From 56b4a45002157cfe4319f20b54dc09d40aae8b4e Mon Sep 17 00:00:00 2001 From: Triang3l Date: Sun, 5 Sep 2021 21:43:08 +0300 Subject: [PATCH] [Docs] Avoiding in-game proper names --- .github/CONTRIBUTING.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md index 1404a5244..ad5f7f3cf 100644 --- a/.github/CONTRIBUTING.md +++ b/.github/CONTRIBUTING.md @@ -69,7 +69,10 @@ traceable sources helps solve multiple issues: If you have verified your code by checking the correctness of the behavior of a game, **do not** refer to it by its title trademark. To avoid unnecessary dependencies on third parties, instead, use the hexadecimal title ID number -displayed in the title bar beside the name of the game. +displayed in the title bar beside the name of the game. It's also recommended to +avoid using proper names of game content if they can be replaced with easily +understandable pointers not including them, such as "first mission", +"protagonist", "enemy aircraft". Do not leave any hard-coded references to specific games, even in title ID form, in any part of the user interface, including the configuration file. If you want