also use vastcpy for shared memory page stuff
This commit is contained in:
parent
f31869092c
commit
78c9a48bc2
|
@ -406,14 +406,15 @@ bool D3D12SharedMemory::AllocateSparseHostGpuMemoryRange(
|
|||
}
|
||||
|
||||
bool D3D12SharedMemory::UploadRanges(
|
||||
const std::pair<uint32_t, uint32_t>* upload_page_ranges, unsigned num_upload_page_ranges) {
|
||||
const std::pair<uint32_t, uint32_t>* upload_page_ranges,
|
||||
unsigned num_upload_page_ranges) {
|
||||
if (!num_upload_page_ranges) {
|
||||
return true;
|
||||
}
|
||||
CommitUAVWritesAndTransitionBuffer(D3D12_RESOURCE_STATE_COPY_DEST);
|
||||
command_processor_.SubmitBarriers();
|
||||
auto& command_list = command_processor_.GetDeferredCommandList();
|
||||
//for (auto upload_range : upload_page_ranges) {
|
||||
// for (auto upload_range : upload_page_ranges) {
|
||||
for (unsigned int i = 0; i < num_upload_page_ranges; ++i) {
|
||||
auto& upload_range = upload_page_ranges[i];
|
||||
uint32_t upload_range_start = upload_range.first;
|
||||
|
@ -434,10 +435,20 @@ bool D3D12SharedMemory::UploadRanges(
|
|||
}
|
||||
MakeRangeValid(upload_range_start << page_size_log2(),
|
||||
uint32_t(upload_buffer_size), false, false);
|
||||
std::memcpy(
|
||||
upload_buffer_mapping,
|
||||
memory().TranslatePhysical(upload_range_start << page_size_log2()),
|
||||
upload_buffer_size);
|
||||
|
||||
if (upload_buffer_size < (1ULL << 32) && upload_buffer_size > 8192) {
|
||||
dma::vastcpy(
|
||||
upload_buffer_mapping,
|
||||
memory().TranslatePhysical(upload_range_start << page_size_log2()),
|
||||
static_cast<uint32_t>(upload_buffer_size));
|
||||
swcache::WriteFence();
|
||||
|
||||
} else {
|
||||
memcpy(
|
||||
upload_buffer_mapping,
|
||||
memory().TranslatePhysical(upload_range_start << page_size_log2()),
|
||||
upload_buffer_size);
|
||||
}
|
||||
command_list.D3DCopyBufferRegion(
|
||||
buffer_, upload_range_start << page_size_log2(), upload_buffer,
|
||||
UINT64(upload_buffer_offset), UINT64(upload_buffer_size));
|
||||
|
|
Loading…
Reference in New Issue