Xenos: Fill in some of the unknown primitive types.
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8e1c0201ad
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6ab4bac542
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@ -448,8 +448,8 @@ bool DrawBatcher::Flush(FlushMode mode) {
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prim_type = GL_LINES_ADJACENCY;
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break;
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default:
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case PrimitiveType::kUnknown0x07:
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prim_type = GL_POINTS;
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case PrimitiveType::kTriangleWithWFlags:
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prim_type = GL_TRIANGLES;
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valid_prim = false;
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XELOGE("unsupported primitive type %d", batch_state_.prim_type);
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assert_unhandled_case(batch_state_.prim_type);
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@ -275,6 +275,7 @@ VkPipeline PipelineCache::GetPipeline(const RenderState* render_state,
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&pipeline_info, nullptr, &pipeline);
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if (result != VK_SUCCESS) {
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XELOGE("vkCreateGraphicsPipelines failed with code %d", result);
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assert_always();
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return nullptr;
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}
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@ -422,7 +423,7 @@ VkShaderModule PipelineCache::GetGeometryShader(PrimitiveType primitive_type,
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return nullptr;
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case PrimitiveType::kPointList:
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return geometry_shaders_.point_list;
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case PrimitiveType::kUnknown0x07:
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case PrimitiveType::kTriangleWithWFlags:
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assert_always("Unknown geometry type");
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return nullptr;
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case PrimitiveType::kRectangleList:
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@ -633,11 +634,19 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
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// Normal vertex shaders only, for now.
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// TODO(benvanik): transform feedback/memexport.
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// https://github.com/freedreno/freedreno/blob/master/includes/a2xx.xml.h
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// 0 = normal
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// 2 = point size
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// 7 = memexport
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// Draw calls skipped if they have unsupported export modes.
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// 0 = positionOnly
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// 1 = unused
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// 2 = sprite
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// 3 = edge
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// 4 = kill
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// 5 = spriteKill
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// 6 = edgeKill
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// 7 = multipass
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assert_true(program_cntl.vs_export_mode == 0 ||
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program_cntl.vs_export_mode == 2);
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program_cntl.vs_export_mode == 2 ||
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program_cntl.vs_export_mode == 7);
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assert_false(program_cntl.gen_index_vtx);
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SpirvPushConstants push_constants;
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@ -897,6 +906,8 @@ PipelineCache::UpdateStatus PipelineCache::UpdateVertexInputState(
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vertex_attrib_descr.format = VK_FORMAT_UNDEFINED;
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vertex_attrib_descr.offset = attrib.fetch_instr.attributes.offset * 4;
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// TODO(DrChat): Some floating point formats have is_integer set. Input
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// data is still floating point, does this mean we need to truncate?
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bool is_signed = attrib.fetch_instr.attributes.is_signed;
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bool is_integer = attrib.fetch_instr.attributes.is_integer;
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switch (attrib.fetch_instr.attributes.data_format) {
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@ -1052,7 +1063,7 @@ PipelineCache::UpdateStatus PipelineCache::UpdateInputAssemblyState(
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state_info.topology = VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
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break;
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default:
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case PrimitiveType::kUnknown0x07:
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case PrimitiveType::kTriangleWithWFlags:
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XELOGE("unsupported primitive type %d", primitive_type);
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assert_unhandled_case(primitive_type);
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return UpdateStatus::kError;
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@ -30,12 +30,19 @@ enum class PrimitiveType : uint32_t {
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kTriangleList = 0x04,
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kTriangleFan = 0x05,
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kTriangleStrip = 0x06,
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kUnknown0x07 = 0x07,
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kTriangleWithWFlags = 0x07,
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kRectangleList = 0x08,
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kLineLoop = 0x0C,
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kQuadList = 0x0D,
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kQuadStrip = 0x0E,
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kUnknown0x11 = 0x11,
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kPolygon = 0x0F,
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k2DCopyRectListV0 = 0x10,
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k2DCopyRectListV1 = 0x11,
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k2DCopyRectListV2 = 0x12,
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k2DCopyRectListV3 = 0x13,
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k2DFillRectList = 0x14,
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k2DLineStrip = 0x15,
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k2DTriStrip = 0x16,
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};
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enum class Dimension : uint32_t {
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@ -373,11 +380,12 @@ typedef union {
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// XE_GPU_REG_SHADER_CONSTANT_FETCH_*
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XEPACKEDUNION(xe_gpu_vertex_fetch_t, {
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XEPACKEDSTRUCTANONYMOUS({
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uint32_t type : 2;
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uint32_t address : 30;
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uint32_t endian : 2;
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uint32_t size : 24; // size in words
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uint32_t unk1 : 6;
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uint32_t type : 2; // +0
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uint32_t address : 30; // +2
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uint32_t endian : 2; // +0
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uint32_t size : 24; // +2 size in words
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uint32_t unk1 : 6; // +26
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});
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XEPACKEDSTRUCTANONYMOUS({
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uint32_t dword_0;
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@ -400,12 +408,12 @@ XEPACKEDUNION(xe_gpu_texture_fetch_t, {
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uint32_t pitch : 9; // +22 byte_pitch >> 5
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uint32_t tiled : 1; // +31
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uint32_t format : 6; // dword_1
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uint32_t endianness : 2;
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uint32_t request_size : 2;
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uint32_t stacked : 1;
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uint32_t clamp_policy : 1; // d3d/opengl
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uint32_t address : 20;
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uint32_t format : 6; // +0 dword_1
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uint32_t endianness : 2; // +6
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uint32_t request_size : 2; // +8
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uint32_t stacked : 1; // +10
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uint32_t clamp_policy : 1; // +11 d3d/opengl
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uint32_t address : 20; // +12
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union { // dword_2
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struct {
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