From 59792749981a8a0066a6dbefa4467530414e62f6 Mon Sep 17 00:00:00 2001 From: Gliniak Date: Sat, 8 Mar 2025 20:29:53 +0100 Subject: [PATCH] [HID/SDL] Return controller subtype instead of forcing gamepad --- src/xenia/hid/sdl/sdl_input_driver.cc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/xenia/hid/sdl/sdl_input_driver.cc b/src/xenia/hid/sdl/sdl_input_driver.cc index 8aadf4b38..dba9978f9 100644 --- a/src/xenia/hid/sdl/sdl_input_driver.cc +++ b/src/xenia/hid/sdl/sdl_input_driver.cc @@ -730,8 +730,9 @@ void SDLInputDriver::UpdateXCapabilities(ControllerState& state) { } auto& c = state.caps; - c.type = 0x01; // XINPUT_DEVTYPE_GAMEPAD - c.sub_type = 0x01; // XINPUT_DEVSUBTYPE_GAMEPAD + c.type = 0x01; // XINPUT_DEVTYPE_GAMEPAD + c.sub_type = static_cast(SDL_JoystickGetType( + SDL_GameControllerGetJoystick(state.sdl))); // XINPUT_DEVSUBTYPE_GAMEPAD c.flags = cap_flags; c.gamepad.buttons = 0xF3FF | (cvars::guide_button ? X_INPUT_GAMEPAD_GUIDE : 0x0);