Merge pull request #437 from sephiroth99/clang38
Use Clang 3.8 for Linux build.
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building.md
11
building.md
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@ -34,14 +34,13 @@ get helpful spacers/movs in the disassembly.
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### Linux
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Linux support is extremely experimental and incomplete.
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Linux support is extremely experimental and presently incomplete.
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Only tested with GCC 4.9 on Ubuntu 14. [CodeLite](http://codelite.org) is the
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IDE of choice and `xb premake` will spit out files for that. Make also works via
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`xb build`.
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The build script uses LLVM/Clang 3.8. GCC should also work, but is not easily
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swappable right now.
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Currently building requires that CC == CXX == g++. If you know a way around this
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(to force .c files to be built with g++) let me know.
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[CodeLite](http://codelite.org) is the IDE of choice and `xb premake` will spit
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out files for that. Make also works via `xb build`.
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## Running
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@ -30,7 +30,7 @@ class ElfModule : public xe::cpu::Module {
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bool loaded() const { return loaded_; }
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uint32_t entry_point() const { return entry_point_; }
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const std::string& name() const { return name_; }
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const std::string& name() const override { return name_; }
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const std::string& path() const { return path_; }
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bool Load(const std::string& name, const std::string& path,
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@ -503,8 +503,8 @@ class BaseBuildCommand(Command):
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print('ERROR: don\'t know how to build on this platform.')
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else:
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# TODO(benvanik): allow gcc?
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os.environ['CXX'] = 'clang++'
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os.environ['CC'] = 'clang'
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os.environ['CXX'] = 'clang++-3.8'
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os.environ['CC'] = 'clang-3.8'
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result = shell_call([
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'make',
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'-Cbuild/',
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