Merge branch 'linux'

This commit is contained in:
DrChat 2017-12-16 17:15:49 -06:00
commit 5da59a95c9
108 changed files with 3154 additions and 1103 deletions

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@ -4,47 +4,52 @@
#sudo: false
language: cpp
compiler:
- clang
# - gcc
os:
- linux
# - osx
env:
- LINT=true
- BUILD=true CONFIG=Debug
- BUILD=true CONFIG=Release
matrix:
include:
- compiler: clang
env: C_COMPILER=clang-3.9 CXX_COMPILER=clang++-3.9 LINT=true
- compiler: clang
env: C_COMPILER=clang-3.9 CXX_COMPILER=clang++-3.9 BUILD=true CONFIG=Debug
- compiler: clang
env: C_COMPILER=clang-3.9 CXX_COMPILER=clang++-3.9 BUILD=true CONFIG=Release
allow_failures:
# LLVMGold.so is not installed correctly
- env: BUILD=true CONFIG=Release
- env: C_COMPILER=clang-3.9 CXX_COMPILER=clang++-3.9 BUILD=true CONFIG=Release
dist: trusty
sudo: required
addons:
apt:
sources:
# - ubuntu-toolchain-r-test
- llvm-toolchain-precise
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty
packages:
- clang-3.8
- clang-format-3.8
- clang-3.9
- clang-format-3.9
#- g++-6
- libc++-dev
- python3
- libc++abi-dev
- libgtk-3-dev
- liblz4-dev
git:
# We handle submodules ourselves in xenia-build setup.
submodules: false
before_script:
- export CXX=clang++-3.8
- export CC=clang-3.8
- export CXX=$CXX_COMPILER
- export CC=$C_COMPILER
# Dump useful info.
- $CXX --version
- python3 --version
# Add Vulkan dependencies
- travis_retry wget http://mirrors.kernel.org/ubuntu/pool/universe/v/vulkan/libvulkan1_1.0.42.0+dfsg1-1ubuntu1~16.04.1_amd64.deb
- travis_retry wget http://mirrors.kernel.org/ubuntu/pool/universe/v/vulkan/libvulkan-dev_1.0.42.0+dfsg1-1ubuntu1~16.04.1_amd64.deb
- sudo dpkg -i libvulkan1_1.0.42.0+dfsg1-1ubuntu1~16.04.1_amd64.deb libvulkan-dev_1.0.42.0+dfsg1-1ubuntu1~16.04.1_amd64.deb
# Prepare environment (pull dependencies, build tools).
- travis_retry ./xenia-build setup
@ -59,9 +64,8 @@ script:
- if [[ $BUILD == true ]]; then ./xenia-build build --config=$CONFIG --target=xenia-cpu-ppc-tests; fi
# - if [[ $BUILD == true ]]; then ./build/bin/Linux/$CONFIG/xenia-cpu-ppc-tests --log_file=stdout; fi
# TODO(DrChat): Enable builds in the future.
# Build all of xenia.
#- ./xenia-build build --config=debug
#- if [[ $BUILD == true ]]; then ./xenia-build build --config=$CONFIG; fi
# All tests (without haswell support).
#- ./xenia-build test --config=debug --no-build -- --enable_haswell_instructions=false
# All tests (with haswell support).

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@ -52,6 +52,14 @@ sudo -E apt-get -yq update &>> ~/apt-get-update.log
sudo -E apt-get -yq --no-install-suggests --no-install-recommends --force-yes install clang-3.8 clang-format-3.8
```
You will also need some development libraries. To get them on an ubuntu system:
```
sudo apt-get install libgtk-3-dev libpthread-stubs0-dev liblz4-dev libglew-dev libx11-dev
```
In addition, you will need the latest OpenGL libraries and drivers for your hardware. Intel and the open source
drivers are not supported as they do not yet support OpenGL 4.5.
## Running
To make life easier you can use `--flagfile=myflags.txt` to specify all

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@ -87,10 +87,30 @@ filter("platforms:Linux")
toolset("clang")
buildoptions({
-- "-mlzcnt", -- (don't) Assume lzcnt is supported.
"`pkg-config --cflags gtk+-x11-3.0`"
})
links({
"pthread",
"dl",
"lz4",
"X11",
"xcb",
"X11-xcb",
"GL",
"GLEW",
"vulkan",
"c++",
"c++abi"
})
linkoptions({
"`pkg-config --libs gtk+-3.0`",
})
disablewarnings({
"deprecated-register"
})
filter({"platforms:Linux", "kind:*App"})
linkgroups("On")
filter({"platforms:Linux", "language:C++", "toolset:gcc"})
buildoptions({
@ -105,7 +125,6 @@ filter({"platforms:Linux", "language:C++", "toolset:clang"})
"-stdlib=libc++",
})
links({
"c++",
})
filter("platforms:Windows")

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@ -28,11 +28,11 @@
namespace xe {
namespace app {
using xe::ui::FileDropEvent;
using xe::ui::KeyEvent;
using xe::ui::MenuItem;
using xe::ui::MouseEvent;
using xe::ui::UIEvent;
using xe::ui::FileDropEvent;
const std::wstring kBaseTitle = L"xenia";

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@ -8,8 +8,15 @@ project("xenia-app")
targetname("xenia")
language("C++")
links({
"capstone",
"gflags",
"glslang-spirv",
"imgui",
"libavcodec",
"libavutil",
"snappy",
"spirv-tools",
"vulkan-loader",
"xenia-apu",
"xenia-apu-nop",
"xenia-base",
@ -21,11 +28,15 @@ project("xenia-app")
"xenia-gpu-gl4",
"xenia-gpu-null",
"xenia-gpu-vulkan",
"xenia-hid",
"xenia-hid-nop",
"xenia-kernel",
"xenia-ui",
"xenia-ui-gl",
"xenia-ui-spirv",
"xenia-ui-vulkan",
"xenia-vfs",
"xxhash",
})
flags({
"WinMain", -- Use WinMain instead of main.
@ -40,9 +51,10 @@ project("xenia-app")
"xenia_main.cc",
"../base/main_"..platform_suffix..".cc",
})
files({
"main_resources.rc",
})
filter("platforms:Windows")
files({
"main_resources.rc",
})
resincludedirs({
project_root,
})

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@ -149,21 +149,23 @@ int xenia_main(const std::vector<std::wstring>& args) {
// This will respond to debugging requests so we can open the debug UI.
std::unique_ptr<xe::debug::ui::DebugWindow> debug_window;
if (FLAGS_debug) {
emulator->processor()->set_debug_listener_request_handler([&](
xe::cpu::Processor* processor) {
if (debug_window) {
return debug_window.get();
}
emulator_window->loop()->PostSynchronous([&]() {
debug_window = xe::debug::ui::DebugWindow::Create(
emulator.get(), emulator_window->loop());
debug_window->window()->on_closed.AddListener([&](xe::ui::UIEvent* e) {
emulator->processor()->set_debug_listener(nullptr);
emulator_window->loop()->Post([&]() { debug_window.reset(); });
emulator->processor()->set_debug_listener_request_handler(
[&](xe::cpu::Processor* processor) {
if (debug_window) {
return debug_window.get();
}
emulator_window->loop()->PostSynchronous([&]() {
debug_window = xe::debug::ui::DebugWindow::Create(
emulator.get(), emulator_window->loop());
debug_window->window()->on_closed.AddListener(
[&](xe::ui::UIEvent* e) {
emulator->processor()->set_debug_listener(nullptr);
emulator_window->loop()->Post(
[&]() { debug_window.reset(); });
});
});
return debug_window.get();
});
});
return debug_window.get();
});
}
auto evt = xe::threading::Event::CreateAutoResetEvent(false);

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@ -53,9 +53,14 @@ XAudio2AudioDriver::XAudio2AudioDriver(Memory* memory,
XAudio2AudioDriver::~XAudio2AudioDriver() = default;
const DWORD ChannelMasks[] = {
0, 0, SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY, 0,
0, 0, SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT |
SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
0,
0,
SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
0,
0,
0,
SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT |
SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
0,
};

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@ -29,7 +29,8 @@ struct bf {
// For enum values, we strip them down to an underlying type.
typedef
typename std::conditional<std::is_enum<T>::value, std::underlying_type<T>,
std::identity<T>>::type::type value_type;
std::remove_reference<T>>::type::type
value_type;
inline value_type mask() const {
return (((value_type)~0) >> (8 * sizeof(value_type) - n_bits)) << position;
}
@ -39,4 +40,4 @@ struct bf {
} // namespace xe
#endif // XENIA_BASE_BIT_FIELD_H_
#endif // XENIA_BASE_BIT_FIELD_H_

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@ -0,0 +1,35 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/exception_handler.h"
#include "xenia/base/assert.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_linux.h"
namespace xe {
// This can be as large as needed, but isn't often needed.
// As we will be sometimes firing many exceptions we want to avoid having to
// scan the table too much or invoke many custom handlers.
constexpr size_t kMaxHandlerCount = 8;
// All custom handlers, left-aligned and null terminated.
// Executed in order.
std::pair<ExceptionHandler::Handler, void*> handlers_[kMaxHandlerCount];
void ExceptionHandler::Install(Handler fn, void* data) {
// TODO(dougvj) stub
}
void ExceptionHandler::Uninstall(Handler fn, void* data) {
// TODO(dougvj) stub
}
} // namespace xe

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@ -12,6 +12,8 @@
#include "xenia/base/string.h"
#include <dirent.h>
#include <fcntl.h>
#include <ftw.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
@ -33,6 +35,124 @@ bool CreateFolder(const std::wstring& path) {
return mkdir(xe::to_string(path).c_str(), 0774);
}
static int removeCallback(const char* fpath, const struct stat* sb,
int typeflag, struct FTW* ftwbuf) {
int rv = remove(fpath);
return rv;
}
bool DeleteFolder(const std::wstring& path) {
return nftw(xe::to_string(path).c_str(), removeCallback, 64,
FTW_DEPTH | FTW_PHYS) == 0
? true
: false;
}
static uint64_t convertUnixtimeToWinFiletime(time_t unixtime) {
// Linux uses number of seconds since 1/1/1970, and Windows uses
// number of nanoseconds since 1/1/1601
// so we convert linux time to nanoseconds and then add the number of
// nanoseconds from 1601 to 1970
// see https://msdn.microsoft.com/en-us/library/ms724228
uint64_t filetime = filetime = (unixtime * 10000000) + 116444736000000000;
return filetime;
}
bool IsFolder(const std::wstring& path) {
struct stat st;
if (stat(xe::to_string(path).c_str(), &st) == 0) {
if (S_ISDIR(st.st_mode)) return true;
}
return false;
}
bool CreateFile(const std::wstring& path) {
int file = creat(xe::to_string(path).c_str(), 0774);
if (file >= 0) {
close(file);
return true;
}
return false;
}
bool DeleteFile(const std::wstring& path) {
return (xe::to_string(path).c_str()) == 0 ? true : false;
}
class PosixFileHandle : public FileHandle {
public:
PosixFileHandle(std::wstring path, int handle)
: FileHandle(std::move(path)), handle_(handle) {}
~PosixFileHandle() override {
close(handle_);
handle_ = -1;
}
bool Read(size_t file_offset, void* buffer, size_t buffer_length,
size_t* out_bytes_read) override {
ssize_t out = pread(handle_, buffer, buffer_length, file_offset);
*out_bytes_read = out;
return out >= 0 ? true : false;
}
bool Write(size_t file_offset, const void* buffer, size_t buffer_length,
size_t* out_bytes_written) override {
ssize_t out = pwrite(handle_, buffer, buffer_length, file_offset);
*out_bytes_written = out;
return out >= 0 ? true : false;
}
void Flush() override { fsync(handle_); }
private:
int handle_ = -1;
};
std::unique_ptr<FileHandle> FileHandle::OpenExisting(std::wstring path,
uint32_t desired_access) {
int open_access;
if (desired_access & FileAccess::kGenericRead) {
open_access |= O_RDONLY;
}
if (desired_access & FileAccess::kGenericWrite) {
open_access |= O_WRONLY;
}
if (desired_access & FileAccess::kGenericExecute) {
open_access |= O_RDONLY;
}
if (desired_access & FileAccess::kGenericAll) {
open_access |= O_RDWR;
}
if (desired_access & FileAccess::kFileReadData) {
open_access |= O_RDONLY;
}
if (desired_access & FileAccess::kFileWriteData) {
open_access |= O_WRONLY;
}
if (desired_access & FileAccess::kFileAppendData) {
open_access |= O_APPEND;
}
int handle = open(xe::to_string(path).c_str(), open_access);
if (handle == -1) {
// TODO(benvanik): pick correct response.
return nullptr;
}
return std::make_unique<PosixFileHandle>(path, handle);
}
bool GetInfo(const std::wstring& path, FileInfo* out_info) {
struct stat st;
if (stat(xe::to_string(path).c_str(), &st) == 0) {
if (S_ISDIR(st.st_mode)) {
out_info->type = FileInfo::Type::kDirectory;
} else {
out_info->type = FileInfo::Type::kFile;
}
out_info->create_timestamp = convertUnixtimeToWinFiletime(st.st_ctime);
out_info->access_timestamp = convertUnixtimeToWinFiletime(st.st_atime);
out_info->write_timestamp = convertUnixtimeToWinFiletime(st.st_mtime);
return true;
}
return false;
}
std::vector<FileInfo> ListFiles(const std::wstring& path) {
std::vector<FileInfo> result;
@ -43,18 +163,20 @@ std::vector<FileInfo> ListFiles(const std::wstring& path) {
while (auto ent = readdir(dir)) {
FileInfo info;
info.name = xe::to_wstring(ent->d_name);
struct stat st;
stat((xe::to_string(path) + xe::to_string(info.name)).c_str(), &st);
info.create_timestamp = convertUnixtimeToWinFiletime(st.st_ctime);
info.access_timestamp = convertUnixtimeToWinFiletime(st.st_atime);
info.write_timestamp = convertUnixtimeToWinFiletime(st.st_mtime);
if (ent->d_type == DT_DIR) {
info.type = FileInfo::Type::kDirectory;
info.total_size = 0;
} else {
info.type = FileInfo::Type::kFile;
info.total_size = 0; // TODO(DrChat): Find a way to get this
info.total_size = st.st_size;
}
info.create_timestamp = 0;
info.access_timestamp = 0;
info.write_timestamp = 0;
info.name = xe::to_wstring(ent->d_name);
result.push_back(info);
}
@ -62,4 +184,4 @@ std::vector<FileInfo> ListFiles(const std::wstring& path) {
}
} // namespace filesystem
} // namespace xe
} // namespace xe

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@ -11,10 +11,10 @@
#define XENIA_BASE_MATH_H_
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <type_traits>
#include "xenia/base/platform.h"
#if XE_ARCH_AMD64

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@ -0,0 +1,21 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/platform_linux.h"
#include <stdlib.h>
#include <string>
namespace xe {
void LaunchBrowser(const char* url) {
auto cmd = std::string("xdg-open " + std::string(url));
system(cmd.c_str());
}
} // namespace xe

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@ -0,0 +1,32 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_PLATFORM_X11_H_
#define XENIA_BASE_PLATFORM_X11_H_
// NOTE: if you're including this file it means you are explicitly depending
// on Linux headers. Including this file outside of linux platform specific
// source code will break portability
#include "xenia/base/platform.h"
// Xlib/Xcb is used only for GLX/Vulkan interaction, the window management
// and input events are done with gtk/gdk
#include <X11/Xlib-xcb.h>
#include <X11/Xlib.h>
#include <X11/Xos.h>
#include <X11/Xutil.h>
#include <xcb/xcb.h>
// Used for window management. Gtk is for GUI and wigets, gdk is for lower
// level events like key presses, mouse events, window handles, etc
#include <gdk/gdkx.h>
#include <gtk/gtk.h>
#endif // XENIA_BASE_PLATFORM_X11_H_

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@ -268,6 +268,7 @@ void Profiler::ToggleDisplay() {}
void Profiler::TogglePause() {}
void Profiler::set_window(ui::Window* window) {}
void Profiler::Present() {}
void Profiler::Flip() {}
#endif // XE_OPTION_PROFILING

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@ -259,29 +259,26 @@ class Win32SocketServer : public SocketServer {
return false;
}
accept_thread_ = xe::threading::Thread::Create(
{},
[this, port]() {
xe::threading::set_name(std::string("xe::SocketServer localhost:") +
std::to_string(port));
while (socket_ != INVALID_SOCKET) {
sockaddr_in6 client_addr;
int client_count = sizeof(client_addr);
SOCKET client_socket =
accept(socket_, reinterpret_cast<sockaddr*>(&client_addr),
&client_count);
if (client_socket == INVALID_SOCKET) {
continue;
}
accept_thread_ = xe::threading::Thread::Create({}, [this, port]() {
xe::threading::set_name(std::string("xe::SocketServer localhost:") +
std::to_string(port));
while (socket_ != INVALID_SOCKET) {
sockaddr_in6 client_addr;
int client_count = sizeof(client_addr);
SOCKET client_socket = accept(
socket_, reinterpret_cast<sockaddr*>(&client_addr), &client_count);
if (client_socket == INVALID_SOCKET) {
continue;
}
auto client = std::make_unique<Win32Socket>();
if (!client->Accept(client_socket)) {
XELOGE("Unable to accept socket; ignoring");
continue;
}
accept_callback_(std::move(client));
}
});
auto client = std::make_unique<Win32Socket>();
if (!client->Accept(client_socket)) {
XELOGE("Unable to accept socket; ignoring");
continue;
}
accept_callback_(std::move(client));
}
});
return true;
}

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@ -16,6 +16,7 @@
#include <climits>
#include <condition_variable>
#include <cstdint>
#include <functional>
#include <memory>
#include <mutex>
#include <string>

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@ -13,9 +13,5 @@
#include <time.h>
namespace xe {
namespace threading {
void MaybeYield() { pthread_yield(); }
} // namespace threading
namespace threading {} // namespace threading
} // namespace xe

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@ -14,6 +14,7 @@
#include <pthread.h>
#include <sys/syscall.h>
#include <sys/time.h>
#include <sys/types.h>
#include <time.h>
#include <unistd.h>
@ -21,6 +22,9 @@
namespace xe {
namespace threading {
// TODO(dougvj)
void EnableAffinityConfiguration() {}
// uint64_t ticks() { return mach_absolute_time(); }
uint32_t current_thread_system_id() {
@ -32,9 +36,16 @@ void set_name(const std::string& name) {
}
void set_name(std::thread::native_handle_type handle, const std::string& name) {
pthread_setname_np(pthread_self(), name.c_str());
pthread_setname_np(handle, name.c_str());
}
void MaybeYield() {
pthread_yield();
__sync_synchronize();
}
void SyncMemory() { __sync_synchronize(); }
void Sleep(std::chrono::microseconds duration) {
timespec rqtp = {time_t(duration.count() / 1000000),
time_t(duration.count() % 1000)};
@ -42,11 +53,133 @@ void Sleep(std::chrono::microseconds duration) {
// TODO(benvanik): spin while rmtp >0?
}
template <typename T>
class PosixHandle : public T {
// TODO(dougvj) Not sure how to implement the equivalent of this on POSIX.
SleepResult AlertableSleep(std::chrono::microseconds duration) {
sleep(duration.count() / 1000);
return SleepResult::kSuccess;
}
// TODO(dougvj) We can probably wrap this with pthread_key_t but the type of
// TlsHandle probably needs to be refactored
TlsHandle AllocateTlsHandle() {
assert_always();
return 0;
}
bool FreeTlsHandle(TlsHandle handle) { return true; }
uintptr_t GetTlsValue(TlsHandle handle) {
assert_always();
return 0;
}
bool SetTlsValue(TlsHandle handle, uintptr_t value) {
assert_always();
return false;
}
// TODO(dougvj)
class PosixHighResolutionTimer : public HighResolutionTimer {
public:
explicit PosixHandle(pthread_t handle) : handle_(handle) {}
~PosixHandle() override {}
PosixHighResolutionTimer(std::function<void()> callback)
: callback_(callback) {}
~PosixHighResolutionTimer() override {}
bool Initialize(std::chrono::milliseconds period) {
assert_always();
return false;
}
private:
std::function<void()> callback_;
};
std::unique_ptr<HighResolutionTimer> HighResolutionTimer::CreateRepeating(
std::chrono::milliseconds period, std::function<void()> callback) {
auto timer = std::make_unique<PosixHighResolutionTimer>(std::move(callback));
if (!timer->Initialize(period)) {
return nullptr;
}
return std::unique_ptr<HighResolutionTimer>(timer.release());
}
// TODO(dougvj) There really is no native POSIX handle for a single wait/signal
// construct pthreads is at a lower level with more handles for such a mechanism
// This simple wrapper class could function as our handle, but probably needs
// some more functionality
class PosixCondition {
public:
PosixCondition() : signal_(false) {
pthread_mutex_init(&mutex_, NULL);
pthread_cond_init(&cond_, NULL);
}
~PosixCondition() {
pthread_mutex_destroy(&mutex_);
pthread_cond_destroy(&cond_);
}
void Signal() {
pthread_mutex_lock(&mutex_);
signal_ = true;
pthread_cond_broadcast(&cond_);
pthread_mutex_unlock(&mutex_);
}
void Reset() {
pthread_mutex_lock(&mutex_);
signal_ = false;
pthread_mutex_unlock(&mutex_);
}
bool Wait(unsigned int timeout_ms) {
// Assume 0 means no timeout, not instant timeout
if (timeout_ms == 0) {
Wait();
}
struct timespec time_to_wait;
struct timeval now;
gettimeofday(&now, NULL);
// Add the number of seconds we want to wait to the current time
time_to_wait.tv_sec = now.tv_sec + (timeout_ms / 1000);
// Add the number of nanoseconds we want to wait to the current nanosecond
// stride
long nsec = (now.tv_usec + (timeout_ms % 1000)) * 1000;
// If we overflowed the nanosecond count then we add a second
time_to_wait.tv_sec += nsec / 1000000000UL;
// We only add nanoseconds within the 1 second stride
time_to_wait.tv_nsec = nsec % 1000000000UL;
pthread_mutex_lock(&mutex_);
while (!signal_) {
int status = pthread_cond_timedwait(&cond_, &mutex_, &time_to_wait);
if (status == ETIMEDOUT) return false; // We timed out
}
pthread_mutex_unlock(&mutex_);
return true; // We didn't time out
}
bool Wait() {
pthread_mutex_lock(&mutex_);
while (!signal_) {
pthread_cond_wait(&cond_, &mutex_);
}
pthread_mutex_unlock(&mutex_);
return true; // Did not time out;
}
private:
bool signal_;
pthread_cond_t cond_;
pthread_mutex_t mutex_;
};
// Native posix thread handle
template <typename T>
class PosixThreadHandle : public T {
public:
explicit PosixThreadHandle(pthread_t handle) : handle_(handle) {}
~PosixThreadHandle() override {}
protected:
void* native_handle() const override {
@ -56,13 +189,134 @@ class PosixHandle : public T {
pthread_t handle_;
};
class PosixThread : public PosixHandle<Thread> {
// This is wraps a condition object as our handle because posix has no single
// native handle for higher level concurrency constructs such as semaphores
template <typename T>
class PosixConditionHandle : public T {
public:
explicit PosixThread(pthread_t handle) : PosixHandle(handle) {}
~PosixConditionHandle() override {}
protected:
void* native_handle() const override {
return reinterpret_cast<void*>(const_cast<PosixCondition*>(&handle_));
}
PosixCondition handle_;
};
// TODO(dougvj)
WaitResult Wait(WaitHandle* wait_handle, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return WaitResult::kFailed;
}
// TODO(dougvj)
WaitResult SignalAndWait(WaitHandle* wait_handle_to_signal,
WaitHandle* wait_handle_to_wait_on, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return WaitResult::kFailed;
}
// TODO(dougvj)
std::pair<WaitResult, size_t> WaitMultiple(WaitHandle* wait_handles[],
size_t wait_handle_count,
bool wait_all, bool is_alertable,
std::chrono::milliseconds timeout) {
assert_always();
return std::pair<WaitResult, size_t>(WaitResult::kFailed, 0);
}
// TODO(dougvj)
class PosixEvent : public PosixConditionHandle<Event> {
public:
PosixEvent(bool initial_state, int auto_reset) { assert_always(); }
~PosixEvent() override = default;
void Set() override { assert_always(); }
void Reset() override { assert_always(); }
void Pulse() override { assert_always(); }
private:
PosixCondition condition_;
};
std::unique_ptr<Event> Event::CreateManualResetEvent(bool initial_state) {
return std::make_unique<PosixEvent>(PosixEvent(initial_state, false));
}
std::unique_ptr<Event> Event::CreateAutoResetEvent(bool initial_state) {
return std::make_unique<PosixEvent>(PosixEvent(initial_state, true));
}
// TODO(dougvj)
class PosixSemaphore : public PosixConditionHandle<Semaphore> {
public:
PosixSemaphore(int initial_count, int maximum_count) { assert_always(); }
~PosixSemaphore() override = default;
bool Release(int release_count, int* out_previous_count) override {
assert_always();
return false;
}
};
std::unique_ptr<Semaphore> Semaphore::Create(int initial_count,
int maximum_count) {
return std::make_unique<PosixSemaphore>(initial_count, maximum_count);
}
// TODO(dougvj)
class PosixMutant : public PosixConditionHandle<Mutant> {
public:
PosixMutant(bool initial_owner) { assert_always(); }
~PosixMutant() = default;
bool Release() override {
assert_always();
return false;
}
};
std::unique_ptr<Mutant> Mutant::Create(bool initial_owner) {
return std::make_unique<PosixMutant>(initial_owner);
}
// TODO(dougvj)
class PosixTimer : public PosixConditionHandle<Timer> {
public:
PosixTimer(bool manual_reset) { assert_always(); }
~PosixTimer() = default;
bool SetOnce(std::chrono::nanoseconds due_time,
std::function<void()> opt_callback) override {
assert_always();
return false;
}
bool SetRepeating(std::chrono::nanoseconds due_time,
std::chrono::milliseconds period,
std::function<void()> opt_callback) override {
assert_always();
return false;
}
bool Cancel() override {
assert_always();
return false;
}
};
std::unique_ptr<Timer> Timer::CreateManualResetTimer() {
return std::make_unique<PosixTimer>(true);
}
std::unique_ptr<Timer> Timer::CreateSynchronizationTimer() {
return std::make_unique<PosixTimer>(false);
}
class PosixThread : public PosixThreadHandle<Thread> {
public:
explicit PosixThread(pthread_t handle) : PosixThreadHandle(handle) {}
~PosixThread() = default;
void set_name(std::string name) override {
// TODO(DrChat)
pthread_setname_np(handle_, name.c_str());
}
uint32_t system_id() const override { return 0; }
@ -141,5 +395,20 @@ std::unique_ptr<Thread> Thread::Create(CreationParameters params,
return std::unique_ptr<PosixThread>(new PosixThread(handle));
}
Thread* Thread::GetCurrentThread() {
if (current_thread_) {
return current_thread_.get();
}
pthread_t handle = pthread_self();
current_thread_ = std::make_unique<PosixThread>(handle);
return current_thread_.get();
}
void Thread::Exit(int exit_code) {
pthread_exit(reinterpret_cast<void*>(exit_code));
}
} // namespace threading
} // namespace xe

View File

@ -202,11 +202,11 @@ typedef struct _UNWIND_INFO {
uint8_t FrameOffset : 4;
UNWIND_CODE UnwindCode[1];
/* UNWIND_CODE MoreUnwindCode[((CountOfCodes + 1) & ~1) - 1];
* union {
* OPTIONAL ULONG ExceptionHandler;
* OPTIONAL ULONG FunctionEntry;
* };
* OPTIONAL ULONG ExceptionData[]; */
* union {
* OPTIONAL ULONG ExceptionHandler;
* OPTIONAL ULONG FunctionEntry;
* };
* OPTIONAL ULONG ExceptionData[]; */
} UNWIND_INFO, *PUNWIND_INFO;
void Win32X64CodeCache::InitializeUnwindEntry(uint8_t* unwind_entry_address,

View File

@ -600,78 +600,78 @@ static const vec128_t xmm_consts[] = {
/* XMMZero */ vec128f(0.0f),
/* XMMOne */ vec128f(1.0f),
/* XMMNegativeOne */ vec128f(-1.0f, -1.0f, -1.0f, -1.0f),
/* XMMFFFF */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu,
0xFFFFFFFFu),
/* XMMMaskX16Y16 */ vec128i(0x0000FFFFu, 0xFFFF0000u, 0x00000000u,
0x00000000u),
/* XMMFlipX16Y16 */ vec128i(0x00008000u, 0x00000000u, 0x00000000u,
0x00000000u),
/* XMMFFFF */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu),
/* XMMMaskX16Y16 */
vec128i(0x0000FFFFu, 0xFFFF0000u, 0x00000000u, 0x00000000u),
/* XMMFlipX16Y16 */
vec128i(0x00008000u, 0x00000000u, 0x00000000u, 0x00000000u),
/* XMMFixX16Y16 */ vec128f(-32768.0f, 0.0f, 0.0f, 0.0f),
/* XMMNormalizeX16Y16 */ vec128f(
1.0f / 32767.0f, 1.0f / (32767.0f * 65536.0f), 0.0f, 0.0f),
/* XMMNormalizeX16Y16 */
vec128f(1.0f / 32767.0f, 1.0f / (32767.0f * 65536.0f), 0.0f, 0.0f),
/* XMM0001 */ vec128f(0.0f, 0.0f, 0.0f, 1.0f),
/* XMM3301 */ vec128f(3.0f, 3.0f, 0.0f, 1.0f),
/* XMM3333 */ vec128f(3.0f, 3.0f, 3.0f, 3.0f),
/* XMMSignMaskPS */ vec128i(0x80000000u, 0x80000000u, 0x80000000u,
0x80000000u),
/* XMMSignMaskPD */ vec128i(0x00000000u, 0x80000000u, 0x00000000u,
0x80000000u),
/* XMMAbsMaskPS */ vec128i(0x7FFFFFFFu, 0x7FFFFFFFu, 0x7FFFFFFFu,
0x7FFFFFFFu),
/* XMMAbsMaskPD */ vec128i(0xFFFFFFFFu, 0x7FFFFFFFu, 0xFFFFFFFFu,
0x7FFFFFFFu),
/* XMMByteSwapMask */ vec128i(0x00010203u, 0x04050607u, 0x08090A0Bu,
0x0C0D0E0Fu),
/* XMMByteOrderMask */ vec128i(0x01000302u, 0x05040706u, 0x09080B0Au,
0x0D0C0F0Eu),
/* XMMSignMaskPS */
vec128i(0x80000000u, 0x80000000u, 0x80000000u, 0x80000000u),
/* XMMSignMaskPD */
vec128i(0x00000000u, 0x80000000u, 0x00000000u, 0x80000000u),
/* XMMAbsMaskPS */
vec128i(0x7FFFFFFFu, 0x7FFFFFFFu, 0x7FFFFFFFu, 0x7FFFFFFFu),
/* XMMAbsMaskPD */
vec128i(0xFFFFFFFFu, 0x7FFFFFFFu, 0xFFFFFFFFu, 0x7FFFFFFFu),
/* XMMByteSwapMask */
vec128i(0x00010203u, 0x04050607u, 0x08090A0Bu, 0x0C0D0E0Fu),
/* XMMByteOrderMask */
vec128i(0x01000302u, 0x05040706u, 0x09080B0Au, 0x0D0C0F0Eu),
/* XMMPermuteControl15 */ vec128b(15),
/* XMMPermuteByteMask */ vec128b(0x1F),
/* XMMPackD3DCOLORSat */ vec128i(0x404000FFu),
/* XMMPackD3DCOLOR */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu,
0x0C000408u),
/* XMMUnpackD3DCOLOR */ vec128i(0xFFFFFF0Eu, 0xFFFFFF0Du, 0xFFFFFF0Cu,
0xFFFFFF0Fu),
/* XMMPackFLOAT16_2 */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu,
0x01000302u),
/* XMMUnpackFLOAT16_2 */ vec128i(0x0D0C0F0Eu, 0xFFFFFFFFu, 0xFFFFFFFFu,
0xFFFFFFFFu),
/* XMMPackFLOAT16_4 */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0x05040706u,
0x01000302u),
/* XMMUnpackFLOAT16_4 */ vec128i(0x09080B0Au, 0x0D0C0F0Eu, 0xFFFFFFFFu,
0xFFFFFFFFu),
/* XMMPackD3DCOLOR */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x0C000408u),
/* XMMUnpackD3DCOLOR */
vec128i(0xFFFFFF0Eu, 0xFFFFFF0Du, 0xFFFFFF0Cu, 0xFFFFFF0Fu),
/* XMMPackFLOAT16_2 */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x01000302u),
/* XMMUnpackFLOAT16_2 */
vec128i(0x0D0C0F0Eu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu),
/* XMMPackFLOAT16_4 */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0x05040706u, 0x01000302u),
/* XMMUnpackFLOAT16_4 */
vec128i(0x09080B0Au, 0x0D0C0F0Eu, 0xFFFFFFFFu, 0xFFFFFFFFu),
/* XMMPackSHORT_Min */ vec128i(0x403F8001u),
/* XMMPackSHORT_Max */ vec128i(0x40407FFFu),
/* XMMPackSHORT_2 */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu,
0x01000504u),
/* XMMPackSHORT_4 */ vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0x01000504u,
0x09080D0Cu),
/* XMMUnpackSHORT_2 */ vec128i(0xFFFF0F0Eu, 0xFFFF0D0Cu, 0xFFFFFFFFu,
0xFFFFFFFFu),
/* XMMUnpackSHORT_4 */ vec128i(0xFFFF0B0Au, 0xFFFF0908u, 0xFFFF0F0Eu,
0xFFFF0D0Cu),
/* XMMPackSHORT_2 */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0x01000504u),
/* XMMPackSHORT_4 */
vec128i(0xFFFFFFFFu, 0xFFFFFFFFu, 0x01000504u, 0x09080D0Cu),
/* XMMUnpackSHORT_2 */
vec128i(0xFFFF0F0Eu, 0xFFFF0D0Cu, 0xFFFFFFFFu, 0xFFFFFFFFu),
/* XMMUnpackSHORT_4 */
vec128i(0xFFFF0B0Au, 0xFFFF0908u, 0xFFFF0F0Eu, 0xFFFF0D0Cu),
/* XMMOneOver255 */ vec128f(1.0f / 255.0f),
/* XMMMaskEvenPI16 */ vec128i(0x0000FFFFu, 0x0000FFFFu, 0x0000FFFFu,
0x0000FFFFu),
/* XMMShiftMaskEvenPI16 */ vec128i(0x0000000Fu, 0x0000000Fu, 0x0000000Fu,
0x0000000Fu),
/* XMMShiftMaskPS */ vec128i(0x0000001Fu, 0x0000001Fu, 0x0000001Fu,
0x0000001Fu),
/* XMMShiftByteMask */ vec128i(0x000000FFu, 0x000000FFu, 0x000000FFu,
0x000000FFu),
/* XMMSwapWordMask */ vec128i(0x03030303u, 0x03030303u, 0x03030303u,
0x03030303u),
/* XMMUnsignedDwordMax */ vec128i(0xFFFFFFFFu, 0x00000000u, 0xFFFFFFFFu,
0x00000000u),
/* XMMMaskEvenPI16 */
vec128i(0x0000FFFFu, 0x0000FFFFu, 0x0000FFFFu, 0x0000FFFFu),
/* XMMShiftMaskEvenPI16 */
vec128i(0x0000000Fu, 0x0000000Fu, 0x0000000Fu, 0x0000000Fu),
/* XMMShiftMaskPS */
vec128i(0x0000001Fu, 0x0000001Fu, 0x0000001Fu, 0x0000001Fu),
/* XMMShiftByteMask */
vec128i(0x000000FFu, 0x000000FFu, 0x000000FFu, 0x000000FFu),
/* XMMSwapWordMask */
vec128i(0x03030303u, 0x03030303u, 0x03030303u, 0x03030303u),
/* XMMUnsignedDwordMax */
vec128i(0xFFFFFFFFu, 0x00000000u, 0xFFFFFFFFu, 0x00000000u),
/* XMM255 */ vec128f(255.0f),
/* XMMPI32 */ vec128i(32),
/* XMMSignMaskI8 */ vec128i(0x80808080u, 0x80808080u, 0x80808080u,
0x80808080u),
/* XMMSignMaskI16 */ vec128i(0x80008000u, 0x80008000u, 0x80008000u,
0x80008000u),
/* XMMSignMaskI32 */ vec128i(0x80000000u, 0x80000000u, 0x80000000u,
0x80000000u),
/* XMMSignMaskF32 */ vec128i(0x80000000u, 0x80000000u, 0x80000000u,
0x80000000u),
/* XMMSignMaskI8 */
vec128i(0x80808080u, 0x80808080u, 0x80808080u, 0x80808080u),
/* XMMSignMaskI16 */
vec128i(0x80008000u, 0x80008000u, 0x80008000u, 0x80008000u),
/* XMMSignMaskI32 */
vec128i(0x80000000u, 0x80000000u, 0x80000000u, 0x80000000u),
/* XMMSignMaskF32 */
vec128i(0x80000000u, 0x80000000u, 0x80000000u, 0x80000000u),
/* XMMShortMinPS */ vec128f(SHRT_MIN),
/* XMMShortMaxPS */ vec128f(SHRT_MAX),
/* XMMIntMin */ vec128i(INT_MIN),

View File

@ -2988,8 +2988,9 @@ EMITTER_OPCODE_TABLE(OPCODE_IS_NAN, IS_NAN_F32, IS_NAN_F64);
struct COMPARE_EQ_I8
: Sequence<COMPARE_EQ_I8, I<OPCODE_COMPARE_EQ, I8Op, I8Op, I8Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg8& src1,
const Reg8& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg8& src1,
const Reg8& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg8& src1,
int32_t constant) { e.cmp(src1, constant); });
e.sete(i.dest);
@ -2998,8 +2999,9 @@ struct COMPARE_EQ_I8
struct COMPARE_EQ_I16
: Sequence<COMPARE_EQ_I16, I<OPCODE_COMPARE_EQ, I8Op, I16Op, I16Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg16& src1,
const Reg16& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg16& src1,
const Reg16& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg16& src1,
int32_t constant) { e.cmp(src1, constant); });
e.sete(i.dest);
@ -3008,8 +3010,9 @@ struct COMPARE_EQ_I16
struct COMPARE_EQ_I32
: Sequence<COMPARE_EQ_I32, I<OPCODE_COMPARE_EQ, I8Op, I32Op, I32Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg32& src1,
const Reg32& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg32& src1,
const Reg32& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg32& src1,
int32_t constant) { e.cmp(src1, constant); });
e.sete(i.dest);
@ -3018,8 +3021,9 @@ struct COMPARE_EQ_I32
struct COMPARE_EQ_I64
: Sequence<COMPARE_EQ_I64, I<OPCODE_COMPARE_EQ, I8Op, I64Op, I64Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg64& src1,
const Reg64& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg64& src1,
const Reg64& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg64& src1,
int32_t constant) { e.cmp(src1, constant); });
e.sete(i.dest);
@ -3055,8 +3059,9 @@ EMITTER_OPCODE_TABLE(OPCODE_COMPARE_EQ, COMPARE_EQ_I8, COMPARE_EQ_I16,
struct COMPARE_NE_I8
: Sequence<COMPARE_NE_I8, I<OPCODE_COMPARE_NE, I8Op, I8Op, I8Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg8& src1,
const Reg8& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg8& src1,
const Reg8& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg8& src1,
int32_t constant) { e.cmp(src1, constant); });
e.setne(i.dest);
@ -3065,8 +3070,9 @@ struct COMPARE_NE_I8
struct COMPARE_NE_I16
: Sequence<COMPARE_NE_I16, I<OPCODE_COMPARE_NE, I8Op, I16Op, I16Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg16& src1,
const Reg16& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg16& src1,
const Reg16& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg16& src1,
int32_t constant) { e.cmp(src1, constant); });
e.setne(i.dest);
@ -3075,8 +3081,9 @@ struct COMPARE_NE_I16
struct COMPARE_NE_I32
: Sequence<COMPARE_NE_I32, I<OPCODE_COMPARE_NE, I8Op, I32Op, I32Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg32& src1,
const Reg32& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg32& src1,
const Reg32& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg32& src1,
int32_t constant) { e.cmp(src1, constant); });
e.setne(i.dest);
@ -3085,8 +3092,9 @@ struct COMPARE_NE_I32
struct COMPARE_NE_I64
: Sequence<COMPARE_NE_I64, I<OPCODE_COMPARE_NE, I8Op, I64Op, I64Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeCompareOp(e, i, [](X64Emitter& e, const Reg64& src1,
const Reg64& src2) { e.cmp(src1, src2); },
EmitCommutativeCompareOp(e, i,
[](X64Emitter& e, const Reg64& src1,
const Reg64& src2) { e.cmp(src1, src2); },
[](X64Emitter& e, const Reg64& src1,
int32_t constant) { e.cmp(src1, constant); });
e.setne(i.dest);
@ -3421,8 +3429,10 @@ EMITTER_OPCODE_TABLE(OPCODE_VECTOR_COMPARE_UGE, VECTOR_COMPARE_UGE_V128);
template <typename SEQ, typename REG, typename ARGS>
void EmitAddXX(X64Emitter& e, const ARGS& i) {
SEQ::EmitCommutativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.add(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.add(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.add(dest_src, constant);
});
@ -3491,8 +3501,10 @@ void EmitAddCarryXX(X64Emitter& e, const ARGS& i) {
e.sahf();
}
SEQ::EmitCommutativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.adc(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.adc(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.adc(dest_src, constant);
});
@ -3530,105 +3542,110 @@ EMITTER_OPCODE_TABLE(OPCODE_ADD_CARRY, ADD_CARRY_I8, ADD_CARRY_I16,
struct VECTOR_ADD
: Sequence<VECTOR_ADD, I<OPCODE_VECTOR_ADD, V128Op, V128Op, V128Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
Xmm src1, Xmm src2) {
const TypeName part_type = static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
bool saturate = !!(arithmetic_flags & ARITHMETIC_SATURATE);
switch (part_type) {
case INT8_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpaddusb(dest, src1, src2);
} else {
e.vpaddsb(dest, src1, src2);
}
} else {
e.vpaddb(dest, src1, src2);
}
break;
case INT16_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpaddusw(dest, src1, src2);
} else {
e.vpaddsw(dest, src1, src2);
}
} else {
e.vpaddw(dest, src1, src2);
}
break;
case INT32_TYPE:
if (saturate) {
if (is_unsigned) {
// xmm0 is the only temp register that can be used by src1/src2.
e.vpaddd(e.xmm1, src1, src2);
// If result is smaller than either of the inputs, we've
// overflowed (only need to check one input)
// if (src1 > res) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm2, src1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpxor(e.xmm0, e.xmm1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpcmpgtd(e.xmm0, e.xmm2, e.xmm0);
e.vpor(dest, e.xmm1, e.xmm0);
} else {
// Preserve the sources.
if (dest == src1) {
e.vmovdqa(e.xmm2, src1);
src1 = e.xmm2;
EmitCommutativeBinaryXmmOp(
e, i, [&i](X64Emitter& e, const Xmm& dest, Xmm src1, Xmm src2) {
const TypeName part_type =
static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
bool saturate = !!(arithmetic_flags & ARITHMETIC_SATURATE);
switch (part_type) {
case INT8_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpaddusb(dest, src1, src2);
} else {
e.vpaddsb(dest, src1, src2);
}
} else {
e.vpaddb(dest, src1, src2);
}
if (dest == src2) {
e.vmovdqa(e.xmm1, src2);
src2 = e.xmm1;
break;
case INT16_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpaddusw(dest, src1, src2);
} else {
e.vpaddsw(dest, src1, src2);
}
} else {
e.vpaddw(dest, src1, src2);
}
break;
case INT32_TYPE:
if (saturate) {
if (is_unsigned) {
// xmm0 is the only temp register that can be used by
// src1/src2.
e.vpaddd(e.xmm1, src1, src2);
// xmm0 is the only temp register that can be used by src1/src2.
e.vpaddd(dest, src1, src2);
// If result is smaller than either of the inputs, we've
// overflowed (only need to check one input)
// if (src1 > res) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm2, src1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpxor(e.xmm0, e.xmm1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpcmpgtd(e.xmm0, e.xmm2, e.xmm0);
e.vpor(dest, e.xmm1, e.xmm0);
} else {
// Preserve the sources.
if (dest == src1) {
e.vmovdqa(e.xmm2, src1);
src1 = e.xmm2;
}
if (dest == src2) {
e.vmovdqa(e.xmm1, src2);
src2 = e.xmm1;
}
// Overflow results if two inputs are the same sign and the result
// isn't the same sign.
// if ((s32b)(~(src1 ^ src2) & (src1 ^ res)) < 0) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm1, src1, src2);
// xmm0 is the only temp register that can be used by
// src1/src2.
e.vpaddd(dest, src1, src2);
// Move src1 to xmm0 in-case it was the same register as the dest.
// This kills src2 if it's a constant.
if (src1 != e.xmm0) {
e.vmovdqa(e.xmm0, src1);
src1 = e.xmm0;
// Overflow results if two inputs are the same sign and the
// result isn't the same sign. if ((s32b)(~(src1 ^ src2) &
// (src1 ^ res)) < 0) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm1, src1, src2);
// Move src1 to xmm0 in-case it was the same register as the
// dest. This kills src2 if it's a constant.
if (src1 != e.xmm0) {
e.vmovdqa(e.xmm0, src1);
src1 = e.xmm0;
}
e.vpxor(e.xmm2, src1, dest);
e.vpandn(e.xmm1, e.xmm1, e.xmm2);
// High bit of xmm1 is now set if overflowed.
// Set any negative overflowed elements of src1 to INT_MIN
e.vpand(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMSignMaskI32),
e.xmm2);
// Set any positive overflowed elements of src1 to INT_MAX
e.vpandn(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMAbsMaskPS),
e.xmm2);
}
} else {
e.vpaddd(dest, src1, src2);
}
e.vpxor(e.xmm2, src1, dest);
e.vpandn(e.xmm1, e.xmm1, e.xmm2);
// High bit of xmm1 is now set if overflowed.
// Set any negative overflowed elements of src1 to INT_MIN
e.vpand(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMSignMaskI32), e.xmm2);
// Set any positive overflowed elements of src1 to INT_MAX
e.vpandn(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMAbsMaskPS), e.xmm2);
}
} else {
e.vpaddd(dest, src1, src2);
break;
case FLOAT32_TYPE:
assert_false(is_unsigned);
assert_false(saturate);
e.vaddps(dest, src1, src2);
break;
default:
assert_unhandled_case(part_type);
break;
}
break;
case FLOAT32_TYPE:
assert_false(is_unsigned);
assert_false(saturate);
e.vaddps(dest, src1, src2);
break;
default:
assert_unhandled_case(part_type);
break;
}
});
});
}
};
EMITTER_OPCODE_TABLE(OPCODE_VECTOR_ADD, VECTOR_ADD);
@ -3640,8 +3657,10 @@ EMITTER_OPCODE_TABLE(OPCODE_VECTOR_ADD, VECTOR_ADD);
template <typename SEQ, typename REG, typename ARGS>
void EmitSubXX(X64Emitter& e, const ARGS& i) {
SEQ::EmitAssociativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.sub(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.sub(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.sub(dest_src, constant);
});
@ -3693,104 +3712,109 @@ EMITTER_OPCODE_TABLE(OPCODE_SUB, SUB_I8, SUB_I16, SUB_I32, SUB_I64, SUB_F32,
struct VECTOR_SUB
: Sequence<VECTOR_SUB, I<OPCODE_VECTOR_SUB, V128Op, V128Op, V128Op>> {
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
Xmm src1, Xmm src2) {
const TypeName part_type = static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
bool saturate = !!(arithmetic_flags & ARITHMETIC_SATURATE);
switch (part_type) {
case INT8_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpsubusb(dest, src1, src2);
} else {
e.vpsubsb(dest, src1, src2);
}
} else {
e.vpsubb(dest, src1, src2);
}
break;
case INT16_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpsubusw(dest, src1, src2);
} else {
e.vpsubsw(dest, src1, src2);
}
} else {
e.vpsubw(dest, src1, src2);
}
break;
case INT32_TYPE:
if (saturate) {
if (is_unsigned) {
// xmm0 is the only temp register that can be used by src1/src2.
e.vpsubd(e.xmm1, src1, src2);
// If result is greater than either of the inputs, we've
// underflowed (only need to check one input)
// if (res > src1) then underflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm2, src1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpxor(e.xmm0, e.xmm1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpcmpgtd(e.xmm0, e.xmm0, e.xmm2);
e.vpandn(dest, e.xmm0, e.xmm1);
} else {
// Preserve the sources.
if (dest == src1) {
e.vmovdqa(e.xmm2, src1);
src1 = e.xmm2;
EmitCommutativeBinaryXmmOp(
e, i, [&i](X64Emitter& e, const Xmm& dest, Xmm src1, Xmm src2) {
const TypeName part_type =
static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
bool saturate = !!(arithmetic_flags & ARITHMETIC_SATURATE);
switch (part_type) {
case INT8_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpsubusb(dest, src1, src2);
} else {
e.vpsubsb(dest, src1, src2);
}
} else {
e.vpsubb(dest, src1, src2);
}
if (dest == src2) {
e.vmovdqa(e.xmm1, src2);
src2 = e.xmm1;
break;
case INT16_TYPE:
if (saturate) {
// TODO(benvanik): trace DID_SATURATE
if (is_unsigned) {
e.vpsubusw(dest, src1, src2);
} else {
e.vpsubsw(dest, src1, src2);
}
} else {
e.vpsubw(dest, src1, src2);
}
break;
case INT32_TYPE:
if (saturate) {
if (is_unsigned) {
// xmm0 is the only temp register that can be used by
// src1/src2.
e.vpsubd(e.xmm1, src1, src2);
// xmm0 is the only temp register that can be used by src1/src2.
e.vpsubd(dest, src1, src2);
// If result is greater than either of the inputs, we've
// underflowed (only need to check one input)
// if (res > src1) then underflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm2, src1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpxor(e.xmm0, e.xmm1, e.GetXmmConstPtr(XMMSignMaskI32));
e.vpcmpgtd(e.xmm0, e.xmm0, e.xmm2);
e.vpandn(dest, e.xmm0, e.xmm1);
} else {
// Preserve the sources.
if (dest == src1) {
e.vmovdqa(e.xmm2, src1);
src1 = e.xmm2;
}
if (dest == src2) {
e.vmovdqa(e.xmm1, src2);
src2 = e.xmm1;
}
// We can only overflow if the signs of the operands are opposite.
// If signs are opposite and result sign isn't the same as src1's
// sign, we've overflowed.
// if ((s32b)((src1 ^ src2) & (src1 ^ res)) < 0) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm1, src1, src2);
// xmm0 is the only temp register that can be used by
// src1/src2.
e.vpsubd(dest, src1, src2);
// Move src1 to xmm0 in-case it's the same register as the dest.
// This kills src2 if it's a constant.
if (src1 != e.xmm0) {
e.vmovdqa(e.xmm0, src1);
src1 = e.xmm0;
// We can only overflow if the signs of the operands are
// opposite. If signs are opposite and result sign isn't the
// same as src1's sign, we've overflowed. if ((s32b)((src1 ^
// src2) & (src1 ^ res)) < 0) then overflowed
// http://locklessinc.com/articles/sat_arithmetic/
e.vpxor(e.xmm1, src1, src2);
// Move src1 to xmm0 in-case it's the same register as the
// dest. This kills src2 if it's a constant.
if (src1 != e.xmm0) {
e.vmovdqa(e.xmm0, src1);
src1 = e.xmm0;
}
e.vpxor(e.xmm2, src1, dest);
e.vpand(e.xmm1, e.xmm1, e.xmm2);
// High bit of xmm1 is now set if overflowed.
// Set any negative overflowed elements of src1 to INT_MIN
e.vpand(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMSignMaskI32),
e.xmm2);
// Set any positive overflowed elements of src1 to INT_MAX
e.vpandn(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMAbsMaskPS),
e.xmm2);
}
} else {
e.vpsubd(dest, src1, src2);
}
e.vpxor(e.xmm2, src1, dest);
e.vpand(e.xmm1, e.xmm1, e.xmm2);
// High bit of xmm1 is now set if overflowed.
// Set any negative overflowed elements of src1 to INT_MIN
e.vpand(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMSignMaskI32), e.xmm2);
// Set any positive overflowed elements of src1 to INT_MAX
e.vpandn(e.xmm2, src1, e.xmm1);
e.vblendvps(dest, dest, e.GetXmmConstPtr(XMMAbsMaskPS), e.xmm2);
}
} else {
e.vpsubd(dest, src1, src2);
break;
case FLOAT32_TYPE:
e.vsubps(dest, src1, src2);
break;
default:
assert_unhandled_case(part_type);
break;
}
break;
case FLOAT32_TYPE:
e.vsubps(dest, src1, src2);
break;
default:
assert_unhandled_case(part_type);
break;
}
});
});
}
};
EMITTER_OPCODE_TABLE(OPCODE_VECTOR_SUB, VECTOR_SUB);
@ -4469,24 +4493,26 @@ struct MUL_ADD_F32
// FMA extension
if (e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213ss(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213ss(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231ss(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovss(i.dest, src1);
e.vfmadd213ss(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213ss(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213ss(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231ss(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovss(i.dest, src1);
e.vfmadd213ss(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -4526,24 +4552,26 @@ struct MUL_ADD_F64
// FMA extension
if (e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213sd(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213sd(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231sd(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovsd(i.dest, src1);
e.vfmadd213sd(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213sd(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213sd(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231sd(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovsd(i.dest, src1);
e.vfmadd213sd(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -4589,24 +4617,26 @@ struct MUL_ADD_V128
// than vmul+vadd and it'd be nice to know why. Until we know, it's
// disabled so tests pass.
if (false && e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213ps(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213ps(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231ps(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovdqa(i.dest, src1);
e.vfmadd213ps(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmadd213ps(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmadd213ps(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmadd231ps(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovdqa(i.dest, src1);
e.vfmadd213ps(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -4660,24 +4690,26 @@ struct MUL_SUB_F32
// FMA extension
if (e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213ss(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213ss(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231ss(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovss(i.dest, src1);
e.vfmsub213ss(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213ss(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213ss(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231ss(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovss(i.dest, src1);
e.vfmsub213ss(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -4717,24 +4749,26 @@ struct MUL_SUB_F64
// FMA extension
if (e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213sd(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213sd(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231sd(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovsd(i.dest, src1);
e.vfmsub213sd(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213sd(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213sd(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231sd(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovsd(i.dest, src1);
e.vfmsub213sd(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -4778,24 +4812,26 @@ struct MUL_SUB_V128
// FMA extension
if (e.IsFeatureEnabled(kX64EmitFMA)) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213ps(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213ps(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231ps(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovdqa(i.dest, src1);
e.vfmsub213ps(i.dest, src2, src3);
}
});
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1,
const Xmm& src2) {
Xmm src3 = i.src3.is_constant ? e.xmm1 : i.src3;
if (i.src3.is_constant) {
e.LoadConstantXmm(e.xmm1, i.src3.constant());
}
if (i.dest == src1) {
e.vfmsub213ps(i.dest, src2, src3);
} else if (i.dest == src2) {
e.vfmsub213ps(i.dest, src1, src3);
} else if (i.dest == i.src3) {
e.vfmsub231ps(i.dest, src1, src2);
} else {
// Dest not equal to anything
e.vmovdqa(i.dest, src1);
e.vfmsub213ps(i.dest, src2, src3);
}
});
} else {
Xmm src3;
if (i.src3.is_constant) {
@ -5098,8 +5134,10 @@ EMITTER_OPCODE_TABLE(OPCODE_DOT_PRODUCT_4, DOT_PRODUCT_4_V128);
template <typename SEQ, typename REG, typename ARGS>
void EmitAndXX(X64Emitter& e, const ARGS& i) {
SEQ::EmitCommutativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.and_(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.and_(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.and_(dest_src, constant);
});
@ -5141,8 +5179,10 @@ EMITTER_OPCODE_TABLE(OPCODE_AND, AND_I8, AND_I16, AND_I32, AND_I64, AND_V128);
template <typename SEQ, typename REG, typename ARGS>
void EmitOrXX(X64Emitter& e, const ARGS& i) {
SEQ::EmitCommutativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.or_(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.or_(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.or_(dest_src, constant);
});
@ -5184,8 +5224,10 @@ EMITTER_OPCODE_TABLE(OPCODE_OR, OR_I8, OR_I16, OR_I32, OR_I64, OR_V128);
template <typename SEQ, typename REG, typename ARGS>
void EmitXorXX(X64Emitter& e, const ARGS& i) {
SEQ::EmitCommutativeBinaryOp(
e, i, [](X64Emitter& e, const REG& dest_src,
const REG& src) { e.xor_(dest_src, src); },
e, i,
[](X64Emitter& e, const REG& dest_src, const REG& src) {
e.xor_(dest_src, src);
},
[](X64Emitter& e, const REG& dest_src, int32_t constant) {
e.xor_(dest_src, constant);
});
@ -6209,57 +6251,59 @@ struct VECTOR_AVERAGE
return _mm_load_si128(reinterpret_cast<__m128i*>(value));
}
static void Emit(X64Emitter& e, const EmitArgType& i) {
EmitCommutativeBinaryXmmOp(e, i, [&i](X64Emitter& e, const Xmm& dest,
const Xmm& src1, const Xmm& src2) {
const TypeName part_type = static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
switch (part_type) {
case INT8_TYPE:
if (is_unsigned) {
e.vpavgb(dest, src1, src2);
} else {
assert_always();
EmitCommutativeBinaryXmmOp(
e, i,
[&i](X64Emitter& e, const Xmm& dest, const Xmm& src1, const Xmm& src2) {
const TypeName part_type =
static_cast<TypeName>(i.instr->flags & 0xFF);
const uint32_t arithmetic_flags = i.instr->flags >> 8;
bool is_unsigned = !!(arithmetic_flags & ARITHMETIC_UNSIGNED);
switch (part_type) {
case INT8_TYPE:
if (is_unsigned) {
e.vpavgb(dest, src1, src2);
} else {
assert_always();
}
break;
case INT16_TYPE:
if (is_unsigned) {
e.vpavgw(dest, src1, src2);
} else {
assert_always();
}
break;
case INT32_TYPE:
// No 32bit averages in AVX.
if (is_unsigned) {
if (i.src2.is_constant) {
e.LoadConstantXmm(e.xmm0, i.src2.constant());
e.lea(e.r9, e.StashXmm(1, e.xmm0));
} else {
e.lea(e.r9, e.StashXmm(1, i.src2));
}
e.lea(e.r8, e.StashXmm(0, i.src1));
e.CallNativeSafe(
reinterpret_cast<void*>(EmulateVectorAverageUnsignedI32));
e.vmovaps(i.dest, e.xmm0);
} else {
if (i.src2.is_constant) {
e.LoadConstantXmm(e.xmm0, i.src2.constant());
e.lea(e.r9, e.StashXmm(1, e.xmm0));
} else {
e.lea(e.r9, e.StashXmm(1, i.src2));
}
e.lea(e.r8, e.StashXmm(0, i.src1));
e.CallNativeSafe(
reinterpret_cast<void*>(EmulateVectorAverageSignedI32));
e.vmovaps(i.dest, e.xmm0);
}
break;
default:
assert_unhandled_case(part_type);
break;
}
break;
case INT16_TYPE:
if (is_unsigned) {
e.vpavgw(dest, src1, src2);
} else {
assert_always();
}
break;
case INT32_TYPE:
// No 32bit averages in AVX.
if (is_unsigned) {
if (i.src2.is_constant) {
e.LoadConstantXmm(e.xmm0, i.src2.constant());
e.lea(e.r9, e.StashXmm(1, e.xmm0));
} else {
e.lea(e.r9, e.StashXmm(1, i.src2));
}
e.lea(e.r8, e.StashXmm(0, i.src1));
e.CallNativeSafe(
reinterpret_cast<void*>(EmulateVectorAverageUnsignedI32));
e.vmovaps(i.dest, e.xmm0);
} else {
if (i.src2.is_constant) {
e.LoadConstantXmm(e.xmm0, i.src2.constant());
e.lea(e.r9, e.StashXmm(1, e.xmm0));
} else {
e.lea(e.r9, e.StashXmm(1, i.src2));
}
e.lea(e.r8, e.StashXmm(0, i.src1));
e.CallNativeSafe(
reinterpret_cast<void*>(EmulateVectorAverageSignedI32));
e.vmovaps(i.dest, e.xmm0);
}
break;
default:
assert_unhandled_case(part_type);
break;
}
});
});
}
};
EMITTER_OPCODE_TABLE(OPCODE_VECTOR_AVERAGE, VECTOR_AVERAGE);

View File

@ -24,6 +24,7 @@
#pragma warning(pop)
#else
#include <llvm/ADT/BitVector.h>
#include <cmath>
#endif // XE_COMPILER_MSVC
namespace xe {

View File

@ -420,7 +420,7 @@ bool RegisterAllocationPass::SpillOneRegister(HIRBuilder* builder, Block* block,
auto new_value = builder->LoadLocal(spill_value->local_slot);
auto spill_load = builder->last_instr();
spill_load->MoveBefore(next_use->instr);
// Note: implicit first use added.
// Note: implicit first use added.
#if ASSERT_NO_CYCLES
builder->AssertNoCycles();

View File

@ -23,6 +23,7 @@
#pragma warning(pop)
#else
#include <llvm/ADT/BitVector.h>
#include <cmath>
#endif // XE_COMPILER_MSVC
namespace xe {

View File

@ -1963,7 +1963,10 @@ Value* HIRBuilder::CountLeadingZeros(Value* value) {
if (value->IsConstantZero()) {
static const uint8_t zeros[] = {
8, 16, 32, 64,
8,
16,
32,
64,
};
assert_true(value->type <= INT64_TYPE);
return LoadConstantUint8(zeros[value->type]);

View File

@ -15,7 +15,10 @@ namespace hir {
#define DEFINE_OPCODE(num, name, sig, flags) \
const OpcodeInfo num##_info = { \
flags, sig, name, num, \
flags, \
sig, \
name, \
num, \
};
#include "xenia/cpu/hir/opcodes.inl"
#undef DEFINE_OPCODE

View File

@ -87,8 +87,7 @@ enum PackType : uint16_t {
PACK_TYPE_16_IN_32 = 7,
PACK_TYPE_MODE = 0x000F, // just to get the mode
// Unpack to low or high parts.
// Unpack to low or high parts.
PACK_TYPE_TO_LO = 0 << 12,
PACK_TYPE_TO_HI = 1 << 12,

View File

@ -52,7 +52,12 @@ bool MMIOHandler::RegisterRange(uint32_t virtual_address, uint32_t mask,
MMIOReadCallback read_callback,
MMIOWriteCallback write_callback) {
mapped_ranges_.push_back({
virtual_address, mask, size, context, read_callback, write_callback,
virtual_address,
mask,
size,
context,
read_callback,
write_callback,
});
return true;
}

View File

@ -2073,7 +2073,7 @@ int InstrEmit_vpkd3d128(PPCHIRBuilder& f, const InstrData& i) {
uint32_t control = kIdentityPermuteMask; // original
switch (pack) {
case 1: // VPACK_32
// VPACK_32 & shift = 3 puts lower 32 bits in x (leftmost slot).
// VPACK_32 & shift = 3 puts lower 32 bits in x (leftmost slot).
switch (shift) {
case 0:
control = MakePermuteMask(0, 0, 0, 1, 0, 2, 1, 3);

View File

@ -143,7 +143,7 @@ int InstrEmit_branch(PPCHIRBuilder& f, const char* src, uint64_t cia,
}
return 0;
}
} // namespace ppc
int InstrEmit_bx(PPCHIRBuilder& f, const InstrData& i) {
// if AA then
@ -799,6 +799,6 @@ void RegisterEmitCategoryControl() {
XEREGISTERINSTR(mtmsrd);
}
} // namespace ppc
} // namespace cpu
} // namespace xe
} // namespace xe

View File

@ -341,14 +341,16 @@ std::vector<BlockInfo> PPCScanner::FindBlocks(GuestFunction* function) {
if (ends_block) {
in_block = false;
block_map[block_start] = {
block_start, address,
block_start,
address,
};
}
}
if (in_block) {
block_map[block_start] = {
block_start, end_address,
block_start,
end_address,
};
}

View File

@ -18,9 +18,10 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("ADD_I8", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -90,9 +91,10 @@ TEST_CASE("ADD_I8", "[instr]") {
TEST_CASE("ADD_I16", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT16_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT16_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -162,9 +164,10 @@ TEST_CASE("ADD_I16", "[instr]") {
TEST_CASE("ADD_I32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT32_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Add(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT32_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -304,9 +307,10 @@ TEST_CASE("ADD_I64", "[instr]") {
TEST_CASE("ADD_F32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreFPR(b, 3, b.Convert(b.Add(b.Convert(LoadFPR(b, 4), FLOAT32_TYPE),
b.Convert(LoadFPR(b, 5), FLOAT32_TYPE)),
FLOAT64_TYPE));
StoreFPR(b, 3,
b.Convert(b.Add(b.Convert(LoadFPR(b, 4), FLOAT32_TYPE),
b.Convert(LoadFPR(b, 5), FLOAT32_TYPE)),
FLOAT64_TYPE));
b.Return();
});
test.Run(

View File

@ -19,10 +19,11 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("EXTRACT_INT8", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4),
b.Truncate(LoadGPR(b, 4), INT8_TYPE),
INT8_TYPE),
INT64_TYPE));
StoreGPR(
b, 3,
b.ZeroExtend(b.Extract(LoadVR(b, 4),
b.Truncate(LoadGPR(b, 4), INT8_TYPE), INT8_TYPE),
INT64_TYPE));
b.Return();
});
for (int i = 0; i < 16; ++i) {
@ -42,9 +43,10 @@ TEST_CASE("EXTRACT_INT8", "[instr]") {
TEST_CASE("EXTRACT_INT8_CONSTANT", "[instr]") {
for (int i = 0; i < 16; ++i) {
TestFunction([i](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i),
INT8_TYPE),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(
b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i), INT8_TYPE),
INT64_TYPE));
b.Return();
})
.Run(
@ -62,10 +64,11 @@ TEST_CASE("EXTRACT_INT8_CONSTANT", "[instr]") {
TEST_CASE("EXTRACT_INT16", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4),
b.Truncate(LoadGPR(b, 4), INT8_TYPE),
INT16_TYPE),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(
b.Extract(LoadVR(b, 4), b.Truncate(LoadGPR(b, 4), INT8_TYPE),
INT16_TYPE),
INT64_TYPE));
b.Return();
});
for (int i = 0; i < 8; ++i) {
@ -85,9 +88,10 @@ TEST_CASE("EXTRACT_INT16", "[instr]") {
TEST_CASE("EXTRACT_INT16_CONSTANT", "[instr]") {
for (int i = 0; i < 8; ++i) {
TestFunction([i](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i),
INT16_TYPE),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(
b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i), INT16_TYPE),
INT64_TYPE));
b.Return();
})
.Run(
@ -104,10 +108,11 @@ TEST_CASE("EXTRACT_INT16_CONSTANT", "[instr]") {
TEST_CASE("EXTRACT_INT32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4),
b.Truncate(LoadGPR(b, 4), INT8_TYPE),
INT32_TYPE),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(
b.Extract(LoadVR(b, 4), b.Truncate(LoadGPR(b, 4), INT8_TYPE),
INT32_TYPE),
INT64_TYPE));
b.Return();
});
for (int i = 0; i < 4; ++i) {
@ -126,9 +131,10 @@ TEST_CASE("EXTRACT_INT32", "[instr]") {
TEST_CASE("EXTRACT_INT32_CONSTANT", "[instr]") {
for (int i = 0; i < 4; ++i) {
TestFunction([i](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i),
INT32_TYPE),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(
b.Extract(LoadVR(b, 4), b.LoadConstantInt8(i), INT32_TYPE),
INT64_TYPE));
b.Return();
})
.Run(

View File

@ -20,8 +20,9 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("INSERT_INT8", "[instr]") {
for (int i = 0; i < 16; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
StoreVR(b, 3,
b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
b.Return();
});
test.Run(
@ -44,8 +45,9 @@ TEST_CASE("INSERT_INT8", "[instr]") {
TEST_CASE("INSERT_INT16", "[instr]") {
for (int i = 0; i < 8; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT16_TYPE)));
StoreVR(b, 3,
b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT16_TYPE)));
b.Return();
});
test.Run(
@ -66,8 +68,9 @@ TEST_CASE("INSERT_INT16", "[instr]") {
TEST_CASE("INSERT_INT32", "[instr]") {
for (int i = 0; i < 4; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT32_TYPE)));
StoreVR(b, 3,
b.Insert(LoadVR(b, 4), b.LoadConstantInt32(i),
b.Truncate(LoadGPR(b, 5), INT32_TYPE)));
b.Return();
});
test.Run(

View File

@ -19,8 +19,9 @@ TEST_CASE("PERMUTE_V128_BY_INT32_CONSTANT", "[instr]") {
{
uint32_t mask = MakePermuteMask(0, 0, 0, 1, 0, 2, 0, 3);
TestFunction([mask](HIRBuilder& b) {
StoreVR(b, 3, b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4),
LoadVR(b, 5), INT32_TYPE));
StoreVR(b, 3,
b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4), LoadVR(b, 5),
INT32_TYPE));
b.Return();
})
.Run(
@ -36,8 +37,9 @@ TEST_CASE("PERMUTE_V128_BY_INT32_CONSTANT", "[instr]") {
{
uint32_t mask = MakePermuteMask(1, 0, 1, 1, 1, 2, 1, 3);
TestFunction([mask](HIRBuilder& b) {
StoreVR(b, 3, b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4),
LoadVR(b, 5), INT32_TYPE));
StoreVR(b, 3,
b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4), LoadVR(b, 5),
INT32_TYPE));
b.Return();
})
.Run(
@ -53,8 +55,9 @@ TEST_CASE("PERMUTE_V128_BY_INT32_CONSTANT", "[instr]") {
{
uint32_t mask = MakePermuteMask(0, 3, 0, 2, 0, 1, 0, 0);
TestFunction([mask](HIRBuilder& b) {
StoreVR(b, 3, b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4),
LoadVR(b, 5), INT32_TYPE));
StoreVR(b, 3,
b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4), LoadVR(b, 5),
INT32_TYPE));
b.Return();
})
.Run(
@ -70,8 +73,9 @@ TEST_CASE("PERMUTE_V128_BY_INT32_CONSTANT", "[instr]") {
{
uint32_t mask = MakePermuteMask(1, 3, 1, 2, 1, 1, 1, 0);
TestFunction([mask](HIRBuilder& b) {
StoreVR(b, 3, b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4),
LoadVR(b, 5), INT32_TYPE));
StoreVR(b, 3,
b.Permute(b.LoadConstantUint32(mask), LoadVR(b, 4), LoadVR(b, 5),
INT32_TYPE));
b.Return();
})
.Run(

View File

@ -20,8 +20,8 @@ namespace xe {
namespace cpu {
namespace sandbox {
using xe::cpu::ppc::PPCContext;
using xe::cpu::Runtime;
using xe::cpu::ppc::PPCContext;
// TODO(benvanik): simple memory? move more into core?

View File

@ -16,9 +16,10 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("SHA_I8", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -70,9 +71,10 @@ TEST_CASE("SHA_I8", "[instr]") {
TEST_CASE("SHA_I16", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -124,9 +126,10 @@ TEST_CASE("SHA_I16", "[instr]") {
TEST_CASE("SHA_I32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Sha(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -178,8 +181,9 @@ TEST_CASE("SHA_I32", "[instr]") {
TEST_CASE("SHA_I64", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.Sha(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
StoreGPR(b, 3,
b.Sha(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
b.Return();
});
test.Run(

View File

@ -16,9 +16,10 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("SHL_I8", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -70,9 +71,10 @@ TEST_CASE("SHL_I8", "[instr]") {
TEST_CASE("SHL_I16", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -124,9 +126,10 @@ TEST_CASE("SHL_I16", "[instr]") {
TEST_CASE("SHL_I32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shl(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -178,8 +181,9 @@ TEST_CASE("SHL_I32", "[instr]") {
TEST_CASE("SHL_I64", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.Shl(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
StoreGPR(b, 3,
b.Shl(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
b.Return();
});
test.Run(

View File

@ -17,9 +17,10 @@ using xe::cpu::ppc::PPCContext;
TEST_CASE("SHR_I8", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT8_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -71,9 +72,10 @@ TEST_CASE("SHR_I8", "[instr]") {
TEST_CASE("SHR_I16", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT16_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -125,9 +127,10 @@ TEST_CASE("SHR_I16", "[instr]") {
TEST_CASE("SHR_I32", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
StoreGPR(b, 3,
b.ZeroExtend(b.Shr(b.Truncate(LoadGPR(b, 4), INT32_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)),
INT64_TYPE));
b.Return();
});
test.Run(
@ -179,8 +182,9 @@ TEST_CASE("SHR_I32", "[instr]") {
TEST_CASE("SHR_I64", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreGPR(b, 3, b.Shr(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
StoreGPR(b, 3,
b.Shr(b.Truncate(LoadGPR(b, 4), INT64_TYPE),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
b.Return();
});
test.Run(

View File

@ -47,8 +47,9 @@ TEST_CASE("VECTOR_ADD_I8", "[instr]") {
TEST_CASE("VECTOR_ADD_I8_SAT_SIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_SATURATE));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_SATURATE));
b.Return();
});
test.Run(
@ -73,8 +74,9 @@ TEST_CASE("VECTOR_ADD_I8_SAT_SIGNED", "[instr]") {
TEST_CASE("VECTOR_ADD_I8_SAT_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -124,8 +126,9 @@ TEST_CASE("VECTOR_ADD_I16", "[instr]") {
TEST_CASE("VECTOR_ADD_I16_SAT_SIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_SATURATE));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_SATURATE));
b.Return();
});
test.Run(
@ -150,8 +153,9 @@ TEST_CASE("VECTOR_ADD_I16_SAT_SIGNED", "[instr]") {
TEST_CASE("VECTOR_ADD_I16_SAT_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -201,8 +205,9 @@ TEST_CASE("VECTOR_ADD_I32", "[instr]") {
TEST_CASE("VECTOR_ADD_I32_SAT_SIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_SATURATE));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_SATURATE));
b.Return();
});
test.Run(
@ -236,8 +241,9 @@ TEST_CASE("VECTOR_ADD_I32_SAT_SIGNED", "[instr]") {
TEST_CASE("VECTOR_ADD_I32_SAT_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorAdd(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_SATURATE | ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(

View File

@ -39,8 +39,9 @@ TEST_CASE("VECTOR_MAX_I8_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MAX_I8_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -75,8 +76,9 @@ TEST_CASE("VECTOR_MAX_I16_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MAX_I16_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -108,8 +110,9 @@ TEST_CASE("VECTOR_MAX_I32_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MAX_I32_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMax(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(

View File

@ -39,8 +39,9 @@ TEST_CASE("VECTOR_MIN_I8_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MIN_I8_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT8_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -75,8 +76,9 @@ TEST_CASE("VECTOR_MIN_I16_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MIN_I16_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT16_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(
@ -108,8 +110,9 @@ TEST_CASE("VECTOR_MIN_I32_SIGNED", "[instr]") {
TEST_CASE("VECTOR_MIN_I32_UNSIGNED", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_UNSIGNED));
StoreVR(b, 3,
b.VectorMin(LoadVR(b, 4), LoadVR(b, 5), INT32_TYPE,
ARITHMETIC_UNSIGNED));
b.Return();
});
test.Run(

View File

@ -37,10 +37,12 @@ TEST_CASE("VECTOR_SHA_I8", "[instr]") {
TEST_CASE("VECTOR_SHA_I8_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorSha(LoadVR(b, 4), b.LoadConstantVec128(vec128b(
0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
StoreVR(
b, 3,
b.VectorSha(LoadVR(b, 4),
b.LoadConstantVec128(vec128b(0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
b.Return();
});
test.Run(
@ -76,9 +78,11 @@ TEST_CASE("VECTOR_SHA_I16", "[instr]") {
TEST_CASE("VECTOR_SHA_I16_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorSha(LoadVR(b, 4), b.LoadConstantVec128(vec128s(
0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
StoreVR(
b, 3,
b.VectorSha(LoadVR(b, 4),
b.LoadConstantVec128(vec128s(0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
b.Return();
});
test.Run(
@ -122,12 +126,14 @@ TEST_CASE("VECTOR_SHA_I32", "[instr]") {
TEST_CASE("VECTOR_SHA_I32_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorSha(LoadVR(b, 4),
b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(b, 4, b.VectorSha(LoadVR(b, 5),
b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
StoreVR(
b, 3,
b.VectorSha(LoadVR(b, 4), b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(
b, 4,
b.VectorSha(LoadVR(b, 5), b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
b.Return();
});
test.Run(

View File

@ -37,10 +37,12 @@ TEST_CASE("VECTOR_SHL_I8", "[instr]") {
TEST_CASE("VECTOR_SHL_I8_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShl(LoadVR(b, 4), b.LoadConstantVec128(vec128b(
0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
StoreVR(
b, 3,
b.VectorShl(LoadVR(b, 4),
b.LoadConstantVec128(vec128b(0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
b.Return();
});
test.Run(
@ -76,9 +78,11 @@ TEST_CASE("VECTOR_SHL_I16", "[instr]") {
TEST_CASE("VECTOR_SHL_I16_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShl(LoadVR(b, 4), b.LoadConstantVec128(vec128s(
0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
StoreVR(
b, 3,
b.VectorShl(LoadVR(b, 4),
b.LoadConstantVec128(vec128s(0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
b.Return();
});
test.Run(
@ -122,12 +126,14 @@ TEST_CASE("VECTOR_SHL_I32", "[instr]") {
TEST_CASE("VECTOR_SHL_I32_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShl(LoadVR(b, 4),
b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(b, 4, b.VectorShl(LoadVR(b, 5),
b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
StoreVR(
b, 3,
b.VectorShl(LoadVR(b, 4), b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(
b, 4,
b.VectorShl(LoadVR(b, 5), b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
b.Return();
});
test.Run(

View File

@ -37,10 +37,12 @@ TEST_CASE("VECTOR_SHR_I8", "[instr]") {
TEST_CASE("VECTOR_SHR_I8_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShr(LoadVR(b, 4), b.LoadConstantVec128(vec128b(
0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
StoreVR(
b, 3,
b.VectorShr(LoadVR(b, 4),
b.LoadConstantVec128(vec128b(0, 1, 2, 8, 4, 4, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15)),
INT8_TYPE));
b.Return();
});
test.Run(
@ -76,9 +78,11 @@ TEST_CASE("VECTOR_SHR_I16", "[instr]") {
TEST_CASE("VECTOR_SHR_I16_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShr(LoadVR(b, 4), b.LoadConstantVec128(vec128s(
0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
StoreVR(
b, 3,
b.VectorShr(LoadVR(b, 4),
b.LoadConstantVec128(vec128s(0, 1, 8, 15, 15, 8, 1, 16)),
INT16_TYPE));
b.Return();
});
test.Run(
@ -122,12 +126,14 @@ TEST_CASE("VECTOR_SHR_I32", "[instr]") {
TEST_CASE("VECTOR_SHR_I32_CONSTANT", "[instr]") {
TestFunction test([](HIRBuilder& b) {
StoreVR(b, 3, b.VectorShr(LoadVR(b, 4),
b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(b, 4, b.VectorShr(LoadVR(b, 5),
b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
StoreVR(
b, 3,
b.VectorShr(LoadVR(b, 4), b.LoadConstantVec128(vec128i(0, 1, 16, 31)),
INT32_TYPE));
StoreVR(
b, 4,
b.VectorShr(LoadVR(b, 5), b.LoadConstantVec128(vec128i(31, 16, 1, 32)),
INT32_TYPE));
b.Return();
});
test.Run(

View File

@ -395,7 +395,10 @@ void DebugWindow::DrawSourcePane() {
ImGui::SameLine();
if (function->is_guest()) {
const char* kSourceDisplayModes[] = {
"PPC", "PPC+HIR+x64", "PPC+HIR (opt)+x64", "PPC+x64",
"PPC",
"PPC+HIR+x64",
"PPC+HIR (opt)+x64",
"PPC+x64",
};
ImGui::PushItemWidth(90);
ImGui::Combo("##display_mode", &state_.source_display_mode,
@ -1338,8 +1341,9 @@ void DebugWindow::DrawBreakpointsPane() {
function->MapGuestAddressToMachineCode(
breakpoint->guest_address()));
} else {
NavigateToFunction(function, function->MapMachineCodeToGuestAddress(
breakpoint->host_address()),
NavigateToFunction(function,
function->MapMachineCodeToGuestAddress(
breakpoint->host_address()),
breakpoint->host_address());
}
}

View File

@ -782,7 +782,9 @@ GL4CommandProcessor::UpdateStatus GL4CommandProcessor::UpdateRenderTargets() {
GLuint color_targets[4] = {kAnyTarget, kAnyTarget, kAnyTarget, kAnyTarget};
if (enable_mode == ModeControl::kColorDepth) {
uint32_t color_info[4] = {
regs.rb_color_info, regs.rb_color1_info, regs.rb_color2_info,
regs.rb_color_info,
regs.rb_color1_info,
regs.rb_color2_info,
regs.rb_color3_info,
};
// A2XX_RB_COLOR_MASK_WRITE_* == D3DRS_COLORWRITEENABLE
@ -1099,7 +1101,9 @@ GL4CommandProcessor::UpdateStatus GL4CommandProcessor::UpdateRasterizerState(
}
static const GLenum kFillModes[3] = {
GL_POINT, GL_LINE, GL_FILL,
GL_POINT,
GL_LINE,
GL_FILL,
};
bool poly_mode = ((regs.pa_su_sc_mode_cntl >> 3) & 0x3) != 0;
if (poly_mode) {
@ -1590,7 +1594,8 @@ bool GL4CommandProcessor::IssueCopy() {
if (copy_src_select <= 3 || color_clear_enabled) {
// Source from a color target.
uint32_t color_info[4] = {
regs[XE_GPU_REG_RB_COLOR_INFO].u32, regs[XE_GPU_REG_RB_COLOR1_INFO].u32,
regs[XE_GPU_REG_RB_COLOR_INFO].u32,
regs[XE_GPU_REG_RB_COLOR1_INFO].u32,
regs[XE_GPU_REG_RB_COLOR2_INFO].u32,
regs[XE_GPU_REG_RB_COLOR3_INFO].u32,
};

View File

@ -184,4 +184,4 @@ GL4Shader* GL4ShaderCache::FindCachedShader(ShaderType shader_type,
} // namespace gl4
} // namespace gpu
} // namespace xe
} // namespace xe

View File

@ -11,8 +11,10 @@
#define XENIA_GPU_GL4_SHADER_CACHE_H_
#include <cstdint>
#include <cstring>
#include <memory>
#include <unordered_map>
#include <vector>
#include "xenia/gpu/xenos.h"
@ -57,4 +59,4 @@ class GL4ShaderCache {
} // namespace gpu
} // namespace xe
#endif // XENIA_GPU_GL4_SHADER_CACHE_H_
#endif // XENIA_GPU_GL4_SHADER_CACHE_H_

View File

@ -940,8 +940,9 @@ bool TextureCache::UploadTexture2D(GLuint texture,
texture_info.size_2d.logical_height);
y++, output_base_offset += host_info.size_2d.output_pitch) {
auto input_base_offset = TextureInfo::TiledOffset2DOuter(
offset_y + y, (texture_info.size_2d.input_width /
texture_info.format_info()->block_width),
offset_y + y,
(texture_info.size_2d.input_width /
texture_info.format_info()->block_width),
bpp);
for (uint32_t x = 0, output_offset = output_base_offset;
x < texture_info.size_2d.block_width;
@ -1048,8 +1049,9 @@ bool TextureCache::UploadTextureCube(GLuint texture,
y < texture_info.size_cube.block_height;
y++, output_base_offset += host_info.size_cube.output_pitch) {
auto input_base_offset = TextureInfo::TiledOffset2DOuter(
offset_y + y, (texture_info.size_cube.input_width /
texture_info.format_info()->block_width),
offset_y + y,
(texture_info.size_cube.input_width /
texture_info.format_info()->block_width),
bpp);
for (uint32_t x = 0, output_offset = output_base_offset;
x < texture_info.size_cube.block_width;

View File

@ -159,8 +159,8 @@ uint32_t GraphicsSystem::ReadRegister(uint32_t addr) {
case 0x1951: // ? vblank pending?
return 1;
case 0x1961: // AVIVO_D1MODE_VIEWPORT_SIZE
// Screen res - 1280x720
// [width(0x0FFF), height(0x0FFF)]
// Screen res - 1280x720
// [width(0x0FFF), height(0x0FFF)]
return 0x050002D0;
default:
if (!register_file_.GetRegisterInfo(r)) {

View File

@ -23,7 +23,8 @@ const RegisterInfo* RegisterFile::GetRegisterInfo(uint32_t index) {
#define XE_GPU_REGISTER(index, type, name) \
case index: { \
static const RegisterInfo reg_info = { \
RegisterInfo::Type::type, #name, \
RegisterInfo::Type::type, \
#name, \
}; \
return &reg_info; \
}

View File

@ -356,7 +356,10 @@ void ParsedVertexFetchInstruction::Disassemble(StringBuffer* out) const {
void ParsedTextureFetchInstruction::Disassemble(StringBuffer* out) const {
static const char* kTextureFilterNames[] = {
"point", "linear", "BASEMAP", "keep",
"point",
"linear",
"BASEMAP",
"keep",
};
static const char* kAnisoFilterNames[] = {
"disabled", "max1to1", "max2to1", "max4to1",

View File

@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2017 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -13,6 +13,7 @@
#include <cfloat>
#include <cstring>
#include <vector>
#include "xenia/base/logging.h"
#include "xenia/gpu/spirv/passes/control_flow_analysis_pass.h"
@ -337,8 +338,7 @@ void SpirvShaderTranslator::StartTranslation() {
registers_ptr_,
std::vector<Id>({b.makeUintConstant(0)}));
auto r0 = b.createLoad(r0_ptr);
r0 = b.createCompositeInsert(vertex_idx, r0, vec4_float_type_,
std::vector<uint32_t>({0}));
r0 = b.createCompositeInsert(vertex_idx, r0, vec4_float_type_, 0);
b.createStore(r0, r0_ptr);
} else {
// Pixel inputs from vertex shader.

View File

@ -950,9 +950,8 @@ void TraceViewer::DrawVertexFetcher(Shader* shader,
}
}
ImGui::Columns(1);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() +
(vertex_count - display_end) *
ImGui::GetTextLineHeight());
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + (vertex_count - display_end) *
ImGui::GetTextLineHeight());
ImGui::PopStyleVar();
ImGui::EndChild();
}
@ -971,10 +970,14 @@ static const char* kStencilFuncNames[] = {
"Decrement and Clamp",
};
static const char* kIndexFormatNames[] = {
"uint16", "uint32",
"uint16",
"uint32",
};
static const char* kEndiannessNames[] = {
"unspecified endianness", "8-in-16", "8-in-32", "16-in-32",
"unspecified endianness",
"8-in-16",
"8-in-32",
"16-in-32",
};
static const char* kColorFormatNames[] = {
/* 0 */ "k_8_8_8_8",
@ -995,7 +998,8 @@ static const char* kColorFormatNames[] = {
/* 15 */ "k_32_32_FLOAT",
};
static const char* kDepthFormatNames[] = {
"kD24S8", "kD24FS8",
"kD24S8",
"kD24FS8",
};
void ProgressBar(float frac, float width, float height = 0,
@ -1185,7 +1189,9 @@ void TraceViewer::DrawStateUI() {
uint32_t surface_pitch = surface_info & 0x3FFF;
auto surface_msaa = (surface_info >> 16) & 0x3;
static const char* kMsaaNames[] = {
"1X", "2X", "4X",
"1X",
"2X",
"4X",
};
ImGui::BulletText("Surface Pitch: %d", surface_pitch);
ImGui::BulletText("Surface HI-Z Pitch: %d", surface_hiz);
@ -1270,7 +1276,9 @@ void TraceViewer::DrawStateUI() {
ImGui::BulletText("Front-face: counter-clockwise");
}
static const char* kFillModeNames[3] = {
"point", "line", "fill",
"point",
"line",
"fill",
};
bool poly_mode = ((pa_su_sc_mode_cntl >> 3) & 0x3) != 0;
if (poly_mode) {

View File

@ -72,7 +72,9 @@ void TraceWriter::WritePrimaryBufferStart(uint32_t base_ptr, uint32_t count) {
return;
}
PrimaryBufferStartCommand cmd = {
TraceCommandType::kPrimaryBufferStart, base_ptr, 0,
TraceCommandType::kPrimaryBufferStart,
base_ptr,
0,
};
fwrite(&cmd, 1, sizeof(cmd), file_);
}
@ -92,7 +94,9 @@ void TraceWriter::WriteIndirectBufferStart(uint32_t base_ptr, uint32_t count) {
return;
}
IndirectBufferStartCommand cmd = {
TraceCommandType::kIndirectBufferStart, base_ptr, 0,
TraceCommandType::kIndirectBufferStart,
base_ptr,
0,
};
fwrite(&cmd, 1, sizeof(cmd), file_);
}
@ -112,7 +116,9 @@ void TraceWriter::WritePacketStart(uint32_t base_ptr, uint32_t count) {
return;
}
PacketStartCommand cmd = {
TraceCommandType::kPacketStart, base_ptr, count,
TraceCommandType::kPacketStart,
base_ptr,
count,
};
fwrite(&cmd, 1, sizeof(cmd), file_);
fwrite(membase_ + base_ptr, 4, count, file_);
@ -220,7 +226,8 @@ void TraceWriter::WriteEvent(EventCommand::Type event_type) {
return;
}
EventCommand cmd = {
TraceCommandType::kEvent, event_type,
TraceCommandType::kEvent,
event_type,
};
fwrite(&cmd, 1, sizeof(cmd), file_);
}

View File

@ -1206,7 +1206,9 @@ PipelineCache::UpdateStatus PipelineCache::UpdateRasterizationState(
// Vulkan only supports both matching.
assert_true(front_poly_mode == back_poly_mode);
static const VkPolygonMode kFillModes[3] = {
VK_POLYGON_MODE_POINT, VK_POLYGON_MODE_LINE, VK_POLYGON_MODE_FILL,
VK_POLYGON_MODE_POINT,
VK_POLYGON_MODE_LINE,
VK_POLYGON_MODE_FILL,
};
state_info.polygonMode = kFillModes[front_poly_mode];
} else {

View File

@ -223,7 +223,9 @@ CachedTileView::CachedTileView(ui::vulkan::VulkanDevice* device,
image_view_info.format = image_info.format;
// TODO(benvanik): manipulate? may not be able to when attached.
image_view_info.components = {
VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_G,
VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_A,
};
image_view_info.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
@ -766,7 +768,9 @@ bool RenderCache::ParseConfiguration(RenderConfiguration* config) {
// Color attachment configuration.
if (config->mode_control == ModeControl::kColorDepth) {
reg::RB_COLOR_INFO color_info[4] = {
regs.rb_color_info, regs.rb_color1_info, regs.rb_color2_info,
regs.rb_color_info,
regs.rb_color1_info,
regs.rb_color2_info,
regs.rb_color3_info,
};
for (int i = 0; i < 4; ++i) {
@ -783,6 +787,9 @@ bool RenderCache::ParseConfiguration(RenderConfiguration* config) {
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
config->color[i].format = ColorRenderTargetFormat::k_2_10_10_10_FLOAT;
break;
default:
// The rest are good
break;
}
}
} else {
@ -863,7 +870,7 @@ bool RenderCache::ConfigureRenderPass(VkCommandBuffer command_buffer,
color_key.edram_format = static_cast<uint16_t>(config->color[i].format);
target_color_attachments[i] =
FindOrCreateTileView(command_buffer, color_key);
if (!target_color_attachments) {
if (!target_color_attachments[i]) {
XELOGE("Failed to get tile view for color attachment");
return false;
}
@ -926,6 +933,9 @@ CachedTileView* RenderCache::FindTileView(uint32_t base, uint32_t pitch,
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
format = uint32_t(ColorRenderTargetFormat::k_2_10_10_10_FLOAT);
break;
default:
// Other types as-is.
break;
}
}
@ -1165,6 +1175,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
format = uint32_t(ColorRenderTargetFormat::k_2_10_10_10_FLOAT);
break;
default:
// Rest are OK
break;
}
}
@ -1278,6 +1291,9 @@ void RenderCache::ClearEDRAMColor(VkCommandBuffer command_buffer,
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
format = ColorRenderTargetFormat::k_2_10_10_10_FLOAT;
break;
default:
// Rest are OK
break;
}
uint32_t tile_width = num_samples == MsaaSamples::k4X ? 40 : 80;

View File

@ -84,7 +84,7 @@ class CachedTileView {
}
VkExtent2D GetSize() const {
return {key.tile_width * 80ul, key.tile_height * 16ul};
return {key.tile_width * 80u, key.tile_height * 16u};
}
private:

View File

@ -1116,8 +1116,10 @@ void TextureCache::WritebackTexture(Texture* texture) {
auto command_buffer = wb_command_pool_->AcquireEntry();
VkCommandBufferBeginInfo begin_info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, nullptr,
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
nullptr,
};
vkBeginCommandBuffer(command_buffer, &begin_info);

View File

@ -122,7 +122,9 @@ bool VulkanCommandProcessor::SetupContext() {
}
VkEventCreateInfo info = {
VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, nullptr, 0,
VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
nullptr,
0,
};
status = vkCreateEvent(*device_, &info, nullptr,
@ -469,7 +471,8 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
nullptr, 1, &barrier);
VkRect2D src_rect = {
{0, 0}, {frontbuffer_width, frontbuffer_height},
{0, 0},
{frontbuffer_width, frontbuffer_height},
};
blitter_->BlitTexture2D(
copy_commands, current_batch_fence_,
@ -1032,7 +1035,8 @@ bool VulkanCommandProcessor::IssueCopy() {
if (is_color_source) {
// Source from a color target.
uint32_t color_info[4] = {
regs[XE_GPU_REG_RB_COLOR_INFO].u32, regs[XE_GPU_REG_RB_COLOR1_INFO].u32,
regs[XE_GPU_REG_RB_COLOR_INFO].u32,
regs[XE_GPU_REG_RB_COLOR1_INFO].u32,
regs[XE_GPU_REG_RB_COLOR2_INFO].u32,
regs[XE_GPU_REG_RB_COLOR3_INFO].u32,
};
@ -1142,11 +1146,11 @@ bool VulkanCommandProcessor::IssueCopy() {
VkFilter filter = is_color_source ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
switch (copy_command) {
case CopyCommand::kRaw:
/*
render_cache_->RawCopyToImage(command_buffer, edram_base,
texture->image, texture->image_layout, is_color_source, resolve_offset,
resolve_extent); break;
*/
/*
render_cache_->RawCopyToImage(command_buffer, edram_base,
texture->image, texture->image_layout, is_color_source, resolve_offset,
resolve_extent); break;
*/
case CopyCommand::kConvert: {
/*

View File

@ -27,8 +27,8 @@ namespace xe {
namespace gpu {
namespace vulkan {
using xe::ui::vulkan::CheckResult;
using xe::ui::RawImage;
using xe::ui::vulkan::CheckResult;
VulkanGraphicsSystem::VulkanGraphicsSystem() {}
VulkanGraphicsSystem::~VulkanGraphicsSystem() = default;
@ -50,7 +50,8 @@ X_STATUS VulkanGraphicsSystem::Setup(cpu::Processor* processor,
// Create our own command pool we can use for captures.
VkCommandPoolCreateInfo create_info = {
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr,
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
nullptr,
VK_COMMAND_POOL_CREATE_TRANSIENT_BIT |
VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT,
device_->queue_family_index(),
@ -93,8 +94,10 @@ std::unique_ptr<RawImage> VulkanGraphicsSystem::Capture() {
}
VkCommandBufferBeginInfo begin_info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, nullptr,
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
nullptr,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
nullptr,
};
vkBeginCommandBuffer(cmd, &begin_info);

View File

@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Copyright 2017 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -15,7 +15,6 @@
#include "xenia/base/clock.h"
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/base/platform_win.h"
#include "xenia/base/threading.h"
#include "xenia/hid/input_system.h"
#include "xenia/ui/gl/gl_provider.h"
@ -117,11 +116,11 @@ int hid_demo_main(const std::vector<std::wstring>& args) {
auto& io = window->imgui_drawer()->GetIO();
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(-1, 0));
ImGui::Begin("main_window", nullptr, ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoSavedSettings);
ImGui::Begin("main_window", nullptr,
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoSavedSettings);
ImGui::SetWindowPos(ImVec2(0, 0));
ImGui::SetWindowSize(io.DisplaySize);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(4, 4));

View File

@ -213,9 +213,8 @@ std::vector<object_ref<XObject>> ObjectTable::GetAllObjects() {
for (uint32_t slot = 0; slot < table_capacity_; slot++) {
auto& entry = table_[slot];
if (entry.object &&
std::find(results.begin(), results.end(), entry.object) ==
results.end()) {
if (entry.object && std::find(results.begin(), results.end(),
entry.object) == results.end()) {
entry.object->Retain();
results.push_back(object_ref<XObject>(entry.object));
}

View File

@ -474,7 +474,9 @@ xe::cpu::Export* RegisterExport(R (*fn)(Ps&...), const char* name,
static void Trampoline(PPCContext* ppc_context) {
++export_entry->function_data.call_count;
Param::Init init = {
ppc_context, sizeof...(Ps), 0,
ppc_context,
sizeof...(Ps),
0,
};
auto params = std::make_tuple<Ps...>(Ps(init)...);
if (export_entry->tags & xe::cpu::ExportTag::kLog &&
@ -507,7 +509,8 @@ xe::cpu::Export* RegisterExport(void (*fn)(Ps&...), const char* name,
static void Trampoline(PPCContext* ppc_context) {
++export_entry->function_data.call_count;
Param::Init init = {
ppc_context, sizeof...(Ps),
ppc_context,
sizeof...(Ps),
};
auto params = std::make_tuple<Ps...>(Ps(init)...);
if (export_entry->tags & xe::cpu::ExportTag::kLog &&

View File

@ -15,7 +15,9 @@
namespace xe {} // namespace xe
typedef struct { int reserved; } xe_xex2_options_t;
typedef struct {
int reserved;
} xe_xex2_options_t;
struct xe_xex2;
typedef struct xe_xex2* xe_xex2_ref;

View File

@ -24,7 +24,7 @@ dword_result_t XamAvatarInitialize(
lpdword_t function_ptrs, // 20b, 5 pointers
lpunknown_t unk5, // ptr in data segment
dword_t unk6 // flags - 0x00300000, 0x30, etc
) {
) {
// Negative to fail. Game should immediately call XamAvatarShutdown.
return ~0u;
}

View File

@ -47,6 +47,6 @@ DECLARE_XBDM_EXPORT(DmFindPdbSignature, ExportTag::kStub | ExportTag::kDebug);
void RegisterMiscExports(xe::cpu::ExportResolver* export_resolver,
KernelState* kernel_state) {}
} // namespace xboxkrnl
} // namespace xbdm
} // namespace kernel
} // namespace xe

View File

@ -7,13 +7,13 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/apu/audio_system.h"
#include "xenia/base/logging.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,11 +7,11 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
#include "third_party/crypto/TinySHA1.hpp"
#include "third_party/crypto/des/des.cpp"

View File

@ -7,13 +7,13 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/debugging.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/kernel/xthread.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,11 +7,11 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,7 +7,6 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/base/memory.h"
#include "xenia/cpu/processor.h"
@ -19,6 +18,7 @@
#include "xenia/kernel/xiocompletion.h"
#include "xenia/kernel/xthread.h"
#include "xenia/vfs/device.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,12 +7,12 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/kernel/xthread.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,7 +7,6 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/cpu/processor.h"
#include "xenia/kernel/kernel_state.h"
@ -15,6 +14,7 @@
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/util/xex2.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -7,7 +7,6 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
@ -15,6 +14,7 @@
#include "xenia/kernel/xobject.h"
#include "xenia/kernel/xsemaphore.h"
#include "xenia/kernel/xthread.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -559,13 +559,12 @@ int32_t format_core(PPCContext* ppc_context, FormatData& data, ArgList& args,
if (!is_wide) {
length = 0;
for (auto s = (const uint8_t *)str; cap > 0 && *s; ++s, cap--) {
for (auto s = (const uint8_t*)str; cap > 0 && *s; ++s, cap--) {
length++;
}
} else {
length = 0;
for (auto s = (const uint16_t *)str; cap > 0 && *s;
++s, cap--) {
for (auto s = (const uint16_t*)str; cap > 0 && *s; ++s, cap--) {
length++;
}
}

View File

@ -7,11 +7,11 @@
******************************************************************************
*/
#include "xenia/xbox.h"
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {

View File

@ -257,7 +257,7 @@ dword_result_t VdInitializeScalerCommandBuffer(
lpvoid_t dest_ptr, // Points to the first 80000000h where the memcpy
// sources from.
dword_t dest_count // Count in words.
) {
) {
// We could fake the commands here, but I'm not sure the game checks for
// anything but success (non-zero ret).
// For now, we just fill it with NOPs.

View File

@ -209,39 +209,57 @@ static const struct {
} map_info[] = {
// (1024mb) - virtual 4k pages
{
0x00000000, 0x3FFFFFFF, 0x0000000000000000ull,
0x00000000,
0x3FFFFFFF,
0x0000000000000000ull,
},
// (1024mb) - virtual 64k pages (cont)
{
0x40000000, 0x7EFFFFFF, 0x0000000040000000ull,
0x40000000,
0x7EFFFFFF,
0x0000000040000000ull,
},
// (16mb) - GPU writeback + 15mb of XPS?
{
0x7F000000, 0x7FFFFFFF, 0x0000000100000000ull,
0x7F000000,
0x7FFFFFFF,
0x0000000100000000ull,
},
// (256mb) - xex 64k pages
{
0x80000000, 0x8FFFFFFF, 0x0000000080000000ull,
0x80000000,
0x8FFFFFFF,
0x0000000080000000ull,
},
// (256mb) - xex 4k pages
{
0x90000000, 0x9FFFFFFF, 0x0000000080000000ull,
0x90000000,
0x9FFFFFFF,
0x0000000080000000ull,
},
// (512mb) - physical 64k pages
{
0xA0000000, 0xBFFFFFFF, 0x0000000100000000ull,
0xA0000000,
0xBFFFFFFF,
0x0000000100000000ull,
},
// - physical 16mb pages
{
0xC0000000, 0xDFFFFFFF, 0x0000000100000000ull,
0xC0000000,
0xDFFFFFFF,
0x0000000100000000ull,
},
// - physical 4k pages
{
0xE0000000, 0xFFFFFFFF, 0x0000000100000000ull,
0xE0000000,
0xFFFFFFFF,
0x0000000100000000ull,
},
// - physical raw
{
0x100000000, 0x11FFFFFFF, 0x0000000100000000ull,
0x100000000,
0x11FFFFFFF,
0x0000000100000000ull,
},
};
int Memory::MapViews(uint8_t* mapping_base) {

View File

@ -179,5 +179,5 @@ bool apiscanner_loader::ExtractImports(const void* addr, const size_t length,
return true;
}
} // tools
} // xe
} // namespace tools
} // namespace xe

View File

@ -56,5 +56,5 @@ class apiscanner_loader {
bool ExtractImports(const void* addr, const size_t length, title& info);
};
} // tools
} // xe
} // namespace tools
} // namespace xe

View File

@ -0,0 +1,70 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/file_picker.h"
#include <codecvt>
#include <locale>
#include <string>
#include "xenia/base/assert.h"
#include "xenia/base/platform_linux.h"
namespace xe {
namespace ui {
class GtkFilePicker : public FilePicker {
public:
GtkFilePicker();
~GtkFilePicker() override;
bool Show(void* parent_window_handle) override;
private:
};
std::unique_ptr<FilePicker> FilePicker::Create() {
return std::make_unique<GtkFilePicker>();
}
GtkFilePicker::GtkFilePicker() = default;
GtkFilePicker::~GtkFilePicker() = default;
bool GtkFilePicker::Show(void* parent_window_handle) {
// TODO(benvanik): FileSaveDialog.
assert_true(mode() == Mode::kOpen);
// TODO(benvanik): folder dialogs.
assert_true(type() == Type::kFile);
GtkWidget* dialog;
gint res;
dialog = gtk_file_chooser_dialog_new(
"Open File", (GtkWindow*)parent_window_handle,
GTK_FILE_CHOOSER_ACTION_OPEN, "_Cancel", GTK_RESPONSE_CANCEL, "_Open",
GTK_RESPONSE_ACCEPT, NULL);
res = gtk_dialog_run(GTK_DIALOG(dialog));
char* filename;
if (res == GTK_RESPONSE_ACCEPT) {
GtkFileChooser* chooser = GTK_FILE_CHOOSER(dialog);
filename = gtk_file_chooser_get_filename(chooser);
std::vector<std::wstring> selected_files;
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
std::wstring ws_filename = converter.from_bytes(filename);
selected_files.push_back(ws_filename);
set_selected_files(selected_files);
gtk_widget_destroy(dialog);
return true;
}
gtk_widget_destroy(dialog);
return false;
}
} // namespace ui
} // namespace xe

View File

@ -23,6 +23,10 @@ extern "C" GLEWContext* glewGetContext();
// required.
typedef struct WGLEWContextStruct WGLEWContext;
extern "C" WGLEWContext* wglewGetContext();
#endif // XE_PLATFORM_WIN32
#elif XE_PLATFORM_LINUX
typedef struct GLXEWContextStruct GLXEWContext;
extern "C" GLXEWContext* glxewGetContext();
#endif
#endif // XENIA_UI_GL_GL_H_

View File

@ -17,14 +17,10 @@
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_win.h"
#include "xenia/base/profiling.h"
#include "xenia/ui/gl/gl_immediate_drawer.h"
#include "xenia/ui/window.h"
// TODO(benvanik): move win32 code to _win?
#include "third_party/GL/wglew.h"
DEFINE_bool(thread_safe_gl, false,
"Only allow one GL context to be active at a time.");
@ -43,14 +39,9 @@ namespace xe {
namespace ui {
namespace gl {
static std::recursive_mutex global_gl_mutex_;
std::recursive_mutex GLContext::global_gl_mutex_;
thread_local GLEWContext* tls_glew_context_ = nullptr;
thread_local WGLEWContext* tls_wglew_context_ = nullptr;
extern "C" GLEWContext* glewGetContext() { return tls_glew_context_; }
extern "C" WGLEWContext* wglewGetContext() { return tls_wglew_context_; }
void FatalGLError(std::string error) {
void GLContext::FatalGLError(std::string error) {
xe::FatalError(
error +
"\nEnsure you have the latest drivers for your GPU and that it supports "
@ -58,223 +49,10 @@ void FatalGLError(std::string error) {
"of supported GPUs.");
}
std::unique_ptr<GLContext> GLContext::Create(GraphicsProvider* provider,
Window* target_window,
GLContext* share_context) {
auto context =
std::unique_ptr<GLContext>(new GLContext(provider, target_window));
if (!context->Initialize(share_context)) {
return nullptr;
}
context->AssertExtensionsPresent();
return context;
}
GLContext::GLContext(GraphicsProvider* provider, Window* target_window)
: GraphicsContext(provider, target_window) {
glew_context_.reset(new GLEWContext());
wglew_context_.reset(new WGLEWContext());
}
: GraphicsContext(provider, target_window) {}
GLContext::~GLContext() {
MakeCurrent();
blitter_.Shutdown();
immediate_drawer_.reset();
ClearCurrent();
if (glrc_) {
wglDeleteContext(glrc_);
}
if (dc_) {
ReleaseDC(HWND(target_window_->native_handle()), dc_);
}
}
bool GLContext::Initialize(GLContext* share_context) {
dc_ = GetDC(HWND(target_window_->native_handle()));
PIXELFORMATDESCRIPTOR pfd = {0};
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.cDepthBits = 32;
pfd.iLayerType = PFD_MAIN_PLANE;
int pixel_format = ChoosePixelFormat(dc_, &pfd);
if (!pixel_format) {
FatalGLError("Unable to choose pixel format.");
return false;
}
if (!SetPixelFormat(dc_, pixel_format, &pfd)) {
FatalGLError("Unable to set pixel format.");
return false;
}
HGLRC temp_context = wglCreateContext(dc_);
if (!temp_context) {
FatalGLError("Unable to create temporary GL context.");
return false;
}
wglMakeCurrent(dc_, temp_context);
tls_glew_context_ = glew_context_.get();
tls_wglew_context_ = wglew_context_.get();
if (glewInit() != GLEW_OK) {
FatalGLError("Unable to initialize GLEW.");
return false;
}
if (wglewInit() != GLEW_OK) {
FatalGLError("Unable to initialize WGLEW.");
return false;
}
if (!WGLEW_ARB_create_context) {
FatalGLError("WGL_ARG_create_context not supported by GL ICD.");
return false;
}
if (GLEW_ARB_robustness) {
robust_access_supported_ = true;
}
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
}
if (robust_access_supported_) {
context_flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB,
4,
WGL_CONTEXT_MINOR_VERSION_ARB,
5,
WGL_CONTEXT_FLAGS_ARB,
context_flags,
WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported_ ? WGL_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
glrc_ = wglCreateContextAttribsARB(
dc_, share_context ? share_context->glrc_ : nullptr, attrib_list);
wglMakeCurrent(nullptr, nullptr);
wglDeleteContext(temp_context);
if (!glrc_) {
FatalGLError("Unable to create real GL context.");
return false;
}
if (!MakeCurrent()) {
FatalGLError("Could not make real GL context current.");
return false;
}
XELOGI("Successfully created OpenGL context:");
XELOGI(" GL_VENDOR: %s", glGetString(GL_VENDOR));
XELOGI(" GL_VERSION: %s", glGetString(GL_VERSION));
XELOGI(" GL_RENDERER: %s", glGetString(GL_RENDERER));
XELOGI(" GL_SHADING_LANGUAGE_VERSION: %s",
glGetString(GL_SHADING_LANGUAGE_VERSION));
while (glGetError()) {
// Clearing errors.
}
SetupDebugging();
if (!blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter.");
ClearCurrent();
return false;
}
immediate_drawer_ = std::make_unique<GLImmediateDrawer>(this);
ClearCurrent();
return true;
}
std::unique_ptr<GLContext> GLContext::CreateOffscreen(
GraphicsProvider* provider, GLContext* parent_context) {
assert_not_null(parent_context->glrc_);
HGLRC new_glrc = nullptr;
{
GraphicsContextLock context_lock(parent_context);
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
}
bool robust_access_supported = parent_context->robust_access_supported_;
if (robust_access_supported) {
context_flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB,
4,
WGL_CONTEXT_MINOR_VERSION_ARB,
5,
WGL_CONTEXT_FLAGS_ARB,
context_flags,
WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported ? WGL_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
new_glrc = wglCreateContextAttribsARB(parent_context->dc_,
parent_context->glrc_, attrib_list);
if (!new_glrc) {
FatalGLError("Could not create shared context.");
return nullptr;
}
}
auto new_context = std::unique_ptr<GLContext>(
new GLContext(provider, parent_context->target_window_));
new_context->glrc_ = new_glrc;
new_context->dc_ =
GetDC(HWND(parent_context->target_window_->native_handle()));
new_context->robust_access_supported_ =
parent_context->robust_access_supported_;
if (!new_context->MakeCurrent()) {
FatalGLError("Could not make new GL context current.");
return nullptr;
}
if (!glGetString(GL_EXTENSIONS)) {
new_context->ClearCurrent();
FatalGLError("New GL context did not have extensions.");
return nullptr;
}
if (glewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize GLEW on shared context.");
return nullptr;
}
if (wglewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize WGLEW on shared context.");
return nullptr;
}
new_context->SetupDebugging();
if (!new_context->blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter on shared context.");
return nullptr;
}
new_context->ClearCurrent();
return new_context;
}
GLContext::~GLContext() {}
void GLContext::AssertExtensionsPresent() {
if (!MakeCurrent()) {
@ -436,40 +214,6 @@ ImmediateDrawer* GLContext::immediate_drawer() {
return immediate_drawer_.get();
}
bool GLContext::is_current() {
return tls_glew_context_ == glew_context_.get();
}
bool GLContext::MakeCurrent() {
SCOPE_profile_cpu_f("gpu");
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.lock();
}
if (!wglMakeCurrent(dc_, glrc_)) {
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
FatalGLError("Unable to make GL context current.");
return false;
}
tls_glew_context_ = glew_context_.get();
tls_wglew_context_ = wglew_context_.get();
return true;
}
void GLContext::ClearCurrent() {
if (!FLAGS_disable_gl_context_reset) {
wglMakeCurrent(nullptr, nullptr);
}
tls_glew_context_ = nullptr;
tls_wglew_context_ = nullptr;
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
}
bool GLContext::WasLost() {
if (!robust_access_supported_) {
// Can't determine if we lost the context.
@ -484,7 +228,7 @@ bool GLContext::WasLost() {
if (status != GL_NO_ERROR) {
// Graphics card reset.
XELOGE("============= TDR detected on context %p! Context %s =============",
glrc_, status == GL_GUILTY_CONTEXT_RESET ? "guilty" : "innocent");
handle(), status == GL_GUILTY_CONTEXT_RESET ? "guilty" : "innocent");
context_lost_ = true;
return true;
}
@ -492,24 +236,6 @@ bool GLContext::WasLost() {
return false;
}
void GLContext::BeginSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::GLContext::BeginSwap");
float clear_color[] = {238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.0f};
if (FLAGS_random_clear_color) {
clear_color[0] =
rand() / static_cast<float>(RAND_MAX); // NOLINT(runtime/threadsafe_fn)
clear_color[1] = 1.0f;
clear_color[2] = 0.0f;
clear_color[3] = 1.0f;
}
glClearNamedFramebufferfv(0, GL_COLOR, 0, clear_color);
}
void GLContext::EndSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::GLContext::EndSwap");
SwapBuffers(dc_);
}
std::unique_ptr<RawImage> GLContext::Capture() {
GraphicsContextLock lock(this);

View File

@ -13,6 +13,7 @@
#include <gflags/gflags.h>
#include <memory>
#include <mutex>
#include "xenia/ui/gl/blitter.h"
#include "xenia/ui/gl/gl.h"
@ -20,9 +21,13 @@
DECLARE_bool(thread_safe_gl);
// TODO(benvanik): hide Win32 stuff.
typedef struct HDC__* HDC;
typedef struct HGLRC__* HGLRC;
DECLARE_bool(disable_gl_context_reset);
DECLARE_bool(random_clear_color);
DECLARE_bool(gl_debug);
DECLARE_bool(gl_debug_output);
DECLARE_bool(gl_debug_output_synchronous);
namespace xe {
namespace ui {
@ -37,18 +42,33 @@ class GLContext : public GraphicsContext {
ImmediateDrawer* immediate_drawer() override;
bool is_current() override;
bool MakeCurrent() override;
void ClearCurrent() override;
virtual bool is_current() override = 0;
virtual bool MakeCurrent() override = 0;
virtual void ClearCurrent() override = 0;
bool WasLost() override;
void BeginSwap() override;
void EndSwap() override;
virtual void BeginSwap() override = 0;
virtual void EndSwap() override = 0;
std::unique_ptr<RawImage> Capture() override;
Blitter* blitter() { return &blitter_; }
protected:
Blitter blitter_;
std::unique_ptr<GLImmediateDrawer> immediate_drawer_;
static std::recursive_mutex global_gl_mutex_;
bool context_lost_ = false;
bool robust_access_supported_ = false;
static void FatalGLError(std::string error);
virtual bool Initialize(GLContext* share_context) = 0;
virtual void* handle() = 0;
GLContext(GraphicsProvider* provider, Window* target_window);
void SetupDebugging();
void AssertExtensionsPresent();
void DebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message);
private:
friend class GLProvider;
@ -59,31 +79,11 @@ class GLContext : public GraphicsContext {
GLContext* parent_context);
private:
GLContext(GraphicsProvider* provider, Window* target_window);
bool Initialize(GLContext* share_context);
void AssertExtensionsPresent();
void SetupDebugging();
void DebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message);
static void GLAPIENTRY DebugMessageThunk(GLenum source, GLenum type,
GLuint id, GLenum severity,
GLsizei length,
const GLchar* message,
GLvoid* user_param);
HDC dc_ = nullptr;
HGLRC glrc_ = nullptr;
std::unique_ptr<GLEWContext> glew_context_;
std::unique_ptr<WGLEWContext> wglew_context_;
Blitter blitter_;
std::unique_ptr<GLImmediateDrawer> immediate_drawer_;
bool context_lost_ = false;
bool robust_access_supported_ = false;
};
} // namespace gl

View File

@ -0,0 +1,315 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/gl/gl_context_win.h"
#include <gflags/gflags.h>
#include <mutex>
#include <string>
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_win.h"
#include "xenia/base/profiling.h"
#include "xenia/ui/gl/gl_immediate_drawer.h"
#include "xenia/ui/window.h"
#include "third_party/GL/wglew.h"
namespace xe {
namespace ui {
namespace gl {
thread_local GLEWContext* tls_glew_context_ = nullptr;
thread_local WGLEWContext* tls_wglew_context_ = nullptr;
extern "C" GLEWContext* glewGetContext() { return tls_glew_context_; }
extern "C" WGLEWContext* wglewGetContext() { return tls_wglew_context_; }
std::unique_ptr<GLContext> GLContext::Create(GraphicsProvider* provider,
Window* target_window,
GLContext* share_context) {
auto context =
std::unique_ptr<GLContext>(new WGLContext(provider, target_window));
if (!context->Initialize(share_context)) {
return nullptr;
}
context->AssertExtensionsPresent();
return context;
}
std::unique_ptr<GLContext> GLContext::CreateOffscreen(
GraphicsProvider* provider, GLContext* parent_context) {
return WGLContext::CreateOffscreen(provider,
static_cast<WGLContext*>(parent_context));
}
WGLContext::WGLContext(GraphicsProvider* provider, Window* target_window)
: GLContext(provider, target_window) {
glew_context_.reset(new GLEWContext());
wglew_context_.reset(new WGLEWContext());
}
WGLContext::~WGLContext() {
MakeCurrent();
blitter_.Shutdown();
immediate_drawer_.reset();
ClearCurrent();
if (glrc_) {
wglDeleteContext(glrc_);
}
if (dc_) {
ReleaseDC(HWND(target_window_->native_handle()), dc_);
}
}
bool WGLContext::Initialize(GLContext* share_context_) {
WGLContext* share_context = static_cast<WGLContext*>(share_context_);
dc_ = GetDC(HWND(target_window_->native_handle()));
PIXELFORMATDESCRIPTOR pfd = {0};
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DOUBLEBUFFER | PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 32;
pfd.cDepthBits = 32;
pfd.iLayerType = PFD_MAIN_PLANE;
int pixel_format = ChoosePixelFormat(dc_, &pfd);
if (!pixel_format) {
FatalGLError("Unable to choose pixel format.");
return false;
}
if (!SetPixelFormat(dc_, pixel_format, &pfd)) {
FatalGLError("Unable to set pixel format.");
return false;
}
HGLRC temp_context = wglCreateContext(dc_);
if (!temp_context) {
FatalGLError("Unable to create temporary GL context.");
return false;
}
wglMakeCurrent(dc_, temp_context);
tls_glew_context_ = glew_context_.get();
tls_wglew_context_ = wglew_context_.get();
if (glewInit() != GLEW_OK) {
FatalGLError("Unable to initialize GLEW.");
return false;
}
if (wglewInit() != GLEW_OK) {
FatalGLError("Unable to initialize WGLEW.");
return false;
}
if (!WGLEW_ARB_create_context) {
FatalGLError("WGL_ARG_create_context not supported by GL ICD.");
return false;
}
if (GLEW_ARB_robustness) {
robust_access_supported_ = true;
}
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
}
if (robust_access_supported_) {
context_flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB,
4,
WGL_CONTEXT_MINOR_VERSION_ARB,
5,
WGL_CONTEXT_FLAGS_ARB,
context_flags,
WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported_ ? WGL_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
glrc_ = wglCreateContextAttribsARB(
dc_, share_context ? share_context->glrc_ : nullptr, attrib_list);
wglMakeCurrent(nullptr, nullptr);
wglDeleteContext(temp_context);
if (!glrc_) {
FatalGLError("Unable to create real GL context.");
return false;
}
if (!MakeCurrent()) {
FatalGLError("Could not make real GL context current.");
return false;
}
XELOGI("Successfully created OpenGL context:");
XELOGI(" GL_VENDOR: %s", glGetString(GL_VENDOR));
XELOGI(" GL_VERSION: %s", glGetString(GL_VERSION));
XELOGI(" GL_RENDERER: %s", glGetString(GL_RENDERER));
XELOGI(" GL_SHADING_LANGUAGE_VERSION: %s",
glGetString(GL_SHADING_LANGUAGE_VERSION));
while (glGetError()) {
// Clearing errors.
}
SetupDebugging();
if (!blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter.");
ClearCurrent();
return false;
}
immediate_drawer_ = std::make_unique<GLImmediateDrawer>(this);
ClearCurrent();
return true;
}
std::unique_ptr<WGLContext> WGLContext::CreateOffscreen(
GraphicsProvider* provider, WGLContext* parent_context) {
assert_not_null(parent_context->glrc_);
HGLRC new_glrc = nullptr;
{
GraphicsContextLock context_lock(parent_context);
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
}
bool robust_access_supported = parent_context->robust_access_supported_;
if (robust_access_supported) {
context_flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
WGL_CONTEXT_MAJOR_VERSION_ARB,
4,
WGL_CONTEXT_MINOR_VERSION_ARB,
5,
WGL_CONTEXT_FLAGS_ARB,
context_flags,
WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported ? WGL_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
new_glrc = wglCreateContextAttribsARB(parent_context->dc_,
parent_context->glrc_, attrib_list);
if (!new_glrc) {
FatalGLError("Could not create shared context.");
return nullptr;
}
}
auto new_context = std::unique_ptr<WGLContext>(
new WGLContext(provider, parent_context->target_window_));
new_context->glrc_ = new_glrc;
new_context->dc_ =
GetDC(HWND(parent_context->target_window_->native_handle()));
new_context->robust_access_supported_ =
parent_context->robust_access_supported_;
if (!new_context->MakeCurrent()) {
FatalGLError("Could not make new GL context current.");
return nullptr;
}
if (!glGetString(GL_EXTENSIONS)) {
new_context->ClearCurrent();
FatalGLError("New GL context did not have extensions.");
return nullptr;
}
if (glewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize GLEW on shared context.");
return nullptr;
}
if (wglewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize WGLEW on shared context.");
return nullptr;
}
new_context->SetupDebugging();
if (!new_context->blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter on shared context.");
return nullptr;
}
new_context->ClearCurrent();
return new_context;
}
bool WGLContext::is_current() {
return tls_glew_context_ == glew_context_.get();
}
bool WGLContext::MakeCurrent() {
SCOPE_profile_cpu_f("gpu");
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.lock();
}
if (!wglMakeCurrent(dc_, glrc_)) {
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
FatalGLError("Unable to make GL context current.");
return false;
}
tls_glew_context_ = glew_context_.get();
tls_wglew_context_ = wglew_context_.get();
return true;
}
void WGLContext::ClearCurrent() {
if (!FLAGS_disable_gl_context_reset) {
wglMakeCurrent(nullptr, nullptr);
}
tls_glew_context_ = nullptr;
tls_wglew_context_ = nullptr;
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
}
void WGLContext::BeginSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::WGLContext::BeginSwap");
float clear_color[] = {238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.0f};
if (FLAGS_random_clear_color) {
clear_color[0] =
rand() / static_cast<float>(RAND_MAX); // NOLINT(runtime/threadsafe_fn)
clear_color[1] = 1.0f;
clear_color[2] = 0.0f;
clear_color[3] = 1.0f;
}
glClearNamedFramebufferfv(0, GL_COLOR, 0, clear_color);
}
void WGLContext::EndSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::WGLContext::EndSwap");
SwapBuffers(dc_);
}
} // namespace gl
} // namespace ui
} // namespace xe

View File

@ -0,0 +1,64 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_GL_WGL_CONTEXT_H_
#define XENIA_UI_GL_WGL_CONTEXT_H_
#include <gflags/gflags.h>
#include <memory>
#include "xenia/ui/gl/blitter.h"
#include "xenia/ui/gl/gl.h"
#include "xenia/ui/gl/gl_context.h"
#include "xenia/ui/graphics_context.h"
typedef struct HDC__* HDC;
typedef struct HGLRC__* HGLRC;
namespace xe {
namespace ui {
namespace gl {
class GLImmediateDrawer;
class GLProvider;
class WGLContext : public GLContext {
public:
~WGLContext() override;
bool is_current() override;
bool MakeCurrent() override;
void ClearCurrent() override;
void BeginSwap() override;
void EndSwap() override;
protected:
friend class GLContext;
WGLContext(GraphicsProvider* provider, Window* target_window);
static std::unique_ptr<WGLContext> CreateOffscreen(
GraphicsProvider* provider, WGLContext* parent_context);
bool Initialize(GLContext* share_context) override;
void* handle() override { return glrc_; }
private:
HDC dc_ = nullptr;
HGLRC glrc_ = nullptr;
std::unique_ptr<GLEWContext> glew_context_;
std::unique_ptr<WGLEWContext> wglew_context_;
};
} // namespace gl
} // namespace ui
} // namespace xe
#endif // XENIA_UI_GL_GL_CONTEXT_H_

View File

@ -0,0 +1,323 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/gl/gl_context_x11.h"
#include <gflags/gflags.h>
#include <gdk/gdkx.h>
#include <mutex>
#include <string>
#include "third_party/GL/glxew.h"
#include "xenia/base/assert.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/base/platform_linux.h"
#include "xenia/base/profiling.h"
#include "xenia/ui/gl/gl_immediate_drawer.h"
#include "xenia/ui/window.h"
namespace xe {
namespace ui {
namespace gl {
thread_local GLEWContext* tls_glew_context_ = nullptr;
thread_local GLXEWContext* tls_glxew_context_ = nullptr;
extern "C" GLEWContext* glewGetContext() { return tls_glew_context_; }
extern "C" GLXEWContext* glxewGetContext() { return tls_glxew_context_; }
std::unique_ptr<GLContext> GLContext::Create(GraphicsProvider* provider,
Window* target_window,
GLContext* share_context) {
auto context =
std::unique_ptr<GLContext>(new GLXContext(provider, target_window));
if (!context->Initialize(share_context)) {
return nullptr;
}
context->AssertExtensionsPresent();
return context;
}
std::unique_ptr<GLContext> GLContext::CreateOffscreen(
GraphicsProvider* provider, GLContext* parent_context) {
return GLXContext::CreateOffscreen(provider,
static_cast<GLXContext*>(parent_context));
}
GLXContext::GLXContext(GraphicsProvider* provider, Window* target_window)
: GLContext(provider, target_window) {
glew_context_.reset(new GLEWContext());
glxew_context_.reset(new GLXEWContext());
}
GLXContext::~GLXContext() {
MakeCurrent();
blitter_.Shutdown();
immediate_drawer_.reset();
ClearCurrent();
if (glx_context_) {
glXDestroyContext(disp_, glx_context_);
}
if (draw_area_) {
gtk_widget_destroy(draw_area_);
}
}
bool GLXContext::Initialize(GLContext* share_context) {
GtkWidget* window = GTK_WIDGET(target_window_->native_handle());
GtkWidget* draw_area = gtk_drawing_area_new();
int32_t width;
int32_t height;
gtk_window_get_size(GTK_WINDOW(window), &width, &height);
gtk_widget_set_size_request(draw_area, width, height);
gtk_container_add(GTK_CONTAINER(window), draw_area);
GdkVisual* visual = gdk_screen_get_system_visual(gdk_screen_get_default());
GdkDisplay* gdk_display = gtk_widget_get_display(window);
Display* display = gdk_x11_display_get_xdisplay(gdk_display);
disp_ = display;
::Window root = gdk_x11_get_default_root_xwindow();
static int vis_attrib_list[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24,
GLX_DOUBLEBUFFER, None};
XVisualInfo* vi = glXChooseVisual(display, 0, vis_attrib_list);
if (vi == NULL) {
FatalGLError("No matching visuals for X display");
return false;
}
cmap_ = XCreateColormap(display, root, vi->visual, AllocNone);
::GLXContext temp_context = glXCreateContext(display, vi, NULL, GL_TRUE);
if (!temp_context) {
FatalGLError("Unable to create temporary GLX context");
return false;
}
xid_ = GDK_WINDOW_XID(gtk_widget_get_window(window));
glXMakeCurrent(display, xid_, temp_context);
tls_glew_context_ = glew_context_.get();
tls_glxew_context_ = glxew_context_.get();
if (glewInit() != GLEW_OK) {
FatalGLError("Unable to initialize GLEW.");
return false;
}
if (glxewInit() != GLEW_OK) {
FatalGLError("Unable to initialize GLXEW.");
return false;
}
if (!GLXEW_ARB_create_context) {
FatalGLError("GLX_ARB_create_context not supported by GL ICD.");
return false;
}
if (GLEW_ARB_robustness) {
robust_access_supported_ = true;
}
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
}
if (robust_access_supported_) {
context_flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB,
4,
GLX_CONTEXT_MINOR_VERSION_ARB,
5,
GLX_CONTEXT_FLAGS_ARB,
context_flags,
GLX_CONTEXT_PROFILE_MASK_ARB,
GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported_ ? GLX_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
GLXContext* share_context_glx = static_cast<GLXContext*>(share_context);
glx_context_ = glXCreateContextAttribsARB(
display, nullptr,
share_context ? share_context_glx->glx_context_ : nullptr, True,
attrib_list);
glXMakeCurrent(display, 0, nullptr);
glXDestroyContext(display, temp_context);
if (!glx_context_) {
FatalGLError("Unable to create real GL context.");
return false;
}
if (!MakeCurrent()) {
FatalGLError("Could not make real GL context current.");
return false;
}
XELOGI("Successfully created OpenGL context:");
XELOGI(" GL_VENDOR: %s", glGetString(GL_VENDOR));
XELOGI(" GL_VERSION: %s", glGetString(GL_VERSION));
XELOGI(" GL_RENDERER: %s", glGetString(GL_RENDERER));
XELOGI(" GL_SHADING_LANGUAGE_VERSION: %s",
glGetString(GL_SHADING_LANGUAGE_VERSION));
while (glGetError()) {
// Clearing errors.
}
SetupDebugging();
if (!blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter.");
ClearCurrent();
return false;
}
immediate_drawer_ = std::make_unique<GLImmediateDrawer>(this);
ClearCurrent();
return true;
}
std::unique_ptr<GLXContext> GLXContext::CreateOffscreen(
GraphicsProvider* provider, GLXContext* parent_context) {
assert_not_null(parent_context->glx_context_);
::GLXContext new_glrc;
{
GraphicsContextLock context_lock(parent_context);
int context_flags = 0;
if (FLAGS_gl_debug) {
context_flags |= GLX_CONTEXT_DEBUG_BIT_ARB;
}
bool robust_access_supported = parent_context->robust_access_supported_;
if (robust_access_supported) {
context_flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB;
}
int attrib_list[] = {
GLX_CONTEXT_MAJOR_VERSION_ARB,
4,
GLX_CONTEXT_MINOR_VERSION_ARB,
5,
GLX_CONTEXT_FLAGS_ARB,
context_flags,
GLX_CONTEXT_PROFILE_MASK_ARB,
GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
robust_access_supported ? GLX_LOSE_CONTEXT_ON_RESET_ARB : 0,
0};
new_glrc = glXCreateContextAttribsARB(parent_context->disp_, nullptr,
parent_context->glx_context_, True,
attrib_list);
if (!new_glrc) {
FatalGLError("Could not create shared context.");
return nullptr;
}
}
auto new_context = std::unique_ptr<GLXContext>(
new GLXContext(provider, parent_context->target_window_));
new_context->glx_context_ = new_glrc;
new_context->window_ = parent_context->window_;
new_context->draw_area_ = parent_context->draw_area_;
new_context->disp_ = parent_context->disp_;
new_context->xid_ = parent_context->xid_;
new_context->robust_access_supported_ =
parent_context->robust_access_supported_;
if (!new_context->MakeCurrent()) {
FatalGLError("Could not make new GL context current.");
return nullptr;
}
if (!glGetString(GL_EXTENSIONS)) {
new_context->ClearCurrent();
FatalGLError("New GL context did not have extensions.");
return nullptr;
}
if (glewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize GLEW on shared context.");
return nullptr;
}
if (glxewInit() != GLEW_OK) {
new_context->ClearCurrent();
FatalGLError("Unable to initialize GLXEW on shared context.");
return nullptr;
}
new_context->SetupDebugging();
if (!new_context->blitter_.Initialize()) {
FatalGLError("Unable to initialize blitter on shared context.");
return nullptr;
}
new_context->ClearCurrent();
return new_context;
}
bool GLXContext::is_current() {
return tls_glew_context_ == glew_context_.get();
}
bool GLXContext::MakeCurrent() {
SCOPE_profile_cpu_f("gpu");
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.lock();
}
if (!glXMakeCurrent(disp_, xid_, glx_context_)) {
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
FatalGLError("Unable to make GL context current.");
return false;
}
tls_glew_context_ = glew_context_.get();
tls_glxew_context_ = glxew_context_.get();
return true;
}
void GLXContext::ClearCurrent() {
if (!FLAGS_disable_gl_context_reset) {
glXMakeCurrent(disp_, 0, nullptr);
}
tls_glew_context_ = nullptr;
tls_glxew_context_ = nullptr;
if (FLAGS_thread_safe_gl) {
global_gl_mutex_.unlock();
}
}
void GLXContext::BeginSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::GLXContext::BeginSwap");
float clear_color[] = {238 / 255.0f, 238 / 255.0f, 238 / 255.0f, 1.0f};
if (FLAGS_random_clear_color) {
clear_color[0] =
rand() / static_cast<float>(RAND_MAX); // NOLINT(runtime/threadsafe_fn)
clear_color[1] = 1.0f;
clear_color[2] = 0.0f;
clear_color[3] = 1.0f;
}
glClearNamedFramebufferfv(0, GL_COLOR, 0, clear_color);
}
void GLXContext::EndSwap() {
SCOPE_profile_cpu_i("gpu", "xe::ui::gl::GLXContext::EndSwap");
glXSwapBuffers(disp_, xid_);
}
} // namespace gl
} // namespace ui
} // namespace xe

View File

@ -0,0 +1,69 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_GL_GLX_CONTEXT_H_
#define XENIA_UI_GL_GLX_CONTEXT_H_
#include <gflags/gflags.h>
#include <memory>
#include "third_party/GL/glxew.h"
#include "xenia/base/platform_linux.h"
#include "xenia/ui/gl/blitter.h"
#include "xenia/ui/gl/gl.h"
#include "xenia/ui/gl/gl_context.h"
#include "xenia/ui/graphics_context.h"
DECLARE_bool(thread_safe_gl);
namespace xe {
namespace ui {
namespace gl {
class GLImmediateDrawer;
class GLProvider;
class GLXContext : public GLContext {
public:
~GLXContext() override;
bool is_current() override;
bool MakeCurrent() override;
void ClearCurrent() override;
void BeginSwap() override;
void EndSwap() override;
protected:
static std::unique_ptr<GLXContext> CreateOffscreen(
GraphicsProvider* provider, GLXContext* parent_context);
bool Initialize(GLContext* share_context) override;
void* handle() override { return glx_context_; }
private:
friend class GLContext;
GLXContext(GraphicsProvider* provider, Window* target_window);
std::unique_ptr<GLEWContext> glew_context_;
std::unique_ptr<GLXEWContext> glxew_context_;
::GLXContext glx_context_;
GtkWidget* window_;
GtkWidget* draw_area_;
Colormap cmap_;
Display* disp_;
int xid_;
};
} // namespace gl
} // namespace ui
} // namespace xe
#endif // XENIA_UI_GL_GL_CONTEXT_H_

View File

@ -143,7 +143,8 @@ void ImGuiDrawer::SetupFont() {
font_config.OversampleH = font_config.OversampleV = 1;
font_config.PixelSnapH = true;
static const ImWchar font_glyph_ranges[] = {
0x0020, 0x00FF, // Basic Latin + Latin Supplement
0x0020,
0x00FF, // Basic Latin + Latin Supplement
0,
};
io.Fonts->AddFontFromMemoryCompressedBase85TTF(

78
src/xenia/ui/loop_gtk.cc Normal file
View File

@ -0,0 +1,78 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/loop_gtk.h"
#include "xenia/base/assert.h"
namespace xe {
namespace ui {
class PostedFn {
public:
explicit PostedFn(std::function<void()> fn) : fn_(std::move(fn)) {}
void Call() { fn_(); }
private:
std::function<void()> fn_;
};
std::unique_ptr<Loop> Loop::Create() { return std::make_unique<GTKLoop>(); }
GTKLoop::GTKLoop() : thread_id_() {
gtk_init(nullptr, nullptr);
xe::threading::Fence init_fence;
thread_ = std::thread([&init_fence, this]() {
xe::threading::set_name("GTK Loop");
thread_id_ = std::this_thread::get_id();
init_fence.Signal();
ThreadMain();
quit_fence_.Signal();
});
init_fence.Wait();
}
GTKLoop::~GTKLoop() {
Quit();
thread_.join();
}
void GTKLoop::ThreadMain() { gtk_main(); }
bool GTKLoop::is_on_loop_thread() {
return thread_id_ == std::this_thread::get_id();
}
gboolean _posted_fn_thunk(gpointer posted_fn) {
PostedFn* Fn = reinterpret_cast<PostedFn*>(posted_fn);
Fn->Call();
return G_SOURCE_REMOVE;
}
void GTKLoop::Post(std::function<void()> fn) {
assert_true(thread_id_ != std::thread::id());
gdk_threads_add_idle(_posted_fn_thunk,
reinterpret_cast<gpointer>(new PostedFn(std::move(fn))));
}
void GTKLoop::PostDelayed(std::function<void()> fn, uint64_t delay_millis) {
gdk_threads_add_timeout(
delay_millis, _posted_fn_thunk,
reinterpret_cast<gpointer>(new PostedFn(std::move(fn))));
}
void GTKLoop::Quit() { assert_true(thread_id_ != std::thread::id()); }
void GTKLoop::AwaitQuit() { quit_fence_.Wait(); }
} // namespace ui
} // namespace xe

50
src/xenia/ui/loop_gtk.h Normal file
View File

@ -0,0 +1,50 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_LOOP_GTK_H_
#define XENIA_UI_LOOP_GTK_H_
#include <list>
#include <mutex>
#include <thread>
#include "xenia/base/platform_linux.h"
#include "xenia/base/threading.h"
#include "xenia/ui/loop.h"
namespace xe {
namespace ui {
class GTKWindow;
class GTKLoop : public Loop {
public:
GTKLoop();
~GTKLoop() override;
bool is_on_loop_thread() override;
void Post(std::function<void()> fn) override;
void PostDelayed(std::function<void()> fn, uint64_t delay_millis) override;
void Quit() override;
void AwaitQuit() override;
private:
void ThreadMain();
std::thread::id thread_id_;
std::thread thread_;
xe::threading::Fence quit_fence_;
};
} // namespace ui
} // namespace xe
#endif // XENIA_UI_LOOP_GTK_H_

View File

@ -12,6 +12,7 @@
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "xenia/ui/ui_event.h"

View File

@ -256,7 +256,10 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
VkRect2D scissor = {
dst_offset.x, dst_offset.y, dst_extents.width, dst_extents.height,
dst_offset.x,
dst_offset.y,
dst_extents.width,
dst_extents.height,
};
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
@ -305,7 +308,10 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
&vtx_constants);
PixPushConstants pix_constants = {
0, 0, 0, swap_channels ? 1 : 0,
0,
0,
0,
swap_channels ? 1 : 0,
};
vkCmdPushConstants(command_buffer, pipeline_layout_,
VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(VtxPushConstants),
@ -540,7 +546,8 @@ VkPipeline Blitter::CreatePipeline(VkRenderPass render_pass,
dynamic_state_info.pNext = nullptr;
dynamic_state_info.flags = 0;
VkDynamicState dynamic_states[] = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
dynamic_state_info.dynamicStateCount =
static_cast<uint32_t>(xe::countof(dynamic_states));

View File

@ -16,6 +16,8 @@
#if XE_PLATFORM_WIN32
#define VK_USE_PLATFORM_WIN32_KHR 1
#elif XE_PLATFORM_LINUX
#define VK_USE_PLATFORM_XCB_KHR 1
#else
#error Platform not yet supported.
#endif // XE_PLATFORM_WIN32

View File

@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2017 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -25,6 +25,10 @@
#include "xenia/ui/vulkan/vulkan_util.h"
#include "xenia/ui/window.h"
#if XE_PLATFORM_LINUX
#include "xenia/ui/window_gtk.h"
#endif
namespace xe {
namespace ui {
namespace vulkan {
@ -61,6 +65,29 @@ bool VulkanContext::Initialize() {
auto err = vkCreateWin32SurfaceKHR(*provider->instance(), &create_info,
nullptr, &surface);
CheckResult(err, "vkCreateWin32SurfaceKHR");
#elif XE_PLATFORM_LINUX
#ifdef GDK_WINDOWING_X11
GtkWidget* window_handle =
static_cast<GtkWidget*>(target_window_->native_handle());
GdkDisplay* gdk_display = gtk_widget_get_display(window_handle);
assert(GDK_IS_X11_DISPLAY(gdk_display));
xcb_connection_t* connection =
XGetXCBConnection(gdk_x11_display_get_xdisplay(gdk_display));
xcb_window_t window =
gdk_x11_window_get_xid(gtk_widget_get_window(window_handle));
VkXcbSurfaceCreateInfoKHR create_info;
create_info.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
create_info.pNext = nullptr;
create_info.flags = 0;
create_info.connection = static_cast<xcb_connection_t*>(
target_window_->native_platform_handle());
create_info.window = static_cast<xcb_window_t>(window);
auto err = vkCreateXcbSurfaceKHR(*provider->instance(), &create_info,
nullptr, &surface);
CheckResult(err, "vkCreateXcbSurfaceKHR");
#else
#error Unsupported GDK Backend on Linux.
#endif // GDK_WINDOWING_X11
#else
#error Platform not yet implemented.
#endif // XE_PLATFORM_WIN32

View File

@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2017 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -12,6 +12,7 @@
#include <gflags/gflags.h>
#include <cinttypes>
#include <climits>
#include <mutex>
#include <string>

View File

@ -224,7 +224,9 @@ class VulkanImmediateTexture : public ImmediateTexture {
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.format = VK_FORMAT_R8G8B8A8_UNORM;
view_info.components = {
VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_R,
VK_COMPONENT_SWIZZLE_G,
VK_COMPONENT_SWIZZLE_B,
VK_COMPONENT_SWIZZLE_A,
};
view_info.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
@ -597,7 +599,8 @@ VulkanImmediateDrawer::VulkanImmediateDrawer(VulkanContext* graphics_context)
dynamic_state_info.pNext = nullptr;
dynamic_state_info.flags = 0;
VkDynamicState dynamic_states[] = {
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
dynamic_state_info.dynamicStateCount =
static_cast<uint32_t>(xe::countof(dynamic_states));

View File

@ -2,7 +2,7 @@
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Copyright 2017 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
@ -26,6 +26,10 @@
#include "xenia/ui/vulkan/vulkan_util.h"
#include "xenia/ui/window.h"
#if XE_PLATFORM_LINUX
#include "xenia/ui/window_gtk.h"
#endif
#define VK_API_VERSION VK_API_VERSION_1_0
namespace xe {
@ -385,6 +389,29 @@ bool VulkanInstance::QueryDevices(Window* any_target_window) {
create_info.hwnd = static_cast<HWND>(any_target_window->native_handle());
err = vkCreateWin32SurfaceKHR(handle, &create_info, nullptr, &any_surface);
CheckResult(err, "vkCreateWin32SurfaceKHR");
#elif XE_PLATFORM_LINUX
#ifdef GDK_WINDOWING_X11
GtkWidget* window_handle =
static_cast<GtkWidget*>(any_target_window->native_handle());
GdkDisplay* gdk_display = gtk_widget_get_display(window_handle);
assert(GDK_IS_X11_DISPLAY(gdk_display));
xcb_connection_t* connection =
XGetXCBConnection(gdk_x11_display_get_xdisplay(gdk_display));
xcb_window_t window =
gdk_x11_window_get_xid(gtk_widget_get_window(window_handle));
VkXcbSurfaceCreateInfoKHR create_info;
create_info.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
create_info.pNext = nullptr;
create_info.flags = 0;
create_info.connection = static_cast<xcb_connection_t*>(
any_target_window->native_platform_handle());
create_info.window = static_cast<xcb_window_t>(window);
auto err =
vkCreateXcbSurfaceKHR(handle, &create_info, nullptr, &any_surface);
CheckResult(err, "vkCreateXcbSurfaceKHR");
#else
#error Unsupported GDK Backend on Linux.
#endif // GDK_WINDOWING_X11
#else
#error Platform not yet implemented.
#endif // XE_PLATFORM_WIN32

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