Make present_safe_area 100
So people stop asking why their games are cropped off.
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@ -61,12 +61,12 @@ DEFINE_bool(
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// is the title-safe area rather than the action-safe area.
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// is the title-safe area rather than the action-safe area.
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// 90% is also exactly the fraction of 16:9 height in 16:10.
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// 90% is also exactly the fraction of 16:9 height in 16:10.
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DEFINE_int32(
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DEFINE_int32(
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present_safe_area_x, 90,
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present_safe_area_x, 100,
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"Percentage of the image width that can be kept when presenting to "
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"Percentage of the image width that can be kept when presenting to "
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"maintain aspect ratio without letterboxing or stretching.",
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"maintain aspect ratio without letterboxing or stretching.",
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"Display");
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"Display");
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DEFINE_int32(
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DEFINE_int32(
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present_safe_area_y, 90,
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present_safe_area_y, 100,
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"Percentage of the image height that can be kept when presenting to "
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"Percentage of the image height that can be kept when presenting to "
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"maintain aspect ratio without letterboxing or stretching.",
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"maintain aspect ratio without letterboxing or stretching.",
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"Display");
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"Display");
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