[Kernel] Implemented Game Info Database
This aggregates XDBF and XLAST into one entity. Replaced UserData::Key into more versatile AttributeKey for future usage in properties
This commit is contained in:
parent
2709a5d3e8
commit
86bd62125d
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@ -97,3 +97,9 @@
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[submodule "third_party/rapidcsv"]
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path = third_party/rapidcsv
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url = https://github.com/d99kris/rapidcsv
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[submodule "third_party/zlib"]
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path = third_party/zlib
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url = https://github.com/madler/zlib.git
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[submodule "third_party/pugixml"]
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path = third_party/pugixml
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url = https://github.com/zeux/pugixml.git
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@ -262,6 +262,8 @@ workspace("xenia")
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include("third_party/xxhash.lua")
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include("third_party/zarchive.lua")
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include("third_party/zstd.lua")
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include("third_party/zlib.lua")
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include("third_party/pugixml.lua")
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if not os.istarget("android") then
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-- SDL2 requires sdl2-config, and as of November 2020 isn't high-quality on
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@ -120,6 +120,7 @@ Emulator::Emulator(const std::filesystem::path& command_line,
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kernel_state_(),
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main_thread_(),
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title_id_(std::nullopt),
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game_info_database_(),
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paused_(false),
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restoring_(false),
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restore_fence_() {
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@ -1257,10 +1258,12 @@ X_STATUS Emulator::CompleteLaunch(const std::filesystem::path& path,
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game_config_load_callback_loop_next_index_ = SIZE_MAX;
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const kernel::util::XdbfGameData db = kernel_state_->module_xdbf(module);
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if (db.is_valid()) {
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XLanguage language =
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db.GetExistingLanguage(static_cast<XLanguage>(cvars::user_language));
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title_name_ = db.title(language);
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game_info_database_ = std::make_unique<kernel::util::GameInfoDatabase>(&db);
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if (game_info_database_->IsValid()) {
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title_name_ = game_info_database_->GetTitleName(
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static_cast<XLanguage>(cvars::user_language));
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XELOGI("Title name: {}", title_name_);
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// Show achievments data
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@ -1268,48 +1271,44 @@ X_STATUS Emulator::CompleteLaunch(const std::filesystem::path& path,
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table.format().multi_byte_characters(true);
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table.add_row({"ID", "Title", "Description", "Gamerscore"});
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const std::vector<kernel::util::XdbfAchievementTableEntry>
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achievement_list = db.GetAchievements();
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for (const kernel::util::XdbfAchievementTableEntry& entry :
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const std::vector<kernel::util::GameInfoDatabase::Achievement>
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achievement_list = game_info_database_->GetAchievements();
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for (const kernel::util::GameInfoDatabase::Achievement& entry :
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achievement_list) {
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std::string label = string_util::remove_eol(string_util::trim(
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db.GetStringTableEntry(language, entry.label_id)));
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std::string desc = string_util::remove_eol(string_util::trim(
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db.GetStringTableEntry(language, entry.description_id)));
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table.add_row({fmt::format("{}", entry.id), label, desc,
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fmt::format("{}", entry.gamerscore)});
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table.add_row({fmt::format("{}", entry.id), entry.label,
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entry.description, fmt::format("{}", entry.gamerscore)});
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}
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XELOGI("-------------------- ACHIEVEMENTS --------------------\n{}",
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table.str());
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const std::vector<kernel::util::XdbfPropertyTableEntry> properties_list =
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db.GetProperties();
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const std::vector<kernel::util::GameInfoDatabase::Property>
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properties_list = game_info_database_->GetProperties();
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table = tabulate::Table();
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table.format().multi_byte_characters(true);
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table.add_row({"ID", "Name", "Data Size"});
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for (const kernel::util::XdbfPropertyTableEntry& entry :
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for (const kernel::util::GameInfoDatabase::Property& entry :
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properties_list) {
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std::string label = string_util::remove_eol(string_util::trim(
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db.GetStringTableEntry(language, entry.string_id)));
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std::string label =
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string_util::remove_eol(string_util::trim(entry.description));
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table.add_row({fmt::format("{:08X}", entry.id), label,
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fmt::format("{}", entry.data_size)});
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}
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XELOGI("-------------------- PROPERTIES --------------------\n{}",
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table.str());
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const std::vector<kernel::util::XdbfContextTableEntry> contexts_list =
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db.GetContexts();
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const std::vector<kernel::util::GameInfoDatabase::Context> contexts_list =
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game_info_database_->GetContexts();
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table = tabulate::Table();
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table.format().multi_byte_characters(true);
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table.add_row({"ID", "Name", "Default Value", "Max Value"});
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for (const kernel::util::XdbfContextTableEntry& entry : contexts_list) {
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std::string label = string_util::remove_eol(string_util::trim(
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db.GetStringTableEntry(language, entry.string_id)));
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for (const kernel::util::GameInfoDatabase::Context& entry :
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contexts_list) {
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std::string label =
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string_util::remove_eol(string_util::trim(entry.description));
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table.add_row({fmt::format("{:08X}", entry.id), label,
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fmt::format("{}", entry.default_value),
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fmt::format("{}", entry.max_value)});
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@ -1317,9 +1316,9 @@ X_STATUS Emulator::CompleteLaunch(const std::filesystem::path& path,
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XELOGI("-------------------- CONTEXTS --------------------\n{}",
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table.str());
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auto icon_block = db.icon();
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if (icon_block) {
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display_window_->SetIcon(icon_block.buffer, icon_block.size);
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auto icon_block = game_info_database_->GetIcon();
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if (!icon_block.empty()) {
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display_window_->SetIcon(icon_block.data(), icon_block.size());
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}
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}
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}
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@ -20,6 +20,8 @@
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#include "xenia/base/delegate.h"
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#include "xenia/base/exception_handler.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/util/game_info_database.h"
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#include "xenia/kernel/util/xlast.h"
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#include "xenia/memory.h"
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#include "xenia/patcher/patcher.h"
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#include "xenia/patcher/plugin_loader.h"
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@ -318,6 +320,7 @@ class Emulator {
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kernel::object_ref<kernel::XThread> main_thread_;
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kernel::object_ref<kernel::XHostThread> plugin_loader_thread_;
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std::optional<uint32_t> title_id_; // Currently running title ID
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std::unique_ptr<kernel::util::GameInfoDatabase> game_info_database_;
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bool paused_;
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bool restoring_;
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@ -9,6 +9,8 @@ project("xenia-kernel")
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links({
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"aes_128",
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"fmt",
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"zlib",
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"pugixml",
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"xenia-apu",
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"xenia-base",
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"xenia-cpu",
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@ -0,0 +1,285 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2024 Xenia Canary. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/kernel/util/game_info_database.h"
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#include "xenia/base/logging.h"
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namespace xe {
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namespace kernel {
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namespace util {
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GameInfoDatabase::GameInfoDatabase(const XdbfGameData* data) {
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if (!data) {
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return;
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}
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if (!data->is_valid()) {
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return;
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}
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is_valid_ = true;
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xdbf_gamedata_ = std::make_unique<XdbfGameData>(*data);
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uint32_t compressed_size, decompressed_size = 0;
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const uint8_t* xlast_ptr =
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xdbf_gamedata_->ReadXLast(compressed_size, decompressed_size);
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if (!xlast_ptr) {
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XELOGW(
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"GameDatabase: Title doesn't contain XLAST data! Multiplayer "
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"functionality might be limited.");
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return;
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}
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xlast_gamedata_ =
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std::make_unique<XLast>(xlast_ptr, compressed_size, decompressed_size);
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if (!xlast_gamedata_) {
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XELOGW(
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"GameDatabase: Title XLAST data is corrupted! Multiplayer "
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"functionality might be limited.");
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return;
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}
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}
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GameInfoDatabase::~GameInfoDatabase() {}
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std::string GameInfoDatabase::GetTitleName(const XLanguage language) const {
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if (!is_valid_) {
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return "";
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}
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return xdbf_gamedata_->title(xdbf_gamedata_->GetExistingLanguage(language));
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}
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std::vector<uint8_t> GameInfoDatabase::GetIcon() const {
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std::vector<uint8_t> data;
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if (!is_valid_) {
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return data;
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}
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const XdbfBlock icon = xdbf_gamedata_->icon();
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data.resize(icon.size);
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std::memcpy(data.data(), icon.buffer, icon.size);
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return data;
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}
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XLanguage GameInfoDatabase::GetDefaultLanguage() const {
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if (!is_valid_) {
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return XLanguage::kEnglish;
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}
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return xdbf_gamedata_->default_language();
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}
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std::string GameInfoDatabase::GetLocalizedString(const uint32_t id,
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XLanguage language) const {
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if (!is_valid_) {
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return "";
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}
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return xdbf_gamedata_->GetStringTableEntry(
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xdbf_gamedata_->GetExistingLanguage(language), id);
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}
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GameInfoDatabase::Context GameInfoDatabase::GetContext(
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const uint32_t id) const {
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Context context = {};
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if (!is_valid_) {
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return context;
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}
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const auto xdbf_context = xdbf_gamedata_->GetContext(id);
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context.id = xdbf_context.id;
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context.default_value = xdbf_context.default_value;
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context.max_value = xdbf_context.max_value;
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context.description = GetLocalizedString(xdbf_context.string_id);
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return context;
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}
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GameInfoDatabase::Property GameInfoDatabase::GetProperty(
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const uint32_t id) const {
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Property property = {};
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if (!is_valid_) {
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return property;
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}
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const auto xdbf_property = xdbf_gamedata_->GetProperty(id);
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property.id = xdbf_property.id;
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property.data_size = xdbf_property.data_size;
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property.description = GetLocalizedString(xdbf_property.string_id);
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return property;
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}
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GameInfoDatabase::Achievement GameInfoDatabase::GetAchievement(
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const uint32_t id) const {
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Achievement achievement = {};
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if (!is_valid_) {
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return achievement;
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}
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const auto xdbf_achievement = xdbf_gamedata_->GetAchievement(id);
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achievement.id = xdbf_achievement.id;
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achievement.image_id = xdbf_achievement.id;
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achievement.gamerscore = xdbf_achievement.gamerscore;
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achievement.flags = xdbf_achievement.flags;
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achievement.label = GetLocalizedString(xdbf_achievement.label_id);
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achievement.description = GetLocalizedString(xdbf_achievement.description_id);
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achievement.unachieved_description =
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GetLocalizedString(xdbf_achievement.unachieved_id);
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return achievement;
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}
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std::vector<uint32_t> GameInfoDatabase::GetMatchmakingAttributes(
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const uint32_t id) const {
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std::vector<uint32_t> result;
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const auto xdbf_matchmaking_data = xdbf_gamedata_->GetMatchCollection();
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result.insert(result.end(), xdbf_matchmaking_data.contexts.cbegin(),
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xdbf_matchmaking_data.contexts.cend());
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result.insert(result.end(), xdbf_matchmaking_data.properties.cbegin(),
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xdbf_matchmaking_data.properties.cend());
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return result;
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}
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// XLAST
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GameInfoDatabase::Query GameInfoDatabase::GetQueryData(
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const uint32_t id) const {
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Query query = {};
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if (!xlast_gamedata_) {
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return query;
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}
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const auto xlast_query = xlast_gamedata_->GetMatchmakingQuery(id);
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if (!xlast_query) {
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return query;
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}
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query.id = id;
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query.name = xlast_query->GetName();
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query.input_parameters = xlast_query->GetParameters();
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query.filters = xlast_query->GetFilters();
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query.expected_return = xlast_query->GetReturns();
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return query;
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}
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std::vector<XLanguage> GameInfoDatabase::GetSupportedLanguages() const {
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if (!xlast_gamedata_) {
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return {};
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}
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return xlast_gamedata_->GetSupportedLanguages();
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}
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GameInfoDatabase::ProductInformation GameInfoDatabase::GetProductInformation()
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const {
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if (!xlast_gamedata_) {
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return {};
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}
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ProductInformation info = {};
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const auto attributes = xlast_gamedata_->GetProductInformationAttributes();
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for (const auto& attribute : attributes) {
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switch (attribute.first) {
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case ProductInformationEntry::MaxOfflinePlayers:
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info.max_offline_players_count = attribute.second;
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break;
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case ProductInformationEntry::MaxSystemLinkPlayers:
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info.max_systemlink_players_count = attribute.second;
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break;
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case ProductInformationEntry::MaxLivePlayers:
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info.max_live_players_count = attribute.second;
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break;
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case ProductInformationEntry::PublisherString:
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info.publisher_name = xe::to_utf8(xlast_gamedata_->GetLocalizedString(
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attribute.second, XLanguage::kEnglish));
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break;
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case ProductInformationEntry::DeveloperString:
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info.developer_name = xe::to_utf8(xlast_gamedata_->GetLocalizedString(
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attribute.second, XLanguage::kEnglish));
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break;
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case ProductInformationEntry::MarketingString:
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info.marketing_info = xe::to_utf8(xlast_gamedata_->GetLocalizedString(
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attribute.second, XLanguage::kEnglish));
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break;
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case ProductInformationEntry::GenreTypeString:
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info.genre_description =
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xe::to_utf8(xlast_gamedata_->GetLocalizedString(
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attribute.second, XLanguage::kEnglish));
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break;
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default:
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break;
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}
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}
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return info;
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}
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// Aggregators
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std::vector<GameInfoDatabase::Context> GameInfoDatabase::GetContexts() const {
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std::vector<Context> contexts;
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if (!is_valid_) {
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return contexts;
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}
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const auto xdbf_contexts = xdbf_gamedata_->GetContexts();
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for (const auto& entry : xdbf_contexts) {
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contexts.push_back(GetContext(entry.id));
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}
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return contexts;
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}
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std::vector<GameInfoDatabase::Property> GameInfoDatabase::GetProperties()
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const {
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std::vector<Property> properties;
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if (!is_valid_) {
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return properties;
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}
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const auto xdbf_properties = xdbf_gamedata_->GetProperties();
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for (const auto& entry : xdbf_properties) {
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properties.push_back(GetProperty(entry.id));
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}
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return properties;
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}
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std::vector<GameInfoDatabase::Achievement> GameInfoDatabase::GetAchievements()
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const {
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std::vector<Achievement> achievements;
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if (!is_valid_) {
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return achievements;
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}
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const auto xdbf_achievements = xdbf_gamedata_->GetAchievements();
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for (const auto& entry : xdbf_achievements) {
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achievements.push_back(GetAchievement(entry.id));
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}
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return achievements;
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}
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} // namespace util
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} // namespace kernel
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} // namespace xe
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@ -0,0 +1,135 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2024 Xenia Canary. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_UTIL_GAME_INFO_DATABASE_H_
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#define XENIA_KERNEL_UTIL_GAME_INFO_DATABASE_H_
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#include <string>
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#include <vector>
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#include "xenia/kernel/util/xdbf_utils.h"
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#include "xenia/kernel/util/xlast.h"
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namespace xe {
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namespace kernel {
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namespace util {
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class GameInfoDatabase {
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public:
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struct Context {
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uint32_t id;
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uint32_t max_value;
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uint32_t default_value;
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std::string description;
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};
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struct Property {
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uint32_t id;
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uint32_t data_size;
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std::string description;
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};
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struct Achievement {
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uint32_t id;
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std::string label;
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||||
std::string description;
|
||||
std::string unachieved_description;
|
||||
uint32_t image_id;
|
||||
uint32_t gamerscore;
|
||||
uint32_t flags;
|
||||
};
|
||||
|
||||
struct Query {
|
||||
uint32_t id;
|
||||
std::string name;
|
||||
std::vector<uint32_t> input_parameters;
|
||||
std::vector<uint32_t> filters;
|
||||
std::vector<uint32_t> expected_return;
|
||||
};
|
||||
|
||||
struct Filter {
|
||||
uint32_t left_id;
|
||||
uint32_t right_id;
|
||||
std::string comparation_operator;
|
||||
};
|
||||
|
||||
struct Field {
|
||||
uint32_t ordinal;
|
||||
std::string name;
|
||||
bool is_hidden;
|
||||
uint16_t attribute_id;
|
||||
// std::map<property_id, aggregation string>
|
||||
std::map<uint32_t, std::string> property_aggregation;
|
||||
};
|
||||
|
||||
struct StatsView {
|
||||
uint32_t id;
|
||||
std::string name;
|
||||
std::vector<Field> fields;
|
||||
};
|
||||
|
||||
struct ProductInformation {
|
||||
uint32_t max_offline_players_count;
|
||||
uint32_t max_systemlink_players_count;
|
||||
uint32_t max_live_players_count;
|
||||
std::string publisher_name;
|
||||
std::string developer_name;
|
||||
std::string marketing_info;
|
||||
std::string genre_description;
|
||||
std::vector<std::string> features;
|
||||
};
|
||||
|
||||
// Normally titles have at least XDBF file embedded into xex. There are
|
||||
// certain exceptions and that's why we need to check if it is even valid.
|
||||
GameInfoDatabase(const XdbfGameData* data);
|
||||
~GameInfoDatabase();
|
||||
|
||||
bool IsValid() const { return is_valid_; }
|
||||
|
||||
// This is mostly extracted from XDBF.
|
||||
std::string GetTitleName(
|
||||
const XLanguage language = XLanguage::kInvalid) const;
|
||||
|
||||
XLanguage GetDefaultLanguage() const;
|
||||
std::string GetLocalizedString(
|
||||
const uint32_t id, XLanguage language = XLanguage::kInvalid) const;
|
||||
|
||||
std::vector<uint8_t> GetIcon() const;
|
||||
|
||||
Context GetContext(const uint32_t id) const;
|
||||
Property GetProperty(const uint32_t id) const;
|
||||
Achievement GetAchievement(const uint32_t id) const;
|
||||
|
||||
// TODO: Implement it in the future.
|
||||
StatsView GetStatsView(const uint32_t id) const;
|
||||
std::vector<uint32_t> GetMatchmakingAttributes(const uint32_t id) const;
|
||||
|
||||
// This is extracted from XLast.
|
||||
Query GetQueryData(const uint32_t id) const;
|
||||
std::vector<XLanguage> GetSupportedLanguages() const;
|
||||
ProductInformation GetProductInformation() const;
|
||||
|
||||
// Aggregators for specific usecases
|
||||
std::vector<Context> GetContexts() const;
|
||||
std::vector<Property> GetProperties() const;
|
||||
std::vector<Achievement> GetAchievements() const;
|
||||
// TODO: Implement it in the future.
|
||||
std::vector<StatsView> GetStatsViews() const;
|
||||
|
||||
private:
|
||||
bool is_valid_ = false;
|
||||
std::unique_ptr<XdbfGameData> xdbf_gamedata_;
|
||||
std::unique_ptr<XLast> xlast_gamedata_;
|
||||
};
|
||||
|
||||
} // namespace util
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
||||
|
||||
#endif // XENIA_KERNEL_UTIL_GAME_INFO_DATABASE_H_
|
|
@ -0,0 +1,248 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Xenia Canary. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/kernel/util/xlast.h"
|
||||
#include "third_party/zlib/zlib.h"
|
||||
#include "xenia/base/filesystem.h"
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/string_util.h"
|
||||
|
||||
namespace xe {
|
||||
namespace kernel {
|
||||
namespace util {
|
||||
|
||||
XLastMatchmakingQuery::XLastMatchmakingQuery() {}
|
||||
XLastMatchmakingQuery::XLastMatchmakingQuery(
|
||||
const pugi::xpath_node query_node) {
|
||||
node_ = query_node;
|
||||
}
|
||||
|
||||
std::string XLastMatchmakingQuery::GetName() const {
|
||||
return node_.node().attribute("friendlyName").value();
|
||||
}
|
||||
|
||||
std::vector<uint32_t> XLastMatchmakingQuery::GetReturns() const {
|
||||
return XLast::GetAllValuesFromNode(node_, "Returns", "id");
|
||||
}
|
||||
|
||||
std::vector<uint32_t> XLastMatchmakingQuery::GetParameters() const {
|
||||
return XLast::GetAllValuesFromNode(node_, "Parameters", "id");
|
||||
}
|
||||
|
||||
std::vector<uint32_t> XLastMatchmakingQuery::GetFilters() const {
|
||||
return XLast::GetAllValuesFromNode(node_, "Filters", "left");
|
||||
}
|
||||
|
||||
XLast::XLast() : parsed_xlast_(nullptr) {}
|
||||
|
||||
XLast::XLast(const uint8_t* compressed_xml_data,
|
||||
const uint32_t compressed_data_size,
|
||||
const uint32_t decompressed_data_size) {
|
||||
if (!compressed_data_size || !decompressed_data_size) {
|
||||
XELOGW("XLast: Current title don't have any XLast XML data!");
|
||||
return;
|
||||
}
|
||||
|
||||
parsed_xlast_ = std::make_unique<pugi::xml_document>();
|
||||
xlast_decompressed_xml_.resize(decompressed_data_size);
|
||||
|
||||
z_stream stream;
|
||||
stream.zalloc = Z_NULL;
|
||||
stream.zfree = Z_NULL;
|
||||
stream.opaque = Z_NULL;
|
||||
stream.avail_in = 0;
|
||||
stream.next_in = Z_NULL;
|
||||
|
||||
int ret = inflateInit2(
|
||||
&stream, 16 + MAX_WBITS); // 16 + MAX_WBITS enables gzip decoding
|
||||
if (ret != Z_OK) {
|
||||
XELOGE("XLast: Error during Zlib stream init");
|
||||
return;
|
||||
}
|
||||
|
||||
stream.avail_in = compressed_data_size;
|
||||
stream.next_in =
|
||||
reinterpret_cast<Bytef*>(const_cast<uint8_t*>(compressed_xml_data));
|
||||
stream.avail_out = decompressed_data_size;
|
||||
stream.next_out = reinterpret_cast<Bytef*>(xlast_decompressed_xml_.data());
|
||||
|
||||
ret = inflate(&stream, Z_NO_FLUSH);
|
||||
if (ret == Z_STREAM_ERROR) {
|
||||
XELOGE("XLast: Error during XLast decompression");
|
||||
inflateEnd(&stream);
|
||||
return;
|
||||
}
|
||||
inflateEnd(&stream);
|
||||
|
||||
parse_result_ = parsed_xlast_->load_buffer(xlast_decompressed_xml_.data(),
|
||||
xlast_decompressed_xml_.size());
|
||||
}
|
||||
|
||||
XLast::~XLast() {}
|
||||
|
||||
std::u16string XLast::GetTitleName() const {
|
||||
std::string xpath = "/XboxLiveSubmissionProject/GameConfigProject";
|
||||
|
||||
const pugi::xpath_node node = parsed_xlast_->select_node(xpath.c_str());
|
||||
if (!node) {
|
||||
return std::u16string();
|
||||
}
|
||||
|
||||
return xe::to_utf16(node.node().attribute("titleName").value());
|
||||
}
|
||||
|
||||
std::map<ProductInformationEntry, uint32_t>
|
||||
XLast::GetProductInformationAttributes() const {
|
||||
std::map<ProductInformationEntry, uint32_t> attributes;
|
||||
|
||||
std::string xpath =
|
||||
"/XboxLiveSubmissionProject/GameConfigProject/ProductInformation";
|
||||
|
||||
const pugi::xpath_node node = parsed_xlast_->select_node(xpath.c_str());
|
||||
if (!node) {
|
||||
return attributes;
|
||||
}
|
||||
|
||||
const auto node_attributes = node.node().attributes();
|
||||
for (const auto& attribute : node_attributes) {
|
||||
const auto entry =
|
||||
product_information_entry_string_to_enum.find(attribute.name());
|
||||
if (entry == product_information_entry_string_to_enum.cend()) {
|
||||
XELOGW("GetProductInformationAttributes: Missing attribute: {}",
|
||||
attribute.name());
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string attribute_value = std::string(attribute.value());
|
||||
if (attribute_value.empty()) {
|
||||
XELOGW(
|
||||
"GetProductInformationAttributes: Attribute: {} Contains no value!",
|
||||
attribute.name());
|
||||
continue;
|
||||
}
|
||||
|
||||
attributes.emplace(entry->second,
|
||||
xe::string_util::from_string<uint32_t>(attribute_value));
|
||||
}
|
||||
|
||||
return attributes;
|
||||
}
|
||||
|
||||
std::vector<XLanguage> XLast::GetSupportedLanguages() const {
|
||||
std::vector<XLanguage> launguages;
|
||||
|
||||
std::string xpath = fmt::format(
|
||||
"/XboxLiveSubmissionProject/GameConfigProject/LocalizedStrings");
|
||||
|
||||
const pugi::xpath_node node = parsed_xlast_->select_node(xpath.c_str());
|
||||
if (!node) {
|
||||
return launguages;
|
||||
}
|
||||
|
||||
const auto locale = node.node().children("SupportedLocale");
|
||||
for (auto itr = locale.begin(); itr != locale.end(); itr++) {
|
||||
const std::string locale_name = itr->attribute("locale").value();
|
||||
|
||||
for (const auto& language : language_mapping) {
|
||||
if (language.second == locale_name) {
|
||||
launguages.push_back(language.first);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return launguages;
|
||||
}
|
||||
|
||||
std::u16string XLast::GetLocalizedString(uint32_t string_id,
|
||||
XLanguage language) const {
|
||||
std::string xpath = fmt::format(
|
||||
"/XboxLiveSubmissionProject/GameConfigProject/LocalizedStrings/"
|
||||
"LocalizedString[@id = \"{}\"]",
|
||||
string_id);
|
||||
|
||||
const pugi::xpath_node node = parsed_xlast_->select_node(xpath.c_str());
|
||||
if (!node) {
|
||||
return std::u16string();
|
||||
}
|
||||
|
||||
const std::string locale_name = GetLocaleStringFromLanguage(language);
|
||||
const pugi::xml_node locale_node =
|
||||
node.node().find_child_by_attribute("locale", locale_name.c_str());
|
||||
|
||||
if (!locale_node) {
|
||||
return std::u16string();
|
||||
}
|
||||
|
||||
return xe::to_utf16(locale_node.child_value());
|
||||
}
|
||||
|
||||
XLastMatchmakingQuery* XLast::GetMatchmakingQuery(
|
||||
const uint32_t query_id) const {
|
||||
std::string xpath = fmt::format(
|
||||
"/XboxLiveSubmissionProject/GameConfigProject/Matchmaking/Queries/"
|
||||
"Query[@id = \"{}\"]",
|
||||
query_id);
|
||||
|
||||
XLastMatchmakingQuery* query = nullptr;
|
||||
pugi::xpath_node node = parsed_xlast_->select_node(xpath.c_str());
|
||||
if (!node) {
|
||||
return query;
|
||||
}
|
||||
|
||||
return new XLastMatchmakingQuery(node);
|
||||
}
|
||||
|
||||
std::vector<uint32_t> XLast::GetAllValuesFromNode(
|
||||
const pugi::xpath_node node, const std::string child_name,
|
||||
const std::string attirbute_name) {
|
||||
std::vector<uint32_t> result{};
|
||||
|
||||
const auto searched_child = node.node().child(child_name.c_str());
|
||||
|
||||
for (pugi::xml_node_iterator itr = searched_child.begin();
|
||||
itr != searched_child.end(); itr++) {
|
||||
result.push_back(xe::string_util::from_string<uint32_t>(
|
||||
itr->attribute(attirbute_name.c_str()).value(), true));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void XLast::Dump(std::string file_name) const {
|
||||
if (xlast_decompressed_xml_.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (file_name.empty()) {
|
||||
file_name = xe::to_utf8(GetTitleName());
|
||||
}
|
||||
|
||||
FILE* outfile =
|
||||
xe::filesystem::OpenFile(fmt::format("{}.xml", file_name).c_str(), "ab");
|
||||
if (!outfile) {
|
||||
return;
|
||||
}
|
||||
|
||||
fwrite(xlast_decompressed_xml_.data(), 1, xlast_decompressed_xml_.size(),
|
||||
outfile);
|
||||
fclose(outfile);
|
||||
}
|
||||
|
||||
std::string XLast::GetLocaleStringFromLanguage(XLanguage language) const {
|
||||
const auto value = language_mapping.find(language);
|
||||
if (value != language_mapping.cend()) {
|
||||
return value->second;
|
||||
}
|
||||
|
||||
return language_mapping.at(XLanguage::kEnglish);
|
||||
}
|
||||
|
||||
} // namespace util
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
|
@ -0,0 +1,100 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2024 Xenia Canary. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef XENIA_KERNEL_UTIL_XLAST_H_
|
||||
#define XENIA_KERNEL_UTIL_XLAST_H_
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "third_party/pugixml/src/pugixml.hpp"
|
||||
#include "xenia/xbox.h"
|
||||
|
||||
namespace xe {
|
||||
namespace kernel {
|
||||
namespace util {
|
||||
|
||||
enum class ProductInformationEntry {
|
||||
MaxOfflinePlayers,
|
||||
MaxSystemLinkPlayers,
|
||||
MaxLivePlayers,
|
||||
PublisherString,
|
||||
DeveloperString,
|
||||
MarketingString,
|
||||
GenreTypeString
|
||||
};
|
||||
|
||||
static const std::map<std::string, ProductInformationEntry>
|
||||
product_information_entry_string_to_enum = {
|
||||
{"offlinePlayersMax", ProductInformationEntry::MaxOfflinePlayers},
|
||||
{"systemLinkPlayersMax", ProductInformationEntry::MaxSystemLinkPlayers},
|
||||
{"livePlayersMax", ProductInformationEntry::MaxLivePlayers},
|
||||
{"publisherStringId", ProductInformationEntry::PublisherString},
|
||||
{"developerStringId", ProductInformationEntry::DeveloperString},
|
||||
{"sellTextStringId", ProductInformationEntry::MarketingString},
|
||||
{"genreTextStringId", ProductInformationEntry::GenreTypeString},
|
||||
};
|
||||
|
||||
static const std::map<XLanguage, std::string> language_mapping = {
|
||||
{XLanguage::kEnglish, "en-US"}, {XLanguage::kJapanese, "ja-JP"},
|
||||
{XLanguage::kGerman, "de-DE"}, {XLanguage::kFrench, "fr-FR"},
|
||||
{XLanguage::kSpanish, "es-ES"}, {XLanguage::kItalian, "it-IT"},
|
||||
{XLanguage::kKorean, "ko-KR"}, {XLanguage::kTChinese, "zh-CHT"},
|
||||
{XLanguage::kPortuguese, "pt-PT"}, {XLanguage::kPolish, "pl-PL"},
|
||||
{XLanguage::kRussian, "ru-RU"}};
|
||||
|
||||
class XLastMatchmakingQuery {
|
||||
public:
|
||||
XLastMatchmakingQuery();
|
||||
XLastMatchmakingQuery(const pugi::xpath_node query_node);
|
||||
|
||||
std::string GetName() const;
|
||||
std::vector<uint32_t> GetReturns() const;
|
||||
std::vector<uint32_t> GetParameters() const;
|
||||
std::vector<uint32_t> GetFilters() const;
|
||||
|
||||
private:
|
||||
pugi::xpath_node node_;
|
||||
};
|
||||
|
||||
class XLast {
|
||||
public:
|
||||
XLast();
|
||||
XLast(const uint8_t* compressed_xml_data, const uint32_t compressed_data_size,
|
||||
const uint32_t decompressed_data_size);
|
||||
~XLast();
|
||||
|
||||
std::u16string GetTitleName() const;
|
||||
std::map<ProductInformationEntry, uint32_t> GetProductInformationAttributes()
|
||||
const;
|
||||
|
||||
std::vector<XLanguage> GetSupportedLanguages() const;
|
||||
std::u16string GetLocalizedString(uint32_t string_id,
|
||||
XLanguage language) const;
|
||||
XLastMatchmakingQuery* GetMatchmakingQuery(uint32_t query_id) const;
|
||||
static std::vector<uint32_t> GetAllValuesFromNode(
|
||||
const pugi::xpath_node node, const std::string child_name,
|
||||
const std::string attirbute_name);
|
||||
|
||||
void Dump(std::string file_name) const;
|
||||
|
||||
private:
|
||||
std::string GetLocaleStringFromLanguage(XLanguage language) const;
|
||||
|
||||
std::vector<uint8_t> xlast_decompressed_xml_;
|
||||
std::unique_ptr<pugi::xml_document> parsed_xlast_ = nullptr;
|
||||
pugi::xml_parse_result parse_result_ = {};
|
||||
};
|
||||
|
||||
} // namespace util
|
||||
} // namespace kernel
|
||||
} // namespace xe
|
||||
|
||||
#endif
|
|
@ -16,6 +16,16 @@
|
|||
namespace xe {
|
||||
namespace kernel {
|
||||
|
||||
union AttributeKey {
|
||||
uint32_t value;
|
||||
struct {
|
||||
uint32_t id : 14;
|
||||
uint32_t unk : 2;
|
||||
uint32_t size : 12;
|
||||
uint32_t type : 4;
|
||||
};
|
||||
};
|
||||
|
||||
enum class X_USER_DATA_TYPE : uint8_t {
|
||||
CONTENT = 0,
|
||||
INT32 = 1,
|
||||
|
|
|
@ -146,7 +146,7 @@ class UserSetting {
|
|||
X_USER_PROFILE_SETTING_SOURCE::DEFAULT;
|
||||
|
||||
X_USER_PROFILE_SETTING_HEADER header_ = {};
|
||||
UserData::Key setting_id_ = {};
|
||||
AttributeKey setting_id_ = {};
|
||||
std::unique_ptr<UserData> user_data_ = nullptr;
|
||||
};
|
||||
|
||||
|
|
|
@ -200,7 +200,7 @@ uint32_t XamUserReadProfileSettingsEx(uint32_t title_id, uint32_t user_index,
|
|||
uint32_t needed_data_size = 0;
|
||||
for (uint32_t i = 0; i < setting_count; ++i) {
|
||||
needed_header_size += sizeof(X_USER_PROFILE_SETTING);
|
||||
UserData::Key setting_key;
|
||||
AttributeKey setting_key;
|
||||
setting_key.value = static_cast<uint32_t>(setting_ids[i]);
|
||||
switch (static_cast<X_USER_DATA_TYPE>(setting_key.type)) {
|
||||
case X_USER_DATA_TYPE::WSTRING:
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
Subproject commit b2b466403084667c90a0f0cc4e960405cfc8117a
|
|
@ -0,0 +1,10 @@
|
|||
group("third_party")
|
||||
project("pugixml")
|
||||
uuid("d1089e5e-46ae-48c9-bee6-d38c674c8f61")
|
||||
kind("StaticLib")
|
||||
language("C++")
|
||||
files({
|
||||
"pugixml/src/pugiconfig.hpp",
|
||||
"pugixml/src/pugixml.cpp",
|
||||
"pugixml/src/pugixml.hpp",
|
||||
})
|
|
@ -0,0 +1 @@
|
|||
Subproject commit 51b7f2abdade71cd9bb0e7a373ef2610ec6f9daf
|
|
@ -0,0 +1,9 @@
|
|||
group("third_party")
|
||||
project("zlib")
|
||||
uuid("13d4073d-f1c9-47e3-a057-79b133596fc2")
|
||||
kind("StaticLib")
|
||||
language("C")
|
||||
files({
|
||||
"zlib/*.c",
|
||||
"zlib/*.h",
|
||||
})
|
Loading…
Reference in New Issue