Fix bindless path in d3d12 that i broke in earlier commit (did not affect any users, thats a debug thing)
Fix guest code profiler, it previously only worked with function precomp + all code you were about to execute already discovered Allow AndNot if type is V128
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@ -101,3 +101,5 @@ node_modules/.bin/
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/third_party/binutils/binutils*
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/third_party/vasm/
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/tools/shader-playground/*.dll
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/profile_print_times.py
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/profile_times.txt
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