[GPU] Complete some register bitfield declarations
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@ -254,15 +254,15 @@ union PA_SU_SC_MODE_CNTL {
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uint32_t msaa_enable : 1; // +15
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uint32_t vtx_window_offset_enable : 1; // +16
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// LINE_STIPPLE_ENABLE was added on Adreno.
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uint32_t : 2; // +17
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uint32_t provoking_vtx_last : 1; // +19
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uint32_t persp_corr_dis : 1; // +20
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uint32_t multi_prim_ib_ena : 1; // +21
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uint32_t : 1; // +22
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uint32_t quad_order_enable : 1; // +23
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uint32_t : 2; // +17
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uint32_t provoking_vtx_last : 1; // +19
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uint32_t persp_corr_dis : 1; // +20
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uint32_t multi_prim_ib_ena : 1; // +21
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uint32_t : 1; // +22
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uint32_t quad_order_enable : 1; // +23
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uint32_t sc_one_quad_per_clock : 1; // +24
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// WAIT_RB_IDLE_ALL_TRI and WAIT_RB_IDLE_FIRST_TRI_NEW_STATE were added on
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// Adreno.
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// TODO(Triang3l): Find SC_ONE_QUAD_PER_CLOCK offset.
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};
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uint32_t value;
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static constexpr Register register_index = XE_GPU_REG_PA_SU_SC_MODE_CNTL;
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@ -298,7 +298,7 @@ union PA_SC_VIZ_QUERY {
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// discard geometry after test (but use for testing)
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uint32_t kill_pix_post_hi_z : 1; // +7
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// not used with d3d
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uint32_t kill_pix_detail_mask : 1; // +8
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uint32_t kill_pix_post_detail_mask : 1; // +8
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};
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uint32_t value;
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static constexpr Register register_index = XE_GPU_REG_PA_SC_VIZ_QUERY;
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@ -1039,10 +1039,9 @@ XEPACKEDUNION(xe_gpu_texture_fetch_t, {
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ClampMode clamp_y : 3; // +13
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ClampMode clamp_z : 3; // +16
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SignedRepeatingFractionMode signed_rf_mode_all : 1; // +19
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// TODO(Triang3l): 1 or 2 dim_tbd bits?
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uint32_t unk_0 : 2; // +20
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uint32_t pitch : 9; // +22 byte_pitch >> 5
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uint32_t tiled : 1; // +31
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uint32_t dim_tbd : 2; // +20
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uint32_t pitch : 9; // +22 byte_pitch >> 5
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uint32_t tiled : 1; // +31
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TextureFormat format : 6; // +0 dword_1
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Endian endianness : 2; // +6
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