Steal one page of physical heap - this helps catch virt underflows.
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@ -316,7 +316,7 @@ int XenonMemory::Initialize() {
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virtual_heap_->Initialize(
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virtual_heap_->Initialize(
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XENON_MEMORY_VIRTUAL_HEAP_LOW, XENON_MEMORY_VIRTUAL_HEAP_HIGH);
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XENON_MEMORY_VIRTUAL_HEAP_LOW, XENON_MEMORY_VIRTUAL_HEAP_HIGH);
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physical_heap_->Initialize(
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physical_heap_->Initialize(
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XENON_MEMORY_PHYSICAL_HEAP_LOW, XENON_MEMORY_PHYSICAL_HEAP_HIGH);
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XENON_MEMORY_PHYSICAL_HEAP_LOW, XENON_MEMORY_PHYSICAL_HEAP_HIGH - 0x1000);
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// GPU writeback.
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// GPU writeback.
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// 0xC... is physical, 0x7F... is virtual. We may need to overlay these.
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// 0xC... is physical, 0x7F... is virtual. We may need to overlay these.
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