profile() const { return user_profile_.get(); }
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|
||||
ObjectTable* object_table() const { return object_table_; }
|
||||
std::mutex& object_mutex() { return object_mutex_; }
|
||||
|
||||
void RegisterModule(XModule* module);
|
||||
void UnregisterModule(XModule* module);
|
||||
|
@ -85,7 +87,7 @@ private:
|
|||
std::unique_ptr<UserProfile> user_profile_;
|
||||
|
||||
ObjectTable* object_table_;
|
||||
xe_mutex_t* object_mutex_;
|
||||
std::mutex object_mutex_;
|
||||
std::unordered_map<uint32_t, XThread*> threads_by_id_;
|
||||
std::vector<XNotifyListener*> notify_listeners_;
|
||||
|
||||
|
|
|
@ -21,12 +21,10 @@ ObjectTable::ObjectTable() :
|
|||
table_capacity_(0),
|
||||
table_(NULL),
|
||||
last_free_entry_(0) {
|
||||
table_mutex_ = xe_mutex_alloc(0);
|
||||
assert_not_null(table_mutex_);
|
||||
}
|
||||
|
||||
ObjectTable::~ObjectTable() {
|
||||
xe_mutex_lock(table_mutex_);
|
||||
std::lock_guard<std::mutex> lock(table_mutex_);
|
||||
|
||||
// Release all objects.
|
||||
for (uint32_t n = 0; n < table_capacity_; n++) {
|
||||
|
@ -41,11 +39,6 @@ ObjectTable::~ObjectTable() {
|
|||
last_free_entry_ = 0;
|
||||
xe_free(table_);
|
||||
table_ = NULL;
|
||||
|
||||
xe_mutex_unlock(table_mutex_);
|
||||
|
||||
xe_mutex_free(table_mutex_);
|
||||
table_mutex_ = NULL;
|
||||
}
|
||||
|
||||
X_STATUS ObjectTable::FindFreeSlot(uint32_t* out_slot) {
|
||||
|
@ -92,24 +85,24 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
|
|||
|
||||
X_STATUS result = X_STATUS_SUCCESS;
|
||||
|
||||
xe_mutex_lock(table_mutex_);
|
||||
|
||||
// Find a free slot.
|
||||
uint32_t slot = 0;
|
||||
result = FindFreeSlot(&slot);
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(table_mutex_);
|
||||
|
||||
// Stash.
|
||||
if (XSUCCEEDED(result)) {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
entry.object = object;
|
||||
// Find a free slot.
|
||||
result = FindFreeSlot(&slot);
|
||||
|
||||
// Retain so long as the object is in the table.
|
||||
object->RetainHandle();
|
||||
object->Retain();
|
||||
// Stash.
|
||||
if (XSUCCEEDED(result)) {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
entry.object = object;
|
||||
|
||||
// Retain so long as the object is in the table.
|
||||
object->RetainHandle();
|
||||
object->Retain();
|
||||
}
|
||||
}
|
||||
|
||||
xe_mutex_unlock(table_mutex_);
|
||||
|
||||
if (XSUCCEEDED(result)) {
|
||||
*out_handle = slot << 2;
|
||||
}
|
||||
|
@ -125,27 +118,27 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
|
|||
return X_STATUS_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
xe_mutex_lock(table_mutex_);
|
||||
|
||||
// Lower 2 bits are ignored.
|
||||
uint32_t slot = handle >> 2;
|
||||
|
||||
// Verify slot.
|
||||
XObject* object = NULL;
|
||||
if (slot > table_capacity_) {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
} else {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
if (entry.object) {
|
||||
// Release after we lose the lock.
|
||||
object = entry.object;
|
||||
} else {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(table_mutex_);
|
||||
|
||||
// Lower 2 bits are ignored.
|
||||
uint32_t slot = handle >> 2;
|
||||
|
||||
// Verify slot.
|
||||
if (slot > table_capacity_) {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
} else {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
if (entry.object) {
|
||||
// Release after we lose the lock.
|
||||
object = entry.object;
|
||||
} else {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
xe_mutex_unlock(table_mutex_);
|
||||
|
||||
if (object) {
|
||||
// Release the object handle now that it is out of the table.
|
||||
object->ReleaseHandle();
|
||||
|
@ -165,30 +158,31 @@ X_STATUS ObjectTable::GetObject(X_HANDLE handle, XObject** out_object) {
|
|||
return X_STATUS_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
xe_mutex_lock(table_mutex_);
|
||||
|
||||
// Lower 2 bits are ignored.
|
||||
uint32_t slot = handle >> 2;
|
||||
|
||||
// Verify slot.
|
||||
XObject* object = NULL;
|
||||
if (slot > table_capacity_) {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
} else {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
if (entry.object) {
|
||||
object = entry.object;
|
||||
} else {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(table_mutex_);
|
||||
|
||||
// Lower 2 bits are ignored.
|
||||
uint32_t slot = handle >> 2;
|
||||
|
||||
// Verify slot.
|
||||
if (slot > table_capacity_) {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
} else {
|
||||
ObjectTableEntry& entry = table_[slot];
|
||||
if (entry.object) {
|
||||
object = entry.object;
|
||||
} else {
|
||||
result = X_STATUS_INVALID_HANDLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Retain the object pointer.
|
||||
if (object) {
|
||||
object->Retain();
|
||||
}
|
||||
// Retain the object pointer.
|
||||
if (object) {
|
||||
object->Retain();
|
||||
}
|
||||
|
||||
xe_mutex_unlock(table_mutex_);
|
||||
}
|
||||
|
||||
*out_object = object;
|
||||
return result;
|
||||
|
|
|
@ -10,6 +10,8 @@
|
|||
#ifndef XENIA_KERNEL_XBOXKRNL_OBJECT_TABLE_H_
|
||||
#define XENIA_KERNEL_XBOXKRNL_OBJECT_TABLE_H_
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include <xenia/common.h>
|
||||
#include <xenia/core.h>
|
||||
|
||||
|
@ -40,7 +42,7 @@ private:
|
|||
XObject* object;
|
||||
} ObjectTableEntry;
|
||||
|
||||
xe_mutex_t* table_mutex_;
|
||||
std::mutex table_mutex_;
|
||||
uint32_t table_capacity_;
|
||||
ObjectTableEntry* table_;
|
||||
uint32_t last_free_entry_;
|
||||
|
|
|
@ -16,12 +16,11 @@ using namespace xe::kernel;
|
|||
|
||||
XNotifyListener::XNotifyListener(KernelState* kernel_state) :
|
||||
XObject(kernel_state, kTypeNotifyListener),
|
||||
wait_handle_(NULL), lock_(0), mask_(0), notification_count_(0) {
|
||||
wait_handle_(NULL), mask_(0), notification_count_(0) {
|
||||
}
|
||||
|
||||
XNotifyListener::~XNotifyListener() {
|
||||
kernel_state_->UnregisterNotifyListener(this);
|
||||
xe_mutex_free(lock_);
|
||||
if (wait_handle_) {
|
||||
CloseHandle(wait_handle_);
|
||||
}
|
||||
|
@ -30,7 +29,6 @@ XNotifyListener::~XNotifyListener() {
|
|||
void XNotifyListener::Initialize(uint64_t mask) {
|
||||
assert_null(wait_handle_);
|
||||
|
||||
lock_ = xe_mutex_alloc();
|
||||
wait_handle_ = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
mask_ = mask;
|
||||
|
||||
|
@ -43,7 +41,7 @@ void XNotifyListener::EnqueueNotification(XNotificationID id, uint32_t data) {
|
|||
return;
|
||||
}
|
||||
|
||||
xe_mutex_lock(lock_);
|
||||
std::lock_guard<std::mutex> lock(lock_);
|
||||
if (notifications_.count(id)) {
|
||||
// Already exists. Overwrite.
|
||||
notifications_[id] = data;
|
||||
|
@ -53,13 +51,12 @@ void XNotifyListener::EnqueueNotification(XNotificationID id, uint32_t data) {
|
|||
notifications_.insert({ id, data });
|
||||
}
|
||||
SetEvent(wait_handle_);
|
||||
xe_mutex_unlock(lock_);
|
||||
}
|
||||
|
||||
bool XNotifyListener::DequeueNotification(
|
||||
XNotificationID* out_id, uint32_t* out_data) {
|
||||
std::lock_guard<std::mutex> lock(lock_);
|
||||
bool dequeued = false;
|
||||
xe_mutex_lock(lock_);
|
||||
if (notification_count_) {
|
||||
dequeued = true;
|
||||
auto it = notifications_.begin();
|
||||
|
@ -71,14 +68,13 @@ bool XNotifyListener::DequeueNotification(
|
|||
ResetEvent(wait_handle_);
|
||||
}
|
||||
}
|
||||
xe_mutex_unlock(lock_);
|
||||
return dequeued;
|
||||
}
|
||||
|
||||
bool XNotifyListener::DequeueNotification(
|
||||
XNotificationID id, uint32_t* out_data) {
|
||||
std::lock_guard<std::mutex> lock(lock_);
|
||||
bool dequeued = false;
|
||||
xe_mutex_lock(lock_);
|
||||
if (notification_count_) {
|
||||
dequeued = true;
|
||||
auto it = notifications_.find(id);
|
||||
|
@ -91,6 +87,5 @@ bool XNotifyListener::DequeueNotification(
|
|||
}
|
||||
}
|
||||
}
|
||||
xe_mutex_unlock(lock_);
|
||||
return dequeued;
|
||||
}
|
||||
|
|
|
@ -13,6 +13,8 @@
|
|||
#ifndef XENIA_KERNEL_XBOXKRNL_XNOTIFY_LISTENER_H_
|
||||
#define XENIA_KERNEL_XBOXKRNL_XNOTIFY_LISTENER_H_
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include <xenia/kernel/xobject.h>
|
||||
|
||||
#include <xenia/xbox.h>
|
||||
|
@ -37,7 +39,7 @@ public:
|
|||
|
||||
private:
|
||||
HANDLE wait_handle_;
|
||||
xe_mutex_t* lock_;
|
||||
std::mutex lock_;
|
||||
std::unordered_map<XNotificationID, uint32_t> notifications_;
|
||||
size_t notification_count_;
|
||||
uint64_t mask_;
|
||||
|
|
|
@ -26,7 +26,7 @@ using namespace xe::kernel;
|
|||
namespace {
|
||||
static uint32_t next_xthread_id = 0;
|
||||
static thread_local XThread* current_thread_tls;
|
||||
static xe_mutex_t* critical_region_ = xe_mutex_alloc(10000);
|
||||
static std::mutex critical_region_;
|
||||
static XThread* shared_kernel_thread_ = 0;
|
||||
}
|
||||
|
||||
|
@ -58,7 +58,6 @@ XThread::XThread(KernelState* kernel_state,
|
|||
creation_params_.stack_size = 16 * 1024;
|
||||
}
|
||||
|
||||
apc_lock_ = xe_mutex_alloc();
|
||||
apc_list_ = new NativeList(kernel_state->memory());
|
||||
|
||||
event_ = new XEvent(kernel_state);
|
||||
|
@ -79,7 +78,6 @@ XThread::~XThread() {
|
|||
kernel_state_->UnregisterThread(this);
|
||||
|
||||
delete apc_list_;
|
||||
xe_mutex_free(apc_lock_);
|
||||
|
||||
event_->Release();
|
||||
|
||||
|
@ -421,11 +419,11 @@ void XThread::Execute() {
|
|||
|
||||
void XThread::EnterCriticalRegion() {
|
||||
// Global critical region. This isn't right, but is easy.
|
||||
xe_mutex_lock(critical_region_);
|
||||
critical_region_.lock();
|
||||
}
|
||||
|
||||
void XThread::LeaveCriticalRegion() {
|
||||
xe_mutex_unlock(critical_region_);
|
||||
critical_region_.unlock();
|
||||
}
|
||||
|
||||
uint32_t XThread::RaiseIrql(uint32_t new_irql) {
|
||||
|
@ -437,12 +435,12 @@ void XThread::LowerIrql(uint32_t new_irql) {
|
|||
}
|
||||
|
||||
void XThread::LockApc() {
|
||||
xe_mutex_lock(apc_lock_);
|
||||
apc_lock_.lock();
|
||||
}
|
||||
|
||||
void XThread::UnlockApc() {
|
||||
bool needs_apc = apc_list_->HasPending();
|
||||
xe_mutex_unlock(apc_lock_);
|
||||
apc_lock_.unlock();
|
||||
if (needs_apc) {
|
||||
QueueUserAPC(reinterpret_cast<PAPCFUNC>(DeliverAPCs),
|
||||
thread_handle_,
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#define XENIA_KERNEL_XBOXKRNL_XTHREAD_H_
|
||||
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
|
||||
#include <xenia/kernel/xobject.h>
|
||||
|
||||
|
@ -98,7 +99,7 @@ private:
|
|||
char* name_;
|
||||
|
||||
std::atomic<uint32_t> irql_;
|
||||
xe_mutex_t* apc_lock_;
|
||||
std::mutex apc_lock_;
|
||||
NativeList* apc_list_;
|
||||
|
||||
XEvent* event_;
|
||||
|
|
|
@ -147,16 +147,8 @@ X_STATUS XObject::WaitMultiple(
|
|||
return result;
|
||||
}
|
||||
|
||||
void XObject::LockType() {
|
||||
xe_mutex_lock(KernelState::shared()->object_mutex_);
|
||||
}
|
||||
|
||||
void XObject::UnlockType() {
|
||||
xe_mutex_unlock(KernelState::shared()->object_mutex_);
|
||||
}
|
||||
|
||||
void XObject::SetNativePointer(uint32_t native_ptr) {
|
||||
XObject::LockType();
|
||||
std::lock_guard<std::mutex> lock(kernel_state_->object_mutex());
|
||||
|
||||
DISPATCH_HEADER* header_be =
|
||||
(DISPATCH_HEADER*)kernel_state_->memory()->Translate(native_ptr);
|
||||
|
@ -173,8 +165,6 @@ void XObject::SetNativePointer(uint32_t native_ptr) {
|
|||
object_ptr |= 0x1;
|
||||
header_be->wait_list_flink = poly::byte_swap((uint32_t)(object_ptr >> 32));
|
||||
header_be->wait_list_blink = poly::byte_swap((uint32_t)(object_ptr & 0xFFFFFFFF));
|
||||
|
||||
XObject::UnlockType();
|
||||
}
|
||||
|
||||
XObject* XObject::GetObject(KernelState* kernel_state, void* native_ptr,
|
||||
|
@ -188,7 +178,7 @@ XObject* XObject::GetObject(KernelState* kernel_state, void* native_ptr,
|
|||
// We identify this by checking the low bit of wait_list_blink - if it's 1,
|
||||
// we have already put our pointer in there.
|
||||
|
||||
XObject::LockType();
|
||||
std::lock_guard<std::mutex> lock(kernel_state->object_mutex());
|
||||
|
||||
DISPATCH_HEADER* header_be = (DISPATCH_HEADER*)native_ptr;
|
||||
DISPATCH_HEADER header;
|
||||
|
@ -208,7 +198,6 @@ XObject* XObject::GetObject(KernelState* kernel_state, void* native_ptr,
|
|||
((header.wait_list_blink) & ~0x1);
|
||||
XObject* object = reinterpret_cast<XObject*>(object_ptr);
|
||||
// TODO(benvanik): assert nothing has been changed in the struct.
|
||||
XObject::UnlockType();
|
||||
return object;
|
||||
} else {
|
||||
// First use, create new.
|
||||
|
@ -252,7 +241,6 @@ XObject* XObject::GetObject(KernelState* kernel_state, void* native_ptr,
|
|||
case 24: // ThreadedDpcObject
|
||||
default:
|
||||
assert_always();
|
||||
XObject::UnlockType();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -262,7 +250,6 @@ XObject* XObject::GetObject(KernelState* kernel_state, void* native_ptr,
|
|||
header_be->wait_list_flink = poly::byte_swap((uint32_t)(object_ptr >> 32));
|
||||
header_be->wait_list_blink = poly::byte_swap((uint32_t)(object_ptr & 0xFFFFFFFF));
|
||||
|
||||
XObject::UnlockType();
|
||||
return object;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,8 +74,6 @@ public:
|
|||
uint32_t wait_type, uint32_t wait_reason, uint32_t processor_mode,
|
||||
uint32_t alertable, uint64_t* opt_timeout);
|
||||
|
||||
static void LockType();
|
||||
static void UnlockType();
|
||||
static XObject* GetObject(KernelState* kernel_state, void* native_ptr,
|
||||
int32_t as_type = -1);
|
||||
|
||||
|
|
Loading…
Reference in New Issue