[Kernel] Add XdbfTitlePlayed support to GpdFile, used by dash GPD

Eventually user_profile would read dash GPD, loop through XdbfTitlePlayed entries, load GPD for each one...
Also eventually settings will be stored in dash GPD (eg. the ones currently defined in user_profile.cc)
This commit is contained in:
emoose 2018-11-16 02:43:18 +00:00
parent 00f3627715
commit 734bbc7515
No known key found for this signature in database
GPG Key ID: 3735C67912F5FF97
2 changed files with 176 additions and 34 deletions

View File

@ -249,36 +249,6 @@ std::string SpaFile::GetTitle() const {
static_cast<uint16_t>(XdbfSpaID::Title));
}
std::wstring ReadNullTermString(const wchar_t* ptr) {
std::wstring retval;
wchar_t data = xe::byte_swap(*ptr);
while (data != 0) {
retval += data;
ptr++;
data = xe::byte_swap(*ptr);
}
return retval;
}
void ConvertGPDToXdbfAchievement(const X_XDBF_GPD_ACHIEVEMENT* src,
XdbfAchievement* dest) {
dest->id = src->id;
dest->image_id = src->image_id;
dest->gamerscore = src->gamerscore;
dest->flags = src->flags;
dest->unlock_time = src->unlock_time;
auto* txt_ptr = reinterpret_cast<const uint8_t*>(src + 1);
dest->label = ReadNullTermString((const wchar_t*)txt_ptr);
txt_ptr += (dest->label.length() * 2) + 2;
dest->description = ReadNullTermString((const wchar_t*)txt_ptr);
txt_ptr += (dest->description.length() * 2) + 2;
dest->unachieved_desc = ReadNullTermString((const wchar_t*)txt_ptr);
}
bool GpdFile::GetAchievement(uint16_t id, XdbfAchievement* dest) {
for (size_t i = 0; i < entries.size(); i++) {
auto* entry = (XdbfEntry*)&entries[i];
@ -291,7 +261,7 @@ bool GpdFile::GetAchievement(uint16_t id, XdbfAchievement* dest) {
auto* ach_data =
reinterpret_cast<const X_XDBF_GPD_ACHIEVEMENT*>(entry->data.data());
ConvertGPDToXdbfAchievement(ach_data, dest);
dest->ReadGPD(ach_data);
return true;
}
@ -308,6 +278,9 @@ uint32_t GpdFile::GetAchievements(
static_cast<uint16_t>(XdbfGpdSection::kAchievement)) {
continue;
}
if (entry->info.id == 0x100000000 || entry->info.id == 0x200000000) {
continue; // achievement sync data, ignore it
}
ach_count++;
@ -316,7 +289,7 @@ uint32_t GpdFile::GetAchievements(
reinterpret_cast<const X_XDBF_GPD_ACHIEVEMENT*>(entry->data.data());
XdbfAchievement ach;
ConvertGPDToXdbfAchievement(ach_data, &ach);
ach.ReadGPD(ach_data);
achievements->push_back(ach);
}
@ -325,6 +298,52 @@ uint32_t GpdFile::GetAchievements(
return ach_count;
}
bool GpdFile::GetTitle(uint32_t title_id, XdbfTitlePlayed* dest) {
for (size_t i = 0; i < entries.size(); i++) {
auto* entry = (XdbfEntry*)&entries[i];
if (entry->info.section != static_cast<uint16_t>(XdbfGpdSection::kTitle) ||
entry->info.id != title_id) {
continue;
}
auto* title_data =
reinterpret_cast<const X_XDBF_GPD_TITLEPLAYED*>(entry->data.data());
dest->ReadGPD(title_data);
return true;
}
return false;
}
uint32_t GpdFile::GetTitles(std::vector<XdbfTitlePlayed>* titles) const {
uint32_t title_count = 0;
for (size_t i = 0; i < entries.size(); i++) {
auto* entry = (XdbfEntry*)&entries[i];
if (entry->info.section != static_cast<uint16_t>(XdbfGpdSection::kTitle)) {
continue;
}
if (entry->info.id == 0x100000000 || entry->info.id == 0x200000000) {
continue; // achievement sync data, ignore it
}
title_count++;
if (titles) {
auto* title_data =
reinterpret_cast<const X_XDBF_GPD_TITLEPLAYED*>(entry->data.data());
XdbfTitlePlayed title;
title.ReadGPD(title_data);
titles->push_back(title);
}
}
return title_count;
}
bool GpdFile::UpdateAchievement(XdbfAchievement ach) {
XdbfEntry ent;
ent.info.section = static_cast<uint16_t>(XdbfGpdSection::kAchievement);
@ -363,8 +382,28 @@ bool GpdFile::UpdateAchievement(XdbfAchievement ach) {
xe::copy_and_swap<wchar_t>((wchar_t*)unach_ptr, ach.unachieved_desc.c_str(),
ach.unachieved_desc.size());
UpdateEntry(ent);
return true;
return UpdateEntry(ent);
}
bool GpdFile::UpdateTitle(XdbfTitlePlayed title) {
XdbfEntry ent;
ent.info.section = static_cast<uint16_t>(XdbfGpdSection::kTitle);
ent.info.id = title.title_id;
// calculate entry size...
size_t name_len = (title.title_name.length() * 2) + 2;
size_t est_size = sizeof(X_XDBF_GPD_TITLEPLAYED);
est_size += name_len;
ent.data.resize(est_size);
memset(ent.data.data(), 0, est_size);
// convert XdbfTitlePlayed to GPD title
auto* title_data = reinterpret_cast<X_XDBF_GPD_TITLEPLAYED*>(ent.data.data());
title.WriteGPD(title_data);
return UpdateEntry(ent);
}
} // namespace util

View File

@ -132,8 +132,87 @@ struct X_XDBF_GPD_ACHIEVEMENT {
// wchar_t* unlocked_description;
};
// from https://github.com/xemio/testdev/blob/master/xkelib/xam/_xamext.h
struct X_XDBF_GPD_TITLEPLAYED {
xe::be<uint32_t> title_id;
xe::be<uint32_t> achievements_possible;
xe::be<uint32_t> achievements_earned;
xe::be<uint32_t> gamerscore_total;
xe::be<uint32_t> gamerscore_earned;
xe::be<uint16_t> reserved_achievement_count;
// the following are meant to be split into possible/earned, 1 byte each
// but who cares
xe::be<uint16_t> all_avatar_awards;
xe::be<uint16_t> male_avatar_awards;
xe::be<uint16_t> female_avatar_awards;
xe::be<uint32_t> reserved_flags;
xe::be<uint64_t> last_loaded;
// wchar_t* title_name;
};
#pragma pack(pop)
inline std::wstring ReadNullTermString(const wchar_t* ptr) {
std::wstring retval;
wchar_t data = xe::byte_swap(*ptr);
while (data != 0) {
retval += data;
ptr++;
data = xe::byte_swap(*ptr);
}
return retval;
}
struct XdbfTitlePlayed {
uint32_t title_id = 0;
std::wstring title_name;
uint32_t achievements_possible = 0;
uint32_t achievements_earned = 0;
uint32_t gamerscore_total = 0;
uint32_t gamerscore_earned = 0;
uint16_t reserved_achievement_count = 0;
uint16_t all_avatar_awards = 0;
uint16_t male_avatar_awards = 0;
uint16_t female_avatar_awards = 0;
uint32_t reserved_flags = 0;
uint64_t last_loaded = 0;
void ReadGPD(const X_XDBF_GPD_TITLEPLAYED* src) {
title_id = src->title_id;
achievements_possible = src->achievements_possible;
achievements_earned = src->achievements_earned;
gamerscore_total = src->gamerscore_total;
gamerscore_earned = src->gamerscore_earned;
reserved_achievement_count = src->reserved_achievement_count;
all_avatar_awards = src->all_avatar_awards;
male_avatar_awards = src->male_avatar_awards;
female_avatar_awards = src->female_avatar_awards;
reserved_flags = src->reserved_flags;
last_loaded = src->last_loaded;
auto* txt_ptr = reinterpret_cast<const uint8_t*>(src + 1);
title_name = ReadNullTermString((const wchar_t*)txt_ptr);
}
void WriteGPD(X_XDBF_GPD_TITLEPLAYED* dest) {
dest->title_id = title_id;
dest->achievements_possible = achievements_possible;
dest->achievements_earned = achievements_earned;
dest->gamerscore_total = gamerscore_total;
dest->gamerscore_earned = gamerscore_earned;
dest->reserved_achievement_count = reserved_achievement_count;
dest->all_avatar_awards = all_avatar_awards;
dest->male_avatar_awards = male_avatar_awards;
dest->female_avatar_awards = female_avatar_awards;
dest->reserved_flags = reserved_flags;
dest->last_loaded = last_loaded;
auto* txt_ptr = reinterpret_cast<const uint8_t*>(dest + 1);
xe::copy_and_swap<wchar_t>((wchar_t*)txt_ptr, title_name.c_str(),
title_name.size());
}
};
enum class XdbfAchievementType : uint32_t {
kCompletion = 1,
kLeveling = 2,
@ -188,6 +267,24 @@ struct XdbfAchievement {
flags & ~(static_cast<uint32_t>(XdbfAchievementFlags::kAchievedOnline));
unlock_time = 0;
}
void ReadGPD(const X_XDBF_GPD_ACHIEVEMENT* src) {
id = src->id;
image_id = src->image_id;
gamerscore = src->gamerscore;
flags = src->flags;
unlock_time = src->unlock_time;
auto* txt_ptr = reinterpret_cast<const uint8_t*>(src + 1);
label = ReadNullTermString((const wchar_t*)txt_ptr);
txt_ptr += (label.length() * 2) + 2;
description = ReadNullTermString((const wchar_t*)txt_ptr);
txt_ptr += (description.length() * 2) + 2;
unachieved_desc = ReadNullTermString((const wchar_t*)txt_ptr);
}
};
struct XdbfEntry {
@ -235,8 +332,14 @@ class GpdFile : public XdbfFile {
bool GetAchievement(uint16_t id, XdbfAchievement* dest);
uint32_t GetAchievements(std::vector<XdbfAchievement>* achievements) const;
bool GetTitle(uint32_t title_id, XdbfTitlePlayed* title);
uint32_t GetTitles(std::vector<XdbfTitlePlayed>* titles) const;
// Updates (or adds) an achievement
bool UpdateAchievement(XdbfAchievement ach);
// Updates (or adds) a title
bool UpdateTitle(XdbfTitlePlayed title);
};
} // namespace util