Updating deps.
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@ -833,7 +833,7 @@ class TracePlayer : public TraceReader {
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void DrawControllerUI(xe::ui::MainWindow* window, TracePlayer& player,
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void DrawControllerUI(xe::ui::MainWindow* window, TracePlayer& player,
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Memory* memory) {
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Memory* memory) {
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ImGui::SetNextWindowPos(ImVec2(5, 5), ImGuiSetCondition_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(5, 5), ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Controller", nullptr, ImVec2(340, 60))) {
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if (!ImGui::Begin("Controller", nullptr, ImVec2(340, 60))) {
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ImGui::End();
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ImGui::End();
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return;
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return;
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@ -872,7 +872,7 @@ void DrawControllerUI(xe::ui::MainWindow* window, TracePlayer& player,
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void DrawCommandListUI(xe::ui::MainWindow* window, TracePlayer& player,
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void DrawCommandListUI(xe::ui::MainWindow* window, TracePlayer& player,
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Memory* memory) {
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Memory* memory) {
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ImGui::SetNextWindowPos(ImVec2(5, 70), ImGuiSetCondition_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(5, 70), ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Command List", nullptr, ImVec2(200, 640))) {
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if (!ImGui::Begin("Command List", nullptr, ImVec2(200, 640))) {
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ImGui::End();
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ImGui::End();
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return;
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return;
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@ -1385,7 +1385,7 @@ void DrawStateUI(xe::ui::MainWindow* window, TracePlayer& player,
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auto& regs = *gs->register_file();
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auto& regs = *gs->register_file();
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ImGui::SetNextWindowPos(ImVec2(float(window->width()) - 500 - 5, 30),
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ImGui::SetNextWindowPos(ImVec2(float(window->width()) - 500 - 5, 30),
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ImGuiSetCondition_FirstUseEver);
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ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("State", nullptr, ImVec2(500, 680))) {
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if (!ImGui::Begin("State", nullptr, ImVec2(500, 680))) {
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ImGui::End();
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ImGui::End();
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return;
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return;
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@ -2020,9 +2020,9 @@ void DrawStateUI(xe::ui::MainWindow* window, TracePlayer& player,
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void DrawPacketDisassemblerUI(xe::ui::MainWindow* window, TracePlayer& player,
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void DrawPacketDisassemblerUI(xe::ui::MainWindow* window, TracePlayer& player,
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Memory* memory) {
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Memory* memory) {
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ImGui::SetNextWindowCollapsed(true, ImGuiSetCondition_FirstUseEver);
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ImGui::SetNextWindowCollapsed(true, ImGuiSetCond_FirstUseEver);
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ImGui::SetNextWindowPos(ImVec2(float(window->width()) - 500 - 5, 5),
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ImGui::SetNextWindowPos(ImVec2(float(window->width()) - 500 - 5, 5),
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ImGuiSetCondition_FirstUseEver);
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ImGuiSetCond_FirstUseEver);
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if (!ImGui::Begin("Packet Disassembler", nullptr, ImVec2(500, 300))) {
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if (!ImGui::Begin("Packet Disassembler", nullptr, ImVec2(500, 300))) {
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ImGui::End();
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ImGui::End();
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return;
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return;
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@ -2414,8 +2414,6 @@ void ImImpl_Setup() {
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style.Colors[ImGuiCol_ScrollbarGrabActive] =
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style.Colors[ImGuiCol_ScrollbarGrabActive] =
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ImVec4(0.00f, 0.91f, 0.09f, 0.40f);
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ImVec4(0.00f, 0.91f, 0.09f, 0.40f);
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style.Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
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style.Colors[ImGuiCol_ComboBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.99f);
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style.Colors[ImGuiCol_CheckHovered] = ImVec4(0.23f, 0.64f, 0.13f, 0.45f);
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style.Colors[ImGuiCol_CheckActive] = ImVec4(0.21f, 0.93f, 0.13f, 0.55f);
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style.Colors[ImGuiCol_CheckMark] = ImVec4(0.74f, 0.90f, 0.72f, 0.50f);
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style.Colors[ImGuiCol_CheckMark] = ImVec4(0.74f, 0.90f, 0.72f, 0.50f);
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style.Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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style.Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.34f, 0.75f, 0.11f, 1.00f);
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style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.34f, 0.75f, 0.11f, 1.00f);
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@ -1 +1 @@
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Subproject commit 364d4a1ae6fb2ec4dca8dc41d5c844ab3ab092a5
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Subproject commit 19f7bf90f86063dbbc59e93c3f5a973e75ec696b
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@ -1 +1 @@
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Subproject commit 7e240e78b8d3b6241911711437eccfa299a84799
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Subproject commit fca4af9ecaf0ac2e80065c362a36adff12fc0678
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