Send signin changed notification for primary user
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@ -529,7 +529,7 @@ dword_result_t XamShowSigninUI_entry(dword_t unk, dword_t unk_mask) {
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// Mask values vary. Probably matching user types? Local/remote?
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// Mask values vary. Probably matching user types? Local/remote?
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// Games seem to sit and loop until we trigger this notification:
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// Games seem to sit and loop until we trigger this notification:
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for (uint8_t i = 1; i < 4; i++) {
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for (uint8_t i = 0; i < 4; i++) {
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if (kernel_state()->IsUserSignedIn(i)) {
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if (kernel_state()->IsUserSignedIn(i)) {
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// XN_SYS_SIGNINCHANGED
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// XN_SYS_SIGNINCHANGED
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kernel_state()->BroadcastNotification(0xA, i);
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kernel_state()->BroadcastNotification(0xA, i);
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