[XAM/User] Added title_id == 0 check for few User functions
Games like to report title_id as 0 (it is expected behaviour). 0 in this case means currently opened title
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@ -254,7 +254,7 @@ dword_result_t XamUserReadProfileSettings(
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auto gpd = user_profile->GetDashboardGpd();
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if (title_id != kDashboardID) {
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gpd = user_profile->GetTitleGpd(title_id);
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gpd = user_profile->GetTitleGpd(!title_id ? kernel_state()->title_id() : title_id);
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}
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// First call asks for size (fill buffer_size_ptr).
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@ -403,7 +403,8 @@ dword_result_t XamUserWriteProfileSettings(
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auto gpd = user_profile->GetDashboardGpd();
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if (title_id != kDashboardID) {
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gpd = user_profile->GetTitleGpd(title_id);
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gpd = user_profile->GetTitleGpd(!title_id ? kernel_state()->title_id()
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: title_id);
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}
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if (!gpd) {
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@ -605,7 +606,9 @@ dword_result_t XamUserCreateAchievementEnumerator(dword_t title_id,
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*handle_ptr = e->handle();
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// Copy achievements into the enumerator if game GPD is loaded
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auto* game_gpd = user_profile->GetTitleGpd(title_id);
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auto* game_gpd = user_profile->GetTitleGpd(
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!title_id ? kernel_state()->title_id() : title_id);
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if (!game_gpd) {
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XELOGE(
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"XamUserCreateAchievementEnumerator failed to find GPD for title %X!",
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