Basic debugger networking.

This commit is contained in:
Ben Vanik 2015-05-23 22:27:43 -07:00
parent 969badd8c3
commit 576d6492dc
51 changed files with 1745 additions and 162 deletions

View File

@ -9,8 +9,8 @@
<ItemDefinitionGroup>
<ClCompile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
<PreprocessorDefinitions>GLEW_STATIC=1;GLEW_MX=1;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;WIN32;_WIN64=1;_AMD64=1;MICROPROFILE_MAX_THREADS=256;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\flatbuffers\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
<PreprocessorDefinitions>GLEW_STATIC=1;GLEW_MX=1;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_UNICODE;UNICODE;WIN32;_WIN64=1;_AMD64=1;MICROPROFILE_MAX_THREADS=128;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>

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@ -92,7 +92,6 @@
<ClCompile Include="src\xenia\cpu\thread_state.cc" />
<ClCompile Include="src\xenia\cpu\xex_module.cc" />
<ClCompile Include="src\xenia\debug\debugger.cc" />
<ClCompile Include="src\xenia\debug\debug_server.cc" />
<ClCompile Include="src\xenia\emulator.cc" />
<ClCompile Include="src\xenia\gpu\gl4\blitter.cc" />
<ClCompile Include="src\xenia\gpu\gl4\circular_buffer.cc" />
@ -291,9 +290,10 @@
<ClInclude Include="src\xenia\cpu\xex_module.h" />
<ClInclude Include="src\xenia\debug\breakpoint.h" />
<ClInclude Include="src\xenia\debug\debugger.h" />
<ClInclude Include="src\xenia\debug\debug_server.h" />
<ClInclude Include="src\xenia\debug\function_data.h" />
<ClInclude Include="src\xenia\debug\function_trace_data.h" />
<ClInclude Include="src\xenia\debug\proto\breakpoints_generated.h" />
<ClInclude Include="src\xenia\debug\proto\messages_generated.h" />
<ClInclude Include="src\xenia\emulator.h" />
<ClInclude Include="src\xenia\gpu\gl4\blitter.h" />
<ClInclude Include="src\xenia\gpu\gl4\circular_buffer.h" />
@ -419,6 +419,7 @@
<ItemGroup>
<None Include="src\xenia\cpu\backend\x64\x64_sequence.inl" />
<None Include="src\xenia\cpu\hir\opcodes.inl" />
<None Include="src\xenia\debug\proto\messages.fbs" />
<None Include="src\xenia\gpu\register_table.inc" />
<None Include="src\xenia\kernel\util\export_table_post.inc" />
<None Include="src\xenia\kernel\util\export_table_pre.inc" />
@ -485,7 +486,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -503,7 +504,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -523,7 +524,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>BEA_ENGINE_STATIC=1;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;$(SolutionDir)\third_party\gflags\src\;$(SolutionDir)\src\;$(SolutionDir)\third_party;$(SolutionDir)\</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\third_party\libav-bin\include\;$(SolutionDir)\third_party\beaengine\include\;$(SolutionDir)\third_party\llvm\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

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@ -382,9 +382,6 @@
<ClCompile Include="src\xenia\debug\debugger.cc">
<Filter>src\xenia\debug</Filter>
</ClCompile>
<ClCompile Include="src\xenia\debug\debug_server.cc">
<Filter>src\xenia\debug</Filter>
</ClCompile>
<ClCompile Include="src\xenia\cpu\compiler\passes\finalization_pass.cc">
<Filter>src\xenia\cpu\compiler\passes</Filter>
</ClCompile>
@ -984,9 +981,6 @@
<ClInclude Include="src\xenia\debug\debugger.h">
<Filter>src\xenia\debug</Filter>
</ClInclude>
<ClInclude Include="src\xenia\debug\debug_server.h">
<Filter>src\xenia\debug</Filter>
</ClInclude>
<ClInclude Include="src\xenia\debug\function_data.h">
<Filter>src\xenia\debug</Filter>
</ClInclude>
@ -1349,6 +1343,11 @@
</ClInclude>
<ClInclude Include="src\xenia\apu\audio_decoder.h">
<Filter>src\xenia\apu</Filter>
<ClInclude Include="src\xenia\debug\proto\messages_generated.h">
<Filter>src\xenia\debug\proto</Filter>
</ClInclude>
<ClInclude Include="src\xenia\debug\proto\breakpoints_generated.h">
<Filter>src\xenia\debug\proto</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
@ -1379,5 +1378,8 @@
<None Include="src\xenia\kernel\xboxkrnl_table.inc">
<Filter>src\xenia\kernel</Filter>
</None>
<None Include="src\xenia\debug\proto\messages.fbs">
<Filter>src\xenia\debug\proto</Filter>
</None>
</ItemGroup>
</Project>

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@ -29,7 +29,7 @@
this.mainToolStrip = new System.Windows.Forms.ToolStrip();
this.toolStripButton1 = new System.Windows.Forms.ToolStripButton();
this.statusStrip = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
this.statusMessageLabel = new System.Windows.Forms.ToolStripStatusLabel();
this.mainMenuStrip.SuspendLayout();
this.mainToolStrip.SuspendLayout();
this.statusStrip.SuspendLayout();
@ -72,18 +72,18 @@
// statusStrip
//
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabel1});
this.statusMessageLabel});
this.statusStrip.Location = new System.Drawing.Point(0, 1081);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Size = new System.Drawing.Size(1571, 22);
this.statusStrip.TabIndex = 4;
this.statusStrip.Text = "statusStrip1";
//
// toolStripStatusLabel1
// statusMessageLabel
//
this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
this.toolStripStatusLabel1.Size = new System.Drawing.Size(118, 17);
this.toolStripStatusLabel1.Text = "toolStripStatusLabel1";
this.statusMessageLabel.Name = "statusMessageLabel";
this.statusMessageLabel.Size = new System.Drawing.Size(118, 17);
this.statusMessageLabel.Text = "";
//
// MainWindow
//
@ -115,7 +115,7 @@
private System.Windows.Forms.ToolStrip mainToolStrip;
private System.Windows.Forms.ToolStripButton toolStripButton1;
private System.Windows.Forms.StatusStrip statusStrip;
private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
private System.Windows.Forms.ToolStripStatusLabel statusMessageLabel;
private WeifenLuo.WinFormsUI.Docking.DockPanel dockPanel;
}
}

View File

@ -9,6 +9,7 @@ using System.Threading.Tasks;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
using Xenia.Debug.UI.Views;
using Xenia.Debug.Utilities;
namespace Xenia.Debug.UI {
public partial class MainWindow : Form {
@ -16,14 +17,14 @@ namespace Xenia.Debug.UI {
private BreakpointsPanel breakpointsPanel;
private CallstackPanel callstackPanel;
private List<CodeDocument> codeDocuments = new List<CodeDocument>();
private readonly List<CodeDocument> codeDocuments = new List<CodeDocument>();
private FilesystemPanel filesystemPanel;
private FunctionsPanel functionsPanel;
private HeapDocument heapDocument;
private List<MemoryDocument> memoryDocuments = new List<MemoryDocument>();
private readonly List<MemoryDocument> memoryDocuments = new List<MemoryDocument>();
private ModulesPanel modulesPanel;
private ProfilePanel profilePanel;
private List<RegistersPanel> registersPanels = new List<RegistersPanel>();
private readonly List<RegistersPanel> registersPanels = new List<RegistersPanel>();
private StatisticsDocument statisticsDocument;
private ThreadsPanel threadsPanel;
private TracePanel tracePanel;
@ -44,7 +45,9 @@ namespace Xenia.Debug.UI {
Controls.Add(dockPanel);
Controls.SetChildIndex(dockPanel, 0);
this.Debugger = new Debugger();
Debugger = new Debugger((AsyncTask task) => {
BeginInvoke(task);
});
breakpointsPanel = new BreakpointsPanel(Debugger);
callstackPanel = new CallstackPanel(Debugger);
@ -66,6 +69,28 @@ namespace Xenia.Debug.UI {
// new DeserializeDockContent(GetContentFromPersistString);
SetupDefaultLayout();
Debugger.StateChanged += Debugger_StateChanged;
Debugger_StateChanged(this, Debugger.CurrentState);
Debugger.Attach();
}
private void Debugger_StateChanged(object sender, Debugger.State e) {
switch (e) {
case Debugger.State.Idle:
statusMessageLabel.Text = "Idle";
break;
case Debugger.State.Attaching:
statusMessageLabel.Text = "Attaching";
break;
case Debugger.State.Attached:
statusMessageLabel.Text = "Attached";
break;
case Debugger.State.Detached:
statusMessageLabel.Text = "Detached";
break;
}
}
private void SetupDefaultLayout() {

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@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -6,16 +7,26 @@ using System.Threading.Tasks;
using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class BreakpointList : Changeable {
public class BreakpointList : Changeable, IReadOnlyCollection<Breakpoint> {
private readonly Debugger debugger;
private readonly List<Breakpoint> breakpoints = new List<Breakpoint>();
public void Add(Breakpoint breakpoint) {
public BreakpointList(Debugger debugger) {
this.debugger = debugger;
}
public void Remove(Breakpoint breakpoint) {
public int Count {
get {
return breakpoints.Count;
}
}
public void Clear() {
public IEnumerator<Breakpoint> GetEnumerator() {
return breakpoints.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return breakpoints.GetEnumerator();
}
}
}

View File

@ -1,10 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Xenia.Debug {
public class DebugClient {
}
}

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@ -1,15 +1,47 @@
using System;
using FlatBuffers;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using xe.debug.proto;
using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class Debugger {
public DebugClient DebugClient {
get;
private readonly static string kServerHostname = "";
private readonly static int kServerPort = 19000;
public enum State {
Idle,
Attaching,
Attached,
Detached,
}
private class PendingRequest {
public uint requestId;
public ByteBuffer byteBuffer;
public TaskCompletionSource<Response> responseTask;
}
private Socket socket;
private readonly ConcurrentDictionary<uint, PendingRequest>
pendingRequests = new ConcurrentDictionary<uint, PendingRequest>();
private uint nextRequestId = 1;
public event EventHandler<State> StateChanged;
public State CurrentState {
get; private set;
}
= State.Idle;
public BreakpointList BreakpointList {
get;
}
@ -26,27 +58,186 @@ namespace Xenia.Debug {
get;
}
public Debugger() {
this.DebugClient = new DebugClient();
public Debugger(AsyncTaskRunner asyncTaskRunner) {
Dispatch.AsyncTaskRunner = asyncTaskRunner;
this.BreakpointList = new BreakpointList();
this.FunctionList = new FunctionList();
this.Memory = new Memory();
this.ModuleList = new ModuleList();
this.ThreadList = new ThreadList();
this.BreakpointList = new BreakpointList(this);
this.FunctionList = new FunctionList(this);
this.Memory = new Memory(this);
this.ModuleList = new ModuleList(this);
this.ThreadList = new ThreadList(this);
}
public bool Open() {
return true;
public Task Attach() {
return Attach(CancellationToken.None);
}
public delegate void ChangedEventHandler(EventArgs e);
public async Task Attach(CancellationToken cancellationToken) {
System.Diagnostics.Debug.Assert(CurrentState == State.Idle);
public event ChangedEventHandler Changed;
SocketPermission permission = new SocketPermission(
NetworkAccess.Connect,
TransportType.Tcp,
kServerHostname,
kServerPort
);
permission.Demand();
private void OnChanged(EventArgs e) {
if (Changed != null) {
Changed(e);
IPAddress ipAddress = new IPAddress(new byte[] { 127, 0, 0, 1 });
IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, kServerPort);
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream,
ProtocolType.Tcp);
socket.Blocking = false;
socket.NoDelay = true;
socket.ReceiveBufferSize = 1024 * 1024;
socket.SendBufferSize = 1024 * 1024;
socket.ReceiveTimeout = 0;
socket.SendTimeout = 0;
OnStateChanged(State.Attaching);
while (true) {
Task task = Task.Factory.FromAsync(socket.BeginConnect, socket.EndConnect, ipEndPoint, null);
try {
await task.WithCancellation(cancellationToken);
} catch (OperationCanceledException) {
socket.Close();
socket = null;
OnStateChanged(State.Idle);
return;
} catch (SocketException e) {
if (e.SocketErrorCode == SocketError.ConnectionRefused) {
// Not found - emulator may still be starting.
System.Diagnostics.Debug.WriteLine("Connection refused; trying again...");
continue;
}
OnStateChanged(State.Idle);
return;
}
break;
}
// Start recv pump.
Dispatch.Issue(() => ReceivePump());
var fbb = BeginRequest();
AttachRequest.StartAttachRequest(fbb);
int requestDataOffset = AttachRequest.EndAttachRequest(fbb);
var response = await CommitRequest(fbb, RequestData.AttachRequest, requestDataOffset);
OnStateChanged(State.Attached);
}
public void Detach() {
if (CurrentState == State.Idle || CurrentState == State.Detached) {
return;
}
socket.Close();
socket = null;
OnStateChanged(State.Detached);
}
private async void ReceivePump() {
// Read length.
var lengthBuffer = new byte[4];
int receiveLength;
try {
receiveLength = await Task.Factory.FromAsync(
(callback, state) => socket.BeginReceive(lengthBuffer, 0, lengthBuffer.Length,
SocketFlags.None, callback, state),
asyncResult => socket.EndReceive(asyncResult), null);
} catch (SocketException) {
System.Diagnostics.Debug.WriteLine("Socket read error; detaching");
Detach();
return;
}
if (receiveLength == 0 || receiveLength != 4) {
// Failed?
ReceivePump();
return;
}
var length = BitConverter.ToInt32(lengthBuffer, 0);
// Read body.
var bodyBuffer = new byte[length];
receiveLength = await Task.Factory.FromAsync(
(callback, state) => socket.BeginReceive(bodyBuffer, 0, bodyBuffer.Length, SocketFlags.None, callback, state),
asyncResult => socket.EndReceive(asyncResult),
null);
if (receiveLength == 0 || receiveLength != bodyBuffer.Length) {
// Failed?
ReceivePump();
return;
}
// Emit message.
OnMessageReceived(bodyBuffer);
// Continue pumping.
Dispatch.Issue(() => ReceivePump());
}
private void OnMessageReceived(byte[] buffer) {
ByteBuffer byteBuffer = new ByteBuffer(buffer);
var response = Response.GetRootAsResponse(byteBuffer);
if (response.Id != 0) {
// Response.
PendingRequest pendingRequest;
if (!pendingRequests.TryRemove(response.Id, out pendingRequest)) {
System.Diagnostics.Debug.WriteLine("Unexpected message from debug server?");
return;
}
pendingRequest.byteBuffer = byteBuffer;
pendingRequest.responseTask.SetResult(response);
} else {
// Event.
// TODO(benvanik): events.
}
}
public FlatBufferBuilder BeginRequest() {
var fbb = new FlatBufferBuilder(32 * 1024);
return fbb;
}
public async Task<Response> CommitRequest(FlatBufferBuilder fbb,
RequestData requestDataType,
int requestDataOffset) {
PendingRequest request = new PendingRequest();
request.requestId = nextRequestId++;
request.responseTask = new TaskCompletionSource<Response>();
pendingRequests.TryAdd(request.requestId, request);
int requestOffset =
Request.CreateRequest(fbb, request.requestId,
requestDataType, requestDataOffset);
fbb.Finish(requestOffset);
// Update the placeholder size.
int bufferOffset = fbb.DataBuffer.Position;
int bufferLength = fbb.DataBuffer.Length - fbb.DataBuffer.Position;
fbb.DataBuffer.PutInt(bufferOffset - 4, bufferLength);
// Send request.
await socket.SendTaskAsync(fbb.DataBuffer.Data, bufferOffset - 4,
bufferLength + 4, SocketFlags.None);
// Await response.
var response = await request.responseTask.Task;
return response;
}
private void OnStateChanged(State newState) {
if (newState == CurrentState) {
return;
}
CurrentState = newState;
if (StateChanged != null) {
StateChanged(this, newState);
}
}
}

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@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -6,6 +7,26 @@ using System.Threading.Tasks;
using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class FunctionList : Changeable {
public class FunctionList : Changeable, IReadOnlyCollection<Function> {
private readonly Debugger debugger;
private readonly List<Function> functions = new List<Function>();
public FunctionList(Debugger debugger) {
this.debugger = debugger;
}
public int Count {
get {
return functions.Count;
}
}
public IEnumerator<Function> GetEnumerator() {
return functions.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return functions.GetEnumerator();
}
}
}

View File

@ -7,6 +7,12 @@ using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class Memory : Changeable {
private readonly Debugger debugger;
public Memory(Debugger debugger) {
this.debugger = debugger;
}
public MemoryView CreateView() {
return new MemoryView(this);
}

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@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -6,6 +7,26 @@ using System.Threading.Tasks;
using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class ModuleList : Changeable {
public class ModuleList : Changeable, IReadOnlyCollection<Module> {
private readonly Debugger debugger;
private readonly List<Module> modules = new List<Module>();
public ModuleList(Debugger debugger) {
this.debugger = debugger;
}
public int Count {
get {
return modules.Count;
}
}
public IEnumerator<Module> GetEnumerator() {
return modules.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return modules.GetEnumerator();
}
}
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class AddBreakpointRequest : Table {
public static AddBreakpointRequest GetRootAsAddBreakpointRequest(ByteBuffer _bb) { return GetRootAsAddBreakpointRequest(_bb, new AddBreakpointRequest()); }
public static AddBreakpointRequest GetRootAsAddBreakpointRequest(ByteBuffer _bb, AddBreakpointRequest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public AddBreakpointRequest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartAddBreakpointRequest(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndAddBreakpointRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class AddBreakpointResponse : Table {
public static AddBreakpointResponse GetRootAsAddBreakpointResponse(ByteBuffer _bb) { return GetRootAsAddBreakpointResponse(_bb, new AddBreakpointResponse()); }
public static AddBreakpointResponse GetRootAsAddBreakpointResponse(ByteBuffer _bb, AddBreakpointResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public AddBreakpointResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartAddBreakpointResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndAddBreakpointResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class AttachRequest : Table {
public static AttachRequest GetRootAsAttachRequest(ByteBuffer _bb) { return GetRootAsAttachRequest(_bb, new AttachRequest()); }
public static AttachRequest GetRootAsAttachRequest(ByteBuffer _bb, AttachRequest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public AttachRequest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartAttachRequest(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndAttachRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class AttachResponse : Table {
public static AttachResponse GetRootAsAttachResponse(ByteBuffer _bb) { return GetRootAsAttachResponse(_bb, new AttachResponse()); }
public static AttachResponse GetRootAsAttachResponse(ByteBuffer _bb, AttachResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public AttachResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartAttachResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndAttachResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,13 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
public enum Foo : sbyte
{
A = 1,
B = 2,
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class ListBreakpointsRequest : Table {
public static ListBreakpointsRequest GetRootAsListBreakpointsRequest(ByteBuffer _bb) { return GetRootAsListBreakpointsRequest(_bb, new ListBreakpointsRequest()); }
public static ListBreakpointsRequest GetRootAsListBreakpointsRequest(ByteBuffer _bb, ListBreakpointsRequest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public ListBreakpointsRequest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartListBreakpointsRequest(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndListBreakpointsRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class ListBreakpointsResponse : Table {
public static ListBreakpointsResponse GetRootAsListBreakpointsResponse(ByteBuffer _bb) { return GetRootAsListBreakpointsResponse(_bb, new ListBreakpointsResponse()); }
public static ListBreakpointsResponse GetRootAsListBreakpointsResponse(ByteBuffer _bb, ListBreakpointsResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public ListBreakpointsResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartListBreakpointsResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndListBreakpointsResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class RemoveBreakpointRequest : Table {
public static RemoveBreakpointRequest GetRootAsRemoveBreakpointRequest(ByteBuffer _bb) { return GetRootAsRemoveBreakpointRequest(_bb, new RemoveBreakpointRequest()); }
public static RemoveBreakpointRequest GetRootAsRemoveBreakpointRequest(ByteBuffer _bb, RemoveBreakpointRequest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public RemoveBreakpointRequest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartRemoveBreakpointRequest(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndRemoveBreakpointRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class RemoveBreakpointResponse : Table {
public static RemoveBreakpointResponse GetRootAsRemoveBreakpointResponse(ByteBuffer _bb) { return GetRootAsRemoveBreakpointResponse(_bb, new RemoveBreakpointResponse()); }
public static RemoveBreakpointResponse GetRootAsRemoveBreakpointResponse(ByteBuffer _bb, RemoveBreakpointResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public RemoveBreakpointResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartRemoveBreakpointResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndRemoveBreakpointResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,39 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class Request : Table {
public static Request GetRootAsRequest(ByteBuffer _bb) { return GetRootAsRequest(_bb, new Request()); }
public static Request GetRootAsRequest(ByteBuffer _bb, Request obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public Request __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public uint Id { get { int o = __offset(4); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
public RequestData RequestDataType { get { int o = __offset(6); return o != 0 ? (RequestData)bb.Get(o + bb_pos) : (RequestData)0; } }
public Table GetRequestData(Table obj) { int o = __offset(8); return o != 0 ? __union(obj, o) : null; }
public static int CreateRequest(FlatBufferBuilder builder,
uint id = 0,
RequestData request_data_type = 0,
int request_data = 0) {
builder.StartObject(3);
Request.AddRequestData(builder, request_data);
Request.AddId(builder, id);
Request.AddRequestDataType(builder, request_data_type);
return Request.EndRequest(builder);
}
public static void StartRequest(FlatBufferBuilder builder) { builder.StartObject(3); }
public static void AddId(FlatBufferBuilder builder, uint id) { builder.AddUint(0, id, 0); }
public static void AddRequestDataType(FlatBufferBuilder builder, RequestData requestDataType) { builder.AddByte(1, (byte)(requestDataType), 0); }
public static void AddRequestData(FlatBufferBuilder builder, int requestDataOffset) { builder.AddOffset(2, requestDataOffset, 0); }
public static int EndRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,17 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
public enum RequestData : byte
{
NONE = 0,
AttachRequest = 1,
ListBreakpointsRequest = 2,
AddBreakpointRequest = 3,
UpdateBreakpointRequest = 4,
RemoveBreakpointRequest = 5,
};
}

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@ -0,0 +1,39 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class Response : Table {
public static Response GetRootAsResponse(ByteBuffer _bb) { return GetRootAsResponse(_bb, new Response()); }
public static Response GetRootAsResponse(ByteBuffer _bb, Response obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public Response __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public uint Id { get { int o = __offset(4); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
public ResponseData ResponseDataType { get { int o = __offset(6); return o != 0 ? (ResponseData)bb.Get(o + bb_pos) : (ResponseData)0; } }
public Table GetResponseData(Table obj) { int o = __offset(8); return o != 0 ? __union(obj, o) : null; }
public static int CreateResponse(FlatBufferBuilder builder,
uint id = 0,
ResponseData response_data_type = 0,
int response_data = 0) {
builder.StartObject(3);
Response.AddResponseData(builder, response_data);
Response.AddId(builder, id);
Response.AddResponseDataType(builder, response_data_type);
return Response.EndResponse(builder);
}
public static void StartResponse(FlatBufferBuilder builder) { builder.StartObject(3); }
public static void AddId(FlatBufferBuilder builder, uint id) { builder.AddUint(0, id, 0); }
public static void AddResponseDataType(FlatBufferBuilder builder, ResponseData responseDataType) { builder.AddByte(1, (byte)(responseDataType), 0); }
public static void AddResponseData(FlatBufferBuilder builder, int responseDataOffset) { builder.AddOffset(2, responseDataOffset, 0); }
public static int EndResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,17 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
public enum ResponseData : byte
{
NONE = 0,
AttachResponse = 1,
ListBreakpointsResponse = 2,
AddBreakpointResponse = 3,
UpdateBreakpointResponse = 4,
RemoveBreakpointResponse = 5,
};
}

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@ -0,0 +1,25 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class StructTest : Struct {
public StructTest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public short A { get { return bb.GetShort(bb_pos + 0); } }
public sbyte B { get { return bb.GetSbyte(bb_pos + 2); } }
public Foo C { get { return (Foo)bb.GetSbyte(bb_pos + 3); } }
public static int CreateStructTest(FlatBufferBuilder builder, short A, sbyte B, Foo C) {
builder.Prep(2, 4);
builder.PutSbyte((sbyte)(C));
builder.PutSbyte(B);
builder.PutShort(A);
return builder.Offset;
}
};
}

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@ -0,0 +1,35 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class TableTest : Table {
public static TableTest GetRootAsTableTest(ByteBuffer _bb) { return GetRootAsTableTest(_bb, new TableTest()); }
public static TableTest GetRootAsTableTest(ByteBuffer _bb, TableTest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public TableTest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public StructTest St { get { return GetSt(new StructTest()); } }
public StructTest GetSt(StructTest obj) { int o = __offset(4); return o != 0 ? obj.__init(o + bb_pos, bb) : null; }
public byte GetIv(int j) { int o = __offset(6); return o != 0 ? bb.Get(__vector(o) + j * 1) : (byte)0; }
public int IvLength { get { int o = __offset(6); return o != 0 ? __vector_len(o) : 0; } }
public string Name { get { int o = __offset(8); return o != 0 ? __string(o + bb_pos) : null; } }
public uint Id { get { int o = __offset(10); return o != 0 ? bb.GetUint(o + bb_pos) : (uint)0; } }
public static void StartTableTest(FlatBufferBuilder builder) { builder.StartObject(4); }
public static void AddSt(FlatBufferBuilder builder, int stOffset) { builder.AddStruct(0, stOffset, 0); }
public static void AddIv(FlatBufferBuilder builder, int ivOffset) { builder.AddOffset(1, ivOffset, 0); }
public static int CreateIvVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
public static void StartIvVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
public static void AddName(FlatBufferBuilder builder, int nameOffset) { builder.AddOffset(2, nameOffset, 0); }
public static void AddId(FlatBufferBuilder builder, uint id) { builder.AddUint(3, id, 0); }
public static int EndTableTest(FlatBufferBuilder builder) {
int o = builder.EndObject();
builder.Required(o, 8); // name
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class UpdateBreakpointRequest : Table {
public static UpdateBreakpointRequest GetRootAsUpdateBreakpointRequest(ByteBuffer _bb) { return GetRootAsUpdateBreakpointRequest(_bb, new UpdateBreakpointRequest()); }
public static UpdateBreakpointRequest GetRootAsUpdateBreakpointRequest(ByteBuffer _bb, UpdateBreakpointRequest obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public UpdateBreakpointRequest __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartUpdateBreakpointRequest(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndUpdateBreakpointRequest(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

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@ -0,0 +1,22 @@
// automatically generated, do not modify
namespace xe.debug.proto
{
using FlatBuffers;
public sealed class UpdateBreakpointResponse : Table {
public static UpdateBreakpointResponse GetRootAsUpdateBreakpointResponse(ByteBuffer _bb) { return GetRootAsUpdateBreakpointResponse(_bb, new UpdateBreakpointResponse()); }
public static UpdateBreakpointResponse GetRootAsUpdateBreakpointResponse(ByteBuffer _bb, UpdateBreakpointResponse obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public UpdateBreakpointResponse __init(int _i, ByteBuffer _bb) { bb_pos = _i; bb = _bb; return this; }
public static void StartUpdateBreakpointResponse(FlatBufferBuilder builder) { builder.StartObject(0); }
public static int EndUpdateBreakpointResponse(FlatBufferBuilder builder) {
int o = builder.EndObject();
return o;
}
};
}

View File

@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@ -6,6 +7,26 @@ using System.Threading.Tasks;
using Xenia.Debug.Utilities;
namespace Xenia.Debug {
public class ThreadList : Changeable {
public class ThreadList : Changeable, IReadOnlyCollection<Thread> {
private readonly Debugger debugger;
private readonly List<Thread> threads = new List<Thread>();
public ThreadList(Debugger debugger) {
this.debugger = debugger;
}
public int Count {
get {
return threads.Count;
}
}
public IEnumerator<Thread> GetEnumerator() {
return threads.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator() {
return threads.GetEnumerator();
}
}
}

View File

@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Xenia.Debug.Utilities {
public delegate void AsyncTask();
public delegate void AsyncTaskRunner(AsyncTask task);
public static class Dispatch {
public static AsyncTaskRunner AsyncTaskRunner {
get; set;
}
public static void Issue(AsyncTask task) {
AsyncTaskRunner(task);
}
}
}

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Xenia.Debug.Utilities {
public static class TaskExtensions {
public static async Task
WithCancellation(this Task task, CancellationToken cancellationToken) {
var tcs = new TaskCompletionSource<bool>();
using (cancellationToken.Register(
s => ((TaskCompletionSource<bool>)s).TrySetResult(true), tcs)) {
if (task != await Task.WhenAny(task, tcs.Task))
throw new OperationCanceledException(cancellationToken);
}
await task;
}
public static async Task<T> WithCancellation<T>(
this Task<T> task, CancellationToken cancellationToken) {
var tcs = new TaskCompletionSource<bool>();
using (cancellationToken.Register(
s => ((TaskCompletionSource<bool>)s).TrySetResult(true), tcs)) {
if (task != await Task.WhenAny(task, tcs.Task))
throw new OperationCanceledException(cancellationToken);
}
return await task;
}
public static Task<int> SendTaskAsync(this Socket socket, byte[] buffer,
int offset, int size, SocketFlags flags) {
IAsyncResult result =
socket.BeginSend(buffer, offset, size, flags, null, null);
return Task.Factory.FromAsync(result, socket.EndSend);
}
}
}

View File

@ -43,10 +43,24 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\third_party\flatbuffers\net\FlatBuffers\ByteBuffer.cs">
<Link>Flatbuffers\ByteBuffer.cs</Link>
</Compile>
<Compile Include="..\..\third_party\flatbuffers\net\FlatBuffers\FlatBufferBuilder.cs">
<Link>Flatbuffers\FlatBufferBuilder.cs</Link>
</Compile>
<Compile Include="..\..\third_party\flatbuffers\net\FlatBuffers\FlatBufferConstants.cs">
<Link>Flatbuffers\FlatBufferConstants.cs</Link>
</Compile>
<Compile Include="..\..\third_party\flatbuffers\net\FlatBuffers\Struct.cs">
<Link>Flatbuffers\Struct.cs</Link>
</Compile>
<Compile Include="..\..\third_party\flatbuffers\net\FlatBuffers\Table.cs">
<Link>Flatbuffers\Table.cs</Link>
</Compile>
<Compile Include="Breakpoint.cs" />
<Compile Include="BreakpointList.cs" />
<Compile Include="Callstack.cs" />
<Compile Include="DebugClient.cs" />
<Compile Include="Debugger.cs" />
<Compile Include="Function.cs" />
<Compile Include="FunctionList.cs" />
@ -55,9 +69,26 @@
<Compile Include="Module.cs" />
<Compile Include="ModuleList.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Proto\xe\debug\proto\AddBreakpointRequest.cs" />
<Compile Include="Proto\xe\debug\proto\AddBreakpointResponse.cs" />
<Compile Include="Proto\xe\debug\proto\AttachRequest.cs" />
<Compile Include="Proto\xe\debug\proto\AttachResponse.cs" />
<Compile Include="Proto\xe\debug\proto\Foo.cs" />
<Compile Include="Proto\xe\debug\proto\ListBreakpointsRequest.cs" />
<Compile Include="Proto\xe\debug\proto\ListBreakpointsResponse.cs" />
<Compile Include="Proto\xe\debug\proto\RemoveBreakpointRequest.cs" />
<Compile Include="Proto\xe\debug\proto\RemoveBreakpointResponse.cs" />
<Compile Include="Proto\xe\debug\proto\Request.cs" />
<Compile Include="Proto\xe\debug\proto\RequestData.cs" />
<Compile Include="Proto\xe\debug\proto\Response.cs" />
<Compile Include="Proto\xe\debug\proto\ResponseData.cs" />
<Compile Include="Proto\xe\debug\proto\StructTest.cs" />
<Compile Include="Proto\xe\debug\proto\TableTest.cs" />
<Compile Include="Thread.cs" />
<Compile Include="ThreadList.cs" />
<Compile Include="Utilities\Changeable.cs" />
<Compile Include="Utilities\Dispatch.cs" />
<Compile Include="Utilities\TaskExtensions.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@ -175,7 +175,7 @@ class TestRunner {
memory.reset(new Memory());
memory->Initialize();
processor.reset(new Processor(memory.get(), nullptr));
processor.reset(new Processor(memory.get(), nullptr, nullptr));
processor->Setup();
}

View File

@ -22,7 +22,6 @@
#include "xenia/cpu/module.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/cpu/xex_module.h"
#include "xenia/debug/debugger.h"
#include "xenia/profiling.h"
// TODO(benvanik): based on compiler support
@ -70,8 +69,10 @@ class BuiltinModule : public Module {
std::string name_;
};
Processor::Processor(xe::Memory* memory, ExportResolver* export_resolver)
Processor::Processor(xe::Memory* memory, ExportResolver* export_resolver,
debug::Debugger* debugger)
: memory_(memory),
debugger_(debugger),
debug_info_flags_(0),
builtin_module_(nullptr),
next_builtin_address_(0xFFFF0000ul),
@ -92,7 +93,6 @@ Processor::~Processor() {
modules_.clear();
}
debugger_.reset();
frontend_.reset();
backend_.reset();
}
@ -107,10 +107,6 @@ bool Processor::Setup() {
// Must be initialized by subclass before calling into this.
assert_not_null(memory_);
// Create debugger first. Other types hook up to it.
debugger_.reset(new xe::debug::Debugger(this));
debugger_->StartSession();
std::unique_ptr<Module> builtin_module(new BuiltinModule(this));
builtin_module_ = builtin_module.get();
modules_.push_back(std::move(builtin_module));
@ -302,7 +298,9 @@ bool Processor::DemandFunction(FunctionInfo* symbol_info,
symbol_info->set_function(function);
// Before we give the symbol back to the rest, let the debugger know.
if (debugger_) {
debugger_->OnFunctionDefined(symbol_info, function);
}
symbol_info->set_status(SymbolInfo::STATUS_DEFINED);
symbol_status = symbol_info->status();

View File

@ -20,14 +20,9 @@
#include "xenia/cpu/function.h"
#include "xenia/cpu/module.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/debug/debugger.h"
#include "xenia/memory.h"
namespace xe {
namespace debug {
class Debugger;
} // namespace debug
} // namespace xe
namespace xe {
namespace cpu {
@ -43,11 +38,12 @@ enum class Irql : uint32_t {
class Processor {
public:
Processor(Memory* memory, ExportResolver* export_resolver);
Processor(Memory* memory, ExportResolver* export_resolver,
debug::Debugger* debugger);
~Processor();
Memory* memory() const { return memory_; }
debug::Debugger* debugger() const { return debugger_.get(); }
debug::Debugger* debugger() const { return debugger_; }
frontend::PPCFrontend* frontend() const { return frontend_.get(); }
backend::Backend* backend() const { return backend_.get(); }
ExportResolver* export_resolver() const { return export_resolver_; }
@ -85,11 +81,10 @@ class Processor {
bool DemandFunction(FunctionInfo* symbol_info, Function** out_function);
Memory* memory_;
debug::Debugger* debugger_;
uint32_t debug_info_flags_;
std::unique_ptr<debug::Debugger> debugger_;
std::unique_ptr<frontend::PPCFrontend> frontend_;
std::unique_ptr<backend::Backend> backend_;
ExportResolver* export_resolver_;

View File

@ -38,7 +38,8 @@ class TestFunction {
#if XENIA_TEST_X64
{
auto processor = std::make_unique<Processor>(memory.get(), nullptr);
auto processor =
std::make_unique<Processor>(memory.get(), nullptr, nullptr);
processor->Setup();
processors.emplace_back(std::move(processor));
}

View File

@ -1,18 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/debug/debug_server.h"
namespace xe {
namespace debug {
//
} // namespace debug
} // namespace xe

View File

@ -1,21 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_SERVER_H_
#define XENIA_DEBUG_DEBUG_SERVER_H_
namespace xe {
namespace debug {
//
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_SERVER_H_

View File

@ -10,14 +10,28 @@
#include "xenia/debug/debugger.h"
#include <gflags/gflags.h>
#include <mstcpip.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <mutex>
#include "xenia/base/logging.h"
#include "xenia/base/string.h"
#include "xenia/base/threading.h"
#include "xenia/cpu/function.h"
#include "xenia/cpu/processor.h"
#include "xenia/emulator.h"
// Autogenerated Flatbuffers files:
#include "xenia/debug/proto/breakpoints_generated.h"
#include "xenia/debug/proto/messages_generated.h"
DEFINE_string(debug_session_path, "", "Debug output path.");
DEFINE_int32(debug_port, 19000, "Port the debugger listens on.");
DEFINE_bool(wait_for_debugger, false,
"Waits for the debugger to attach before starting the game.");
DEFINE_bool(exit_with_debugger, true, "Exit whe the debugger disconnects.");
namespace xe {
namespace debug {
@ -29,9 +43,19 @@ Breakpoint::Breakpoint(Type type, uint32_t address)
Breakpoint::~Breakpoint() = default;
Debugger::Debugger(cpu::Processor* processor) : processor_(processor) {}
Debugger::Debugger(Emulator* emulator)
: emulator_(emulator),
listen_socket_(INVALID_SOCKET),
client_socket_(INVALID_SOCKET) {
WSADATA wsa_data;
WSAStartup(MAKEWORD(2, 2), &wsa_data);
}
Debugger::~Debugger() = default;
Debugger::~Debugger() {
if (listen_socket_ != INVALID_SOCKET) {
StopSession();
}
}
bool Debugger::StartSession() {
std::wstring session_path = xe::to_wstring(FLAGS_debug_session_path);
@ -44,11 +68,194 @@ bool Debugger::StartSession() {
xe::join_paths(session_path, L"functions.trace");
functions_trace_file_ = ChunkedMappedMemoryWriter::Open(
functions_trace_path, 32 * 1024 * 1024, true);
listen_socket_ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (listen_socket_ < 1) {
XELOGE("Failed to create debugger socket");
return false;
}
struct tcp_keepalive alive;
alive.onoff = TRUE;
alive.keepalivetime = 7200000;
alive.keepaliveinterval = 6000;
DWORD bytes_returned;
WSAIoctl(listen_socket_, SIO_KEEPALIVE_VALS, &alive, sizeof(alive), nullptr,
0, &bytes_returned, nullptr, nullptr);
int opt_value = 1;
setsockopt(listen_socket_, SOL_SOCKET, SO_REUSEADDR,
reinterpret_cast<const char*>(&opt_value), sizeof(opt_value));
opt_value = 1;
setsockopt(listen_socket_, IPPROTO_TCP, TCP_NODELAY,
reinterpret_cast<const char*>(&opt_value), sizeof(opt_value));
sockaddr_in socket_addr = {0};
socket_addr.sin_family = AF_INET;
socket_addr.sin_addr.s_addr = htonl(INADDR_ANY);
socket_addr.sin_port = htons(FLAGS_debug_port);
if (bind(listen_socket_, reinterpret_cast<sockaddr*>(&socket_addr),
sizeof(socket_addr)) == SOCKET_ERROR) {
int e = WSAGetLastError();
XELOGE("Unable to bind debug socket");
return false;
}
if (listen(listen_socket_, 5) == SOCKET_ERROR) {
XELOGE("Unable to listen on debug socket");
return 1;
}
return true;
}
void SendResponse(SOCKET client_socket, flatbuffers::FlatBufferBuilder& fbb,
uint32_t request_id, proto::ResponseData response_data_type,
flatbuffers::Offset<void> response_data_offset) {
auto response_offset = proto::CreateResponse(
fbb, request_id, response_data_type, response_data_offset);
fbb.Finish(response_offset);
int buffer_length = fbb.GetSize();
send(client_socket, reinterpret_cast<const char*>(&buffer_length), 4, 0);
send(client_socket, reinterpret_cast<const char*>(fbb.GetBufferPointer()),
fbb.GetSize(), 0);
}
void Debugger::PreLaunch() {
accept_thread_ = std::thread([this]() {
while (listen_socket_ != INVALID_SOCKET) {
sockaddr_in6 client_addr;
int client_count = sizeof(client_addr);
SOCKET client_socket_id =
accept(listen_socket_, reinterpret_cast<sockaddr*>(&client_addr),
&client_count);
if (client_socket_id == INVALID_SOCKET) {
XELOGE("Failed to accept socket");
continue;
}
// Only one debugger at a time.
if (client_socket_ != INVALID_SOCKET) {
XELOGW("Ignoring debugger connection as one is already connected");
closesocket(client_socket_id);
continue;
}
// Setup recv thread.
client_socket_ = client_socket_id;
receive_thread_ = std::thread([this]() {
while (client_socket_ != INVALID_SOCKET) {
// Read length prefix.
uint32_t length = 0;
int r = recv(client_socket_, reinterpret_cast<char*>(&length), 4,
MSG_WAITALL);
if (r != 4) {
// Failed?
XELOGE("Failed to recv debug data length - dead connection?");
if (FLAGS_exit_with_debugger) {
exit(1);
}
break;
}
// Read body.
std::vector<uint8_t> body(length);
r = recv(client_socket_, reinterpret_cast<char*>(body.data()), length,
MSG_WAITALL);
if (r != length) {
// Failed?
XELOGE("Failed to recv debug data body - dead connection?");
if (FLAGS_exit_with_debugger) {
exit(1);
}
break;
}
// Read message contents and dispatch.
OnMessage(std::move(body));
}
});
// This will WaitForClient if it was waiting.
}
});
if (FLAGS_wait_for_debugger) {
// Wait for the first client.
XELOGI("Waiting for debugger because of --wait_for_debugger...");
accept_fence_.Wait();
XELOGI("Debugger attached, continuing...");
}
}
void Debugger::OnMessage(std::vector<uint8_t> buffer) {
flatbuffers::FlatBufferBuilder fbb;
proto::ResponseData response_data_type;
flatbuffers::Offset<void> response_data_offset;
auto request = flatbuffers::GetRoot<proto::Request>(buffer.data());
switch (request->request_data_type()) {
case proto::RequestData_AttachRequest: {
// Send debug info.
response_data_type = proto::ResponseData_AttachResponse;
auto response_data = proto::AttachResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
// Allow continuation if we were blocked waiting for a client.
accept_fence_.Signal();
} break;
case proto::RequestData_ListBreakpointsRequest: {
response_data_type = proto::ResponseData_ListBreakpointsResponse;
auto response_data = proto::ListBreakpointsResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_AddBreakpointRequest: {
response_data_type = proto::ResponseData_RemoveBreakpointResponse;
auto response_data = proto::AddBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_UpdateBreakpointRequest: {
response_data_type = proto::ResponseData_UpdateBreakpointResponse;
auto response_data = proto::UpdateBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
case proto::RequestData_RemoveBreakpointRequest: {
response_data_type = proto::ResponseData_AddBreakpointResponse;
auto response_data = proto::RemoveBreakpointResponseBuilder(fbb);
//
response_data_offset = response_data.Finish().Union();
} break;
default:
assert_unhandled_case(request->request_data_type());
break;
}
SendResponse(client_socket_, std::move(fbb), request->id(),
response_data_type, response_data_offset);
}
void Debugger::StopSession() {
FlushSession();
if (client_socket_ != INVALID_SOCKET) {
shutdown(client_socket_, SD_SEND);
closesocket(client_socket_);
client_socket_ = INVALID_SOCKET;
}
linger so_linger;
so_linger.l_onoff = TRUE;
so_linger.l_linger = 30;
setsockopt(listen_socket_, SOL_SOCKET, SO_LINGER,
reinterpret_cast<const char*>(&so_linger), sizeof(so_linger));
shutdown(listen_socket_, SD_SEND);
closesocket(listen_socket_);
listen_socket_ = INVALID_SOCKET;
accept_thread_.join();
functions_file_.reset();
functions_trace_file_.reset();
}
@ -132,7 +339,8 @@ int Debugger::AddBreakpoint(Breakpoint* breakpoint) {
}
// Find all functions that contain the breakpoint address.
auto fns = processor_->FindFunctionsWithAddress(breakpoint->address());
auto fns =
emulator_->processor()->FindFunctionsWithAddress(breakpoint->address());
// Add.
for (auto fn : fns) {
@ -166,7 +374,8 @@ int Debugger::RemoveBreakpoint(Breakpoint* breakpoint) {
}
// Find all functions that have the breakpoint set.
auto fns = processor_->FindFunctionsWithAddress(breakpoint->address());
auto fns =
emulator_->processor()->FindFunctionsWithAddress(breakpoint->address());
// Remove.
for (auto fn : fns) {

View File

@ -14,13 +14,19 @@
#include <memory>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include "xenia/base/delegate.h"
#include "xenia/base/mapped_memory.h"
#include "xenia/base/threading.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/debug/breakpoint.h"
namespace xe {
class Emulator;
} // namespace xe
namespace xe {
namespace cpu {
class Function;
@ -62,12 +68,13 @@ class BreakpointHitEvent : public DebugEvent {
class Debugger {
public:
Debugger(cpu::Processor* processor);
Debugger(Emulator* emulator);
~Debugger();
cpu::Processor* processor() const { return processor_; }
Emulator* emulator() const { return emulator_; }
bool StartSession();
void PreLaunch();
void StopSession();
void FlushSession();
@ -99,7 +106,15 @@ class Debugger {
Delegate<BreakpointHitEvent> breakpoint_hit;
private:
cpu::Processor* processor_;
void OnMessage(std::vector<uint8_t> buffer);
Emulator* emulator_;
UINT_PTR listen_socket_;
std::thread accept_thread_;
xe::threading::Fence accept_fence_;
UINT_PTR client_socket_;
std::thread receive_thread_;
std::unique_ptr<ChunkedMappedMemoryWriter> functions_file_;
std::unique_ptr<ChunkedMappedMemoryWriter> functions_trace_file_;

View File

@ -0,0 +1,23 @@
include "common.fbs";
namespace xe.debug.proto;
table ListBreakpointsRequest {
}
table ListBreakpointsResponse {
}
table AddBreakpointRequest {
}
table AddBreakpointResponse {
}
table UpdateBreakpointRequest {
}
table UpdateBreakpointResponse {
}
table RemoveBreakpointRequest {
}
table RemoveBreakpointResponse {
}

View File

@ -0,0 +1,210 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_
#define FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_
#include "flatbuffers/flatbuffers.h"
namespace xe {
namespace debug {
namespace proto {
struct ListBreakpointsRequest;
struct ListBreakpointsResponse;
struct AddBreakpointRequest;
struct AddBreakpointResponse;
struct UpdateBreakpointRequest;
struct UpdateBreakpointResponse;
struct RemoveBreakpointRequest;
struct RemoveBreakpointResponse;
struct ListBreakpointsRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct ListBreakpointsRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
ListBreakpointsRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ListBreakpointsRequestBuilder &operator=(const ListBreakpointsRequestBuilder &);
flatbuffers::Offset<ListBreakpointsRequest> Finish() {
auto o = flatbuffers::Offset<ListBreakpointsRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<ListBreakpointsRequest> CreateListBreakpointsRequest(flatbuffers::FlatBufferBuilder &_fbb) {
ListBreakpointsRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct ListBreakpointsResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct ListBreakpointsResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
ListBreakpointsResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ListBreakpointsResponseBuilder &operator=(const ListBreakpointsResponseBuilder &);
flatbuffers::Offset<ListBreakpointsResponse> Finish() {
auto o = flatbuffers::Offset<ListBreakpointsResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<ListBreakpointsResponse> CreateListBreakpointsResponse(flatbuffers::FlatBufferBuilder &_fbb) {
ListBreakpointsResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct AddBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AddBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AddBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AddBreakpointRequestBuilder &operator=(const AddBreakpointRequestBuilder &);
flatbuffers::Offset<AddBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<AddBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AddBreakpointRequest> CreateAddBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
AddBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct AddBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AddBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AddBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AddBreakpointResponseBuilder &operator=(const AddBreakpointResponseBuilder &);
flatbuffers::Offset<AddBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<AddBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AddBreakpointResponse> CreateAddBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
AddBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct UpdateBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct UpdateBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
UpdateBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
UpdateBreakpointRequestBuilder &operator=(const UpdateBreakpointRequestBuilder &);
flatbuffers::Offset<UpdateBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<UpdateBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<UpdateBreakpointRequest> CreateUpdateBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
UpdateBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct UpdateBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct UpdateBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
UpdateBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
UpdateBreakpointResponseBuilder &operator=(const UpdateBreakpointResponseBuilder &);
flatbuffers::Offset<UpdateBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<UpdateBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<UpdateBreakpointResponse> CreateUpdateBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
UpdateBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct RemoveBreakpointRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct RemoveBreakpointRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
RemoveBreakpointRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RemoveBreakpointRequestBuilder &operator=(const RemoveBreakpointRequestBuilder &);
flatbuffers::Offset<RemoveBreakpointRequest> Finish() {
auto o = flatbuffers::Offset<RemoveBreakpointRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<RemoveBreakpointRequest> CreateRemoveBreakpointRequest(flatbuffers::FlatBufferBuilder &_fbb) {
RemoveBreakpointRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct RemoveBreakpointResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct RemoveBreakpointResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
RemoveBreakpointResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RemoveBreakpointResponseBuilder &operator=(const RemoveBreakpointResponseBuilder &);
flatbuffers::Offset<RemoveBreakpointResponse> Finish() {
auto o = flatbuffers::Offset<RemoveBreakpointResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<RemoveBreakpointResponse> CreateRemoveBreakpointResponse(flatbuffers::FlatBufferBuilder &_fbb) {
RemoveBreakpointResponseBuilder builder_(_fbb);
return builder_.Finish();
}
} // namespace proto
} // namespace debug
} // namespace xe
#endif // FLATBUFFERS_GENERATED_BREAKPOINTS_XE_DEBUG_PROTO_H_

View File

@ -0,0 +1 @@
namespace xe.debug.proto;

View File

@ -0,0 +1,3 @@
include "common.fbs";
namespace xe.debug.proto;

View File

@ -0,0 +1,59 @@
include "breakpoints.fbs";
include "common.fbs";
include "control.fbs";
namespace xe.debug.proto;
enum Foo:byte (bit_flags) {
A,
B,
}
struct StructTest {
a:short;
b:byte;
c:Foo;
}
table TableTest {
st:StructTest;
iv:[ubyte];
name:string (required);
id:uint (key);
}
table AttachRequest {
//
}
table AttachResponse {
// file paths
// mmap name
}
union RequestData {
AttachRequest,
ListBreakpointsRequest,
AddBreakpointRequest,
UpdateBreakpointRequest,
RemoveBreakpointRequest,
}
table Request {
id:uint;
request_data:RequestData;
}
union ResponseData {
AttachResponse,
ListBreakpointsResponse,
AddBreakpointResponse,
UpdateBreakpointResponse,
RemoveBreakpointResponse,
}
table Response {
id:uint;
response_data:ResponseData;
}

View File

@ -0,0 +1,298 @@
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_
#define FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_
#include "flatbuffers/flatbuffers.h"
namespace xe {
namespace debug {
namespace proto {
struct ListBreakpointsRequest;
struct ListBreakpointsResponse;
struct AddBreakpointRequest;
struct AddBreakpointResponse;
struct UpdateBreakpointRequest;
struct UpdateBreakpointResponse;
struct RemoveBreakpointRequest;
struct RemoveBreakpointResponse;
} // namespace proto
} // namespace debug
} // namespace xe
namespace xe {
namespace debug {
namespace proto {
struct StructTest;
struct TableTest;
struct AttachRequest;
struct AttachResponse;
struct Request;
struct Response;
enum Foo {
Foo_A = 1,
Foo_B = 2
};
inline const char **EnumNamesFoo() {
static const char *names[] = { "A", "B", nullptr };
return names;
}
inline const char *EnumNameFoo(Foo e) { return EnumNamesFoo()[e - Foo_A]; }
enum RequestData {
RequestData_NONE = 0,
RequestData_AttachRequest = 1,
RequestData_ListBreakpointsRequest = 2,
RequestData_AddBreakpointRequest = 3,
RequestData_UpdateBreakpointRequest = 4,
RequestData_RemoveBreakpointRequest = 5
};
inline const char **EnumNamesRequestData() {
static const char *names[] = { "NONE", "AttachRequest", "ListBreakpointsRequest", "AddBreakpointRequest", "UpdateBreakpointRequest", "RemoveBreakpointRequest", nullptr };
return names;
}
inline const char *EnumNameRequestData(RequestData e) { return EnumNamesRequestData()[e]; }
inline bool VerifyRequestData(flatbuffers::Verifier &verifier, const void *union_obj, RequestData type);
enum ResponseData {
ResponseData_NONE = 0,
ResponseData_AttachResponse = 1,
ResponseData_ListBreakpointsResponse = 2,
ResponseData_AddBreakpointResponse = 3,
ResponseData_UpdateBreakpointResponse = 4,
ResponseData_RemoveBreakpointResponse = 5
};
inline const char **EnumNamesResponseData() {
static const char *names[] = { "NONE", "AttachResponse", "ListBreakpointsResponse", "AddBreakpointResponse", "UpdateBreakpointResponse", "RemoveBreakpointResponse", nullptr };
return names;
}
inline const char *EnumNameResponseData(ResponseData e) { return EnumNamesResponseData()[e]; }
inline bool VerifyResponseData(flatbuffers::Verifier &verifier, const void *union_obj, ResponseData type);
MANUALLY_ALIGNED_STRUCT(2) StructTest FLATBUFFERS_FINAL_CLASS {
private:
int16_t a_;
int8_t b_;
int8_t c_;
public:
StructTest(int16_t a, int8_t b, Foo c)
: a_(flatbuffers::EndianScalar(a)), b_(flatbuffers::EndianScalar(b)), c_(flatbuffers::EndianScalar(static_cast<int8_t>(c))) { }
int16_t a() const { return flatbuffers::EndianScalar(a_); }
int8_t b() const { return flatbuffers::EndianScalar(b_); }
Foo c() const { return static_cast<Foo>(flatbuffers::EndianScalar(c_)); }
};
STRUCT_END(StructTest, 4);
struct TableTest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
const StructTest *st() const { return GetStruct<const StructTest *>(4); }
const flatbuffers::Vector<uint8_t> *iv() const { return GetPointer<const flatbuffers::Vector<uint8_t> *>(6); }
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(8); }
uint32_t id() const { return GetField<uint32_t>(10, 0); }
bool KeyCompareLessThan(const TableTest *o) const { return id() < o->id(); }
int KeyCompareWithValue(uint32_t val) const { return id() < val ? -1 : id() > val; }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<StructTest>(verifier, 4 /* st */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* iv */) &&
verifier.Verify(iv()) &&
VerifyFieldRequired<flatbuffers::uoffset_t>(verifier, 8 /* name */) &&
verifier.Verify(name()) &&
VerifyField<uint32_t>(verifier, 10 /* id */) &&
verifier.EndTable();
}
};
struct TableTestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_st(const StructTest *st) { fbb_.AddStruct(4, st); }
void add_iv(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> iv) { fbb_.AddOffset(6, iv); }
void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(8, name); }
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(10, id, 0); }
TableTestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TableTestBuilder &operator=(const TableTestBuilder &);
flatbuffers::Offset<TableTest> Finish() {
auto o = flatbuffers::Offset<TableTest>(fbb_.EndTable(start_, 4));
fbb_.Required(o, 8); // name
return o;
}
};
inline flatbuffers::Offset<TableTest> CreateTableTest(flatbuffers::FlatBufferBuilder &_fbb,
const StructTest *st = 0,
flatbuffers::Offset<flatbuffers::Vector<uint8_t>> iv = 0,
flatbuffers::Offset<flatbuffers::String> name = 0,
uint32_t id = 0) {
TableTestBuilder builder_(_fbb);
builder_.add_id(id);
builder_.add_name(name);
builder_.add_iv(iv);
builder_.add_st(st);
return builder_.Finish();
}
struct AttachRequest FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AttachRequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AttachRequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AttachRequestBuilder &operator=(const AttachRequestBuilder &);
flatbuffers::Offset<AttachRequest> Finish() {
auto o = flatbuffers::Offset<AttachRequest>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AttachRequest> CreateAttachRequest(flatbuffers::FlatBufferBuilder &_fbb) {
AttachRequestBuilder builder_(_fbb);
return builder_.Finish();
}
struct AttachResponse FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
verifier.EndTable();
}
};
struct AttachResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
AttachResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
AttachResponseBuilder &operator=(const AttachResponseBuilder &);
flatbuffers::Offset<AttachResponse> Finish() {
auto o = flatbuffers::Offset<AttachResponse>(fbb_.EndTable(start_, 0));
return o;
}
};
inline flatbuffers::Offset<AttachResponse> CreateAttachResponse(flatbuffers::FlatBufferBuilder &_fbb) {
AttachResponseBuilder builder_(_fbb);
return builder_.Finish();
}
struct Request FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
uint32_t id() const { return GetField<uint32_t>(4, 0); }
RequestData request_data_type() const { return static_cast<RequestData>(GetField<uint8_t>(6, 0)); }
const void *request_data() const { return GetPointer<const void *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint32_t>(verifier, 4 /* id */) &&
VerifyField<uint8_t>(verifier, 6 /* request_data_type */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 8 /* request_data */) &&
VerifyRequestData(verifier, request_data(), request_data_type()) &&
verifier.EndTable();
}
};
struct RequestBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(4, id, 0); }
void add_request_data_type(RequestData request_data_type) { fbb_.AddElement<uint8_t>(6, static_cast<uint8_t>(request_data_type), 0); }
void add_request_data(flatbuffers::Offset<void> request_data) { fbb_.AddOffset(8, request_data); }
RequestBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
RequestBuilder &operator=(const RequestBuilder &);
flatbuffers::Offset<Request> Finish() {
auto o = flatbuffers::Offset<Request>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<Request> CreateRequest(flatbuffers::FlatBufferBuilder &_fbb,
uint32_t id = 0,
RequestData request_data_type = RequestData_NONE,
flatbuffers::Offset<void> request_data = 0) {
RequestBuilder builder_(_fbb);
builder_.add_request_data(request_data);
builder_.add_id(id);
builder_.add_request_data_type(request_data_type);
return builder_.Finish();
}
struct Response FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
uint32_t id() const { return GetField<uint32_t>(4, 0); }
ResponseData response_data_type() const { return static_cast<ResponseData>(GetField<uint8_t>(6, 0)); }
const void *response_data() const { return GetPointer<const void *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<uint32_t>(verifier, 4 /* id */) &&
VerifyField<uint8_t>(verifier, 6 /* response_data_type */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 8 /* response_data */) &&
VerifyResponseData(verifier, response_data(), response_data_type()) &&
verifier.EndTable();
}
};
struct ResponseBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_id(uint32_t id) { fbb_.AddElement<uint32_t>(4, id, 0); }
void add_response_data_type(ResponseData response_data_type) { fbb_.AddElement<uint8_t>(6, static_cast<uint8_t>(response_data_type), 0); }
void add_response_data(flatbuffers::Offset<void> response_data) { fbb_.AddOffset(8, response_data); }
ResponseBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ResponseBuilder &operator=(const ResponseBuilder &);
flatbuffers::Offset<Response> Finish() {
auto o = flatbuffers::Offset<Response>(fbb_.EndTable(start_, 3));
return o;
}
};
inline flatbuffers::Offset<Response> CreateResponse(flatbuffers::FlatBufferBuilder &_fbb,
uint32_t id = 0,
ResponseData response_data_type = ResponseData_NONE,
flatbuffers::Offset<void> response_data = 0) {
ResponseBuilder builder_(_fbb);
builder_.add_response_data(response_data);
builder_.add_id(id);
builder_.add_response_data_type(response_data_type);
return builder_.Finish();
}
inline bool VerifyRequestData(flatbuffers::Verifier &verifier, const void *union_obj, RequestData type) {
switch (type) {
case RequestData_NONE: return true;
case RequestData_AttachRequest: return verifier.VerifyTable(reinterpret_cast<const AttachRequest *>(union_obj));
case RequestData_ListBreakpointsRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::ListBreakpointsRequest *>(union_obj));
case RequestData_AddBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::AddBreakpointRequest *>(union_obj));
case RequestData_UpdateBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::UpdateBreakpointRequest *>(union_obj));
case RequestData_RemoveBreakpointRequest: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::RemoveBreakpointRequest *>(union_obj));
default: return false;
}
}
inline bool VerifyResponseData(flatbuffers::Verifier &verifier, const void *union_obj, ResponseData type) {
switch (type) {
case ResponseData_NONE: return true;
case ResponseData_AttachResponse: return verifier.VerifyTable(reinterpret_cast<const AttachResponse *>(union_obj));
case ResponseData_ListBreakpointsResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::ListBreakpointsResponse *>(union_obj));
case ResponseData_AddBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::AddBreakpointResponse *>(union_obj));
case ResponseData_UpdateBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::UpdateBreakpointResponse *>(union_obj));
case ResponseData_RemoveBreakpointResponse: return verifier.VerifyTable(reinterpret_cast<const xe::debug::proto::RemoveBreakpointResponse *>(union_obj));
default: return false;
}
}
} // namespace proto
} // namespace debug
} // namespace xe
#endif // FLATBUFFERS_GENERATED_MESSAGES_XE_DEBUG_PROTO_H_

View File

@ -1,27 +0,0 @@
namespace Xenia.Debugger.Proto;
attribute "priority"; // ?
enum Foo:byte (bit_flags) {
A,
B,
}
struct StructTest {
a:short;
b:byte;
c:Foo;
}
table TableTest {
st:StructTest;
iv:[ubyte];
name:string (required);
id:uint (required, key);
}
union UnionTest {
TableTest,
}
root_type UnionTest;

View File

@ -37,6 +37,9 @@ Emulator::Emulator(const std::wstring& command_line)
Emulator::~Emulator() {
// Note that we delete things in the reverse order they were initialized.
// Kill the debugger first, so that we don't have it messing with things.
debugger_.reset();
// Give the systems time to shutdown before we delete them.
graphics_system_->Shutdown();
audio_system_->Shutdown();
@ -80,9 +83,15 @@ X_STATUS Emulator::Setup() {
// Shared export resolver used to attach and query for HLE exports.
export_resolver_ = std::make_unique<xe::cpu::ExportResolver>();
// Debugger first, as other parts hook into it.
debugger_.reset(new debug::Debugger(this));
// Create debugger first. Other types hook up to it.
debugger_->StartSession();
// Initialize the CPU.
processor_ =
std::make_unique<Processor>(memory_.get(), export_resolver_.get());
processor_ = std::make_unique<Processor>(
memory_.get(), export_resolver_.get(), debugger_.get());
// Initialize the APU.
audio_system_ = std::move(xe::apu::Create(this));

View File

@ -12,6 +12,7 @@
#include <string>
#include "xenia/debug/debugger.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/memory.h"
#include "xenia/ui/main_window.h"
@ -50,6 +51,8 @@ class Emulator {
Memory* memory() const { return memory_.get(); }
debug::Debugger* debugger() const { return debugger_.get(); }
cpu::Processor* processor() const { return processor_.get(); }
apu::AudioSystem* audio_system() const { return audio_system_.get(); }
gpu::GraphicsSystem* graphics_system() const {
@ -81,6 +84,8 @@ class Emulator {
std::unique_ptr<Memory> memory_;
std::unique_ptr<debug::Debugger> debugger_;
std::unique_ptr<cpu::Processor> processor_;
std::unique_ptr<apu::AudioSystem> audio_system_;
std::unique_ptr<gpu::GraphicsSystem> graphics_system_;

View File

@ -184,6 +184,9 @@ int XboxkrnlModule::LaunchModule(const char* path) {
// Set as the main module, while running.
kernel_state_->SetExecutableModule(module);
// Waits for a debugger client, if desired.
emulator()->debugger()->PreLaunch();
// Launch the module.
// NOTE: this won't return until the module exits.
result_code = module->Launch(0);

45
xb.bat
View File

@ -195,12 +195,47 @@ REM ============================================================================
REM xb proto
REM ============================================================================
:perform_proto
SETLOCAL
SETLOCAL EnableDelayedExpansion
ECHO Generating proto files...
ECHO.
ECHO ^> running flatc...
REM foo
SET FLATC=build\bin\Debug\flatc.exe
IF NOT EXIST %FLATC% (
SET FLATC=build\bin\Release\flatc.exe
IF NOT EXIST %FLATC% (
ECHO.
ECHO ERROR: flatc not built - build before running this
ENDLOCAL & SET _RESULT=1
GOTO :eof
)
)
SET FBS_SRCS=src\xenia\debug\proto\
SET CC_OUT=src\xenia\debug\proto\
SET CS_OUT=src\Xenia.Debug\Proto\
SET ANY_ERRORS=0
PUSHD %FBS_SRCS%
FOR %%G in (*.fbs) DO (
ECHO ^> generating %%~nG...
POPD
SET SRC_FILE=%FBS_SRCS%\%%G
CMD /c build\bin\Debug\flatc.exe -c -o %CC_OUT% !SRC_FILE! 2>&1
IF !ERRORLEVEL! NEQ 0 (
SET ANY_ERRORS=1
)
CMD /c build\bin\Debug\flatc.exe -n -o %CS_OUT% !SRC_FILE! 2>&1
IF !ERRORLEVEL! NEQ 0 (
SET ANY_ERRORS=1
)
PUSHD %TEST_SRC%
)
POPD
IF %ANY_ERRORS% NEQ 0 (
ECHO.
ECHO ERROR: failed to build one or more tests
ENDLOCAL & SET _RESULT=1
GOTO :eof
)
ENDLOCAL & SET _RESULT=0
GOTO :eof
@ -307,7 +342,7 @@ FOR %%G in (*.s) DO (
IF !ERRORLEVEL! NEQ 0 (
SET ANY_ERRORS=1
)
PUSHD %TEST_SRC%
PUSHD %TEST_SRC_WIN%
)
POPD
IF %ANY_ERRORS% NEQ 0 (