Reverting interlaced types until we know what they are.
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@ -102,12 +102,14 @@ static const TextureConfig texture_configs[64] = {
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GL_INVALID_ENUM},
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{TextureFormat::k_16_16_MPEG, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_8_INTERLACED, GL_R8I, GL_RED, GL_UNSIGNED_BYTE},
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{TextureFormat::k_8_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_32_AS_8_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_32_AS_8_8_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_16_INTERLACED, GL_R16I, GL_RED, GL_UNSIGNED_SHORT},
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{TextureFormat::k_16_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_16_MPEG_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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GL_INVALID_ENUM},
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{TextureFormat::k_16_16_MPEG_INTERLACED, GL_INVALID_ENUM, GL_INVALID_ENUM,
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