From 7420d76070daa559f69399274457167b5b0937eb Mon Sep 17 00:00:00 2001 From: emoose Date: Tue, 14 Jan 2020 12:07:07 +0000 Subject: [PATCH] [App] Add cache: -> \Cache0 symlink I think this should be safe to do, seems games will only make use of either cache:, or cache0: & cache1:, not both kinds, so shouldn't be any risk of conflict. cache: might only be used in older SDK cache code, at least so far I've only seen it used in the older Halo 3 Beta build. --- src/xenia/app/xenia_main.cc | 1 + 1 file changed, 1 insertion(+) diff --git a/src/xenia/app/xenia_main.cc b/src/xenia/app/xenia_main.cc index 174f87fbc..d18403da5 100644 --- a/src/xenia/app/xenia_main.cc +++ b/src/xenia/app/xenia_main.cc @@ -276,6 +276,7 @@ int xenia_main(const std::vector& args) { XELOGE("Unable to register cache0 path"); } else { emulator->file_system()->RegisterSymbolicLink("cache0:", "\\CACHE0"); + emulator->file_system()->RegisterSymbolicLink("cache:", "\\CACHE0"); } }