[D3D12] Update shader bytecode .h path in premake5.lua
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@ -16,7 +16,7 @@ project("xenia-gpu-d3d12")
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})
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local_platform_files()
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files({
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"shaders/bin/*.h",
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"../shaders/bytecode/d3d12_5_1/*.h",
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})
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group("src")
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@ -12,7 +12,7 @@ project("xenia-ui-d3d12")
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})
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local_platform_files()
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files({
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"shaders/bin/*.h",
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"../shaders/bytecode/d3d12_5_1/*.h",
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})
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group("demos")
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