Merge branch 'master' into vulkan
This commit is contained in:
commit
a41898d533
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@ -9,6 +9,7 @@ android {
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defaultConfig {
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defaultConfig {
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applicationId "jp.xenia.emulator"
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applicationId "jp.xenia.emulator"
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// 24 (7.0) - Vulkan.
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minSdkVersion 24
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minSdkVersion 24
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targetSdkVersion 30
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targetSdkVersion 30
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versionCode 1
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versionCode 1
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@ -2,6 +2,14 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="jp.xenia.emulator">
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package="jp.xenia.emulator">
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<uses-feature android:name="android.hardware.vulkan.level" android:version="0" android:required="true" />
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<uses-feature android:name="android.hardware.vulkan.version" android:version="0x400000" android:required="true" />
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<!-- Granted automatically - guest sockets -->
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<uses-permission android:name="android.permission.INTERNET" />
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<!-- Needs to be requested - loading games from outside the app data directory -->
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<!-- WRITE_EXTERNAL_STORAGE is not required to write to the external app data directory since API 19 -->
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<application
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<application
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android:allowBackup="true"
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android:allowBackup="true"
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android:icon="@mipmap/ic_launcher"
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android:icon="@mipmap/ic_launcher"
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@ -150,6 +150,10 @@ filter({"platforms:Linux", "language:C++", "toolset:clang", "files:*.cc or *.cpp
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filter("platforms:Android")
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filter("platforms:Android")
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system("android")
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system("android")
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links({
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"android",
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"dl",
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})
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filter("platforms:Windows")
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filter("platforms:Windows")
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system("windows")
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system("windows")
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@ -8,12 +8,23 @@
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*/
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*/
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#include "xenia/base/memory.h"
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#include "xenia/base/memory.h"
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#include "xenia/base/string.h"
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#include <fcntl.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <unistd.h>
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#include "xenia/base/math.h"
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#include "xenia/base/platform.h"
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#include "xenia/base/string.h"
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#if XE_PLATFORM_ANDROID
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#include <linux/ashmem.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include "xenia/base/platform_android.h"
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#endif
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namespace xe {
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namespace xe {
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namespace memory {
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namespace memory {
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@ -70,6 +81,31 @@ bool QueryProtect(void* base_address, size_t& length, PageAccess& access_out) {
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FileMappingHandle CreateFileMappingHandle(const std::filesystem::path& path,
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FileMappingHandle CreateFileMappingHandle(const std::filesystem::path& path,
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size_t length, PageAccess access,
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size_t length, PageAccess access,
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bool commit) {
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bool commit) {
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#if XE_PLATFORM_ANDROID
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if (xe::platform::android::api_level() >= 26) {
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// TODO(Triang3l): Check if memfd can be used instead on API 30+.
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int sharedmem_fd =
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xe::platform::android::api_functions().api_26.ASharedMemory_create(
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path.c_str(), length);
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return sharedmem_fd >= 0 ? sharedmem_fd : kFileMappingHandleInvalid;
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}
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// Use /dev/ashmem on API versions below 26, which added ASharedMemory.
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// /dev/ashmem was disabled on API 29 for apps targeting it.
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// https://chromium.googlesource.com/chromium/src/+/master/third_party/ashmem/ashmem-dev.c
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int ashmem_fd = open("/" ASHMEM_NAME_DEF, O_RDWR);
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if (ashmem_fd < 0) {
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return kFileMappingHandleInvalid;
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}
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char ashmem_name[ASHMEM_NAME_LEN];
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strlcpy(ashmem_name, path.c_str(), xe::countof(ashmem_name));
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if (ioctl(ashmem_fd, ASHMEM_SET_NAME, ashmem_name) < 0 ||
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ioctl(ashmem_fd, ASHMEM_SET_SIZE, length) < 0) {
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close(ashmem_fd);
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return kFileMappingHandleInvalid;
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}
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return ashmem_fd;
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#else
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int oflag;
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int oflag;
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switch (access) {
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switch (access) {
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case PageAccess::kNoAccess:
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case PageAccess::kNoAccess:
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@ -94,13 +130,16 @@ FileMappingHandle CreateFileMappingHandle(const std::filesystem::path& path,
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}
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}
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ftruncate64(ret, length);
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ftruncate64(ret, length);
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return ret;
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return ret;
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#endif
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}
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}
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void CloseFileMappingHandle(FileMappingHandle handle,
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void CloseFileMappingHandle(FileMappingHandle handle,
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const std::filesystem::path& path) {
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const std::filesystem::path& path) {
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close(handle);
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close(handle);
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#if !XE_PLATFORM_ANDROID
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auto full_path = "/" / path;
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auto full_path = "/" / path;
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shm_unlink(full_path.c_str());
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shm_unlink(full_path.c_str());
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#endif
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}
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}
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void* MapFileView(FileMappingHandle handle, void* base_address, size_t length,
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void* MapFileView(FileMappingHandle handle, void* base_address, size_t length,
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@ -0,0 +1,60 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/base/platform_android.h"
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#include <android/configuration.h>
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#include <dlfcn.h>
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#include "xenia/base/assert.h"
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namespace xe {
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namespace platform {
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namespace android {
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static bool initialized = false;
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static int32_t api_level_ = __ANDROID_API__;
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static ApiFunctions api_functions_;
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void Initialize(const ANativeActivity* activity) {
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if (initialized) {
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return;
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}
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AConfiguration* configuration = AConfiguration_new();
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AConfiguration_fromAssetManager(configuration, activity->assetManager);
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api_level_ = AConfiguration_getSdkVersion(configuration);
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AConfiguration_delete(configuration);
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if (api_level_ >= 26) {
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// Leaked intentionally, already loaded into the address space.
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// https://chromium.googlesource.com/chromium/src/+/master/third_party/ashmem/ashmem-dev.c#201
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void* libandroid = dlopen("libandroid.so", RTLD_NOW);
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assert_not_null(libandroid);
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#define XE_PLATFORM_ANDROID_LOAD_API_FUNCTION(name, api) \
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api_functions_.api_##api.name = \
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reinterpret_cast<decltype(api_functions_.api_##api.name)>( \
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dlsym(libandroid, #name)); \
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assert_not_null(api_functions_.api_##api.name);
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XE_PLATFORM_ANDROID_LOAD_API_FUNCTION(ASharedMemory_create, 26);
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#undef XE_PLATFORM_ANDROID_LOAD_API_FUNCTION
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}
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initialized = true;
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}
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int32_t api_level() { return api_level_; }
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const ApiFunctions& api_functions() { return api_functions_; }
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} // namespace android
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} // namespace platform
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} // namespace xe
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@ -0,0 +1,44 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_BASE_PLATFORM_ANDROID_H_
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#define XENIA_BASE_PLATFORM_ANDROID_H_
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// NOTE: if you're including this file it means you are explicitly depending
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// on Android-specific headers. This is bad for portability and should be
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// avoided!
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#include <android/native_activity.h>
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#include <cstddef>
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#include <cstdint>
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namespace xe {
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namespace platform {
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namespace android {
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// Must be called in onCreate of the first activity.
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void Initialize(const ANativeActivity* activity);
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// Returns the device API level - if not initialized, will return the minimum
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// level supported by Xenia.
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int32_t api_level();
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// Android API functions added after the minimum supported API version.
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struct ApiFunctions {
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struct {
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int (*ASharedMemory_create)(const char* name, size_t size);
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} api_26;
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};
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const ApiFunctions& api_functions();
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} // namespace android
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} // namespace platform
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} // namespace xe
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#endif // XENIA_BASE_PLATFORM_ANDROID_H_
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