fix fps counter transparency
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parent
eff645a14c
commit
7055d7fa56
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@ -59,7 +59,7 @@ void ImGuiDrawer::Initialize() {
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style.WindowRounding = 0;
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style.WindowRounding = 0;
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style.Colors[ImGuiCol_Text] = ImVec4(0.89f, 0.90f, 0.90f, 1.00f);
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style.Colors[ImGuiCol_Text] = ImVec4(0.89f, 0.90f, 0.90f, 1.00f);
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style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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style.Colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.06f, 0.00f, 1.00f);
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style.Colors[ImGuiCol_WindowBg] = ImVec4(0.00f, 0.06f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_Border] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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style.Colors[ImGuiCol_Border] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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