Still wrong, but...
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@ -79,14 +79,21 @@ void XAudio2AudioSystem::Initialize() {
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exit(1);
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exit(1);
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}
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}
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WAVEFORMATEX waveformat;
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WAVEFORMATIEEEFLOATEX waveformat;
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waveformat.wFormatTag = WAVE_FORMAT_PCM;
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waveformat.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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waveformat.nChannels = 1;
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waveformat.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
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waveformat.nSamplesPerSec = 44100;
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waveformat.Format.nChannels = 6;
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waveformat.nAvgBytesPerSec = 44100 * 2;
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waveformat.Format.nSamplesPerSec = 44100;
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waveformat.nBlockAlign = 2;
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waveformat.Format.wBitsPerSample = 32;
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waveformat.wBitsPerSample = 16;
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waveformat.Format.nBlockAlign = (waveformat.Format.nChannels * waveformat.Format.wBitsPerSample) / 8; // 4
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waveformat.cbSize = 0;
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waveformat.Format.nAvgBytesPerSec = waveformat.Format.nSamplesPerSec * waveformat.Format.nBlockAlign; // 44100 * 4
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waveformat.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX);
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waveformat.Samples.wValidBitsPerSample = waveformat.Format.wBitsPerSample;
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waveformat.dwChannelMask =
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SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT |
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SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
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hr = audio_->CreateSourceVoice(&pcm_voice_, (WAVEFORMATEX*)&waveformat);
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hr = audio_->CreateSourceVoice(
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hr = audio_->CreateSourceVoice(
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&pcm_voice_, &waveformat, 0, XAUDIO2_DEFAULT_FREQ_RATIO,
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&pcm_voice_, &waveformat, 0, XAUDIO2_DEFAULT_FREQ_RATIO,
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voice_callback_);
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voice_callback_);
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