[GPU] Make TraceDump error handling more robust

Exit with code -1 if GraphicsSystem::Capture failed
This commit is contained in:
DrChat 2017-12-15 22:31:10 -06:00
parent 8cabc114e9
commit 66d19a462b
3 changed files with 35 additions and 16 deletions

View File

@ -98,8 +98,7 @@ int TraceDump::Main(const std::vector<std::wstring>& args) {
// Ensure output path exists.
xe::filesystem::CreateParentFolder(base_output_path_);
Run();
return 0;
return Run();
}
bool TraceDump::Setup() {
@ -172,7 +171,7 @@ bool TraceDump::Load(std::wstring trace_file_path) {
return true;
}
void TraceDump::Run() {
int TraceDump::Run() {
loop_->Post([&]() {
player_->SeekFrame(0);
player_->SeekCommand(
@ -188,13 +187,14 @@ void TraceDump::Run() {
});
xe::threading::Fence capture_fence;
bool did_capture = false;
int result = 0;
loop_->PostDelayed(
[&]() {
// Capture.
auto raw_image = graphics_system_->Capture();
if (!raw_image) {
// Failed to capture anything.
result = -1;
capture_fence.Signal();
return;
}
@ -206,7 +206,7 @@ void TraceDump::Run() {
raw_image->data.data(),
static_cast<int>(raw_image->stride));
did_capture = true;
result = 0;
capture_fence.Signal();
},
50);
@ -223,7 +223,7 @@ void TraceDump::Run() {
player_.reset();
emulator_.reset();
// TODO(benvanik): die if failed to capture?
return result;
}
} // namespace gpu

View File

@ -53,7 +53,7 @@ class TraceDump {
private:
bool Setup();
bool Load(std::wstring trace_file_path);
void Run();
int Run();
std::wstring trace_file_path_;
std::wstring base_output_path_;

View File

@ -88,6 +88,9 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
VkCommandBuffer cmd = nullptr;
status = vkAllocateCommandBuffers(*device_, &alloc_info, &cmd);
CheckResult(status, "vkAllocateCommandBuffers");
if (status != VK_SUCCESS) {
return nullptr;
}
VkCommandBufferBeginInfo begin_info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
@ -98,7 +101,11 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
auto front_buffer =
reinterpret_cast<VkImage>(swap_state.front_buffer_texture);
CreateCaptureBuffer(cmd, {swap_state.width, swap_state.height});
status = CreateCaptureBuffer(cmd, {swap_state.width, swap_state.height});
if (status != VK_SUCCESS) {
vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
return nullptr;
}
VkImageMemoryBarrier barrier;
std::memset(&barrier, 0, sizeof(VkImageMemoryBarrier));
@ -140,10 +147,10 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 1,
&memory_barrier, 0, nullptr);
vkEndCommandBuffer(cmd);
status = vkEndCommandBuffer(cmd);
// Submit commands and wait.
{
if (status == VK_SUCCESS) {
std::lock_guard<std::mutex>(device_->primary_queue_mutex());
VkSubmitInfo submit_info = {
VK_STRUCTURE_TYPE_SUBMIT_INFO,
@ -168,9 +175,12 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
vkFreeCommandBuffers(*device_, command_pool_, 1, &cmd);
void* data;
status =
vkMapMemory(*device_, capture_buffer_memory_, 0, VK_WHOLE_SIZE, 0, &data);
CheckResult(status, "vkMapMemory");
if (status == VK_SUCCESS) {
status = vkMapMemory(*device_, capture_buffer_memory_, 0, VK_WHOLE_SIZE, 0,
&data);
CheckResult(status, "vkMapMemory");
}
if (status == VK_SUCCESS) {
std::unique_ptr<RawImage> raw_image(new RawImage());
raw_image->width = swap_state.width;
@ -186,11 +196,14 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
return raw_image;
}
DestroyCaptureBuffer();
return nullptr;
}
VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
VkExtent2D extents) {
VkResult status = VK_SUCCESS;
VkBufferCreateInfo buffer_info = {
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
nullptr,
@ -201,8 +214,10 @@ VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
0,
nullptr,
};
auto status =
vkCreateBuffer(*device_, &buffer_info, nullptr, &capture_buffer_);
status = vkCreateBuffer(*device_, &buffer_info, nullptr, &capture_buffer_);
if (status != VK_SUCCESS) {
return status;
}
capture_buffer_size_ = extents.width * extents.height * 4;
@ -217,8 +232,12 @@ VkResult VulkanGraphicsSystem::CreateCaptureBuffer(VkCommandBuffer cmd,
status =
vkBindBufferMemory(*device_, capture_buffer_, capture_buffer_memory_, 0);
CheckResult(status, "vkBindImageMemory");
if (status != VK_SUCCESS) {
vkDestroyBuffer(*device_, capture_buffer_, nullptr);
return status;
}
return VK_SUCCESS;
return status;
}
void VulkanGraphicsSystem::DestroyCaptureBuffer() {