Merge remote-tracking branch 'upstream/master' into canary
This commit is contained in:
commit
77d4b5a7d4
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@ -119,6 +119,8 @@ void CommandProcessor::EndTracing() {
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return;
|
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}
|
||||
assert_true(trace_state_ == TraceState::kStreaming);
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||||
FinalizeTrace();
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||||
trace_state_ = TraceState::kDisabled;
|
||||
trace_writer_.Close();
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||||
}
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||||
|
||||
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@ -437,6 +439,7 @@ uint32_t CommandProcessor::ExecutePrimaryBuffer(uint32_t read_index,
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auto file_name = xe::format_string(L"%8X_stream.xtr", title_id);
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||||
auto path = trace_stream_path_ + file_name;
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||||
trace_writer_.Open(path, title_id);
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InitializeTrace();
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}
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// Adjust pointer base.
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@ -738,6 +741,7 @@ bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
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trace_writer_.WriteEvent(EventCommand::Type::kSwap);
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trace_writer_.Flush();
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if (trace_state_ == TraceState::kSingleFrame) {
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FinalizeTrace();
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trace_state_ = TraceState::kDisabled;
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trace_writer_.Close();
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}
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@ -747,6 +751,7 @@ bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
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auto file_name = xe::format_string(L"%8X_%u.xtr", title_id, counter_ - 1);
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auto path = trace_frame_path_ + file_name;
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trace_writer_.Open(path, title_id);
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InitializeTrace();
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}
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}
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@ -134,6 +134,8 @@ class CommandProcessor {
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virtual void BeginTracing(const std::wstring& root_path);
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virtual void EndTracing();
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virtual void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) = 0;
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|
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void InitializeRingBuffer(uint32_t ptr, uint32_t page_count);
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void EnableReadPointerWriteBack(uint32_t ptr, uint32_t block_size);
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@ -237,6 +239,9 @@ class CommandProcessor {
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IndexBufferInfo* index_buffer_info) = 0;
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virtual bool IssueCopy() = 0;
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virtual void InitializeTrace() = 0;
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virtual void FinalizeTrace() = 0;
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Memory* memory_ = nullptr;
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kernel::KernelState* kernel_state_ = nullptr;
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GraphicsSystem* graphics_system_ = nullptr;
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@ -80,6 +80,12 @@ void D3D12CommandProcessor::RequestFrameTrace(const std::wstring& root_path) {
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CommandProcessor::RequestFrameTrace(root_path);
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}
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void D3D12CommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
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uint32_t length) {
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shared_memory_->MemoryWriteCallback(base_ptr, length, true);
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primitive_converter_->MemoryWriteCallback(base_ptr, length, true);
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}
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bool D3D12CommandProcessor::IsROVUsedForEDRAM() const {
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if (!cvars::d3d12_edram_rov) {
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return false;
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@ -643,6 +649,56 @@ std::wstring D3D12CommandProcessor::GetWindowTitleText() const {
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}
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}
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std::unique_ptr<xe::ui::RawImage> D3D12CommandProcessor::Capture() {
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ID3D12Resource* readback_buffer =
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RequestReadbackBuffer(uint32_t(swap_texture_copy_size_));
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if (!readback_buffer) {
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return nullptr;
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}
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BeginFrame();
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PushTransitionBarrier(swap_texture_,
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D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE,
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D3D12_RESOURCE_STATE_COPY_SOURCE);
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SubmitBarriers();
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D3D12_TEXTURE_COPY_LOCATION location_source, location_dest;
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location_source.pResource = swap_texture_;
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location_source.Type = D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX;
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location_source.SubresourceIndex = 0;
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location_dest.pResource = readback_buffer;
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location_dest.Type = D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT;
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location_dest.PlacedFootprint = swap_texture_copy_footprint_;
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deferred_command_list_->CopyTexture(location_dest, location_source);
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PushTransitionBarrier(swap_texture_, D3D12_RESOURCE_STATE_COPY_SOURCE,
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D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE);
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EndFrame();
|
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GetD3D12Context()->AwaitAllFramesCompletion();
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||||
D3D12_RANGE readback_range;
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readback_range.Begin = swap_texture_copy_footprint_.Offset;
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readback_range.End = swap_texture_copy_size_;
|
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void* readback_mapping;
|
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if (FAILED(readback_buffer->Map(0, &readback_range, &readback_mapping))) {
|
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return nullptr;
|
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}
|
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std::unique_ptr<xe::ui::RawImage> raw_image(new xe::ui::RawImage());
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auto swap_texture_size = GetSwapTextureSize();
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raw_image->width = swap_texture_size.first;
|
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raw_image->height = swap_texture_size.second;
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raw_image->stride = swap_texture_size.first * 4;
|
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raw_image->data.resize(raw_image->stride * swap_texture_size.second);
|
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const uint8_t* readback_source_data =
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reinterpret_cast<const uint8_t*>(readback_mapping) +
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swap_texture_copy_footprint_.Offset;
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for (uint32_t i = 0; i < swap_texture_size.second; ++i) {
|
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std::memcpy(raw_image->data.data() + i * raw_image->stride,
|
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readback_source_data +
|
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i * swap_texture_copy_footprint_.Footprint.RowPitch,
|
||||
raw_image->stride);
|
||||
}
|
||||
D3D12_RANGE readback_written_range = {};
|
||||
gamma_ramp_upload_->Unmap(0, &readback_written_range);
|
||||
return raw_image;
|
||||
}
|
||||
|
||||
bool D3D12CommandProcessor::SetupContext() {
|
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if (!CommandProcessor::SetupContext()) {
|
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XELOGE("Failed to initialize base command processor context");
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||||
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@ -672,7 +728,8 @@ bool D3D12CommandProcessor::SetupContext() {
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sampler_heap_pool_ = std::make_unique<ui::d3d12::DescriptorHeapPool>(
|
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context, D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER, 2048);
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||||
|
||||
shared_memory_ = std::make_unique<SharedMemory>(this, memory_);
|
||||
shared_memory_ =
|
||||
std::make_unique<SharedMemory>(this, memory_, &trace_writer_);
|
||||
if (!shared_memory_->Initialize()) {
|
||||
XELOGE("Failed to initialize shared memory");
|
||||
return false;
|
||||
|
@ -686,7 +743,7 @@ bool D3D12CommandProcessor::SetupContext() {
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|||
}
|
||||
|
||||
render_target_cache_ =
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||||
std::make_unique<RenderTargetCache>(this, register_file_);
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||||
std::make_unique<RenderTargetCache>(this, register_file_, &trace_writer_);
|
||||
if (!render_target_cache_->Initialize(texture_cache_.get())) {
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XELOGE("Failed to initialize the render target cache");
|
||||
return false;
|
||||
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@ -700,8 +757,8 @@ bool D3D12CommandProcessor::SetupContext() {
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|||
return false;
|
||||
}
|
||||
|
||||
primitive_converter_ =
|
||||
std::make_unique<PrimitiveConverter>(this, register_file_, memory_);
|
||||
primitive_converter_ = std::make_unique<PrimitiveConverter>(
|
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this, register_file_, memory_, &trace_writer_);
|
||||
if (!primitive_converter_->Initialize()) {
|
||||
XELOGE("Failed to initialize the geometric primitive converter");
|
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return false;
|
||||
|
@ -759,12 +816,9 @@ bool D3D12CommandProcessor::SetupContext() {
|
|||
D3D12_RESOURCE_DESC swap_texture_desc;
|
||||
swap_texture_desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D;
|
||||
swap_texture_desc.Alignment = 0;
|
||||
swap_texture_desc.Width = kSwapTextureWidth;
|
||||
swap_texture_desc.Height = kSwapTextureHeight;
|
||||
if (texture_cache_->IsResolutionScale2X()) {
|
||||
swap_texture_desc.Width *= 2;
|
||||
swap_texture_desc.Height *= 2;
|
||||
}
|
||||
auto swap_texture_size = GetSwapTextureSize();
|
||||
swap_texture_desc.Width = swap_texture_size.first;
|
||||
swap_texture_desc.Height = swap_texture_size.second;
|
||||
swap_texture_desc.DepthOrArraySize = 1;
|
||||
swap_texture_desc.MipLevels = 1;
|
||||
swap_texture_desc.Format = ui::d3d12::D3D12Context::kSwapChainFormat;
|
||||
|
@ -780,6 +834,9 @@ bool D3D12CommandProcessor::SetupContext() {
|
|||
XELOGE("Failed to create the command processor front buffer");
|
||||
return false;
|
||||
}
|
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device->GetCopyableFootprints(&swap_texture_desc, 0, 1, 0,
|
||||
&swap_texture_copy_footprint_, nullptr, nullptr,
|
||||
&swap_texture_copy_size_);
|
||||
D3D12_DESCRIPTOR_HEAP_DESC swap_descriptor_heap_desc;
|
||||
swap_descriptor_heap_desc.Type = D3D12_DESCRIPTOR_HEAP_TYPE_RTV;
|
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swap_descriptor_heap_desc.NumDescriptors = 1;
|
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@ -1044,12 +1101,7 @@ void D3D12CommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
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gamma_ramp_texture_state_ = D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE;
|
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SubmitBarriers();
|
||||
|
||||
uint32_t swap_texture_width = kSwapTextureWidth;
|
||||
uint32_t swap_texture_height = kSwapTextureHeight;
|
||||
if (texture_cache_->IsResolutionScale2X()) {
|
||||
swap_texture_width *= 2;
|
||||
swap_texture_height *= 2;
|
||||
}
|
||||
auto swap_texture_size = GetSwapTextureSize();
|
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|
||||
// Draw the stretching rectangle.
|
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deferred_command_list_->D3DOMSetRenderTargets(1, &swap_texture_rtv_, TRUE,
|
||||
|
@ -1057,16 +1109,16 @@ void D3D12CommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
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D3D12_VIEWPORT viewport;
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viewport.TopLeftX = 0.0f;
|
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viewport.TopLeftY = 0.0f;
|
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viewport.Width = float(swap_texture_width);
|
||||
viewport.Height = float(swap_texture_height);
|
||||
viewport.Width = float(swap_texture_size.first);
|
||||
viewport.Height = float(swap_texture_size.second);
|
||||
viewport.MinDepth = 0.0f;
|
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viewport.MaxDepth = 0.0f;
|
||||
deferred_command_list_->RSSetViewport(viewport);
|
||||
D3D12_RECT scissor;
|
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scissor.left = 0;
|
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scissor.top = 0;
|
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scissor.right = swap_texture_width;
|
||||
scissor.bottom = swap_texture_height;
|
||||
scissor.right = swap_texture_size.first;
|
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scissor.bottom = swap_texture_size.second;
|
||||
deferred_command_list_->RSSetScissorRect(scissor);
|
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D3D12GraphicsSystem* graphics_system =
|
||||
static_cast<D3D12GraphicsSystem*>(graphics_system_);
|
||||
|
@ -1084,8 +1136,8 @@ void D3D12CommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
|
|||
// Don't care about graphics state because the frame is ending anyway.
|
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{
|
||||
std::lock_guard<std::mutex> lock(swap_state_.mutex);
|
||||
swap_state_.width = swap_texture_width;
|
||||
swap_state_.height = swap_texture_height;
|
||||
swap_state_.width = swap_texture_size.first;
|
||||
swap_state_.height = swap_texture_size.second;
|
||||
swap_state_.front_buffer_texture =
|
||||
reinterpret_cast<uintptr_t>(swap_texture_srv_descriptor_heap_);
|
||||
}
|
||||
|
@ -1655,6 +1707,19 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
|
|||
return true;
|
||||
}
|
||||
|
||||
void D3D12CommandProcessor::InitializeTrace() {
|
||||
BeginFrame();
|
||||
bool anySubmitted = false;
|
||||
anySubmitted |= shared_memory_->InitializeTraceSubmitDownloads();
|
||||
if (anySubmitted) {
|
||||
EndFrame();
|
||||
GetD3D12Context()->AwaitAllFramesCompletion();
|
||||
shared_memory_->InitializeTraceCompleteDownloads();
|
||||
}
|
||||
}
|
||||
|
||||
void D3D12CommandProcessor::FinalizeTrace() {}
|
||||
|
||||
bool D3D12CommandProcessor::IssueCopy() {
|
||||
#if FINE_GRAINED_DRAW_SCOPES
|
||||
SCOPE_profile_cpu_f("gpu");
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
|
||||
#include "xenia/gpu/command_processor.h"
|
||||
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
|
||||
|
@ -45,6 +46,8 @@ class D3D12CommandProcessor : public CommandProcessor {
|
|||
|
||||
void RequestFrameTrace(const std::wstring& root_path) override;
|
||||
|
||||
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
|
||||
|
||||
// Needed by everything that owns transient objects.
|
||||
xe::ui::d3d12::D3D12Context* GetD3D12Context() const {
|
||||
return static_cast<xe::ui::d3d12::D3D12Context*>(context_.get());
|
||||
|
@ -141,6 +144,8 @@ class D3D12CommandProcessor : public CommandProcessor {
|
|||
// Returns the text to display in the GPU backend name in the window title.
|
||||
std::wstring GetWindowTitleText() const;
|
||||
|
||||
std::unique_ptr<xe::ui::RawImage> Capture();
|
||||
|
||||
protected:
|
||||
bool SetupContext() override;
|
||||
void ShutdownContext() override;
|
||||
|
@ -158,6 +163,9 @@ class D3D12CommandProcessor : public CommandProcessor {
|
|||
IndexBufferInfo* index_buffer_info) override;
|
||||
bool IssueCopy() override;
|
||||
|
||||
void InitializeTrace() override;
|
||||
void FinalizeTrace() override;
|
||||
|
||||
private:
|
||||
enum RootParameter : UINT {
|
||||
// These are always present.
|
||||
|
@ -265,7 +273,15 @@ class D3D12CommandProcessor : public CommandProcessor {
|
|||
|
||||
static constexpr uint32_t kSwapTextureWidth = 1280;
|
||||
static constexpr uint32_t kSwapTextureHeight = 720;
|
||||
inline std::pair<uint32_t, uint32_t> GetSwapTextureSize() const {
|
||||
if (texture_cache_->IsResolutionScale2X()) {
|
||||
return std::make_pair(kSwapTextureWidth * 2, kSwapTextureHeight * 2);
|
||||
}
|
||||
return std::make_pair(kSwapTextureWidth, kSwapTextureHeight);
|
||||
}
|
||||
ID3D12Resource* swap_texture_ = nullptr;
|
||||
D3D12_PLACED_SUBRESOURCE_FOOTPRINT swap_texture_copy_footprint_;
|
||||
UINT64 swap_texture_copy_size_;
|
||||
ID3D12DescriptorHeap* swap_texture_rtv_descriptor_heap_ = nullptr;
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE swap_texture_rtv_;
|
||||
ID3D12DescriptorHeap* swap_texture_srv_descriptor_heap_ = nullptr;
|
||||
|
|
|
@ -190,6 +190,15 @@ void D3D12GraphicsSystem::Shutdown() {
|
|||
GraphicsSystem::Shutdown();
|
||||
}
|
||||
|
||||
std::unique_ptr<xe::ui::RawImage> D3D12GraphicsSystem::Capture() {
|
||||
auto d3d12_command_processor =
|
||||
static_cast<D3D12CommandProcessor*>(command_processor());
|
||||
if (!d3d12_command_processor) {
|
||||
return nullptr;
|
||||
}
|
||||
return d3d12_command_processor->Capture();
|
||||
}
|
||||
|
||||
void D3D12GraphicsSystem::AwaitFrontBufferUnused() {
|
||||
if (display_context_ != nullptr) {
|
||||
display_context_->AwaitAllFramesCompletion();
|
||||
|
|
|
@ -34,6 +34,8 @@ class D3D12GraphicsSystem : public GraphicsSystem {
|
|||
ui::Window* target_window) override;
|
||||
void Shutdown() override;
|
||||
|
||||
std::unique_ptr<xe::ui::RawImage> Capture() override;
|
||||
|
||||
void AwaitFrontBufferUnused();
|
||||
|
||||
// Draws a texture covering the entire viewport to the render target currently
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2019 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include "xenia/base/logging.h"
|
||||
#include "xenia/base/main.h"
|
||||
#include "xenia/gpu/d3d12/d3d12_command_processor.h"
|
||||
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
|
||||
#include "xenia/gpu/trace_dump.h"
|
||||
|
||||
namespace xe {
|
||||
namespace gpu {
|
||||
namespace d3d12 {
|
||||
|
||||
using namespace xe::gpu::xenos;
|
||||
|
||||
class D3D12TraceDump : public TraceDump {
|
||||
public:
|
||||
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
|
||||
return std::unique_ptr<gpu::GraphicsSystem>(new D3D12GraphicsSystem());
|
||||
}
|
||||
};
|
||||
|
||||
int trace_dump_main(const std::vector<std::wstring>& args) {
|
||||
D3D12TraceDump trace_dump;
|
||||
return trace_dump.Main(args);
|
||||
}
|
||||
|
||||
} // namespace d3d12
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
||||
DEFINE_ENTRY_POINT(L"xenia-gpu-d3d12-trace-dump",
|
||||
xe::gpu::d3d12::trace_dump_main, "some.trace",
|
||||
"target_trace_file");
|
|
@ -17,3 +17,47 @@ project("xenia-gpu-d3d12")
|
|||
files({
|
||||
"shaders/bin/*.h",
|
||||
})
|
||||
|
||||
group("src")
|
||||
project("xenia-gpu-d3d12-trace-dump")
|
||||
uuid("686b859c-0046-44c4-a02c-41fc3fb75698")
|
||||
kind("ConsoleApp")
|
||||
language("C++")
|
||||
links({
|
||||
"aes_128",
|
||||
"capstone",
|
||||
"dxbc",
|
||||
"imgui",
|
||||
"libavcodec",
|
||||
"libavutil",
|
||||
"mspack",
|
||||
"snappy",
|
||||
"xenia-apu",
|
||||
"xenia-apu-nop",
|
||||
"xenia-base",
|
||||
"xenia-core",
|
||||
"xenia-cpu",
|
||||
"xenia-cpu-backend-x64",
|
||||
"xenia-gpu",
|
||||
"xenia-gpu-d3d12",
|
||||
"xenia-hid",
|
||||
"xenia-hid-nop",
|
||||
"xenia-kernel",
|
||||
"xenia-ui",
|
||||
"xenia-ui-d3d12",
|
||||
"xenia-vfs",
|
||||
"xxhash",
|
||||
})
|
||||
files({
|
||||
"d3d12_trace_dump_main.cc",
|
||||
"../../base/main_"..platform_suffix..".cc",
|
||||
})
|
||||
-- Only create the .user file if it doesn't already exist.
|
||||
local user_file = project_root.."/build/xenia-gpu-d3d12-trace-dump.vcxproj.user"
|
||||
if not os.isfile(user_file) then
|
||||
debugdir(project_root)
|
||||
debugargs({
|
||||
"2>&1",
|
||||
"1>scratch/stdout-trace-dump.txt",
|
||||
})
|
||||
end
|
|
@ -41,10 +41,12 @@ constexpr uint32_t PrimitiveConverter::kStaticIBTotalCount;
|
|||
|
||||
PrimitiveConverter::PrimitiveConverter(D3D12CommandProcessor* command_processor,
|
||||
RegisterFile* register_file,
|
||||
Memory* memory)
|
||||
Memory* memory,
|
||||
TraceWriter* trace_writer)
|
||||
: command_processor_(command_processor),
|
||||
register_file_(register_file),
|
||||
memory_(memory) {
|
||||
memory_(memory),
|
||||
trace_writer_(trace_writer) {
|
||||
system_page_size_ = uint32_t(memory::page_size());
|
||||
}
|
||||
|
||||
|
@ -248,6 +250,7 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
|
|||
|
||||
address &= index_32bit ? 0x1FFFFFFC : 0x1FFFFFFE;
|
||||
uint32_t index_size = index_32bit ? sizeof(uint32_t) : sizeof(uint16_t);
|
||||
uint32_t index_buffer_size = index_size * index_count;
|
||||
uint32_t address_last = address + index_size * (index_count - 1);
|
||||
|
||||
// Create the cache entry, currently only for the key.
|
||||
|
@ -305,6 +308,7 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
|
|||
if (source_type == PrimitiveType::kTriangleFan) {
|
||||
// Triangle fans are not supported by Direct3D 12 at all.
|
||||
conversion_needed = true;
|
||||
trace_writer_->WriteMemoryRead(address, index_buffer_size);
|
||||
if (reset) {
|
||||
uint32_t current_fan_index_count = 0;
|
||||
for (uint32_t i = 0; i < index_count; ++i) {
|
||||
|
@ -327,6 +331,7 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
|
|||
// Check if the restart index is used at all in this buffer because reading
|
||||
// vertices from a default heap is faster than from an upload heap.
|
||||
conversion_needed = false;
|
||||
trace_writer_->WriteMemoryRead(address, index_buffer_size);
|
||||
#if XE_ARCH_AMD64
|
||||
// Will use SIMD to copy 16-byte blocks using _mm_or_si128.
|
||||
simd = true;
|
||||
|
@ -412,6 +417,7 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
|
|||
#endif // XE_ARCH_AMD64
|
||||
} else if (source_type == PrimitiveType::kLineLoop) {
|
||||
conversion_needed = true;
|
||||
trace_writer_->WriteMemoryRead(address, index_buffer_size);
|
||||
if (reset) {
|
||||
reset_actually_used = false;
|
||||
uint32_t current_strip_index_count = 0;
|
||||
|
@ -437,6 +443,7 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
|
|||
}
|
||||
} else if (source_type == PrimitiveType::kQuadList) {
|
||||
conversion_needed = true;
|
||||
trace_writer_->WriteMemoryRead(address, index_buffer_size);
|
||||
converted_index_count = (index_count >> 2) * 6;
|
||||
}
|
||||
converted_indices.converted_index_count = converted_index_count;
|
||||
|
@ -739,6 +746,12 @@ D3D12_GPU_VIRTUAL_ADDRESS PrimitiveConverter::GetStaticIndexBuffer(
|
|||
return D3D12_GPU_VIRTUAL_ADDRESS(0);
|
||||
}
|
||||
|
||||
void PrimitiveConverter::InitializeTrace() {
|
||||
// WriteMemoryRead must not be skipped.
|
||||
converted_indices_cache_.clear();
|
||||
memory_regions_used_ = 0;
|
||||
}
|
||||
|
||||
} // namespace d3d12
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <unordered_map>
|
||||
|
||||
#include "xenia/gpu/register_file.h"
|
||||
#include "xenia/gpu/trace_writer.h"
|
||||
#include "xenia/gpu/xenos.h"
|
||||
#include "xenia/memory.h"
|
||||
#include "xenia/ui/d3d12/d3d12_context.h"
|
||||
|
@ -37,7 +38,8 @@ class D3D12CommandProcessor;
|
|||
class PrimitiveConverter {
|
||||
public:
|
||||
PrimitiveConverter(D3D12CommandProcessor* command_processor,
|
||||
RegisterFile* register_file, Memory* memory);
|
||||
RegisterFile* register_file, Memory* memory,
|
||||
TraceWriter* trace_writer);
|
||||
~PrimitiveConverter();
|
||||
|
||||
bool Initialize();
|
||||
|
@ -80,6 +82,12 @@ class PrimitiveConverter {
|
|||
PrimitiveType source_type, uint32_t index_count,
|
||||
uint32_t& index_count_out) const;
|
||||
|
||||
// Callback for invalidating buffers mid-frame.
|
||||
std::pair<uint32_t, uint32_t> MemoryWriteCallback(
|
||||
uint32_t physical_address_start, uint32_t length, bool exact_range);
|
||||
|
||||
void InitializeTrace();
|
||||
|
||||
private:
|
||||
// simd_offset is source address & 15 - if SIMD is used, the source and the
|
||||
// target must have the same alignment within one register. 0 is optimal when
|
||||
|
@ -88,9 +96,6 @@ class PrimitiveConverter {
|
|||
uint32_t simd_offset,
|
||||
D3D12_GPU_VIRTUAL_ADDRESS& gpu_address_out);
|
||||
|
||||
// Callback for invalidating buffers mid-frame.
|
||||
std::pair<uint32_t, uint32_t> MemoryWriteCallback(
|
||||
uint32_t physical_address_start, uint32_t length, bool exact_range);
|
||||
static std::pair<uint32_t, uint32_t> MemoryWriteCallbackThunk(
|
||||
void* context_ptr, uint32_t physical_address_start, uint32_t length,
|
||||
bool exact_range);
|
||||
|
@ -98,6 +103,7 @@ class PrimitiveConverter {
|
|||
D3D12CommandProcessor* command_processor_;
|
||||
RegisterFile* register_file_;
|
||||
Memory* memory_;
|
||||
TraceWriter* trace_writer_;
|
||||
|
||||
std::unique_ptr<ui::d3d12::UploadBufferPool> buffer_pool_ = nullptr;
|
||||
|
||||
|
|
|
@ -99,8 +99,11 @@ const RenderTargetCache::EDRAMLoadStoreModeInfo
|
|||
};
|
||||
|
||||
RenderTargetCache::RenderTargetCache(D3D12CommandProcessor* command_processor,
|
||||
RegisterFile* register_file)
|
||||
: command_processor_(command_processor), register_file_(register_file) {}
|
||||
RegisterFile* register_file,
|
||||
TraceWriter* trace_writer)
|
||||
: command_processor_(command_processor),
|
||||
register_file_(register_file),
|
||||
trace_writer_(trace_writer) {}
|
||||
|
||||
RenderTargetCache::~RenderTargetCache() { Shutdown(); }
|
||||
|
||||
|
@ -1037,6 +1040,7 @@ bool RenderTargetCache::Resolve(SharedMemory* shared_memory,
|
|||
assert_true(fetch.type == 3);
|
||||
assert_true(fetch.endian == Endian::k8in32);
|
||||
assert_true(fetch.size == 6);
|
||||
trace_writer_->WriteMemoryRead(fetch.address << 2, fetch.size << 2);
|
||||
const uint8_t* src_vertex_address =
|
||||
memory->TranslatePhysical(fetch.address << 2);
|
||||
float vertices[6];
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "xenia/gpu/d3d12/shared_memory.h"
|
||||
#include "xenia/gpu/d3d12/texture_cache.h"
|
||||
#include "xenia/gpu/register_file.h"
|
||||
#include "xenia/gpu/trace_writer.h"
|
||||
#include "xenia/gpu/xenos.h"
|
||||
#include "xenia/memory.h"
|
||||
#include "xenia/ui/d3d12/d3d12_api.h"
|
||||
|
@ -247,7 +248,7 @@ class RenderTargetCache {
|
|||
};
|
||||
|
||||
RenderTargetCache(D3D12CommandProcessor* command_processor,
|
||||
RegisterFile* register_file);
|
||||
RegisterFile* register_file, TraceWriter* trace_writer);
|
||||
~RenderTargetCache();
|
||||
|
||||
bool Initialize(const TextureCache* texture_cache);
|
||||
|
@ -503,6 +504,7 @@ class RenderTargetCache {
|
|||
|
||||
D3D12CommandProcessor* command_processor_;
|
||||
RegisterFile* register_file_;
|
||||
TraceWriter* trace_writer_;
|
||||
|
||||
// Whether 1 guest pixel is rendered as 2x2 host pixels (currently only
|
||||
// supported with ROV).
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#include "xenia/base/assert.h"
|
||||
#include "xenia/base/cvar.h"
|
||||
|
@ -42,8 +43,10 @@ constexpr uint32_t SharedMemory::kWatchRangePoolSize;
|
|||
constexpr uint32_t SharedMemory::kWatchNodePoolSize;
|
||||
|
||||
SharedMemory::SharedMemory(D3D12CommandProcessor* command_processor,
|
||||
Memory* memory)
|
||||
: command_processor_(command_processor), memory_(memory) {
|
||||
Memory* memory, TraceWriter* trace_writer)
|
||||
: command_processor_(command_processor),
|
||||
memory_(memory),
|
||||
trace_writer_(trace_writer) {
|
||||
page_size_log2_ = xe::log2_ceil(uint32_t(xe::memory::page_size()));
|
||||
page_count_ = kBufferSize >> page_size_log2_;
|
||||
uint32_t page_bitmap_length = page_count_ >> 6;
|
||||
|
@ -133,10 +136,14 @@ bool SharedMemory::Initialize() {
|
|||
physical_write_watch_handle_ =
|
||||
memory_->RegisterPhysicalWriteWatch(MemoryWriteCallbackThunk, this);
|
||||
|
||||
ResetTraceGPUWrittenBuffer();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SharedMemory::Shutdown() {
|
||||
ResetTraceGPUWrittenBuffer();
|
||||
|
||||
// TODO(Triang3l): Do something in case any watches are still registered.
|
||||
|
||||
if (physical_write_watch_handle_ != nullptr) {
|
||||
|
@ -365,6 +372,8 @@ bool SharedMemory::RequestRange(uint32_t start, uint32_t length) {
|
|||
for (auto upload_range : upload_ranges_) {
|
||||
uint32_t upload_range_start = upload_range.first;
|
||||
uint32_t upload_range_length = upload_range.second;
|
||||
trace_writer_->WriteMemoryRead(upload_range_start << page_size_log2_,
|
||||
upload_range_length << page_size_log2_);
|
||||
while (upload_range_length != 0) {
|
||||
ID3D12Resource* upload_buffer;
|
||||
uint32_t upload_buffer_offset, upload_buffer_size;
|
||||
|
@ -376,7 +385,6 @@ bool SharedMemory::RequestRange(uint32_t start, uint32_t length) {
|
|||
return false;
|
||||
}
|
||||
uint32_t upload_buffer_pages = upload_buffer_size >> page_size_log2_;
|
||||
// No mutex holding here!
|
||||
MakeRangeValid(upload_range_start, upload_buffer_pages, false);
|
||||
std::memcpy(
|
||||
upload_buffer_mapping,
|
||||
|
@ -441,7 +449,6 @@ void SharedMemory::RangeWrittenByGPU(uint32_t start, uint32_t length) {
|
|||
|
||||
// Mark the range as valid (so pages are not reuploaded until modified by the
|
||||
// CPU) and watch it so the CPU can reuse it and this will be caught.
|
||||
// No mutex holding here!
|
||||
MakeRangeValid(page_first, page_last - page_first + 1, true);
|
||||
}
|
||||
|
||||
|
@ -487,8 +494,10 @@ void SharedMemory::MakeRangeValid(uint32_t valid_page_first,
|
|||
}
|
||||
}
|
||||
|
||||
memory_->WatchPhysicalMemoryWrite(valid_page_first << page_size_log2_,
|
||||
valid_page_count << page_size_log2_);
|
||||
if (physical_write_watch_handle_) {
|
||||
memory_->WatchPhysicalMemoryWrite(valid_page_first << page_size_log2_,
|
||||
valid_page_count << page_size_log2_);
|
||||
}
|
||||
}
|
||||
|
||||
void SharedMemory::UnlinkWatchRange(WatchRange* range) {
|
||||
|
@ -654,6 +663,157 @@ void SharedMemory::WriteRawUAVDescriptor(D3D12_CPU_DESCRIPTOR_HANDLE handle) {
|
|||
D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV);
|
||||
}
|
||||
|
||||
bool SharedMemory::InitializeTraceSubmitDownloads() {
|
||||
// Invalidate the entire memory CPU->GPU memory copy so all the history
|
||||
// doesn't have to be written into every frame trace, and collect the list of
|
||||
// ranges with data modified on the GPU.
|
||||
ResetTraceGPUWrittenBuffer();
|
||||
uint32_t gpu_written_page_count = 0;
|
||||
|
||||
{
|
||||
auto global_lock = global_critical_region_.Acquire();
|
||||
uint32_t fire_watches_range_start = UINT32_MAX;
|
||||
uint32_t gpu_written_range_start = UINT32_MAX;
|
||||
for (uint32_t i = 0; i * 2 < valid_and_gpu_written_pages_.size(); ++i) {
|
||||
uint64_t previously_valid_block = valid_and_gpu_written_pages_[i * 2];
|
||||
uint64_t gpu_written_block = valid_and_gpu_written_pages_[i * 2 + 1];
|
||||
valid_and_gpu_written_pages_[i * 2] = gpu_written_block;
|
||||
|
||||
// Fire watches on the invalidated pages.
|
||||
uint64_t fire_watches_block = previously_valid_block & ~gpu_written_block;
|
||||
uint64_t fire_watches_break_block = ~fire_watches_block;
|
||||
while (true) {
|
||||
uint32_t fire_watches_block_page;
|
||||
if (!xe::bit_scan_forward(fire_watches_range_start == UINT32_MAX
|
||||
? fire_watches_block
|
||||
: fire_watches_break_block,
|
||||
&fire_watches_block_page)) {
|
||||
break;
|
||||
}
|
||||
uint32_t fire_watches_page = (i << 6) + fire_watches_block_page;
|
||||
if (fire_watches_range_start == UINT32_MAX) {
|
||||
fire_watches_range_start = fire_watches_page;
|
||||
} else {
|
||||
FireWatches(fire_watches_range_start, fire_watches_page - 1, false);
|
||||
fire_watches_range_start = UINT32_MAX;
|
||||
}
|
||||
uint64_t fire_watches_block_mask =
|
||||
~((1ull << fire_watches_block_page) - 1);
|
||||
fire_watches_block &= fire_watches_block_mask;
|
||||
fire_watches_break_block &= fire_watches_block_mask;
|
||||
}
|
||||
|
||||
// Add to the GPU-written ranges.
|
||||
uint64_t gpu_written_break_block = ~gpu_written_block;
|
||||
while (true) {
|
||||
uint32_t gpu_written_block_page;
|
||||
if (!xe::bit_scan_forward(gpu_written_range_start == UINT32_MAX
|
||||
? gpu_written_block
|
||||
: gpu_written_break_block,
|
||||
&gpu_written_block_page)) {
|
||||
break;
|
||||
}
|
||||
uint32_t gpu_written_page = (i << 6) + gpu_written_block_page;
|
||||
if (gpu_written_range_start == UINT32_MAX) {
|
||||
gpu_written_range_start = gpu_written_page;
|
||||
} else {
|
||||
uint32_t gpu_written_range_length =
|
||||
gpu_written_page - gpu_written_range_start;
|
||||
trace_gpu_written_ranges_.push_back(
|
||||
std::make_pair(gpu_written_range_start << page_size_log2_,
|
||||
gpu_written_range_length << page_size_log2_));
|
||||
gpu_written_page_count += gpu_written_range_length;
|
||||
gpu_written_range_start = UINT32_MAX;
|
||||
}
|
||||
uint64_t gpu_written_block_mask =
|
||||
~((1ull << gpu_written_block_page) - 1);
|
||||
gpu_written_block &= gpu_written_block_mask;
|
||||
gpu_written_break_block &= gpu_written_block_mask;
|
||||
}
|
||||
}
|
||||
if (fire_watches_range_start != UINT32_MAX) {
|
||||
FireWatches(fire_watches_range_start, page_count_ - 1, false);
|
||||
}
|
||||
if (gpu_written_range_start != UINT32_MAX) {
|
||||
uint32_t gpu_written_range_length = page_count_ - gpu_written_range_start;
|
||||
trace_gpu_written_ranges_.push_back(
|
||||
std::make_pair(gpu_written_range_start << page_size_log2_,
|
||||
gpu_written_range_length << page_size_log2_));
|
||||
gpu_written_page_count += gpu_written_range_length;
|
||||
}
|
||||
}
|
||||
|
||||
// Request downloading of GPU-written memory.
|
||||
if (!gpu_written_page_count) {
|
||||
return false;
|
||||
}
|
||||
D3D12_RESOURCE_DESC gpu_written_buffer_desc;
|
||||
ui::d3d12::util::FillBufferResourceDesc(
|
||||
gpu_written_buffer_desc, gpu_written_page_count << page_size_log2_,
|
||||
D3D12_RESOURCE_FLAG_NONE);
|
||||
auto device =
|
||||
command_processor_->GetD3D12Context()->GetD3D12Provider()->GetDevice();
|
||||
if (FAILED(device->CreateCommittedResource(
|
||||
&ui::d3d12::util::kHeapPropertiesReadback, D3D12_HEAP_FLAG_NONE,
|
||||
&gpu_written_buffer_desc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr,
|
||||
IID_PPV_ARGS(&trace_gpu_written_buffer_)))) {
|
||||
XELOGE(
|
||||
"Failed to create a %u KB GPU-written memory download buffer for frame "
|
||||
"tracing",
|
||||
gpu_written_page_count << page_size_log2_ >> 10);
|
||||
ResetTraceGPUWrittenBuffer();
|
||||
return false;
|
||||
}
|
||||
auto command_list = command_processor_->GetDeferredCommandList();
|
||||
UseAsCopySource();
|
||||
command_processor_->SubmitBarriers();
|
||||
uint32_t gpu_written_buffer_offset = 0;
|
||||
for (auto& gpu_written_submit_range : trace_gpu_written_ranges_) {
|
||||
// For cases like resolution scale, when the data may not be actually
|
||||
// written, just marked as valid.
|
||||
if (!MakeTilesResident(gpu_written_submit_range.first,
|
||||
gpu_written_submit_range.second)) {
|
||||
gpu_written_submit_range.second = 0;
|
||||
continue;
|
||||
}
|
||||
command_list->D3DCopyBufferRegion(
|
||||
trace_gpu_written_buffer_, gpu_written_buffer_offset, buffer_,
|
||||
gpu_written_submit_range.first, gpu_written_submit_range.second);
|
||||
gpu_written_buffer_offset += gpu_written_submit_range.second;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void SharedMemory::InitializeTraceCompleteDownloads() {
|
||||
if (!trace_gpu_written_buffer_) {
|
||||
return;
|
||||
}
|
||||
void* download_mapping;
|
||||
if (SUCCEEDED(
|
||||
trace_gpu_written_buffer_->Map(0, nullptr, &download_mapping))) {
|
||||
uint32_t gpu_written_buffer_offset = 0;
|
||||
for (auto gpu_written_submit_range : trace_gpu_written_ranges_) {
|
||||
trace_writer_->WriteMemoryRead(
|
||||
gpu_written_submit_range.first, gpu_written_submit_range.second,
|
||||
reinterpret_cast<const uint8_t*>(download_mapping) +
|
||||
gpu_written_buffer_offset);
|
||||
}
|
||||
D3D12_RANGE download_write_range = {};
|
||||
trace_gpu_written_buffer_->Unmap(0, &download_write_range);
|
||||
} else {
|
||||
XELOGE(
|
||||
"Failed to map the GPU-written memory download buffer for frame "
|
||||
"tracing");
|
||||
}
|
||||
ResetTraceGPUWrittenBuffer();
|
||||
}
|
||||
|
||||
void SharedMemory::ResetTraceGPUWrittenBuffer() {
|
||||
trace_gpu_written_ranges_.clear();
|
||||
trace_gpu_written_ranges_.shrink_to_fit();
|
||||
ui::d3d12::util::ReleaseAndNull(trace_gpu_written_buffer_);
|
||||
}
|
||||
|
||||
} // namespace d3d12
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
|
|
@ -12,9 +12,11 @@
|
|||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "xenia/base/mutex.h"
|
||||
#include "xenia/gpu/trace_writer.h"
|
||||
#include "xenia/memory.h"
|
||||
#include "xenia/ui/d3d12/d3d12_api.h"
|
||||
#include "xenia/ui/d3d12/pools.h"
|
||||
|
@ -30,7 +32,8 @@ class D3D12CommandProcessor;
|
|||
// system page size granularity.
|
||||
class SharedMemory {
|
||||
public:
|
||||
SharedMemory(D3D12CommandProcessor* command_processor, Memory* memory);
|
||||
SharedMemory(D3D12CommandProcessor* command_processor, Memory* memory,
|
||||
TraceWriter* trace_writer);
|
||||
~SharedMemory();
|
||||
|
||||
bool Initialize();
|
||||
|
@ -99,6 +102,13 @@ class SharedMemory {
|
|||
// usable.
|
||||
bool RequestRange(uint32_t start, uint32_t length);
|
||||
|
||||
// Marks the range and, if not exact_range, potentially its surroundings
|
||||
// (to up to the first GPU-written page, as an access violation exception
|
||||
// count optimization) as modified by the CPU, also invalidating GPU-written
|
||||
// pages directly in the range.
|
||||
std::pair<uint32_t, uint32_t> MemoryWriteCallback(
|
||||
uint32_t physical_address_start, uint32_t length, bool exact_range);
|
||||
|
||||
// Marks the range as containing GPU-generated data (such as resolves),
|
||||
// triggering modification callbacks, making it valid (so pages are not
|
||||
// copied from the main memory until they're modified by the CPU) and
|
||||
|
@ -124,6 +134,10 @@ class SharedMemory {
|
|||
void WriteRawSRVDescriptor(D3D12_CPU_DESCRIPTOR_HANDLE handle);
|
||||
void WriteRawUAVDescriptor(D3D12_CPU_DESCRIPTOR_HANDLE handle);
|
||||
|
||||
// Returns true if any downloads were submitted to the command processor.
|
||||
bool InitializeTraceSubmitDownloads();
|
||||
void InitializeTraceCompleteDownloads();
|
||||
|
||||
private:
|
||||
bool AreTiledResourcesUsed() const;
|
||||
|
||||
|
@ -132,8 +146,8 @@ class SharedMemory {
|
|||
bool written_by_gpu);
|
||||
|
||||
D3D12CommandProcessor* command_processor_;
|
||||
|
||||
Memory* memory_;
|
||||
TraceWriter* trace_writer_;
|
||||
|
||||
// The 512 MB tiled buffer.
|
||||
static constexpr uint32_t kBufferSizeLog2 = 29;
|
||||
|
@ -188,12 +202,9 @@ class SharedMemory {
|
|||
// written by the GPU not synchronized with the CPU (subset of valid pages).
|
||||
std::vector<uint64_t> valid_and_gpu_written_pages_;
|
||||
|
||||
// Memory access callback.
|
||||
static std::pair<uint32_t, uint32_t> MemoryWriteCallbackThunk(
|
||||
void* context_ptr, uint32_t physical_address_start, uint32_t length,
|
||||
bool exact_range);
|
||||
std::pair<uint32_t, uint32_t> MemoryWriteCallback(
|
||||
uint32_t physical_address_start, uint32_t length, bool exact_range);
|
||||
|
||||
struct GlobalWatch {
|
||||
GlobalWatchCallback callback;
|
||||
|
@ -268,6 +279,13 @@ class SharedMemory {
|
|||
std::unique_ptr<ui::d3d12::UploadBufferPool> upload_buffer_pool_ = nullptr;
|
||||
|
||||
void TransitionBuffer(D3D12_RESOURCE_STATES new_state);
|
||||
|
||||
// GPU-written memory downloading for traces.
|
||||
// Start page, length in pages.
|
||||
std::vector<std::pair<uint32_t, uint32_t>> trace_gpu_written_ranges_;
|
||||
// Created temporarily, only for downloading.
|
||||
ID3D12Resource* trace_gpu_written_buffer_ = nullptr;
|
||||
void ResetTraceGPUWrittenBuffer();
|
||||
};
|
||||
|
||||
} // namespace d3d12
|
||||
|
|
|
@ -97,10 +97,14 @@ constexpr uint32_t TextureCache::kScaledResolveBufferSize;
|
|||
constexpr uint32_t TextureCache::kScaledResolveHeapSizeLog2;
|
||||
constexpr uint32_t TextureCache::kScaledResolveHeapSize;
|
||||
|
||||
// Assuming all single-component textures have its only component replicated.
|
||||
// For DXT3A and DXT5A, this is according to:
|
||||
// For formats with less than 4 components, assuming the last component is
|
||||
// replicated into the non-existent ones, similar to what is done for unused
|
||||
// components of operands in shaders.
|
||||
// For DXT3A and DXT5A, RRRR swizzle is specified in:
|
||||
// http://fileadmin.cs.lth.se/cs/Personal/Michael_Doggett/talks/unc-xenos-doggett.pdf
|
||||
// Halo 3 also expects replicated components in k_8 sprites.
|
||||
// DXN is read as RG in Halo 3, but as RA in Call of Duty.
|
||||
// TODO(Triang3l): Find out the correct contents of unused texture components.
|
||||
const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
||||
// k_1_REVERSE
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -158,7 +162,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_B5G6R5_UNORM,
|
||||
ResolveTileMode::k16bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_6_5_5
|
||||
// On the host, green bits in blue, blue bits in green.
|
||||
{DXGI_FORMAT_B5G6R5_UNORM,
|
||||
|
@ -170,7 +174,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_B5G6R5_UNORM,
|
||||
ResolveTileMode::k16bpp,
|
||||
{0, 2, 1, 3}},
|
||||
{0, 2, 1, 1}},
|
||||
// k_8_8_8_8
|
||||
{DXGI_FORMAT_R8G8B8A8_TYPELESS,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM,
|
||||
|
@ -225,7 +229,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R8G8_UNORM,
|
||||
ResolveTileMode::k16bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_Cr_Y1_Cb_Y0_REP
|
||||
// Red and blue probably must be swapped, similar to k_Y1_Cr_Y0_Cb_REP.
|
||||
{DXGI_FORMAT_G8R8_G8B8_UNORM,
|
||||
|
@ -265,7 +269,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_8_8_8_8_A
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -299,7 +303,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
ResolveTileMode::kR11G11B10AsRGBA16,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_11_11_10
|
||||
{DXGI_FORMAT_R16G16B16A16_TYPELESS,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
|
@ -310,7 +314,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
ResolveTileMode::kR10G11B11AsRGBA16,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_DXT1
|
||||
{DXGI_FORMAT_BC1_UNORM,
|
||||
DXGI_FORMAT_BC1_UNORM,
|
||||
|
@ -403,7 +407,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16_UNORM,
|
||||
ResolveTileMode::k32bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_16_16_16_16
|
||||
// The resolve format being unorm is correct (with snorm distortion effects
|
||||
// in Halo 3 cause stretching of one corner of the screen).
|
||||
|
@ -438,7 +442,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16_FLOAT,
|
||||
ResolveTileMode::k32bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_16_16_16_16_EXPAND
|
||||
{DXGI_FORMAT_R16G16B16A16_FLOAT,
|
||||
DXGI_FORMAT_R16G16B16A16_FLOAT,
|
||||
|
@ -471,7 +475,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16_FLOAT,
|
||||
ResolveTileMode::k32bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_16_16_16_16_FLOAT
|
||||
{DXGI_FORMAT_R16G16B16A16_FLOAT,
|
||||
DXGI_FORMAT_R16G16B16A16_FLOAT,
|
||||
|
@ -504,7 +508,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_32_32_32_32
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -537,7 +541,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R32G32_FLOAT,
|
||||
ResolveTileMode::k64bpp,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_32_32_32_32_FLOAT
|
||||
{DXGI_FORMAT_R32G32B32A32_FLOAT,
|
||||
DXGI_FORMAT_R32G32B32A32_FLOAT,
|
||||
|
@ -570,7 +574,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_16_MPEG
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -592,7 +596,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_8_INTERLACED
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -625,7 +629,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_16_INTERLACED
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -658,10 +662,8 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_DXN
|
||||
// Appears to be luminance-alpha, like ATI 3Dc and LATC in OpenGL. Call of
|
||||
// Duty 4 reads this with XW swizzle in the shader.
|
||||
{DXGI_FORMAT_BC5_UNORM,
|
||||
DXGI_FORMAT_BC5_UNORM,
|
||||
LoadMode::k128bpb,
|
||||
|
@ -671,7 +673,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kDXNToRG8,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 0, 0, 1}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_8_8_8_8_AS_16_16_16_16
|
||||
{DXGI_FORMAT_R8G8B8A8_TYPELESS,
|
||||
DXGI_FORMAT_R8G8B8A8_UNORM,
|
||||
|
@ -737,7 +739,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
ResolveTileMode::kR11G11B10AsRGBA16,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_11_11_10_AS_16_16_16_16
|
||||
{DXGI_FORMAT_R16G16B16A16_TYPELESS,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
|
@ -748,7 +750,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_R16G16B16A16_UNORM,
|
||||
ResolveTileMode::kR10G11B11AsRGBA16,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_32_32_32_FLOAT
|
||||
{DXGI_FORMAT_UNKNOWN,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
|
@ -759,7 +761,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 2, 2}},
|
||||
// k_DXT3A
|
||||
// R8_UNORM has the same size as BC2, but doesn't have the 4x4 size
|
||||
// alignment requirement.
|
||||
|
@ -794,7 +796,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
|
|||
LoadMode::kUnknown,
|
||||
DXGI_FORMAT_UNKNOWN,
|
||||
ResolveTileMode::kUnknown,
|
||||
{0, 1, 2, 3}},
|
||||
{0, 1, 1, 1}},
|
||||
// k_DXT3A_AS_1_1_1_1
|
||||
{DXGI_FORMAT_B4G4R4A4_UNORM,
|
||||
DXGI_FORMAT_B4G4R4A4_UNORM,
|
||||
|
|
|
@ -18,6 +18,9 @@ NullCommandProcessor::NullCommandProcessor(NullGraphicsSystem* graphics_system,
|
|||
: CommandProcessor(graphics_system, kernel_state) {}
|
||||
NullCommandProcessor::~NullCommandProcessor() = default;
|
||||
|
||||
void NullCommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
|
||||
uint32_t length) {}
|
||||
|
||||
bool NullCommandProcessor::SetupContext() {
|
||||
return CommandProcessor::SetupContext();
|
||||
}
|
||||
|
@ -45,6 +48,10 @@ bool NullCommandProcessor::IssueDraw(PrimitiveType prim_type,
|
|||
|
||||
bool NullCommandProcessor::IssueCopy() { return true; }
|
||||
|
||||
void NullCommandProcessor::InitializeTrace() {}
|
||||
|
||||
void NullCommandProcessor::FinalizeTrace() {}
|
||||
|
||||
} // namespace null
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
|
@ -25,6 +25,8 @@ class NullCommandProcessor : public CommandProcessor {
|
|||
kernel::KernelState* kernel_state);
|
||||
~NullCommandProcessor();
|
||||
|
||||
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
|
||||
|
||||
private:
|
||||
bool SetupContext() override;
|
||||
void ShutdownContext() override;
|
||||
|
@ -39,6 +41,9 @@ class NullCommandProcessor : public CommandProcessor {
|
|||
bool IssueDraw(PrimitiveType prim_type, uint32_t index_count,
|
||||
IndexBufferInfo* index_buffer_info) override;
|
||||
bool IssueCopy() override;
|
||||
|
||||
void InitializeTrace() override;
|
||||
void FinalizeTrace() override;
|
||||
};
|
||||
|
||||
} // namespace null
|
||||
|
|
|
@ -21,11 +21,11 @@ TracePlayer::TracePlayer(xe::ui::Loop* loop, GraphicsSystem* graphics_system)
|
|||
graphics_system_(graphics_system),
|
||||
current_frame_index_(0),
|
||||
current_command_index_(-1) {
|
||||
// Need to allocate all of physical memory so that we can write to it
|
||||
// during playback.
|
||||
graphics_system_->memory()
|
||||
->LookupHeapByType(true, 4096)
|
||||
->AllocFixed(0, 0x1FFFFFFF, 4096,
|
||||
// Need to allocate all of physical memory so that we can write to it during
|
||||
// playback. The 64 KB page heap is larger, covers the entire physical memory,
|
||||
// so it is used instead of the 4 KB page one.
|
||||
auto heap = graphics_system_->memory()->LookupHeapByType(true, 64 * 1024);
|
||||
heap->AllocFixed(heap->heap_base(), heap->heap_size(), heap->page_size(),
|
||||
kMemoryAllocationReserve | kMemoryAllocationCommit,
|
||||
kMemoryProtectRead | kMemoryProtectWrite);
|
||||
|
||||
|
@ -174,12 +174,15 @@ void TracePlayer::PlayTraceOnThread(const uint8_t* trace_data,
|
|||
memory->TranslatePhysical(cmd->base_ptr),
|
||||
cmd->decoded_length);
|
||||
trace_ptr += cmd->encoded_length;
|
||||
command_processor->TracePlaybackWroteMemory(cmd->base_ptr,
|
||||
cmd->decoded_length);
|
||||
break;
|
||||
}
|
||||
case TraceCommandType::kMemoryWrite: {
|
||||
auto cmd = reinterpret_cast<const MemoryCommand*>(trace_ptr);
|
||||
trace_ptr += sizeof(*cmd);
|
||||
// ?
|
||||
// Assuming the command processor will do the same write.
|
||||
trace_ptr += cmd->encoded_length;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -136,11 +136,12 @@ void TraceWriter::WritePacketEnd() {
|
|||
fwrite(&cmd, 1, sizeof(cmd), file_);
|
||||
}
|
||||
|
||||
void TraceWriter::WriteMemoryRead(uint32_t base_ptr, size_t length) {
|
||||
void TraceWriter::WriteMemoryRead(uint32_t base_ptr, size_t length,
|
||||
const void* host_ptr) {
|
||||
if (!file_) {
|
||||
return;
|
||||
}
|
||||
WriteMemoryCommand(TraceCommandType::kMemoryRead, base_ptr, length);
|
||||
WriteMemoryCommand(TraceCommandType::kMemoryRead, base_ptr, length, host_ptr);
|
||||
}
|
||||
|
||||
void TraceWriter::WriteMemoryReadCached(uint32_t base_ptr, size_t length) {
|
||||
|
@ -168,11 +169,13 @@ void TraceWriter::WriteMemoryReadCachedNop(uint32_t base_ptr, size_t length) {
|
|||
}
|
||||
}
|
||||
|
||||
void TraceWriter::WriteMemoryWrite(uint32_t base_ptr, size_t length) {
|
||||
void TraceWriter::WriteMemoryWrite(uint32_t base_ptr, size_t length,
|
||||
const void* host_ptr) {
|
||||
if (!file_) {
|
||||
return;
|
||||
}
|
||||
WriteMemoryCommand(TraceCommandType::kMemoryWrite, base_ptr, length);
|
||||
WriteMemoryCommand(TraceCommandType::kMemoryWrite, base_ptr, length,
|
||||
host_ptr);
|
||||
}
|
||||
|
||||
class SnappySink : public snappy::Sink {
|
||||
|
@ -188,13 +191,17 @@ class SnappySink : public snappy::Sink {
|
|||
};
|
||||
|
||||
void TraceWriter::WriteMemoryCommand(TraceCommandType type, uint32_t base_ptr,
|
||||
size_t length) {
|
||||
size_t length, const void* host_ptr) {
|
||||
MemoryCommand cmd;
|
||||
cmd.type = type;
|
||||
cmd.base_ptr = base_ptr;
|
||||
cmd.encoding_format = MemoryEncodingFormat::kNone;
|
||||
cmd.encoded_length = cmd.decoded_length = static_cast<uint32_t>(length);
|
||||
|
||||
if (!host_ptr) {
|
||||
host_ptr = membase_ + cmd.base_ptr;
|
||||
}
|
||||
|
||||
bool compress = compress_output_ && length > compression_threshold_;
|
||||
if (compress) {
|
||||
// Write the header now so we reserve space in the buffer.
|
||||
|
@ -204,8 +211,7 @@ void TraceWriter::WriteMemoryCommand(TraceCommandType type, uint32_t base_ptr,
|
|||
|
||||
// Stream the content right to the buffer.
|
||||
snappy::ByteArraySource snappy_source(
|
||||
reinterpret_cast<const char*>(membase_ + cmd.base_ptr),
|
||||
cmd.decoded_length);
|
||||
reinterpret_cast<const char*>(host_ptr), cmd.decoded_length);
|
||||
SnappySink snappy_sink(file_);
|
||||
cmd.encoded_length =
|
||||
static_cast<uint32_t>(snappy::Compress(&snappy_source, &snappy_sink));
|
||||
|
@ -219,7 +225,7 @@ void TraceWriter::WriteMemoryCommand(TraceCommandType type, uint32_t base_ptr,
|
|||
// Uncompressed - write buffer directly to the file.
|
||||
cmd.encoding_format = MemoryEncodingFormat::kNone;
|
||||
fwrite(&cmd, 1, sizeof(cmd), file_);
|
||||
fwrite(membase_ + cmd.base_ptr, 1, cmd.decoded_length, file_);
|
||||
fwrite(host_ptr, 1, cmd.decoded_length, file_);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -36,15 +36,17 @@ class TraceWriter {
|
|||
void WriteIndirectBufferEnd();
|
||||
void WritePacketStart(uint32_t base_ptr, uint32_t count);
|
||||
void WritePacketEnd();
|
||||
void WriteMemoryRead(uint32_t base_ptr, size_t length);
|
||||
void WriteMemoryRead(uint32_t base_ptr, size_t length,
|
||||
const void* host_ptr = nullptr);
|
||||
void WriteMemoryReadCached(uint32_t base_ptr, size_t length);
|
||||
void WriteMemoryReadCachedNop(uint32_t base_ptr, size_t length);
|
||||
void WriteMemoryWrite(uint32_t base_ptr, size_t length);
|
||||
void WriteMemoryWrite(uint32_t base_ptr, size_t length,
|
||||
const void* host_ptr = nullptr);
|
||||
void WriteEvent(EventCommand::Type event_type);
|
||||
|
||||
private:
|
||||
void WriteMemoryCommand(TraceCommandType type, uint32_t base_ptr,
|
||||
size_t length);
|
||||
size_t length, const void* host_ptr = nullptr);
|
||||
|
||||
std::set<uint64_t> cached_memory_reads_;
|
||||
uint8_t* membase_;
|
||||
|
|
|
@ -18,6 +18,9 @@ VulkanCommandProcessor::VulkanCommandProcessor(
|
|||
: CommandProcessor(graphics_system, kernel_state) {}
|
||||
VulkanCommandProcessor::~VulkanCommandProcessor() = default;
|
||||
|
||||
void VulkanCommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
|
||||
uint32_t length) {}
|
||||
|
||||
bool VulkanCommandProcessor::SetupContext() { return true; }
|
||||
|
||||
void VulkanCommandProcessor::ShutdownContext() {}
|
||||
|
@ -41,6 +44,10 @@ bool VulkanCommandProcessor::IssueDraw(PrimitiveType primitive_type,
|
|||
|
||||
bool VulkanCommandProcessor::IssueCopy() { return true; }
|
||||
|
||||
void VulkanCommandProcessor::InitializeTrace() {}
|
||||
|
||||
void VulkanCommandProcessor::FinalizeTrace() {}
|
||||
|
||||
} // namespace vk
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
|
|
@ -24,6 +24,8 @@ class VulkanCommandProcessor : public CommandProcessor {
|
|||
kernel::KernelState* kernel_state);
|
||||
~VulkanCommandProcessor();
|
||||
|
||||
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
|
||||
|
||||
protected:
|
||||
bool SetupContext() override;
|
||||
void ShutdownContext() override;
|
||||
|
@ -38,6 +40,9 @@ class VulkanCommandProcessor : public CommandProcessor {
|
|||
bool IssueDraw(PrimitiveType primitive_type, uint32_t index_count,
|
||||
IndexBufferInfo* index_buffer_info) override;
|
||||
bool IssueCopy() override;
|
||||
|
||||
void InitializeTrace() override;
|
||||
void FinalizeTrace() override;
|
||||
};
|
||||
|
||||
} // namespace vk
|
||||
|
|
|
@ -48,6 +48,9 @@ void VulkanCommandProcessor::RequestFrameTrace(const std::wstring& root_path) {
|
|||
return CommandProcessor::RequestFrameTrace(root_path);
|
||||
}
|
||||
|
||||
void VulkanCommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
|
||||
uint32_t length) {}
|
||||
|
||||
void VulkanCommandProcessor::ClearCaches() {
|
||||
CommandProcessor::ClearCaches();
|
||||
cache_clear_requested_ = true;
|
||||
|
@ -1322,6 +1325,10 @@ bool VulkanCommandProcessor::IssueCopy() {
|
|||
return true;
|
||||
}
|
||||
|
||||
void VulkanCommandProcessor::InitializeTrace() {}
|
||||
|
||||
void VulkanCommandProcessor::FinalizeTrace() {}
|
||||
|
||||
} // namespace vulkan
|
||||
} // namespace gpu
|
||||
} // namespace xe
|
||||
|
|
|
@ -50,7 +50,8 @@ class VulkanCommandProcessor : public CommandProcessor {
|
|||
kernel::KernelState* kernel_state);
|
||||
~VulkanCommandProcessor() override;
|
||||
|
||||
virtual void RequestFrameTrace(const std::wstring& root_path) override;
|
||||
void RequestFrameTrace(const std::wstring& root_path) override;
|
||||
void TracePlaybackWroteMemory(uint32_t base_ptr, uint32_t length) override;
|
||||
void ClearCaches() override;
|
||||
|
||||
RenderCache* render_cache() { return render_cache_.get(); }
|
||||
|
@ -94,6 +95,9 @@ class VulkanCommandProcessor : public CommandProcessor {
|
|||
VulkanShader* pixel_shader);
|
||||
bool IssueCopy() override;
|
||||
|
||||
void InitializeTrace() override;
|
||||
void FinalizeTrace() override;
|
||||
|
||||
xe::ui::vulkan::VulkanDevice* device_ = nullptr;
|
||||
|
||||
// front buffer / back buffer memory
|
||||
|
|
|
@ -62,14 +62,13 @@ StfsContainerDevice::~StfsContainerDevice() = default;
|
|||
bool StfsContainerDevice::Initialize() {
|
||||
// Resolve a valid STFS file if a directory is given.
|
||||
if (filesystem::IsFolder(local_path_) && !ResolveFromFolder(local_path_)) {
|
||||
XELOGE("Could not resolve an STFS container given path %s",
|
||||
xe::to_string(local_path_).c_str());
|
||||
XELOGE("Could not resolve an STFS container given path %ls",
|
||||
local_path_.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!filesystem::PathExists(local_path_)) {
|
||||
XELOGE("Path to STFS container does not exist: %s",
|
||||
xe::to_string(local_path_).c_str());
|
||||
XELOGE("Path to STFS container does not exist: %ls", local_path_.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -94,10 +93,15 @@ bool StfsContainerDevice::Initialize() {
|
|||
|
||||
StfsContainerDevice::Error StfsContainerDevice::MapFiles() {
|
||||
// Map the file containing the STFS Header and read it.
|
||||
XELOGI("Mapping STFS Header File: %s", xe::to_string(local_path_).c_str());
|
||||
XELOGI("Mapping STFS Header file: %ls", local_path_.c_str());
|
||||
auto header_map = MappedMemory::Open(local_path_, MappedMemory::Mode::kRead);
|
||||
if (!header_map) {
|
||||
XELOGE("Error mapping STFS Header file.");
|
||||
return Error::kErrorReadError;
|
||||
}
|
||||
|
||||
auto header_result = ReadHeaderAndVerify(header_map->data());
|
||||
auto header_result =
|
||||
ReadHeaderAndVerify(header_map->data(), header_map->size());
|
||||
if (header_result != Error::kSuccess) {
|
||||
XELOGE("Error reading STFS Header: %d", header_result);
|
||||
return header_result;
|
||||
|
@ -116,7 +120,7 @@ StfsContainerDevice::Error StfsContainerDevice::MapFiles() {
|
|||
// the files in the .data folder and can discard the header.
|
||||
auto data_fragment_path = local_path_ + L".data";
|
||||
if (!filesystem::PathExists(data_fragment_path)) {
|
||||
XELOGE("STFS container is multi-file, but path %s does not exist.",
|
||||
XELOGE("STFS container is multi-file, but path %ls does not exist.",
|
||||
xe::to_string(data_fragment_path).c_str());
|
||||
return Error::kErrorFileMismatch;
|
||||
}
|
||||
|
@ -138,6 +142,11 @@ StfsContainerDevice::Error StfsContainerDevice::MapFiles() {
|
|||
auto file = fragment_files.at(i);
|
||||
auto path = xe::join_paths(file.path, file.name);
|
||||
auto data = MappedMemory::Open(path, MappedMemory::Mode::kRead);
|
||||
if (!data) {
|
||||
XELOGI("Failed to map SVOD file %ls.", path.c_str());
|
||||
mmap_.clear();
|
||||
return Error::kErrorReadError;
|
||||
}
|
||||
mmap_.emplace(std::make_pair(i, std::move(data)));
|
||||
}
|
||||
XELOGI("SVOD successfully mapped %d files.", fragment_files.size());
|
||||
|
@ -170,19 +179,41 @@ Entry* StfsContainerDevice::ResolvePath(const std::string& path) {
|
|||
return entry;
|
||||
}
|
||||
|
||||
StfsContainerDevice::Error StfsContainerDevice::ReadHeaderAndVerify(
|
||||
const uint8_t* map_ptr) {
|
||||
// Check signature.
|
||||
if (memcmp(map_ptr, "LIVE", 4) == 0) {
|
||||
package_type_ = StfsPackageType::kLive;
|
||||
} else if (memcmp(map_ptr, "PIRS", 4) == 0) {
|
||||
package_type_ = StfsPackageType::kPirs;
|
||||
} else if (memcmp(map_ptr, "CON ", 4) == 0) {
|
||||
package_type_ = StfsPackageType::kCon;
|
||||
} else {
|
||||
// Unexpected format.
|
||||
StfsContainerDevice::Error StfsContainerDevice::ReadPackageType(
|
||||
const uint8_t* map_ptr, size_t map_size,
|
||||
StfsPackageType* package_type_out) {
|
||||
if (map_size < 4) {
|
||||
return Error::kErrorFileMismatch;
|
||||
}
|
||||
if (memcmp(map_ptr, "LIVE", 4) == 0) {
|
||||
if (package_type_out) {
|
||||
*package_type_out = StfsPackageType::kLive;
|
||||
}
|
||||
return Error::kSuccess;
|
||||
}
|
||||
if (memcmp(map_ptr, "PIRS", 4) == 0) {
|
||||
if (package_type_out) {
|
||||
*package_type_out = StfsPackageType::kPirs;
|
||||
}
|
||||
return Error::kSuccess;
|
||||
}
|
||||
if (memcmp(map_ptr, "CON ", 4) == 0) {
|
||||
if (package_type_out) {
|
||||
*package_type_out = StfsPackageType::kCon;
|
||||
}
|
||||
return Error::kSuccess;
|
||||
}
|
||||
// Unexpected format.
|
||||
return Error::kErrorFileMismatch;
|
||||
}
|
||||
|
||||
StfsContainerDevice::Error StfsContainerDevice::ReadHeaderAndVerify(
|
||||
const uint8_t* map_ptr, size_t map_size) {
|
||||
// Check signature.
|
||||
auto type_result = ReadPackageType(map_ptr, map_size, &package_type_);
|
||||
if (type_result != Error::kSuccess) {
|
||||
return type_result;
|
||||
}
|
||||
|
||||
// Read header.
|
||||
if (!header_.Read(map_ptr)) {
|
||||
|
@ -708,13 +739,6 @@ bool StfsHeader::Read(const uint8_t* p) {
|
|||
return true;
|
||||
}
|
||||
|
||||
const char* StfsContainerDevice::ReadMagic(const std::wstring& path) {
|
||||
auto map = MappedMemory::Open(path, MappedMemory::Mode::kRead, 0, 4);
|
||||
auto magic_data = xe::load<uint32_t>(map->data());
|
||||
auto magic_bytes = static_cast<char*>(static_cast<void*>(&magic_data));
|
||||
return std::move(magic_bytes);
|
||||
}
|
||||
|
||||
bool StfsContainerDevice::ResolveFromFolder(const std::wstring& path) {
|
||||
// Scan through folders until a file with magic is found
|
||||
std::queue<filesystem::FileInfo> queue;
|
||||
|
@ -736,12 +760,11 @@ bool StfsContainerDevice::ResolveFromFolder(const std::wstring& path) {
|
|||
} else {
|
||||
// Try to read the file's magic
|
||||
auto path = xe::join_paths(current_file.path, current_file.name);
|
||||
auto magic = ReadMagic(path);
|
||||
|
||||
if (memcmp(magic, "LIVE", 4) == 0 || memcmp(magic, "PIRS", 4) == 0 ||
|
||||
memcmp(magic, "CON ", 4) == 0) {
|
||||
auto map = MappedMemory::Open(path, MappedMemory::Mode::kRead, 0, 4);
|
||||
if (map && ReadPackageType(map->data(), map->size(), nullptr) ==
|
||||
Error::kSuccess) {
|
||||
local_path_ = xe::join_paths(current_file.path, current_file.name);
|
||||
XELOGI("STFS Package found: %s", xe::to_string(local_path_).c_str());
|
||||
XELOGI("STFS Package found: %ls", local_path_.c_str());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -201,11 +201,12 @@ class StfsContainerDevice : public Device {
|
|||
|
||||
const uint32_t kSTFSHashSpacing = 170;
|
||||
|
||||
const char* ReadMagic(const std::wstring& path);
|
||||
bool ResolveFromFolder(const std::wstring& path);
|
||||
|
||||
Error MapFiles();
|
||||
Error ReadHeaderAndVerify(const uint8_t* map_ptr);
|
||||
static Error ReadPackageType(const uint8_t* map_ptr, size_t map_size,
|
||||
StfsPackageType* package_type_out);
|
||||
Error ReadHeaderAndVerify(const uint8_t* map_ptr, size_t map_size);
|
||||
|
||||
Error ReadSVOD();
|
||||
Error ReadEntrySVOD(uint32_t sector, uint32_t ordinal,
|
||||
|
|
Loading…
Reference in New Issue