Removing useless counters.

This commit is contained in:
Ben Vanik 2014-05-28 20:32:50 -07:00
parent 18b1f9f513
commit 997f582d1f
3 changed files with 0 additions and 5 deletions

View File

@ -129,8 +129,6 @@ void AudioSystem::Shutdown() {
X_STATUS AudioSystem::RegisterClient(
uint32_t callback, uint32_t callback_arg, size_t* out_index) {
SCOPE_profile_cpu_f("apu");
XEASSERTTRUE(unused_clients_.size());
xe_mutex_lock(lock_);

View File

@ -121,8 +121,6 @@ void XAudio2AudioDriver::Initialize() {
}
void XAudio2AudioDriver::SubmitFrame(uint32_t frame_ptr) {
SCOPE_profile_cpu_f("apu");
// Process samples! They are big-endian floats.
HRESULT hr;

View File

@ -31,7 +31,6 @@ Shader* D3D11ShaderCache::CreateCore(
xenos::XE_GPU_SHADER_TYPE type,
const uint8_t* src_ptr, size_t length,
uint64_t hash) {
SCOPE_profile_cpu_f("gpu");
switch (type) {
case XE_GPU_SHADER_TYPE_VERTEX:
return new D3D11VertexShader(