Fixing lint error.

This commit is contained in:
Ben Vanik 2015-11-11 15:44:24 -08:00
parent bc34e00f22
commit b6b685aa72
1 changed files with 2 additions and 2 deletions

View File

@ -76,8 +76,8 @@ static const char chan_names[] = {
};
void print_srcreg(StringBuffer* output, uint32_t num, uint32_t type,
uint32_t swiz, uint32_t negate, uint32_t abs_constants, bool const_rel,
ShaderType shader_type) {
uint32_t swiz, uint32_t negate, uint32_t abs_constants,
bool const_rel, ShaderType shader_type) {
if (negate) {
output->Append('-');
}