Wiring up the LIR flow.
This commit is contained in:
parent
dec0e35957
commit
63f11732a5
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@ -0,0 +1,32 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/backend/x64/lir/lir_builder.h>
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using namespace alloy;
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using namespace alloy::backend::x64;
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using namespace alloy::backend::x64::lir;
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LIRBuilder::LIRBuilder(X64Backend* backend) :
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backend_(backend) {
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}
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LIRBuilder::~LIRBuilder() {
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}
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void LIRBuilder::Reset() {
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}
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int LIRBuilder::Finalize() {
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return 0;
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}
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void LIRBuilder::Dump(StringBuffer* str) {
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}
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@ -17,23 +17,25 @@
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namespace alloy {
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namespace backend {
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namespace x64 {
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class X64Backend;
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namespace lir {
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class LIRBuilder {
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public:
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LIRBuilder();
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virtual ~LIRBuilder();
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LIRBuilder(X64Backend* backend);
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~LIRBuilder();
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virtual void Reset();
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virtual int Finalize();
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void Reset();
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int Finalize();
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void Dump(StringBuffer* str);
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Arena* arena() const { return arena_; }
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protected:
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Arena* arena_;
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X64Backend* backend_;
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Arena* arena_;
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};
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@ -21,6 +21,12 @@ namespace lir {
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enum LIROpcode {
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LIR_OPCODE_MOV_I32,
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LIR_OPCODE_XOR_I32,
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LIR_OPCODE_DEC_I32,
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LIR_OPCODE_SUB_I32,
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LIR_OPCODE_IMUL_I32,
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LIR_OPCODE_IMUL_I32_AUX,
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LIR_OPCODE_DIV_I32,
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__LIR_OPCODE_MAX_VALUE, // Keep at end.
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};
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@ -41,6 +47,9 @@ enum LIROpcodeSignatureType {
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enum LIROpcodeSignature {
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LIR_OPCODE_SIG_X = (LIR_OPCODE_SIG_TYPE_X),
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LIR_OPCODE_SIG_R32 = (LIR_OPCODE_SIG_TYPE_X),
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LIR_OPCODE_SIG_R32_R32 = (LIR_OPCODE_SIG_TYPE_X),
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LIR_OPCODE_SIG_R32_R32_C32 = (LIR_OPCODE_SIG_TYPE_X),
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};
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#define GET_LIR_OPCODE_SIG_TYPE_DEST(sig) (LIROpcodeSignatureType)(sig & 0x7)
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******************************************************************************
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*/
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DEFINE_OPCODE(
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LIR_OPCODE_MOV_I32,
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"mov.i32",
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LIR_OPCODE_SIG_X,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_MOV_I32,
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"mov.i32",
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LIR_OPCODE_SIG_R32_R32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_XOR_I32,
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"xor.i32",
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LIR_OPCODE_SIG_R32_R32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_DEC_I32,
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"dec.i32",
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LIR_OPCODE_SIG_R32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_SUB_I32,
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"sub.i32",
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LIR_OPCODE_SIG_R32_R32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_IMUL_I32,
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"imul.i32",
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LIR_OPCODE_SIG_R32_R32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_IMUL_I32_AUX,
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"imul.i32.aux",
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LIR_OPCODE_SIG_R32_R32_C32,
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0);
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DEFINE_OPCODE(
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LIR_OPCODE_DIV_I32,
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"div.i32",
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LIR_OPCODE_SIG_R32,
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0);
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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DEFINE_OPCODE_X(COMMENT);
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DEFINE_OPCODE_X(NOP);
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DEFINE_OPCODE_X_O(SOURCE_OFFSET);
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DEFINE_OPCODE_X(DEBUG_BREAK);
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DEFINE_OPCODE_X_V(DEBUG_BREAK_TRUE);
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DEFINE_OPCODE_X(TRAP);
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DEFINE_OPCODE_X_V(TRAP_TRUE);
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DEFINE_OPCODE_X_S(CALL);
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DEFINE_OPCODE_X_V_S(CALL_TRUE);
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DEFINE_OPCODE_X_V(CALL_INDIRECT);
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DEFINE_OPCODE_X_V_V(CALL_INDIRECT_TRUE);
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DEFINE_OPCODE_X(RETURN);
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DEFINE_OPCODE_X_V(SET_RETURN_ADDRESS);
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DEFINE_OPCODE_X_L(BRANCH);
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DEFINE_OPCODE_X_V_L(BRANCH_TRUE);
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DEFINE_OPCODE_X_V_L(BRANCH_FALSE);
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DEFINE_OPCODE_V_V(ASSIGN);
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DEFINE_OPCODE_V_V(CAST);
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DEFINE_OPCODE_V_V(ZERO_EXTEND);
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DEFINE_OPCODE_V_V(SIGN_EXTEND);
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DEFINE_OPCODE_V_V(TRUNCATE);
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DEFINE_OPCODE_V_V(CONVERT);
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DEFINE_OPCODE_V_V(ROUND);
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DEFINE_OPCODE_V_V(VECTOR_CONVERT_I2F);
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DEFINE_OPCODE_V_V(VECTOR_CONVERT_F2I);
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DEFINE_OPCODE_V_V(LOAD_VECTOR_SHL);
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DEFINE_OPCODE_V_V(LOAD_VECTOR_SHR);
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DEFINE_OPCODE_V_O(LOAD_CONTEXT);
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DEFINE_OPCODE_V_O_V(STORE_CONTEXT);
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DEFINE_OPCODE_V_V(LOAD);
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DEFINE_OPCODE_V_V(LOAD_ACQUIRE);
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DEFINE_OPCODE_X_V_V(STORE);
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DEFINE_OPCODE_V_V_V(STORE_RELEASE);
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DEFINE_OPCODE_X_V_O(PREFETCH);
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DEFINE_OPCODE_V_V_V(MAX);
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DEFINE_OPCODE_V_V_V(MIN);
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DEFINE_OPCODE_V_V_V_V(SELECT);
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DEFINE_OPCODE_V_V(IS_TRUE);
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DEFINE_OPCODE_V_V(IS_FALSE);
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DEFINE_OPCODE_V_V_V(COMPARE_EQ);
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DEFINE_OPCODE_V_V_V(COMPARE_NE);
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DEFINE_OPCODE_V_V_V(COMPARE_SLT);
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DEFINE_OPCODE_V_V_V(COMPARE_SLE);
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DEFINE_OPCODE_V_V_V(COMPARE_SGT);
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DEFINE_OPCODE_V_V_V(COMPARE_SGE);
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DEFINE_OPCODE_V_V_V(COMPARE_ULT);
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DEFINE_OPCODE_V_V_V(COMPARE_ULE);
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DEFINE_OPCODE_V_V_V(COMPARE_UGT);
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DEFINE_OPCODE_V_V_V(COMPARE_UGE);
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DEFINE_OPCODE_V_V(DID_CARRY);
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DEFINE_OPCODE_V_V(DID_OVERFLOW);
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DEFINE_OPCODE_V_V_V(VECTOR_COMPARE_EQ);
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DEFINE_OPCODE_V_V_V(VECTOR_COMPARE_SGT);
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DEFINE_OPCODE_V_V_V(VECTOR_COMPARE_SGE);
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DEFINE_OPCODE_V_V_V(VECTOR_COMPARE_UGT);
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DEFINE_OPCODE_V_V_V(VECTOR_COMPARE_UGE);
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DEFINE_OPCODE_V_V_V(ADD);
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DEFINE_OPCODE_V_V_V_V(ADD_CARRY);
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DEFINE_OPCODE_V_V_V(SUB);
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DEFINE_OPCODE_V_V_V(MUL);
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DEFINE_OPCODE_V_V_V(DIV);
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DEFINE_OPCODE_V_V_V(REM);
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DEFINE_OPCODE_V_V_V_V(MULADD);
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DEFINE_OPCODE_V_V_V_V(MULSUB);
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DEFINE_OPCODE_V_V(NEG);
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DEFINE_OPCODE_V_V(ABS);
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DEFINE_OPCODE_V_V(SQRT);
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DEFINE_OPCODE_V_V(RSQRT);
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DEFINE_OPCODE_V_V_V(DOT_PRODUCT_3);
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DEFINE_OPCODE_V_V_V(DOT_PRODUCT_4);
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DEFINE_OPCODE_V_V_V(AND);
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DEFINE_OPCODE_V_V_V(OR);
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DEFINE_OPCODE_V_V_V(XOR);
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DEFINE_OPCODE_V_V(NOT);
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DEFINE_OPCODE_V_V_V(SHL);
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DEFINE_OPCODE_V_V_V(VECTOR_SHL);
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DEFINE_OPCODE_V_V_V(SHR);
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DEFINE_OPCODE_V_V_V(SHA);
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DEFINE_OPCODE_V_V_V(ROTATE_LEFT);
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DEFINE_OPCODE_V_V(BYTE_SWAP);
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DEFINE_OPCODE_V_V(CNTLZ);
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DEFINE_OPCODE_V_V_V_V(INSERT);
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DEFINE_OPCODE_V_V_V(EXTRACT);
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DEFINE_OPCODE_V_V(SPLAT);
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DEFINE_OPCODE_V_V_V_V(PERMUTE);
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DEFINE_OPCODE_V_V_O(SWIZZLE);
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DEFINE_OPCODE_V_V_V_V(COMPARE_EXCHANGE);
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DEFINE_OPCODE_V_V_V(ATOMIC_ADD);
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DEFINE_OPCODE_V_V_V(ATOMIC_SUB);
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@ -7,26 +7,10 @@
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******************************************************************************
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*/
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#include <alloy/backend/x64/x64_codegen.h>
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#include <alloy/backend/x64/x64_backend.h>
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using namespace alloy;
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using namespace alloy::backend;
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using namespace alloy::backend::x64;
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using namespace alloy::runtime;
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X64Codegen::X64Codegen(X64Backend* backend) :
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backend_(backend) {
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}
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X64Codegen::~X64Codegen() {
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}
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int X64Codegen::Initialize() {
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return 0;
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}
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void X64Codegen::Reset() {
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}
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DEFINE_LIR_OPCODE_R32_R32(MOV_I32);
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DEFINE_LIR_OPCODE_R32_R32(XOR_I32);
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DEFINE_LIR_OPCODE_R32(DEC_I32);
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DEFINE_LIR_OPCODE_R32_R32(SUB_I32);
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DEFINE_LIR_OPCODE_R32_R32(IMUL_I32);
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DEFINE_LIR_OPCODE_R32_R32_C32(IMUL_I32_AUX);
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DEFINE_LIR_OPCODE_R32(DIV_I32);
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@ -0,0 +1,487 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <alloy/backend/x64/lowering/lowering_sequences.h>
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#include <alloy/backend/x64/lowering/lowering_table.h>
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#include <tuple>
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using namespace alloy;
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using namespace alloy::backend::x64;
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using namespace alloy::backend::x64::lir;
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using namespace alloy::backend::x64::lowering;
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using namespace alloy::hir;
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using namespace std;
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namespace {
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enum ArgType {
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NULL_ARG_TYPE,
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VALUE_ARG_TYPE,
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CONSTANT_ARG_TYPE,
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OUT_ARG_TYPE,
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IN_ARG_TYPE,
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REG_ARG_TYPE,
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};
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template<ArgType ARG_TYPE>
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class Arg {
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public:
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const static ArgType arg_type = ARG_TYPE;
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};
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class NullArg : public Arg<NULL_ARG_TYPE> {};
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template<int TYPE>
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class ValueRef : public Arg<VALUE_ARG_TYPE> {
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public:
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enum { type = TYPE };
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};
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template<int TYPE, bool HAS_VALUE = false,
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int8_t INT8_VALUE = 0,
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int16_t INT16_VALUE = 0,
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int32_t INT32_VALUE = 0,
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int64_t INT64_VALUE = 0,
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intmax_t FLOAT32_NUM_VALUE = 0,
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intmax_t FLOAT32_DEN_VALUE = 1,
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intmax_t FLOAT64_NUM_VALUE = 0,
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intmax_t FLOAT64_DEN_VALUE = 1>
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// vec
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class Constant : public Arg<CONSTANT_ARG_TYPE> {
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public:
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enum { type = TYPE };
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enum : bool { has_value = HAS_VALUE };
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const static int8_t i8 = INT8_VALUE;
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const static int16_t i16 = INT16_VALUE;
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const static int32_t i32 = INT32_VALUE;
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const static int64_t i64 = INT64_VALUE;
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const static intmax_t f32_num = FLOAT32_NUM_VALUE;
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const static intmax_t f32_den = FLOAT32_DEN_VALUE;
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const static intmax_t f64_num = FLOAT64_NUM_VALUE;
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const static intmax_t f64_den = FLOAT64_DEN_VALUE;
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// vec
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};
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template<int8_t VALUE>
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class Int8Constant : public Constant<INT8_TYPE, true, VALUE> {};
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template<int16_t VALUE>
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class Int16Constant : public Constant<INT16_TYPE, true, 0, VALUE> {};
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template<int32_t VALUE>
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class Int32Constant : public Constant<INT32_TYPE, true, 0, 0, VALUE> {};
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template<int64_t VALUE>
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class Int64Constant : public Constant<INT64_TYPE, true, 0, 0, 0, VALUE> {};
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template<intmax_t NUM, intmax_t DEN>
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class Float32Constant : public Constant<FLOAT32_TYPE, true, 0, 0, 0, 0, NUM, DEN> {};
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template<intmax_t NUM, intmax_t DEN>
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class Float64Constant : public Constant<FLOAT64_TYPE, true, 0, 0, 0, 0, 0, 0, NUM, DEN> {};
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// vec
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template<int SLOT>
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class Out : public Arg<OUT_ARG_TYPE> {
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public:
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enum { slot = SLOT };
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};
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template<int SLOT, int ARG>
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class In : public Arg<IN_ARG_TYPE> {
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public:
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enum { slot = SLOT };
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enum { arg = ARG };
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};
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template<int REG_NAME>
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class Reg : public Arg<REG_ARG_TYPE> {
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public:
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enum { reg_name = REG_NAME };
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};
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class Matcher {
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public:
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template <int v> struct IntType { static const int value = v; };
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template <typename T>
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static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<NULL_ARG_TYPE>) {
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return true;
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}
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template <typename T>
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static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<VALUE_ARG_TYPE>) {
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return op.value->type == T::type;
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}
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template <typename T>
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static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<CONSTANT_ARG_TYPE>) {
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if (op.value->type != T::type) {
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return false;
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}
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if (!T::has_value) {
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return true;
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}
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switch (T::type) {
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case INT8_TYPE:
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return op.value->constant.i8 == T::i8;
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case INT16_TYPE:
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return op.value->constant.i16 == T::i16;
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case INT32_TYPE:
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return op.value->constant.i32 == T::i32;
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case INT64_TYPE:
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return op.value->constant.i64 == T::i64;
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case FLOAT32_TYPE:
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return op.value->constant.f32 == (T::f32_num / T::f32_den);
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case FLOAT64_TYPE:
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return op.value->constant.f64 == (T::f64_num / T::f64_den);
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// vec
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}
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return false;
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}
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template <typename T>
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static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<OUT_ARG_TYPE>) {
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Instr* instr = instr_list[T::slot];
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return op.value == instr->dest;
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}
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template <typename T>
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static bool CheckArg(Instr* instr_list[], Instr::Op& op, IntType<IN_ARG_TYPE>) {
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Instr* instr = instr_list[T::slot];
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switch (T::arg) {
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case 0:
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return op.value == instr->src1.value;
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case 1:
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return op.value == instr->src2.value;
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case 2:
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return op.value == instr->src3.value;
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}
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return false;
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}
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template <typename T>
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static bool CheckDest(Instr* instr_list[], Value* value, IntType<NULL_ARG_TYPE>) {
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return true;
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}
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template <typename T>
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static bool CheckDest(Instr* instr_list[], Value* value, IntType<VALUE_ARG_TYPE>) {
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return value->type == T::type;
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}
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template <typename T>
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static bool CheckDest(Instr* instr_list[], Value* value, IntType<OUT_ARG_TYPE>) {
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Instr* instr = instr_list[T::slot];
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return value == instr->dest;
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}
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template <typename T>
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static bool CheckDest(Instr* instr_list[], Value* value, IntType<IN_ARG_TYPE>) {
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Instr* instr = instr_list[T::slot];
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switch (T::arg) {
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||||
case 0:
|
||||
return value == instr->src1.value;
|
||||
case 1:
|
||||
return value == instr->src2.value;
|
||||
case 2:
|
||||
return value == instr->src3.value;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <size_t I = 0, typename HIRS>
|
||||
static typename std::enable_if<I == std::tuple_size<HIRS>::value, void>::type
|
||||
Match(Instr* instr_list[], int& instr_offset, Instr*&, bool&) {
|
||||
}
|
||||
template <size_t I = 0, typename HIRS>
|
||||
static typename std::enable_if<I < std::tuple_size<HIRS>::value, void>::type
|
||||
Match(Instr* instr_list[], int& instr_offset, Instr*& instr, bool& matched) {
|
||||
instr_list[instr_offset++] = instr;
|
||||
typedef std::tuple_element<I, HIRS>::type T;
|
||||
if (instr->opcode->num != T::opcode) {
|
||||
matched = false;
|
||||
return;
|
||||
}
|
||||
// Matches opcode, check args.
|
||||
if (!std::is_same<T::dest, NullArg>::value) {
|
||||
if (!CheckDest<T::dest>(instr_list, instr->dest, IntType<T::dest::arg_type>())) {
|
||||
matched = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!std::is_same<T::arg0, NullArg>::value) {
|
||||
if (!CheckArg<T::arg0>(instr_list, instr->src1, IntType<T::arg0::arg_type>())) {
|
||||
matched = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!std::is_same<T::arg1, NullArg>::value) {
|
||||
if (!CheckArg<T::arg1>(instr_list, instr->src2, IntType<T::arg1::arg_type>())) {
|
||||
matched = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (!std::is_same<T::arg2, NullArg>::value) {
|
||||
if (!CheckArg<T::arg2>(instr_list, instr->src3, IntType<T::arg2::arg_type>())) {
|
||||
matched = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
instr = instr->next;
|
||||
Match<I + 1, HIRS>(instr_list, instr_offset, instr, matched);
|
||||
}
|
||||
|
||||
template<typename HIRS>
|
||||
static bool Matches(Instr* instr_list[], int& instr_offset, Instr*& instr) {
|
||||
bool matched = true;
|
||||
Instr* orig_instr = instr;
|
||||
Match<0, HIRS>(instr_list, instr_offset, instr, matched);
|
||||
if (!matched) {
|
||||
instr = orig_instr;
|
||||
}
|
||||
return matched;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
class Emitter {
|
||||
public:
|
||||
template <size_t I = 0, typename LIRS>
|
||||
static typename std::enable_if<I == std::tuple_size<LIRS>::value, void>::type
|
||||
EmitInstr(LIRBuilder* builder, Instr*[]) {
|
||||
}
|
||||
template <size_t I = 0, typename LIRS>
|
||||
static typename std::enable_if<I < std::tuple_size<LIRS>::value, void>::type
|
||||
EmitInstr(LIRBuilder* builder, Instr* instr_list[]) {
|
||||
typedef std::tuple_element<I, LIRS>::type T;
|
||||
//LIRInstr* lir_instr = builder->AppendInstr(T::opcode);
|
||||
if (!std::is_same<T::dest, NullArg>::value) {
|
||||
// lir_instr->dest = ...
|
||||
}
|
||||
if (!std::is_same<T::arg0, NullArg>::value) {
|
||||
//
|
||||
}
|
||||
if (!std::is_same<T::arg1, NullArg>::value) {
|
||||
//
|
||||
}
|
||||
if (!std::is_same<T::arg2, NullArg>::value) {
|
||||
//
|
||||
}
|
||||
EmitInstr<I + 1, LIRS>(builder, instr_list);
|
||||
}
|
||||
|
||||
template <typename LIRS>
|
||||
static void Emit(LIRBuilder* builder, Instr* instr_list[]) {
|
||||
EmitInstr<0, LIRS>(builder, instr_list);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
template<typename MATCH, typename EMIT>
|
||||
void Translate(LoweringTable* table) {
|
||||
auto exec = [](LIRBuilder* builder, Instr*& instr) {
|
||||
Instr* instr_list[32] = { 0 };
|
||||
int instr_offset = 0;
|
||||
if (Matcher::Matches<MATCH>(instr_list, instr_offset, instr)) {
|
||||
Emitter::Emit<EMIT>(builder, instr_list);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
};
|
||||
auto new_fn = new LoweringTable::TypedFnWrapper<decltype(exec)>(exec);
|
||||
table->AddSequence(std::tuple_element<0, MATCH>::type::opcode, new_fn);
|
||||
}
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
namespace {
|
||||
template<Opcode OPCODE, OpcodeSignature SIGNATURE, int FLAGS,
|
||||
typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg>
|
||||
class HIR_OPCODE {
|
||||
public:
|
||||
static const Opcode opcode = OPCODE;
|
||||
static const OpcodeSignature signature = SIGNATURE;
|
||||
static const int flags = FLAGS;
|
||||
|
||||
typedef DEST dest;
|
||||
typedef ARG0 arg0;
|
||||
typedef ARG1 arg1;
|
||||
typedef ARG2 arg2;
|
||||
};
|
||||
#define DEFINE_OPCODE(num, name, sig, flags) \
|
||||
template<typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg> \
|
||||
class BASE_HIR_##num : public HIR_OPCODE<num, sig, flags, DEST, ARG0, ARG1, ARG2>{};
|
||||
#include <alloy/hir/opcodes.inl>
|
||||
#undef DEFINE_OPCODE
|
||||
#define DEFINE_OPCODE_V_O(name) \
|
||||
template<typename DEST, typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0> {}
|
||||
#define DEFINE_OPCODE_V_O_V(name) \
|
||||
template<typename DEST, typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_V_V(name) \
|
||||
template<typename DEST, typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0> {}
|
||||
#define DEFINE_OPCODE_V_V_O(name) \
|
||||
template<typename DEST, typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_V_V_V(name) \
|
||||
template<typename DEST, typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_V_V_V_V(name) \
|
||||
template<typename DEST, typename ARG0, typename ARG1, typename ARG2> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<DEST, ARG0, ARG1, ARG2> {}
|
||||
#define DEFINE_OPCODE_X(name) \
|
||||
template<int NONE = 0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<> {}
|
||||
#define DEFINE_OPCODE_X_L(name) \
|
||||
template<typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
|
||||
#define DEFINE_OPCODE_X_O(name) \
|
||||
template<typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
|
||||
#define DEFINE_OPCODE_X_S(name) \
|
||||
template<typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
|
||||
#define DEFINE_OPCODE_X_V(name) \
|
||||
template<typename ARG0> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0> {}
|
||||
#define DEFINE_OPCODE_X_V_L(name) \
|
||||
template<typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_X_V_O(name) \
|
||||
template<typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_X_V_S(name) \
|
||||
template<typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
|
||||
#define DEFINE_OPCODE_X_V_V(name) \
|
||||
template<typename ARG0, typename ARG1> \
|
||||
class HIR_##name : public BASE_HIR_OPCODE_##name<NullArg, ARG0, ARG1> {}
|
||||
#include <alloy/backend/x64/lowering/lowering_hir_opcodes.inl>
|
||||
}
|
||||
|
||||
namespace {
|
||||
template<LIROpcode OPCODE, LIROpcodeSignature SIGNATURE, int FLAGS,
|
||||
typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg>
|
||||
class LIR_OPCODE {
|
||||
public:
|
||||
static const LIROpcode opcode = OPCODE;
|
||||
static const LIROpcodeSignature signature = SIGNATURE;
|
||||
static const int flags = FLAGS;
|
||||
|
||||
typedef DEST dest;
|
||||
typedef ARG0 arg0;
|
||||
typedef ARG1 arg1;
|
||||
typedef ARG2 arg2;
|
||||
};
|
||||
#define DEFINE_OPCODE(num, name, sig, flags) \
|
||||
template<typename DEST = NullArg, typename ARG0 = NullArg, typename ARG1 = NullArg, typename ARG2 = NullArg> \
|
||||
class BASE_##num : public LIR_OPCODE<num, sig, flags, DEST, ARG0, ARG1, ARG2> {};
|
||||
#include <alloy/backend/x64/lir/lir_opcodes.inl>
|
||||
#undef DEFINE_OPCODE
|
||||
#define DEFINE_LIR_OPCODE_X(name) \
|
||||
template<int NONE = 0> \
|
||||
class LIR_##name : public BASE_LIR_OPCODE_##name<> {}
|
||||
#define DEFINE_LIR_OPCODE_R32(name) \
|
||||
template<typename DEST> \
|
||||
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST> {}
|
||||
#define DEFINE_LIR_OPCODE_R32_R32(name) \
|
||||
template<typename DEST, typename ARG0> \
|
||||
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST, ARG0> {}
|
||||
#define DEFINE_LIR_OPCODE_R32_R32_C32(name) \
|
||||
template<typename DEST, typename ARG0, typename ARG1> \
|
||||
class LIR_##name : public BASE_LIR_OPCODE_##name<DEST, ARG0, ARG1> {}
|
||||
#include <alloy/backend/x64/lowering/lowering_lir_opcodes.inl>
|
||||
}
|
||||
|
||||
enum {
|
||||
REG8, REG16, REG32, REG64, REGXMM,
|
||||
|
||||
AL, AX, EAX, RAX,
|
||||
BL, BX, EBX, RBX,
|
||||
CL, CX, ECX, RCX,
|
||||
DL, DX, EDX, RDX,
|
||||
R8B, R8W, R8D, R8,
|
||||
R9B, R9W, R9D, R9,
|
||||
R10B, R10W, R10D, R10,
|
||||
R11B, R11W, R11D, R11,
|
||||
R12B, R12W, R12D, R12,
|
||||
R13B, R13W, R13D, R13,
|
||||
R14B, R14W, R14D, R14,
|
||||
R15B, R15W, R15D, R15,
|
||||
|
||||
SIL, SI, ESI, RSI,
|
||||
DIL, DI, EDI, RDI,
|
||||
|
||||
RBP,
|
||||
RSP,
|
||||
|
||||
XMM0,
|
||||
XMM1,
|
||||
XMM2,
|
||||
XMM3,
|
||||
XMM4,
|
||||
XMM5,
|
||||
XMM6,
|
||||
XMM7,
|
||||
XMM8,
|
||||
XMM9,
|
||||
XMM10,
|
||||
XMM11,
|
||||
XMM12,
|
||||
XMM13,
|
||||
XMM14,
|
||||
XMM15,
|
||||
};
|
||||
|
||||
|
||||
void alloy::backend::x64::lowering::RegisterSequences(LoweringTable* table) {
|
||||
Translate<tuple<
|
||||
HIR_NOP<>
|
||||
>, tuple<
|
||||
>> (table);
|
||||
|
||||
Translate<tuple<
|
||||
HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
|
||||
>, tuple<
|
||||
LIR_MOV_I32<Out<0>, In<0, 0>>,
|
||||
LIR_SUB_I32<Out<0>, In<0, 1>>
|
||||
>> (table);
|
||||
Translate<tuple<
|
||||
HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, Int32Constant<1>>
|
||||
>, tuple<
|
||||
LIR_MOV_I32<Out<0>, In<0, 0>>,
|
||||
LIR_DEC_I32<Out<0>>
|
||||
>> (table);
|
||||
|
||||
Translate<tuple<
|
||||
HIR_MUL<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, Constant<INT32_TYPE>>
|
||||
>, tuple<
|
||||
LIR_IMUL_I32_AUX<Out<0>, In<0, 0>, In<0, 1>>
|
||||
>> (table);
|
||||
Translate<tuple<
|
||||
HIR_MUL<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
|
||||
>, tuple<
|
||||
LIR_MOV_I32<Out<0>, In<0, 0>>,
|
||||
LIR_IMUL_I32<Out<0>, In<0, 1>>
|
||||
>> (table);
|
||||
|
||||
Translate<tuple<
|
||||
HIR_DIV<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>
|
||||
>, tuple<
|
||||
LIR_MOV_I32<Reg<EAX>, In<0, 0>>,
|
||||
LIR_XOR_I32<Reg<EDX>, Reg<EDX>>,
|
||||
LIR_DIV_I32<In<0, 1>>,
|
||||
LIR_MOV_I32<Out<0>, Reg<EAX>>
|
||||
>> (table);
|
||||
|
||||
//Translate<tuple<
|
||||
// HIR_SUB<ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>, ValueRef<INT32_TYPE>>,
|
||||
// HIR_IS_TRUE<ValueRef<INT8_TYPE>, Out<0>>
|
||||
//>, tuple<
|
||||
// LIR_MOV_I32<Out<0>, In<0, 0>>,
|
||||
// LIR_SUB_I32<Out<0>, In<0, 1>>,
|
||||
// LIR_EFLAGS_NOT_ZF<Out<1>>
|
||||
//>> (table);
|
||||
}
|
|
@ -7,38 +7,27 @@
|
|||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef ALLOY_BACKEND_X64_X64_CODEGEN_H_
|
||||
#define ALLOY_BACKEND_X64_X64_CODEGEN_H_
|
||||
#ifndef ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_SEQUENCES_H_
|
||||
#define ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_SEQUENCES_H_
|
||||
|
||||
#include <alloy/core.h>
|
||||
#include <alloy/hir/instr.h>
|
||||
|
||||
|
||||
namespace alloy {
|
||||
namespace backend {
|
||||
namespace x64 {
|
||||
namespace lowering {
|
||||
|
||||
class X64Backend;
|
||||
|
||||
|
||||
class X64Codegen {
|
||||
public:
|
||||
X64Codegen(X64Backend* backend);
|
||||
~X64Codegen();
|
||||
|
||||
int Initialize();
|
||||
|
||||
void Reset();
|
||||
|
||||
//
|
||||
|
||||
private:
|
||||
X64Backend* backend_;
|
||||
};
|
||||
class LoweringTable;
|
||||
|
||||
void RegisterSequences(LoweringTable* table);
|
||||
|
||||
|
||||
} // namespace lowering
|
||||
} // namespace x64
|
||||
} // namespace backend
|
||||
} // namespace alloy
|
||||
|
||||
|
||||
#endif // ALLOY_BACKEND_X64_X64_CODEGEN_H_
|
||||
#endif // ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_SEQUENCES_H_
|
|
@ -0,0 +1,56 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include <alloy/backend/x64/lowering/lowering_table.h>
|
||||
|
||||
#include <alloy/backend/x64/lowering/lowering_sequences.h>
|
||||
|
||||
using namespace alloy;
|
||||
using namespace alloy::backend::x64;
|
||||
using namespace alloy::backend::x64::lowering;
|
||||
|
||||
|
||||
LoweringTable::LoweringTable(X64Backend* backend) :
|
||||
backend_(backend) {
|
||||
xe_zero_struct(lookup_, sizeof(lookup_));
|
||||
}
|
||||
|
||||
LoweringTable::~LoweringTable() {
|
||||
for (size_t n = 0; n < XECOUNT(lookup_); n++) {
|
||||
auto fn = lookup_[n];
|
||||
while (fn) {
|
||||
auto next = fn->next;
|
||||
delete fn;
|
||||
fn = next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int LoweringTable::Initialize() {
|
||||
RegisterSequences(this);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void LoweringTable::AddSequence(hir::Opcode starting_opcode, FnWrapper* fn) {
|
||||
auto existing_fn = lookup_[starting_opcode];
|
||||
fn->next = existing_fn;
|
||||
lookup_[starting_opcode] = fn;
|
||||
}
|
||||
|
||||
int LoweringTable::Process(lir::LIRBuilder* builder) {
|
||||
/*LIRInstr* instr = 0;
|
||||
auto fn = lookup_[instr->opcode->num];
|
||||
while (fn) {
|
||||
if ((*fn)(builder, instr)) {
|
||||
return true;
|
||||
}
|
||||
fn = fn->next;
|
||||
}*/
|
||||
return 0;
|
||||
}
|
|
@ -0,0 +1,67 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#ifndef ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_TABLE_H_
|
||||
#define ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_TABLE_H_
|
||||
|
||||
#include <alloy/core.h>
|
||||
#include <alloy/backend/x64/lir/lir_instr.h>
|
||||
#include <alloy/hir/instr.h>
|
||||
|
||||
|
||||
namespace alloy {
|
||||
namespace backend {
|
||||
namespace x64 {
|
||||
class X64Backend;
|
||||
namespace lir { class LIRBuilder; }
|
||||
namespace lowering {
|
||||
|
||||
|
||||
class LoweringTable {
|
||||
public:
|
||||
LoweringTable(X64Backend* backend);
|
||||
~LoweringTable();
|
||||
|
||||
int Initialize();
|
||||
|
||||
int Process(lir::LIRBuilder* builder);
|
||||
|
||||
public:
|
||||
class FnWrapper {
|
||||
public:
|
||||
FnWrapper() : next(0) {}
|
||||
virtual bool operator()(lir::LIRBuilder* builder, hir::Instr*& instr) const = 0;
|
||||
FnWrapper* next;
|
||||
};
|
||||
template<typename T>
|
||||
class TypedFnWrapper : public FnWrapper {
|
||||
public:
|
||||
TypedFnWrapper(T fn) : fn_(fn) {}
|
||||
virtual bool operator()(lir::LIRBuilder* builder, hir::Instr*& instr) const {
|
||||
return fn_(builder, instr);
|
||||
}
|
||||
private:
|
||||
T fn_;
|
||||
};
|
||||
|
||||
void AddSequence(hir::Opcode starting_opcode, FnWrapper* fn);
|
||||
|
||||
private:
|
||||
X64Backend* backend_;
|
||||
FnWrapper* lookup_[hir::__OPCODE_MAX_VALUE];
|
||||
};
|
||||
|
||||
|
||||
} // namespace lowering
|
||||
} // namespace x64
|
||||
} // namespace backend
|
||||
} // namespace alloy
|
||||
|
||||
|
||||
#endif // ALLOY_BACKEND_X64_X64_LOWERING_LOWERING_TABLE_H_
|
|
@ -0,0 +1,11 @@
|
|||
# Copyright 2013 Ben Vanik. All Rights Reserved.
|
||||
{
|
||||
'sources': [
|
||||
'lowering_hir_opcodes.inl',
|
||||
'lowering_lir_opcodes.inl',
|
||||
'lowering_sequences.cc',
|
||||
'lowering_sequences.h',
|
||||
'lowering_table.cc',
|
||||
'lowering_table.h',
|
||||
],
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
/**
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
|
||||
#include <alloy/backend/x64/optimizer/passes/redundant_mov_pass.h>
|
||||
|
||||
using namespace alloy;
|
||||
using namespace alloy::backend::x64::lir;
|
||||
using namespace alloy::backend::x64::optimizer;
|
||||
using namespace alloy::backend::x64::optimizer::passes;
|
||||
|
||||
|
||||
RedundantMovPass::RedundantMovPass() :
|
||||
OptimizerPass() {
|
||||
}
|
||||
|
||||
RedundantMovPass::~RedundantMovPass() {
|
||||
}
|
||||
|
||||
int RedundantMovPass::Run(LIRBuilder* builder) {
|
||||
return 0;
|
||||
}
|
|
@ -6,8 +6,6 @@
|
|||
'x64_assembler.h',
|
||||
'x64_backend.cc',
|
||||
'x64_backend.h',
|
||||
'x64_codegen.cc',
|
||||
'x64_codegen.h',
|
||||
'x64_emitter.cc',
|
||||
'x64_emitter.h',
|
||||
'x64_function.cc',
|
||||
|
@ -16,6 +14,7 @@
|
|||
|
||||
'includes': [
|
||||
'lir/sources.gypi',
|
||||
'lowering/sources.gypi',
|
||||
'optimizer/sources.gypi',
|
||||
],
|
||||
}
|
||||
|
|
|
@ -12,6 +12,10 @@
|
|||
#include <alloy/backend/x64/tracing.h>
|
||||
#include <alloy/backend/x64/x64_backend.h>
|
||||
#include <alloy/backend/x64/x64_function.h>
|
||||
#include <alloy/backend/x64/lir/lir_builder.h>
|
||||
#include <alloy/backend/x64/lowering/lowering_table.h>
|
||||
#include <alloy/backend/x64/optimizer/optimizer.h>
|
||||
#include <alloy/backend/x64/optimizer/optimizer_passes.h>
|
||||
#include <alloy/hir/hir_builder.h>
|
||||
#include <alloy/hir/label.h>
|
||||
#include <alloy/runtime/runtime.h>
|
||||
|
@ -19,17 +23,25 @@
|
|||
using namespace alloy;
|
||||
using namespace alloy::backend;
|
||||
using namespace alloy::backend::x64;
|
||||
using namespace alloy::backend::x64::lir;
|
||||
using namespace alloy::backend::x64::optimizer;
|
||||
using namespace alloy::hir;
|
||||
using namespace alloy::runtime;
|
||||
|
||||
|
||||
X64Assembler::X64Assembler(X64Backend* backend) :
|
||||
x64_backend_(backend),
|
||||
optimizer_(0),
|
||||
builder_(0),
|
||||
Assembler(backend) {
|
||||
}
|
||||
|
||||
X64Assembler::~X64Assembler() {
|
||||
alloy::tracing::WriteEvent(EventType::AssemblerDeinit({
|
||||
}));
|
||||
|
||||
delete optimizer_;
|
||||
delete builder_;
|
||||
}
|
||||
|
||||
int X64Assembler::Initialize() {
|
||||
|
@ -38,6 +50,11 @@ int X64Assembler::Initialize() {
|
|||
return result;
|
||||
}
|
||||
|
||||
optimizer_ = new Optimizer(backend_->runtime());
|
||||
optimizer_->AddPass(new passes::RedundantMovPass());
|
||||
|
||||
builder_ = new LIRBuilder(x64_backend_);
|
||||
|
||||
alloy::tracing::WriteEvent(EventType::AssemblerInit({
|
||||
}));
|
||||
|
||||
|
@ -45,15 +62,53 @@ int X64Assembler::Initialize() {
|
|||
}
|
||||
|
||||
void X64Assembler::Reset() {
|
||||
builder_->Reset();
|
||||
optimizer_->Reset();
|
||||
string_buffer_.Reset();
|
||||
Assembler::Reset();
|
||||
}
|
||||
|
||||
int X64Assembler::Assemble(
|
||||
FunctionInfo* symbol_info, HIRBuilder* builder,
|
||||
FunctionInfo* symbol_info, HIRBuilder* hir_builder,
|
||||
DebugInfo* debug_info, Function** out_function) {
|
||||
int result = 0;
|
||||
|
||||
// Lower HIR -> LIR.
|
||||
auto lowering_table = x64_backend_->lowering_table();
|
||||
result = lowering_table->Process(builder_);
|
||||
XEEXPECTZERO(result);
|
||||
|
||||
// Stash raw LIR.
|
||||
if (debug_info) {
|
||||
builder_->Dump(&string_buffer_);
|
||||
debug_info->set_raw_lir_disasm(string_buffer_.ToString());
|
||||
string_buffer_.Reset();
|
||||
}
|
||||
|
||||
// Optimize LIR.
|
||||
result = optimizer_->Optimize(builder_);
|
||||
XEEXPECTZERO(result);
|
||||
|
||||
// Stash optimized LIR.
|
||||
if (debug_info) {
|
||||
builder_->Dump(&string_buffer_);
|
||||
debug_info->set_lir_disasm(string_buffer_.ToString());
|
||||
string_buffer_.Reset();
|
||||
}
|
||||
|
||||
// Emit machine code.
|
||||
// TODO(benvanik): machine code.
|
||||
|
||||
X64Function* fn = new X64Function(symbol_info);
|
||||
fn->set_debug_info(debug_info);
|
||||
|
||||
// TODO(benvanik): set mc
|
||||
|
||||
*out_function = fn;
|
||||
return 0;
|
||||
|
||||
result = 0;
|
||||
|
||||
XECLEANUP:
|
||||
Reset();
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ namespace backend {
|
|||
namespace x64 {
|
||||
|
||||
class X64Backend;
|
||||
namespace lir { class LIRBuilder; }
|
||||
namespace optimizer { class Optimizer; }
|
||||
|
||||
|
||||
class X64Assembler : public Assembler {
|
||||
|
@ -36,6 +38,11 @@ public:
|
|||
runtime::DebugInfo* debug_info, runtime::Function** out_function);
|
||||
|
||||
private:
|
||||
X64Backend* x64_backend_;
|
||||
lir::LIRBuilder* builder_;
|
||||
optimizer::Optimizer* optimizer_;
|
||||
|
||||
StringBuffer string_buffer_;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -11,20 +11,24 @@
|
|||
|
||||
#include <alloy/backend/x64/tracing.h>
|
||||
#include <alloy/backend/x64/x64_assembler.h>
|
||||
#include <alloy/backend/x64/lowering/lowering_table.h>
|
||||
|
||||
using namespace alloy;
|
||||
using namespace alloy::backend;
|
||||
using namespace alloy::backend::x64;
|
||||
using namespace alloy::backend::x64::lowering;
|
||||
using namespace alloy::runtime;
|
||||
|
||||
|
||||
X64Backend::X64Backend(Runtime* runtime) :
|
||||
lowering_table_(0),
|
||||
Backend(runtime) {
|
||||
}
|
||||
|
||||
X64Backend::~X64Backend() {
|
||||
alloy::tracing::WriteEvent(EventType::Deinit({
|
||||
}));
|
||||
delete lowering_table_;
|
||||
}
|
||||
|
||||
int X64Backend::Initialize() {
|
||||
|
@ -33,6 +37,8 @@ int X64Backend::Initialize() {
|
|||
return result;
|
||||
}
|
||||
|
||||
lowering_table_ = new LoweringTable(this);
|
||||
|
||||
alloy::tracing::WriteEvent(EventType::Init({
|
||||
}));
|
||||
|
||||
|
|
|
@ -19,6 +19,8 @@ namespace alloy {
|
|||
namespace backend {
|
||||
namespace x64 {
|
||||
|
||||
namespace lowering { class LoweringTable; }
|
||||
|
||||
|
||||
#define ALLOY_HAS_X64_BACKEND 1
|
||||
|
||||
|
@ -28,9 +30,14 @@ public:
|
|||
X64Backend(runtime::Runtime* runtime);
|
||||
virtual ~X64Backend();
|
||||
|
||||
lowering::LoweringTable* lowering_table() const { return lowering_table_; }
|
||||
|
||||
virtual int Initialize();
|
||||
|
||||
virtual Assembler* CreateAssembler();
|
||||
|
||||
private:
|
||||
lowering::LoweringTable* lowering_table_;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -43,7 +43,7 @@ private:
|
|||
private:
|
||||
PPCFrontend* frontend_;
|
||||
PPCScanner* scanner_;
|
||||
PPCHIRBuilder* builder_;
|
||||
PPCHIRBuilder* builder_;
|
||||
compiler::Compiler* compiler_;
|
||||
backend::Assembler* assembler_;
|
||||
|
||||
|
|
Loading…
Reference in New Issue