[Base] Fixed issues with thread priority introduced in previous commit
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@ -402,7 +402,7 @@ class Timer : public WaitHandle {
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virtual bool Cancel() = 0;
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};
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#if XE_PLATFORM_WINDOWS
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#if XE_PLATFORM_WIN32
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struct ThreadPriority {
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static const int32_t kLowest = -2;
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static const int32_t kBelowNormal = -1;
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