[XAM/User] Fix dashboard GPD overwrite when loading new game
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@ -595,11 +595,14 @@ xdbf::GpdFile* UserProfile::SetTitleSpaData(const xdbf::SpaFile& spa_data) {
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title_info.last_played = Clock::QueryHostSystemTime();
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// Copy cheevos from SPA -> GPD
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auto& title_gpd = dash_gpd_;
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if (title_data.title_id != kDashboardID) {
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title_gpd = xdbf::GpdFile(title_data.title_id);
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auto new_gpd = xdbf::GpdFile(title_data.title_id);
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auto title_gpd = &new_gpd;
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if (title_data.title_id == kDashboardID) {
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// we're loading dash - may as well update dash gpd
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title_gpd = &dash_gpd_;
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} else {
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for (auto ach : spa_achievements) {
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title_gpd.UpdateAchievement(ach);
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title_gpd->UpdateAchievement(ach);
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title_info.achievements_possible++;
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title_info.gamerscore_total += ach.gamerscore;
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@ -611,7 +614,7 @@ xdbf::GpdFile* UserProfile::SetTitleSpaData(const xdbf::SpaFile& spa_data) {
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auto* image_entry = spa_data.GetEntry(
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static_cast<uint16_t>(xdbf::SpaSection::kImage), ach.image_id);
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if (image_entry) {
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title_gpd.UpdateEntry(*image_entry);
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title_gpd->UpdateEntry(*image_entry);
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}
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}
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@ -620,7 +623,7 @@ xdbf::GpdFile* UserProfile::SetTitleSpaData(const xdbf::SpaFile& spa_data) {
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spa_data.GetEntry(static_cast<uint16_t>(xdbf::SpaSection::kImage),
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static_cast<uint64_t>(xdbf::SpaID::Title));
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if (title_image) {
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title_gpd.UpdateEntry(*title_image);
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title_gpd->UpdateEntry(*title_image);
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}
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auto title_name = xe::to_wstring(spa_data.GetTitleName());
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@ -632,14 +635,12 @@ xdbf::GpdFile* UserProfile::SetTitleSpaData(const xdbf::SpaFile& spa_data) {
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title_name_ent.data.resize((title_name.length() + 1) * 2);
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xe::copy_and_swap((wchar_t*)title_name_ent.data.data(),
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title_name.c_str(), title_name.length());
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title_gpd.UpdateEntry(title_name_ent);
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title_gpd->UpdateEntry(title_name_ent);
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}
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title_gpds_[title_data.title_id] = title_gpd;
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// Update dash GPD with title and write updated GPDs
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if (title_data.title_id != kDashboardID) {
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title_gpds_[title_data.title_id] = title_gpd;
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title_gpds_[title_data.title_id] = *title_gpd;
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if (title_included) {
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dash_gpd_.UpdateTitle(title_info);
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}
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