[GPU] Ensure pitch/height are a multiple of block size for host textures.
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@ -56,6 +56,9 @@ static TextureExtent CalculateExtent(const FormatInfo* format_info,
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// Is depth special?
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extent.depth = extent.depth;
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} else {
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extent.pitch = extent.block_pitch_h * format_info->block_width;
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extent.height = extent.block_pitch_v * format_info->block_height;
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}
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return extent;
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