From c9a70cab652c4f000ad2e076877977ab8d00eb6e Mon Sep 17 00:00:00 2001 From: Xphalnos <164882787+Xphalnos@users.noreply.github.com> Date: Sat, 2 Nov 2024 08:28:13 +0100 Subject: [PATCH] [d3d12] Optimize shaders --- .../gpu/shaders/bytecode/d3d12_5_1/adaptive_quad_hs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/adaptive_triangle_hs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/apply_gamma_pwl_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_ps.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/apply_gamma_pwl_ps.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/apply_gamma_table_cs.h | 10 +++++----- .../d3d12_5_1/apply_gamma_table_fxaa_luma_cs.h | 10 +++++----- .../d3d12_5_1/apply_gamma_table_fxaa_luma_ps.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/apply_gamma_table_ps.h | 10 +++++----- .../gpu/shaders/bytecode/d3d12_5_1/clear_uint2_ps.h | 10 +++++----- .../bytecode/d3d12_5_1/continuous_quad_1cp_hs.h | 10 +++++----- .../bytecode/d3d12_5_1/continuous_quad_4cp_hs.h | 10 +++++----- .../bytecode/d3d12_5_1/continuous_triangle_1cp_hs.h | 10 +++++----- .../bytecode/d3d12_5_1/continuous_triangle_3cp_hs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/discrete_quad_1cp_hs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/discrete_quad_4cp_hs.h | 10 +++++----- .../bytecode/d3d12_5_1/discrete_triangle_1cp_hs.h | 10 +++++----- .../bytecode/d3d12_5_1/discrete_triangle_3cp_hs.h | 10 +++++----- .../gpu/shaders/bytecode/d3d12_5_1/float24_round_ps.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/float24_truncate_ps.h | 10 +++++----- .../gpu/shaders/bytecode/d3d12_5_1/fullscreen_cw_vs.h | 10 +++++----- src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_cs.h | 10 +++++----- .../gpu/shaders/bytecode/d3d12_5_1/fxaa_extreme_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/host_depth_store_1xmsaa_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/host_depth_store_2xmsaa_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/host_depth_store_4xmsaa_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/passthrough_position_xy_vs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_clear_32bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_clear_32bpp_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_clear_64bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_clear_64bpp_scaled_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_32bpp_4xmsaa_scaled_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_cs.h | 10 +++++----- .../d3d12_5_1/resolve_fast_64bpp_4xmsaa_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_128bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_128bpp_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/resolve_full_16bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_16bpp_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/resolve_full_32bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_32bpp_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/resolve_full_64bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_64bpp_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/resolve_full_8bpp_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/resolve_full_8bpp_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/tessellation_adaptive_vs.h | 10 +++++----- .../bytecode/d3d12_5_1/tessellation_indexed_vs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_128bpb_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_128bpb_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_16bpb_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_16bpb_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_32bpb_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_32bpb_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_64bpb_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_64bpb_scaled_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_8bpb_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_8bpb_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_bgrg8_rgb8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_bgrg8_rgbg8_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_ctx1_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_depth_float_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_depth_float_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_depth_unorm_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_depth_unorm_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_dxn_rg8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_dxt1_rgba8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_dxt3_rgba8_cs.h | 10 +++++----- .../shaders/bytecode/d3d12_5_1/texture_load_dxt3a_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_dxt3aas1111_argb4_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_dxt3aas1111_bgra4_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_dxt5_rgba8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_dxt5a_r8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_gbgr8_grgb8_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_gbgr8_rgb8_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r10g11b11_rgba16_cs.h | 10 +++++----- .../texture_load_r10g11b11_rgba16_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_cs.h | 10 +++++----- .../texture_load_r10g11b11_rgba16_snorm_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r11g11b10_rgba16_cs.h | 10 +++++----- .../texture_load_r11g11b10_rgba16_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_cs.h | 10 +++++----- .../texture_load_r11g11b10_rgba16_snorm_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r16_snorm_float_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r16_snorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r16_unorm_float_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r16_unorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_cs.h | 10 +++++----- .../texture_load_r4g4b4a4_a4r4g4b4_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_cs.h | 10 +++++----- .../texture_load_r4g4b4a4_b4g4r4a4_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_cs.h | 10 +++++----- .../texture_load_r5g5b5a1_b5g5r5a1_scaled_cs.h | 10 +++++----- .../texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs.h | 10 +++++----- ...texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs.h | 10 +++++----- .../bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_r5g6b5_b5g6r5_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_rg16_snorm_float_cs.h | 10 +++++----- .../texture_load_rg16_snorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_rg16_unorm_float_cs.h | 10 +++++----- .../texture_load_rg16_unorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_rgba16_snorm_float_cs.h | 10 +++++----- .../texture_load_rgba16_snorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/texture_load_rgba16_unorm_float_cs.h | 10 +++++----- .../texture_load_rgba16_unorm_float_scaled_cs.h | 10 +++++----- .../d3d12_5_1/guest_output_bilinear_dither_ps.h | 10 +++++----- .../bytecode/d3d12_5_1/guest_output_bilinear_ps.h | 10 +++++----- .../guest_output_ffx_cas_resample_dither_ps.h | 10 +++++----- .../d3d12_5_1/guest_output_ffx_cas_resample_ps.h | 10 +++++----- .../d3d12_5_1/guest_output_ffx_cas_sharpen_dither_ps.h | 10 +++++----- .../d3d12_5_1/guest_output_ffx_cas_sharpen_ps.h | 10 +++++----- .../bytecode/d3d12_5_1/guest_output_ffx_fsr_easu_ps.h | 10 +++++----- .../d3d12_5_1/guest_output_ffx_fsr_rcas_dither_ps.h | 10 +++++----- .../bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_ps.h | 10 +++++----- .../d3d12_5_1/guest_output_triangle_strip_rect_vs.h | 10 +++++----- src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h | 10 +++++----- src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h | 10 +++++----- xenia-build | 1 + 122 files changed, 606 insertions(+), 605 deletions(-) diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_quad_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_quad_hs.h index 9de916831..5c4dd1156 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_quad_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_quad_hs.h @@ -137,10 +137,10 @@ ret const BYTE adaptive_quad_hs[] = { - 68, 88, 66, 67, 239, 150, - 141, 161, 148, 167, 208, 252, - 147, 2, 216, 119, 8, 207, - 171, 137, 1, 0, 0, 0, + 68, 88, 66, 67, 0, 49, + 254, 207, 7, 226, 142, 88, + 58, 153, 74, 164, 217, 92, + 228, 217, 1, 0, 0, 0, 40, 15, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 164, 10, @@ -151,7 +151,7 @@ const BYTE adaptive_quad_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_triangle_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_triangle_hs.h index 2a7f73920..a1ccb15b4 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_triangle_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/adaptive_triangle_hs.h @@ -126,10 +126,10 @@ ret const BYTE adaptive_triangle_hs[] = { - 68, 88, 66, 67, 213, 151, - 26, 214, 48, 115, 215, 10, - 67, 36, 129, 21, 5, 111, - 231, 249, 1, 0, 0, 0, + 68, 88, 66, 67, 23, 31, + 135, 242, 139, 0, 67, 234, + 147, 197, 58, 149, 230, 55, + 78, 200, 1, 0, 0, 0, 88, 14, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 164, 10, @@ -140,7 +140,7 @@ const BYTE adaptive_triangle_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_cs.h index 0d8ea808a..25a33dc8d 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_cs.h @@ -86,10 +86,10 @@ ret const BYTE apply_gamma_pwl_cs[] = { - 68, 88, 66, 67, 224, 86, - 115, 97, 130, 102, 85, 194, - 154, 33, 68, 74, 161, 205, - 242, 94, 1, 0, 0, 0, + 68, 88, 66, 67, 216, 254, + 128, 39, 145, 111, 24, 167, + 205, 48, 149, 231, 194, 70, + 10, 2, 1, 0, 0, 0, 124, 7, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 20, 2, 0, 0, 36, 2, @@ -99,7 +99,7 @@ const BYTE apply_gamma_pwl_cs[] = 1, 0, 0, 0, 48, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 176, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_cs.h index 54a390239..16002f1ad 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_cs.h @@ -86,10 +86,10 @@ ret const BYTE apply_gamma_pwl_fxaa_luma_cs[] = { - 68, 88, 66, 67, 13, 117, - 49, 45, 162, 194, 216, 203, - 130, 175, 100, 187, 97, 44, - 87, 212, 1, 0, 0, 0, + 68, 88, 66, 67, 144, 147, + 164, 145, 237, 30, 63, 199, + 209, 141, 165, 179, 222, 51, + 196, 77, 1, 0, 0, 0, 144, 7, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 20, 2, 0, 0, 36, 2, @@ -99,7 +99,7 @@ const BYTE apply_gamma_pwl_fxaa_luma_cs[] = 1, 0, 0, 0, 48, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 176, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_ps.h index 80160259f..412c585a7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_fxaa_luma_ps.h @@ -69,10 +69,10 @@ ret const BYTE apply_gamma_pwl_fxaa_luma_ps[] = { - 68, 88, 66, 67, 202, 241, - 49, 179, 160, 182, 197, 116, - 174, 174, 57, 216, 126, 205, - 210, 129, 1, 0, 0, 0, + 68, 88, 66, 67, 199, 175, + 60, 63, 222, 134, 41, 40, + 1, 21, 146, 104, 96, 211, + 255, 31, 1, 0, 0, 0, 88, 6, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 28, 1, 0, 0, 80, 1, @@ -82,7 +82,7 @@ const BYTE apply_gamma_pwl_fxaa_luma_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 182, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_ps.h index 4016bda0b..a9294e8e8 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_pwl_ps.h @@ -68,10 +68,10 @@ ret const BYTE apply_gamma_pwl_ps[] = { - 68, 88, 66, 67, 197, 255, - 198, 206, 158, 112, 94, 186, - 5, 215, 2, 4, 116, 239, - 1, 249, 1, 0, 0, 0, + 68, 88, 66, 67, 124, 98, + 146, 19, 199, 178, 173, 92, + 217, 215, 165, 57, 155, 61, + 40, 93, 1, 0, 0, 0, 48, 6, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 28, 1, 0, 0, 80, 1, @@ -81,7 +81,7 @@ const BYTE apply_gamma_pwl_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 182, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_cs.h index 6b7ffdbd5..0879a67ba 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_cs.h @@ -65,10 +65,10 @@ ret const BYTE apply_gamma_table_cs[] = { - 68, 88, 66, 67, 194, 111, - 19, 70, 56, 133, 74, 123, - 197, 56, 69, 13, 51, 156, - 77, 169, 1, 0, 0, 0, + 68, 88, 66, 67, 131, 225, + 165, 239, 73, 214, 11, 5, + 192, 88, 193, 33, 78, 98, + 42, 232, 1, 0, 0, 0, 248, 4, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 20, 2, 0, 0, 36, 2, @@ -78,7 +78,7 @@ const BYTE apply_gamma_table_cs[] = 1, 0, 0, 0, 48, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 176, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_cs.h index c6076d5a6..ca50d8500 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_cs.h @@ -65,10 +65,10 @@ ret const BYTE apply_gamma_table_fxaa_luma_cs[] = { - 68, 88, 66, 67, 200, 223, - 77, 37, 216, 58, 189, 85, - 119, 181, 101, 30, 54, 122, - 180, 167, 1, 0, 0, 0, + 68, 88, 66, 67, 246, 75, + 101, 19, 41, 66, 89, 152, + 232, 214, 90, 206, 82, 222, + 225, 94, 1, 0, 0, 0, 12, 5, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 20, 2, 0, 0, 36, 2, @@ -78,7 +78,7 @@ const BYTE apply_gamma_table_fxaa_luma_cs[] = 1, 0, 0, 0, 48, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 176, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_ps.h index 0ebad6679..ffa36893e 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_fxaa_luma_ps.h @@ -48,10 +48,10 @@ ret const BYTE apply_gamma_table_fxaa_luma_ps[] = { - 68, 88, 66, 67, 99, 93, - 21, 205, 152, 99, 210, 93, - 126, 200, 23, 156, 88, 34, - 136, 17, 1, 0, 0, 0, + 68, 88, 66, 67, 189, 65, + 68, 108, 239, 236, 16, 193, + 183, 186, 218, 151, 124, 58, + 234, 186, 1, 0, 0, 0, 212, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 28, 1, 0, 0, 80, 1, @@ -61,7 +61,7 @@ const BYTE apply_gamma_table_fxaa_luma_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 182, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_ps.h index e7dbadc27..376952166 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/apply_gamma_table_ps.h @@ -48,10 +48,10 @@ ret const BYTE apply_gamma_table_ps[] = { - 68, 88, 66, 67, 74, 64, - 188, 148, 1, 73, 166, 187, - 95, 221, 233, 140, 224, 9, - 117, 169, 1, 0, 0, 0, + 68, 88, 66, 67, 99, 130, + 90, 60, 149, 84, 252, 141, + 96, 154, 227, 201, 153, 201, + 86, 168, 1, 0, 0, 0, 192, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 28, 1, 0, 0, 80, 1, @@ -61,7 +61,7 @@ const BYTE apply_gamma_table_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 182, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/clear_uint2_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/clear_uint2_ps.h index 8bf1a7d63..533400aed 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/clear_uint2_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/clear_uint2_ps.h @@ -44,10 +44,10 @@ ret const BYTE clear_uint2_ps[] = { - 68, 88, 66, 67, 90, 79, - 67, 15, 17, 175, 210, 170, - 189, 222, 209, 228, 62, 31, - 153, 246, 1, 0, 0, 0, + 68, 88, 66, 67, 194, 54, + 80, 88, 155, 18, 105, 158, + 58, 100, 37, 116, 45, 73, + 138, 148, 1, 0, 0, 0, 148, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 88, 1, 0, 0, 104, 1, @@ -57,7 +57,7 @@ const BYTE clear_uint2_ps[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 244, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_1cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_1cp_hs.h index 24e011399..fe2e02afb 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_1cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_1cp_hs.h @@ -124,10 +124,10 @@ ret const BYTE continuous_quad_1cp_hs[] = { - 68, 88, 66, 67, 255, 166, - 36, 40, 167, 89, 99, 45, - 74, 91, 165, 30, 112, 56, - 14, 246, 1, 0, 0, 0, + 68, 88, 66, 67, 206, 90, + 227, 215, 69, 99, 12, 92, + 64, 125, 157, 249, 226, 117, + 84, 162, 1, 0, 0, 0, 220, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -138,7 +138,7 @@ const BYTE continuous_quad_1cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_4cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_4cp_hs.h index d5b9c9482..8d56f46b7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_4cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_quad_4cp_hs.h @@ -119,10 +119,10 @@ ret const BYTE continuous_quad_4cp_hs[] = { - 68, 88, 66, 67, 196, 234, - 51, 156, 242, 124, 98, 132, - 34, 110, 229, 40, 64, 181, - 146, 55, 1, 0, 0, 0, + 68, 88, 66, 67, 116, 234, + 162, 93, 170, 248, 70, 214, + 249, 172, 236, 197, 214, 102, + 6, 251, 1, 0, 0, 0, 160, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -133,7 +133,7 @@ const BYTE continuous_quad_4cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_1cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_1cp_hs.h index fe4cd78fa..844255ec5 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_1cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_1cp_hs.h @@ -115,10 +115,10 @@ ret const BYTE continuous_triangle_1cp_hs[] = { - 68, 88, 66, 67, 90, 24, - 246, 119, 168, 170, 239, 21, - 106, 76, 181, 188, 133, 81, - 250, 172, 1, 0, 0, 0, + 68, 88, 66, 67, 13, 212, + 235, 60, 218, 159, 42, 97, + 152, 254, 136, 238, 157, 239, + 254, 239, 1, 0, 0, 0, 76, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -129,7 +129,7 @@ const BYTE continuous_triangle_1cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_3cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_3cp_hs.h index 18e207dd2..280ace176 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_3cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/continuous_triangle_3cp_hs.h @@ -110,10 +110,10 @@ ret const BYTE continuous_triangle_3cp_hs[] = { - 68, 88, 66, 67, 40, 16, - 64, 130, 119, 149, 137, 0, - 58, 149, 234, 138, 51, 145, - 29, 76, 1, 0, 0, 0, + 68, 88, 66, 67, 233, 113, + 225, 202, 114, 220, 63, 59, + 58, 73, 218, 180, 26, 36, + 239, 144, 1, 0, 0, 0, 16, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -124,7 +124,7 @@ const BYTE continuous_triangle_3cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_1cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_1cp_hs.h index 1ee226351..e92961961 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_1cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_1cp_hs.h @@ -124,10 +124,10 @@ ret const BYTE discrete_quad_1cp_hs[] = { - 68, 88, 66, 67, 166, 226, - 56, 134, 119, 149, 47, 144, - 135, 3, 42, 236, 243, 129, - 164, 56, 1, 0, 0, 0, + 68, 88, 66, 67, 165, 52, + 204, 204, 194, 155, 13, 103, + 80, 123, 212, 59, 251, 122, + 105, 248, 1, 0, 0, 0, 220, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -138,7 +138,7 @@ const BYTE discrete_quad_1cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_4cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_4cp_hs.h index 5c1bff113..272c5a396 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_4cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_quad_4cp_hs.h @@ -119,10 +119,10 @@ ret const BYTE discrete_quad_4cp_hs[] = { - 68, 88, 66, 67, 192, 34, - 77, 20, 70, 107, 155, 33, - 163, 40, 168, 219, 244, 3, - 133, 198, 1, 0, 0, 0, + 68, 88, 66, 67, 16, 87, + 236, 218, 198, 66, 71, 54, + 132, 21, 151, 76, 65, 105, + 141, 150, 1, 0, 0, 0, 160, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -133,7 +133,7 @@ const BYTE discrete_quad_4cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_1cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_1cp_hs.h index e33fd446e..3385caee8 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_1cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_1cp_hs.h @@ -115,10 +115,10 @@ ret const BYTE discrete_triangle_1cp_hs[] = { - 68, 88, 66, 67, 227, 140, - 35, 65, 156, 178, 224, 139, - 122, 75, 128, 231, 90, 78, - 65, 91, 1, 0, 0, 0, + 68, 88, 66, 67, 197, 229, + 159, 30, 194, 0, 153, 220, + 42, 21, 139, 137, 89, 30, + 193, 158, 1, 0, 0, 0, 76, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -129,7 +129,7 @@ const BYTE discrete_triangle_1cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_3cp_hs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_3cp_hs.h index 7f853cbc1..b35b96b86 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_3cp_hs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/discrete_triangle_3cp_hs.h @@ -110,10 +110,10 @@ ret const BYTE discrete_triangle_3cp_hs[] = { - 68, 88, 66, 67, 159, 101, - 17, 163, 1, 25, 162, 203, - 87, 30, 32, 90, 1, 126, - 212, 108, 1, 0, 0, 0, + 68, 88, 66, 67, 139, 223, + 191, 44, 68, 98, 126, 144, + 126, 96, 85, 110, 153, 205, + 210, 160, 1, 0, 0, 0, 16, 13, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 108, 10, 0, 0, 160, 10, @@ -124,7 +124,7 @@ const BYTE discrete_triangle_3cp_hs[] = 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, 83, 72, - 0, 5, 0, 0, 2, 10, + 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, 0, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_round_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_round_ps.h index 7ccf5cb3a..d34cdb05f 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_round_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_round_ps.h @@ -76,10 +76,10 @@ ret const BYTE float24_round_ps[] = { - 68, 88, 66, 67, 110, 79, - 84, 202, 151, 165, 237, 180, - 64, 17, 0, 132, 236, 126, - 142, 105, 1, 0, 0, 0, + 68, 88, 66, 67, 64, 39, + 206, 8, 59, 85, 177, 234, + 153, 70, 208, 137, 67, 218, + 238, 76, 1, 0, 0, 0, 8, 7, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 160, 0, 0, 0, 120, 2, @@ -89,7 +89,7 @@ const BYTE float24_round_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 60, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_truncate_ps.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_truncate_ps.h index 91eb48136..a78c15b92 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_truncate_ps.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/float24_truncate_ps.h @@ -58,10 +58,10 @@ ret const BYTE float24_truncate_ps[] = { - 68, 88, 66, 67, 234, 72, - 187, 196, 185, 155, 10, 179, - 119, 204, 17, 88, 131, 142, - 107, 205, 1, 0, 0, 0, + 68, 88, 66, 67, 132, 69, + 218, 124, 229, 21, 139, 154, + 8, 62, 140, 60, 17, 113, + 79, 185, 1, 0, 0, 0, 140, 4, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 160, 0, 0, 0, 120, 2, @@ -71,7 +71,7 @@ const BYTE float24_truncate_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 60, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fullscreen_cw_vs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fullscreen_cw_vs.h index e48a1645f..601c100f4 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fullscreen_cw_vs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fullscreen_cw_vs.h @@ -34,10 +34,10 @@ ret const BYTE fullscreen_cw_vs[] = { - 68, 88, 66, 67, 38, 212, - 32, 171, 28, 206, 206, 51, - 24, 105, 112, 99, 117, 136, - 1, 11, 1, 0, 0, 0, + 68, 88, 66, 67, 44, 184, + 116, 45, 104, 233, 243, 190, + 18, 64, 10, 59, 205, 210, + 158, 233, 1, 0, 0, 0, 172, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 160, 0, 0, 0, 212, 0, @@ -47,7 +47,7 @@ const BYTE fullscreen_cw_vs[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 60, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_cs.h index f8cb56da6..c360d0469 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_cs.h @@ -255,10 +255,10 @@ ret const BYTE fxaa_cs[] = { - 68, 88, 66, 67, 166, 45, - 113, 211, 255, 20, 36, 199, - 11, 156, 236, 21, 81, 60, - 246, 32, 1, 0, 0, 0, + 68, 88, 66, 67, 234, 25, + 97, 122, 217, 161, 28, 166, + 44, 124, 67, 127, 168, 53, + 80, 76, 1, 0, 0, 0, 184, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 108, 2, 0, 0, 124, 2, @@ -268,7 +268,7 @@ const BYTE fxaa_cs[] = 1, 0, 0, 0, 44, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 8, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_extreme_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_extreme_cs.h index fc483fe2d..51a2f1e1b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_extreme_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/fxaa_extreme_cs.h @@ -414,10 +414,10 @@ ret const BYTE fxaa_extreme_cs[] = { - 68, 88, 66, 67, 201, 241, - 80, 129, 142, 182, 61, 91, - 66, 45, 161, 133, 204, 62, - 115, 180, 1, 0, 0, 0, + 68, 88, 66, 67, 189, 16, + 199, 186, 6, 75, 163, 251, + 13, 224, 187, 185, 58, 37, + 113, 27, 1, 0, 0, 0, 16, 36, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 108, 2, 0, 0, 124, 2, @@ -427,7 +427,7 @@ const BYTE fxaa_extreme_cs[] = 1, 0, 0, 0, 44, 1, 0, 0, 4, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 8, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_1xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_1xmsaa_cs.h index efc632444..241f4cd01 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_1xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_1xmsaa_cs.h @@ -97,10 +97,10 @@ ret const BYTE host_depth_store_1xmsaa_cs[] = { - 68, 88, 66, 67, 101, 185, - 244, 76, 135, 30, 168, 205, - 168, 156, 87, 250, 159, 201, - 167, 249, 1, 0, 0, 0, + 68, 88, 66, 67, 161, 227, + 233, 121, 97, 254, 51, 119, + 190, 57, 209, 105, 124, 108, + 179, 206, 1, 0, 0, 0, 124, 9, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 52, 2, 0, 0, 68, 2, @@ -110,7 +110,7 @@ const BYTE host_depth_store_1xmsaa_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 206, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_2xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_2xmsaa_cs.h index 29d05b749..126ff731a 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_2xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_2xmsaa_cs.h @@ -104,10 +104,10 @@ ret const BYTE host_depth_store_2xmsaa_cs[] = { - 68, 88, 66, 67, 53, 229, - 11, 82, 42, 106, 228, 206, - 117, 28, 155, 89, 148, 73, - 155, 130, 1, 0, 0, 0, + 68, 88, 66, 67, 46, 135, + 107, 134, 178, 146, 139, 212, + 88, 98, 218, 32, 150, 184, + 131, 165, 1, 0, 0, 0, 168, 10, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 52, 2, 0, 0, 68, 2, @@ -117,7 +117,7 @@ const BYTE host_depth_store_2xmsaa_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 206, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_4xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_4xmsaa_cs.h index 3ac2e56ec..b0885a3df 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_4xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/host_depth_store_4xmsaa_cs.h @@ -92,10 +92,10 @@ ret const BYTE host_depth_store_4xmsaa_cs[] = { - 68, 88, 66, 67, 120, 97, - 118, 77, 173, 221, 208, 245, - 112, 230, 146, 134, 208, 200, - 185, 147, 1, 0, 0, 0, + 68, 88, 66, 67, 13, 254, + 100, 95, 154, 193, 218, 107, + 161, 243, 181, 246, 172, 149, + 175, 158, 1, 0, 0, 0, 92, 9, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 52, 2, 0, 0, 68, 2, @@ -105,7 +105,7 @@ const BYTE host_depth_store_4xmsaa_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 206, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/passthrough_position_xy_vs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/passthrough_position_xy_vs.h index a5f7f58b8..548d441f9 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/passthrough_position_xy_vs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/passthrough_position_xy_vs.h @@ -29,10 +29,10 @@ ret const BYTE passthrough_position_xy_vs[] = { - 68, 88, 66, 67, 92, 220, - 0, 199, 190, 67, 183, 153, - 171, 192, 4, 39, 67, 55, - 215, 255, 1, 0, 0, 0, + 68, 88, 66, 67, 199, 174, + 221, 195, 135, 63, 20, 78, + 116, 2, 21, 180, 142, 169, + 188, 83, 1, 0, 0, 0, 12, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 160, 0, 0, 0, 212, 0, @@ -42,7 +42,7 @@ const BYTE passthrough_position_xy_vs[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 60, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_cs.h index f48db204b..536a001c0 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_cs.h @@ -81,10 +81,10 @@ ret const BYTE resolve_clear_32bpp_cs[] = { - 68, 88, 66, 67, 38, 122, - 202, 153, 251, 58, 216, 106, - 227, 253, 80, 133, 51, 242, - 143, 213, 1, 0, 0, 0, + 68, 88, 66, 67, 242, 56, + 37, 146, 241, 170, 87, 58, + 104, 64, 59, 215, 78, 157, + 200, 12, 1, 0, 0, 0, 156, 7, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 68, 2, 0, 0, 84, 2, @@ -94,7 +94,7 @@ const BYTE resolve_clear_32bpp_cs[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 223, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_scaled_cs.h index 5a6a23ae2..a3b64aca9 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_32bpp_scaled_cs.h @@ -88,10 +88,10 @@ ret const BYTE resolve_clear_32bpp_scaled_cs[] = { - 68, 88, 66, 67, 45, 106, - 14, 236, 43, 234, 238, 250, - 95, 188, 122, 214, 173, 229, - 247, 237, 1, 0, 0, 0, + 68, 88, 66, 67, 137, 148, + 183, 219, 159, 236, 93, 184, + 74, 106, 30, 84, 239, 115, + 151, 93, 1, 0, 0, 0, 84, 8, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 68, 2, 0, 0, 84, 2, @@ -101,7 +101,7 @@ const BYTE resolve_clear_32bpp_scaled_cs[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 223, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_cs.h index 4d583e13f..1ae906efa 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_cs.h @@ -80,10 +80,10 @@ ret const BYTE resolve_clear_64bpp_cs[] = { - 68, 88, 66, 67, 221, 142, - 107, 167, 120, 242, 181, 185, - 59, 248, 177, 166, 145, 243, - 207, 105, 1, 0, 0, 0, + 68, 88, 66, 67, 244, 52, + 88, 6, 32, 217, 210, 208, + 195, 116, 194, 24, 57, 186, + 18, 39, 1, 0, 0, 0, 184, 7, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 68, 2, 0, 0, 84, 2, @@ -93,7 +93,7 @@ const BYTE resolve_clear_64bpp_cs[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 223, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_scaled_cs.h index 4f7d92268..5a68230bf 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_clear_64bpp_scaled_cs.h @@ -86,10 +86,10 @@ ret const BYTE resolve_clear_64bpp_scaled_cs[] = { - 68, 88, 66, 67, 253, 175, - 96, 159, 160, 58, 235, 9, - 160, 146, 61, 232, 29, 141, - 206, 165, 1, 0, 0, 0, + 68, 88, 66, 67, 238, 76, + 127, 8, 220, 198, 215, 236, + 76, 99, 221, 185, 146, 251, + 171, 23, 1, 0, 0, 0, 92, 8, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 68, 2, 0, 0, 84, 2, @@ -99,7 +99,7 @@ const BYTE resolve_clear_64bpp_scaled_cs[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 223, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_cs.h index 015ba6e07..aebcfae05 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_cs.h @@ -212,10 +212,10 @@ ret const BYTE resolve_fast_32bpp_1x2xmsaa_cs[] = { - 68, 88, 66, 67, 41, 182, - 19, 66, 20, 173, 174, 127, - 172, 66, 27, 72, 227, 5, - 193, 244, 1, 0, 0, 0, + 68, 88, 66, 67, 69, 61, + 230, 206, 236, 167, 194, 20, + 192, 231, 1, 107, 134, 248, + 167, 178, 1, 0, 0, 0, 112, 24, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -225,7 +225,7 @@ const BYTE resolve_fast_32bpp_1x2xmsaa_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_scaled_cs.h index a90ab6d86..347cd970d 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_1x2xmsaa_scaled_cs.h @@ -268,10 +268,10 @@ ret const BYTE resolve_fast_32bpp_1x2xmsaa_scaled_cs[] = { - 68, 88, 66, 67, 140, 139, - 208, 26, 49, 227, 94, 97, - 132, 210, 183, 43, 19, 110, - 110, 29, 1, 0, 0, 0, + 68, 88, 66, 67, 250, 154, + 186, 234, 43, 128, 10, 180, + 20, 122, 131, 199, 198, 115, + 22, 134, 1, 0, 0, 0, 16, 30, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -281,7 +281,7 @@ const BYTE resolve_fast_32bpp_1x2xmsaa_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_cs.h index b0b5aeb40..2dc10d5d7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_cs.h @@ -225,10 +225,10 @@ ret const BYTE resolve_fast_32bpp_4xmsaa_cs[] = { - 68, 88, 66, 67, 61, 130, - 57, 198, 179, 109, 109, 15, - 76, 38, 59, 56, 155, 60, - 217, 88, 1, 0, 0, 0, + 68, 88, 66, 67, 126, 14, + 216, 72, 60, 85, 35, 5, + 165, 244, 122, 140, 153, 26, + 53, 56, 1, 0, 0, 0, 200, 25, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -238,7 +238,7 @@ const BYTE resolve_fast_32bpp_4xmsaa_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_scaled_cs.h index 292942096..67c078669 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_32bpp_4xmsaa_scaled_cs.h @@ -283,10 +283,10 @@ ret const BYTE resolve_fast_32bpp_4xmsaa_scaled_cs[] = { - 68, 88, 66, 67, 174, 152, - 114, 154, 173, 135, 151, 111, - 177, 182, 183, 183, 204, 11, - 136, 150, 1, 0, 0, 0, + 68, 88, 66, 67, 223, 67, + 170, 172, 170, 38, 212, 67, + 225, 18, 41, 139, 127, 103, + 228, 92, 1, 0, 0, 0, 144, 31, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -296,7 +296,7 @@ const BYTE resolve_fast_32bpp_4xmsaa_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_cs.h index 6d226693f..d99152231 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_cs.h @@ -201,10 +201,10 @@ ret const BYTE resolve_fast_64bpp_1x2xmsaa_cs[] = { - 68, 88, 66, 67, 192, 144, - 23, 122, 155, 1, 243, 31, - 7, 21, 111, 51, 35, 67, - 95, 205, 1, 0, 0, 0, + 68, 88, 66, 67, 174, 50, + 215, 28, 233, 100, 239, 50, + 29, 250, 114, 91, 70, 217, + 48, 100, 1, 0, 0, 0, 4, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -214,7 +214,7 @@ const BYTE resolve_fast_64bpp_1x2xmsaa_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_scaled_cs.h index 77578b8d3..164e1f5ba 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_1x2xmsaa_scaled_cs.h @@ -256,10 +256,10 @@ ret const BYTE resolve_fast_64bpp_1x2xmsaa_scaled_cs[] = { - 68, 88, 66, 67, 229, 216, - 127, 11, 179, 132, 148, 134, - 14, 252, 107, 90, 151, 209, - 147, 95, 1, 0, 0, 0, + 68, 88, 66, 67, 74, 212, + 250, 250, 179, 209, 110, 130, + 218, 196, 204, 34, 97, 239, + 156, 36, 1, 0, 0, 0, 32, 28, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -269,7 +269,7 @@ const BYTE resolve_fast_64bpp_1x2xmsaa_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_cs.h index 6cb3d0140..bacc89722 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_cs.h @@ -204,10 +204,10 @@ ret const BYTE resolve_fast_64bpp_4xmsaa_cs[] = { - 68, 88, 66, 67, 6, 199, - 117, 199, 39, 84, 191, 46, - 132, 102, 38, 210, 189, 154, - 94, 57, 1, 0, 0, 0, + 68, 88, 66, 67, 160, 242, + 111, 151, 72, 169, 167, 62, + 73, 89, 60, 230, 235, 221, + 207, 206, 1, 0, 0, 0, 76, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -217,7 +217,7 @@ const BYTE resolve_fast_64bpp_4xmsaa_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_scaled_cs.h index 3cd63b87c..08d35f577 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_fast_64bpp_4xmsaa_scaled_cs.h @@ -257,10 +257,10 @@ ret const BYTE resolve_fast_64bpp_4xmsaa_scaled_cs[] = { - 68, 88, 66, 67, 104, 87, - 183, 27, 147, 240, 163, 194, - 4, 176, 73, 155, 224, 235, - 183, 137, 1, 0, 0, 0, + 68, 88, 66, 67, 110, 75, + 18, 255, 5, 26, 244, 181, + 119, 164, 197, 69, 18, 195, + 132, 50, 1, 0, 0, 0, 64, 28, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -270,7 +270,7 @@ const BYTE resolve_fast_64bpp_4xmsaa_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_cs.h index 436084858..fe986e57b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_cs.h @@ -820,10 +820,10 @@ ret const BYTE resolve_full_128bpp_cs[] = { - 68, 88, 66, 67, 178, 0, - 7, 93, 193, 87, 76, 171, - 220, 111, 5, 73, 206, 3, - 33, 68, 1, 0, 0, 0, + 68, 88, 66, 67, 243, 105, + 161, 203, 44, 157, 147, 173, + 137, 221, 162, 79, 164, 199, + 251, 145, 1, 0, 0, 0, 60, 89, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -833,7 +833,7 @@ const BYTE resolve_full_128bpp_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_scaled_cs.h index 7bf7f0dd4..85e396201 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_128bpp_scaled_cs.h @@ -861,10 +861,10 @@ ret const BYTE resolve_full_128bpp_scaled_cs[] = { - 68, 88, 66, 67, 222, 231, - 24, 101, 69, 158, 231, 93, - 157, 64, 249, 12, 108, 158, - 86, 115, 1, 0, 0, 0, + 68, 88, 66, 67, 206, 58, + 117, 119, 243, 116, 185, 199, + 121, 104, 158, 144, 238, 166, + 124, 84, 1, 0, 0, 0, 248, 92, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -874,7 +874,7 @@ const BYTE resolve_full_128bpp_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_cs.h index a42907c55..31be5bdf4 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_cs.h @@ -1379,10 +1379,10 @@ ret const BYTE resolve_full_16bpp_cs[] = { - 68, 88, 66, 67, 15, 204, - 240, 251, 250, 135, 91, 185, - 160, 221, 77, 213, 71, 102, - 252, 79, 1, 0, 0, 0, + 68, 88, 66, 67, 90, 19, + 195, 232, 171, 15, 99, 163, + 133, 62, 77, 129, 122, 77, + 35, 6, 1, 0, 0, 0, 4, 162, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -1392,7 +1392,7 @@ const BYTE resolve_full_16bpp_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_scaled_cs.h index 4b3f130ce..ea2e958b2 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_16bpp_scaled_cs.h @@ -1405,10 +1405,10 @@ ret const BYTE resolve_full_16bpp_scaled_cs[] = { - 68, 88, 66, 67, 6, 134, - 89, 179, 240, 20, 103, 34, - 167, 211, 125, 178, 23, 5, - 125, 86, 1, 0, 0, 0, + 68, 88, 66, 67, 165, 201, + 9, 237, 42, 145, 208, 208, + 166, 88, 189, 126, 25, 208, + 212, 86, 1, 0, 0, 0, 84, 164, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -1418,7 +1418,7 @@ const BYTE resolve_full_16bpp_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_cs.h index 8b38d08b3..2a3b5ff19 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_cs.h @@ -1382,10 +1382,10 @@ ret const BYTE resolve_full_32bpp_cs[] = { - 68, 88, 66, 67, 24, 109, - 106, 69, 151, 197, 239, 147, - 13, 237, 219, 141, 142, 249, - 135, 22, 1, 0, 0, 0, + 68, 88, 66, 67, 216, 251, + 80, 149, 52, 146, 11, 112, + 21, 58, 223, 98, 132, 210, + 18, 46, 1, 0, 0, 0, 124, 161, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -1395,7 +1395,7 @@ const BYTE resolve_full_32bpp_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_scaled_cs.h index 55088c214..1304b93a1 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_32bpp_scaled_cs.h @@ -1417,10 +1417,10 @@ ret const BYTE resolve_full_32bpp_scaled_cs[] = { - 68, 88, 66, 67, 6, 158, - 174, 163, 148, 166, 215, 79, - 210, 99, 73, 246, 195, 105, - 236, 221, 1, 0, 0, 0, + 68, 88, 66, 67, 10, 183, + 21, 150, 28, 233, 176, 36, + 104, 199, 234, 41, 222, 157, + 143, 7, 1, 0, 0, 0, 40, 165, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -1430,7 +1430,7 @@ const BYTE resolve_full_32bpp_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_cs.h index 044caa5cf..58d950793 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_cs.h @@ -1305,10 +1305,10 @@ ret const BYTE resolve_full_64bpp_cs[] = { - 68, 88, 66, 67, 234, 38, - 21, 182, 35, 183, 202, 36, - 185, 118, 54, 144, 47, 172, - 196, 130, 1, 0, 0, 0, + 68, 88, 66, 67, 11, 91, + 96, 77, 52, 218, 24, 240, + 13, 35, 76, 178, 155, 232, + 143, 247, 1, 0, 0, 0, 196, 151, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -1318,7 +1318,7 @@ const BYTE resolve_full_64bpp_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_scaled_cs.h index 8d453f88e..6cf42b7ce 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_64bpp_scaled_cs.h @@ -1360,10 +1360,10 @@ ret const BYTE resolve_full_64bpp_scaled_cs[] = { - 68, 88, 66, 67, 41, 45, - 91, 69, 195, 67, 185, 148, - 31, 95, 228, 114, 40, 107, - 156, 11, 1, 0, 0, 0, + 68, 88, 66, 67, 213, 152, + 155, 83, 165, 187, 140, 156, + 83, 189, 69, 17, 39, 68, + 4, 48, 1, 0, 0, 0, 32, 157, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -1373,7 +1373,7 @@ const BYTE resolve_full_64bpp_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_cs.h index 04c4192d8..ab938c6af 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_cs.h @@ -695,10 +695,10 @@ ret const BYTE resolve_full_8bpp_cs[] = { - 68, 88, 66, 67, 2, 204, - 123, 70, 73, 201, 165, 174, - 146, 180, 140, 190, 189, 134, - 130, 203, 1, 0, 0, 0, + 68, 88, 66, 67, 170, 125, + 111, 197, 94, 88, 50, 97, + 193, 240, 170, 21, 252, 155, + 22, 147, 1, 0, 0, 0, 8, 79, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 212, 2, 0, 0, 228, 2, @@ -708,7 +708,7 @@ const BYTE resolve_full_8bpp_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 109, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_scaled_cs.h index b6ab2757f..4454e03c1 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/resolve_full_8bpp_scaled_cs.h @@ -725,10 +725,10 @@ ret const BYTE resolve_full_8bpp_scaled_cs[] = { - 68, 88, 66, 67, 90, 249, - 142, 22, 19, 168, 112, 241, - 237, 28, 119, 238, 127, 22, - 182, 131, 1, 0, 0, 0, + 68, 88, 66, 67, 167, 147, + 84, 169, 74, 18, 10, 109, + 215, 133, 87, 239, 210, 155, + 89, 172, 1, 0, 0, 0, 12, 82, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 148, 2, 0, 0, 164, 2, @@ -738,7 +738,7 @@ const BYTE resolve_full_8bpp_scaled_cs[] = 1, 0, 0, 0, 232, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 48, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_adaptive_vs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_adaptive_vs.h index 39f388e92..fff9ed032 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_adaptive_vs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_adaptive_vs.h @@ -92,10 +92,10 @@ ret const BYTE tessellation_adaptive_vs[] = { - 68, 88, 66, 67, 124, 10, - 20, 236, 52, 205, 17, 163, - 29, 96, 4, 68, 69, 43, - 2, 171, 1, 0, 0, 0, + 68, 88, 66, 67, 51, 131, + 48, 166, 55, 165, 29, 103, + 39, 9, 168, 190, 39, 245, + 38, 139, 1, 0, 0, 0, 116, 13, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 104, 10, 0, 0, 156, 10, @@ -105,7 +105,7 @@ const BYTE tessellation_adaptive_vs[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_indexed_vs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_indexed_vs.h index bace06328..2f9595d36 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_indexed_vs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/tessellation_indexed_vs.h @@ -94,10 +94,10 @@ ret const BYTE tessellation_indexed_vs[] = { - 68, 88, 66, 67, 72, 50, - 55, 79, 78, 232, 44, 71, - 22, 110, 232, 129, 83, 139, - 178, 150, 1, 0, 0, 0, + 68, 88, 66, 67, 15, 204, + 253, 55, 194, 237, 44, 241, + 152, 177, 62, 72, 200, 136, + 71, 87, 1, 0, 0, 0, 168, 13, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 104, 10, 0, 0, 156, 10, @@ -107,7 +107,7 @@ const BYTE tessellation_indexed_vs[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 2, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_cs.h index bc9ab9f05..b9fa41201 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_cs.h @@ -163,10 +163,10 @@ ret const BYTE texture_load_128bpb_cs[] = { - 68, 88, 66, 67, 214, 5, - 60, 162, 112, 238, 140, 124, - 69, 240, 120, 85, 46, 219, - 21, 16, 1, 0, 0, 0, + 68, 88, 66, 67, 19, 157, + 64, 131, 194, 104, 62, 170, + 5, 8, 83, 246, 27, 104, + 208, 60, 1, 0, 0, 0, 60, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -176,7 +176,7 @@ const BYTE texture_load_128bpb_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_scaled_cs.h index f7abb2051..0389d737c 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_128bpb_scaled_cs.h @@ -175,10 +175,10 @@ ret const BYTE texture_load_128bpb_scaled_cs[] = { - 68, 88, 66, 67, 2, 93, - 246, 169, 167, 35, 22, 113, - 86, 71, 151, 78, 19, 158, - 93, 30, 1, 0, 0, 0, + 68, 88, 66, 67, 239, 32, + 185, 13, 52, 17, 210, 99, + 159, 172, 128, 200, 222, 110, + 235, 68, 1, 0, 0, 0, 152, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -188,7 +188,7 @@ const BYTE texture_load_128bpb_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_cs.h index 5a5bccad7..7eb8fae8b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_cs.h @@ -150,10 +150,10 @@ ret const BYTE texture_load_16bpb_cs[] = { - 68, 88, 66, 67, 73, 16, - 123, 255, 162, 124, 173, 250, - 64, 86, 176, 231, 12, 30, - 104, 106, 1, 0, 0, 0, + 68, 88, 66, 67, 119, 44, + 2, 27, 190, 250, 74, 203, + 156, 172, 80, 110, 130, 201, + 27, 67, 1, 0, 0, 0, 12, 17, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -163,7 +163,7 @@ const BYTE texture_load_16bpb_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_scaled_cs.h index 84002fbd3..a53f15197 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_16bpb_scaled_cs.h @@ -163,10 +163,10 @@ ret const BYTE texture_load_16bpb_scaled_cs[] = { - 68, 88, 66, 67, 141, 51, - 224, 251, 47, 151, 104, 124, - 111, 32, 127, 61, 80, 208, - 82, 135, 1, 0, 0, 0, + 68, 88, 66, 67, 125, 131, + 50, 17, 90, 73, 56, 139, + 54, 4, 153, 37, 110, 121, + 169, 214, 1, 0, 0, 0, 248, 18, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -176,7 +176,7 @@ const BYTE texture_load_16bpb_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_cs.h index 46d874f55..4a373c29f 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_cs.h @@ -160,10 +160,10 @@ ret const BYTE texture_load_32bpb_cs[] = { - 68, 88, 66, 67, 98, 145, - 5, 109, 30, 253, 21, 117, - 87, 178, 144, 179, 200, 55, - 152, 199, 1, 0, 0, 0, + 68, 88, 66, 67, 249, 168, + 77, 87, 108, 105, 4, 198, + 110, 34, 54, 207, 21, 252, + 168, 88, 1, 0, 0, 0, 172, 18, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -173,7 +173,7 @@ const BYTE texture_load_32bpb_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_scaled_cs.h index 7511f2bd4..b6a8090fe 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_32bpb_scaled_cs.h @@ -180,10 +180,10 @@ ret const BYTE texture_load_32bpb_scaled_cs[] = { - 68, 88, 66, 67, 15, 4, - 168, 189, 89, 191, 242, 60, - 93, 52, 119, 44, 148, 60, - 94, 250, 1, 0, 0, 0, + 68, 88, 66, 67, 242, 85, + 13, 17, 241, 171, 79, 137, + 167, 69, 8, 122, 31, 47, + 43, 244, 1, 0, 0, 0, 100, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -193,7 +193,7 @@ const BYTE texture_load_32bpb_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_cs.h index a2d206498..ff5de46c7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_cs.h @@ -163,10 +163,10 @@ ret const BYTE texture_load_64bpb_cs[] = { - 68, 88, 66, 67, 142, 143, - 217, 179, 11, 88, 188, 57, - 121, 245, 128, 245, 106, 9, - 187, 232, 1, 0, 0, 0, + 68, 88, 66, 67, 107, 51, + 156, 193, 167, 181, 132, 61, + 74, 39, 227, 113, 168, 24, + 241, 170, 1, 0, 0, 0, 72, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -176,7 +176,7 @@ const BYTE texture_load_64bpb_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_scaled_cs.h index be9628930..bc141319f 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_64bpb_scaled_cs.h @@ -180,10 +180,10 @@ ret const BYTE texture_load_64bpb_scaled_cs[] = { - 68, 88, 66, 67, 81, 110, - 46, 193, 213, 232, 153, 211, - 60, 32, 11, 155, 234, 125, - 218, 67, 1, 0, 0, 0, + 68, 88, 66, 67, 112, 213, + 202, 212, 249, 200, 117, 130, + 176, 153, 176, 42, 93, 39, + 100, 80, 1, 0, 0, 0, 100, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -193,7 +193,7 @@ const BYTE texture_load_64bpb_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_cs.h index ecae34929..3b957337b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_cs.h @@ -136,10 +136,10 @@ ret const BYTE texture_load_8bpb_cs[] = { - 68, 88, 66, 67, 116, 189, - 127, 248, 131, 154, 54, 179, - 88, 32, 59, 50, 118, 61, - 27, 71, 1, 0, 0, 0, + 68, 88, 66, 67, 59, 175, + 140, 217, 98, 241, 14, 33, + 95, 108, 124, 217, 165, 33, + 205, 245, 1, 0, 0, 0, 204, 15, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -149,7 +149,7 @@ const BYTE texture_load_8bpb_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_scaled_cs.h index 76484d513..6ef640047 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_8bpb_scaled_cs.h @@ -150,10 +150,10 @@ ret const BYTE texture_load_8bpb_scaled_cs[] = { - 68, 88, 66, 67, 255, 155, - 6, 8, 200, 103, 115, 244, - 187, 4, 8, 174, 117, 73, - 137, 30, 1, 0, 0, 0, + 68, 88, 66, 67, 127, 182, + 217, 39, 243, 57, 96, 41, + 173, 34, 48, 125, 10, 127, + 94, 43, 1, 0, 0, 0, 228, 17, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -163,7 +163,7 @@ const BYTE texture_load_8bpb_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgb8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgb8_cs.h index 684182bbb..757297a06 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgb8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgb8_cs.h @@ -189,10 +189,10 @@ ret const BYTE texture_load_bgrg8_rgb8_cs[] = { - 68, 88, 66, 67, 29, 224, - 41, 30, 225, 15, 176, 202, - 109, 197, 79, 191, 155, 189, - 237, 203, 1, 0, 0, 0, + 68, 88, 66, 67, 52, 232, + 143, 238, 21, 169, 138, 162, + 136, 22, 85, 154, 186, 46, + 138, 1, 1, 0, 0, 0, 44, 24, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -202,7 +202,7 @@ const BYTE texture_load_bgrg8_rgb8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgbg8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgbg8_cs.h index 9e1f0e6ff..1e4709fcd 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgbg8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_bgrg8_rgbg8_cs.h @@ -168,10 +168,10 @@ ret const BYTE texture_load_bgrg8_rgbg8_cs[] = { - 68, 88, 66, 67, 78, 211, - 163, 30, 232, 57, 241, 171, - 46, 76, 115, 131, 58, 137, - 81, 4, 1, 0, 0, 0, + 68, 88, 66, 67, 134, 86, + 29, 253, 40, 184, 73, 156, + 234, 183, 145, 183, 147, 218, + 41, 239, 1, 0, 0, 0, 52, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -181,7 +181,7 @@ const BYTE texture_load_bgrg8_rgbg8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_ctx1_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_ctx1_cs.h index c7fa1ecc4..baa3807ee 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_ctx1_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_ctx1_cs.h @@ -495,10 +495,10 @@ ret const BYTE texture_load_ctx1_cs[] = { - 68, 88, 66, 67, 198, 55, - 73, 44, 123, 185, 32, 61, - 245, 154, 209, 141, 158, 44, - 232, 196, 1, 0, 0, 0, + 68, 88, 66, 67, 208, 72, + 100, 26, 134, 90, 243, 149, + 199, 208, 87, 92, 236, 172, + 62, 172, 1, 0, 0, 0, 28, 65, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -508,7 +508,7 @@ const BYTE texture_load_ctx1_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_cs.h index 85a094d4b..a44389962 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_cs.h @@ -192,10 +192,10 @@ ret const BYTE texture_load_depth_float_cs[] = { - 68, 88, 66, 67, 7, 159, - 117, 175, 5, 23, 194, 52, - 152, 164, 98, 233, 190, 196, - 51, 100, 1, 0, 0, 0, + 68, 88, 66, 67, 126, 25, + 167, 38, 109, 113, 138, 248, + 70, 199, 178, 219, 150, 36, + 55, 83, 1, 0, 0, 0, 148, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -205,7 +205,7 @@ const BYTE texture_load_depth_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_scaled_cs.h index b6c17dd22..bb08a8936 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_float_scaled_cs.h @@ -212,10 +212,10 @@ ret const BYTE texture_load_depth_float_scaled_cs[] = { - 68, 88, 66, 67, 165, 18, - 63, 179, 201, 161, 156, 1, - 24, 63, 253, 148, 4, 118, - 74, 121, 1, 0, 0, 0, + 68, 88, 66, 67, 79, 125, + 129, 50, 215, 103, 164, 209, + 196, 93, 225, 150, 102, 60, + 239, 5, 1, 0, 0, 0, 76, 26, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -225,7 +225,7 @@ const BYTE texture_load_depth_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_cs.h index d726a3cff..7f0cdf4a0 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_cs.h @@ -170,10 +170,10 @@ ret const BYTE texture_load_depth_unorm_cs[] = { - 68, 88, 66, 67, 168, 120, - 14, 98, 250, 181, 43, 188, - 116, 36, 15, 62, 177, 206, - 35, 1, 1, 0, 0, 0, + 68, 88, 66, 67, 167, 133, + 154, 52, 197, 47, 227, 104, + 250, 211, 114, 97, 169, 133, + 188, 3, 1, 0, 0, 0, 252, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -183,7 +183,7 @@ const BYTE texture_load_depth_unorm_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_scaled_cs.h index dd5d29d82..6c071eec1 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_depth_unorm_scaled_cs.h @@ -190,10 +190,10 @@ ret const BYTE texture_load_depth_unorm_scaled_cs[] = { - 68, 88, 66, 67, 90, 128, - 151, 129, 112, 149, 2, 84, - 157, 92, 26, 213, 77, 195, - 168, 117, 1, 0, 0, 0, + 68, 88, 66, 67, 145, 187, + 13, 6, 160, 114, 167, 29, + 145, 11, 83, 154, 178, 51, + 105, 212, 1, 0, 0, 0, 180, 22, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -203,7 +203,7 @@ const BYTE texture_load_depth_unorm_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxn_rg8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxn_rg8_cs.h index 06fd0f1c0..e91738b14 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxn_rg8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxn_rg8_cs.h @@ -751,10 +751,10 @@ ret const BYTE texture_load_dxn_rg8_cs[] = { - 68, 88, 66, 67, 136, 130, - 217, 197, 176, 32, 123, 210, - 171, 129, 120, 17, 185, 125, - 136, 106, 1, 0, 0, 0, + 68, 88, 66, 67, 147, 69, + 100, 189, 56, 64, 221, 83, + 145, 14, 9, 79, 182, 74, + 181, 31, 1, 0, 0, 0, 0, 107, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -764,7 +764,7 @@ const BYTE texture_load_dxn_rg8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt1_rgba8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt1_rgba8_cs.h index 37654486a..6f650a632 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt1_rgba8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt1_rgba8_cs.h @@ -964,10 +964,10 @@ ret const BYTE texture_load_dxt1_rgba8_cs[] = { - 68, 88, 66, 67, 18, 65, - 201, 40, 209, 219, 221, 233, - 4, 79, 218, 188, 255, 126, - 41, 107, 1, 0, 0, 0, + 68, 88, 66, 67, 240, 36, + 148, 67, 0, 77, 10, 63, + 134, 28, 104, 242, 83, 111, + 55, 24, 1, 0, 0, 0, 64, 139, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -977,7 +977,7 @@ const BYTE texture_load_dxt1_rgba8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3_rgba8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3_rgba8_cs.h index 75ac409d6..3ec0dfe1d 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3_rgba8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3_rgba8_cs.h @@ -401,10 +401,10 @@ ret const BYTE texture_load_dxt3_rgba8_cs[] = { - 68, 88, 66, 67, 241, 82, - 19, 34, 134, 238, 214, 162, - 214, 160, 188, 46, 110, 19, - 181, 164, 1, 0, 0, 0, + 68, 88, 66, 67, 105, 141, + 54, 216, 82, 36, 175, 226, + 62, 43, 161, 140, 12, 242, + 116, 106, 1, 0, 0, 0, 168, 53, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -414,7 +414,7 @@ const BYTE texture_load_dxt3_rgba8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3a_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3a_cs.h index 53ed03800..4d058b51e 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3a_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3a_cs.h @@ -221,10 +221,10 @@ ret const BYTE texture_load_dxt3a_cs[] = { - 68, 88, 66, 67, 137, 164, - 204, 46, 124, 135, 52, 55, - 3, 15, 118, 89, 171, 8, - 144, 193, 1, 0, 0, 0, + 68, 88, 66, 67, 26, 43, + 32, 131, 164, 183, 100, 136, + 168, 254, 248, 241, 66, 149, + 5, 239, 1, 0, 0, 0, 160, 28, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -234,7 +234,7 @@ const BYTE texture_load_dxt3a_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_argb4_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_argb4_cs.h index 3c73adcd3..9e95ba2fb 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_argb4_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_argb4_cs.h @@ -406,10 +406,10 @@ ret const BYTE texture_load_dxt3aas1111_argb4_cs[] = { - 68, 88, 66, 67, 191, 14, - 27, 15, 1, 6, 192, 26, - 84, 127, 221, 92, 139, 121, - 171, 195, 1, 0, 0, 0, + 68, 88, 66, 67, 105, 186, + 166, 130, 57, 160, 226, 131, + 230, 77, 175, 139, 5, 213, + 221, 5, 1, 0, 0, 0, 36, 65, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -419,7 +419,7 @@ const BYTE texture_load_dxt3aas1111_argb4_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_bgra4_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_bgra4_cs.h index ba2320e37..7f440e632 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_bgra4_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt3aas1111_bgra4_cs.h @@ -390,10 +390,10 @@ ret const BYTE texture_load_dxt3aas1111_bgra4_cs[] = { - 68, 88, 66, 67, 169, 77, - 58, 19, 190, 171, 182, 45, - 26, 164, 127, 66, 113, 241, - 204, 107, 1, 0, 0, 0, + 68, 88, 66, 67, 247, 161, + 31, 1, 14, 247, 34, 216, + 253, 69, 240, 105, 115, 104, + 134, 210, 1, 0, 0, 0, 68, 60, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -403,7 +403,7 @@ const BYTE texture_load_dxt3aas1111_bgra4_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5_rgba8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5_rgba8_cs.h index a0589bfd0..780f8729b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5_rgba8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5_rgba8_cs.h @@ -903,10 +903,10 @@ ret const BYTE texture_load_dxt5_rgba8_cs[] = { - 68, 88, 66, 67, 200, 166, - 164, 206, 204, 143, 26, 140, - 213, 212, 147, 237, 213, 191, - 115, 100, 1, 0, 0, 0, + 68, 88, 66, 67, 121, 241, + 12, 214, 138, 246, 164, 23, + 16, 29, 161, 116, 127, 124, + 161, 39, 1, 0, 0, 0, 116, 117, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -916,7 +916,7 @@ const BYTE texture_load_dxt5_rgba8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5a_r8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5a_r8_cs.h index d603517c6..68fd4e7c4 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5a_r8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_dxt5a_r8_cs.h @@ -819,10 +819,10 @@ ret const BYTE texture_load_dxt5a_r8_cs[] = { - 68, 88, 66, 67, 68, 94, - 23, 59, 211, 226, 254, 246, - 63, 135, 236, 159, 166, 122, - 235, 30, 1, 0, 0, 0, + 68, 88, 66, 67, 90, 45, + 151, 32, 225, 223, 135, 183, + 217, 129, 226, 27, 71, 50, + 153, 88, 1, 0, 0, 0, 8, 112, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -832,7 +832,7 @@ const BYTE texture_load_dxt5a_r8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_grgb8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_grgb8_cs.h index 4167facd2..b4dcca404 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_grgb8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_grgb8_cs.h @@ -172,10 +172,10 @@ ret const BYTE texture_load_gbgr8_grgb8_cs[] = { - 68, 88, 66, 67, 21, 2, - 185, 43, 153, 244, 105, 231, - 188, 188, 175, 206, 172, 205, - 156, 223, 1, 0, 0, 0, + 68, 88, 66, 67, 168, 41, + 137, 17, 181, 63, 162, 61, + 28, 101, 233, 23, 121, 180, + 148, 185, 1, 0, 0, 0, 172, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -185,7 +185,7 @@ const BYTE texture_load_gbgr8_grgb8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_rgb8_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_rgb8_cs.h index ca899b4e0..f90127d6b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_rgb8_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_gbgr8_rgb8_cs.h @@ -190,10 +190,10 @@ ret const BYTE texture_load_gbgr8_rgb8_cs[] = { - 68, 88, 66, 67, 243, 177, - 232, 231, 89, 9, 187, 129, - 65, 72, 117, 20, 150, 7, - 69, 250, 1, 0, 0, 0, + 68, 88, 66, 67, 179, 23, + 216, 234, 152, 68, 120, 103, + 118, 21, 194, 150, 52, 250, + 86, 40, 1, 0, 0, 0, 244, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -203,7 +203,7 @@ const BYTE texture_load_gbgr8_rgb8_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_cs.h index 7744df87f..fe0fed4d7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_cs.h @@ -204,10 +204,10 @@ ret const BYTE texture_load_r10g11b11_rgba16_cs[] = { - 68, 88, 66, 67, 249, 217, - 185, 107, 22, 28, 189, 243, - 81, 2, 186, 141, 221, 249, - 199, 241, 1, 0, 0, 0, + 68, 88, 66, 67, 250, 194, + 154, 103, 102, 242, 128, 250, + 163, 17, 1, 188, 244, 42, + 9, 39, 1, 0, 0, 0, 252, 25, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -217,7 +217,7 @@ const BYTE texture_load_r10g11b11_rgba16_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_scaled_cs.h index 827d0a5b5..1a8db365d 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_scaled_cs.h @@ -224,10 +224,10 @@ ret const BYTE texture_load_r10g11b11_rgba16_scaled_cs[] = { - 68, 88, 66, 67, 181, 33, - 167, 206, 227, 237, 123, 125, - 77, 213, 94, 199, 94, 49, - 147, 166, 1, 0, 0, 0, + 68, 88, 66, 67, 44, 148, + 18, 48, 50, 66, 199, 204, + 186, 243, 135, 215, 155, 53, + 179, 47, 1, 0, 0, 0, 168, 28, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -237,7 +237,7 @@ const BYTE texture_load_r10g11b11_rgba16_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_cs.h index 05191395b..18989d0d3 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_cs.h @@ -314,10 +314,10 @@ ret const BYTE texture_load_r10g11b11_rgba16_snorm_cs[] = { - 68, 88, 66, 67, 210, 154, - 36, 45, 252, 173, 213, 9, - 246, 5, 186, 245, 232, 242, - 174, 221, 1, 0, 0, 0, + 68, 88, 66, 67, 228, 239, + 10, 176, 99, 192, 222, 119, + 22, 3, 103, 254, 244, 37, + 91, 193, 1, 0, 0, 0, 180, 41, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -327,7 +327,7 @@ const BYTE texture_load_r10g11b11_rgba16_snorm_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_scaled_cs.h index e5b58e380..e86fe0016 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r10g11b11_rgba16_snorm_scaled_cs.h @@ -334,10 +334,10 @@ ret const BYTE texture_load_r10g11b11_rgba16_snorm_scaled_cs[] = { - 68, 88, 66, 67, 208, 209, - 15, 101, 154, 240, 102, 240, - 220, 88, 106, 230, 200, 200, - 188, 84, 1, 0, 0, 0, + 68, 88, 66, 67, 191, 203, + 178, 92, 191, 242, 43, 204, + 37, 56, 54, 223, 182, 35, + 100, 80, 1, 0, 0, 0, 96, 44, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -347,7 +347,7 @@ const BYTE texture_load_r10g11b11_rgba16_snorm_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_cs.h index 3a74515cb..3304c0ff2 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_cs.h @@ -208,10 +208,10 @@ ret const BYTE texture_load_r11g11b10_rgba16_cs[] = { - 68, 88, 66, 67, 210, 80, - 137, 231, 33, 111, 155, 150, - 179, 248, 141, 79, 146, 221, - 55, 60, 1, 0, 0, 0, + 68, 88, 66, 67, 122, 215, + 110, 108, 132, 56, 0, 25, + 187, 15, 190, 104, 37, 94, + 233, 224, 1, 0, 0, 0, 76, 26, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -221,7 +221,7 @@ const BYTE texture_load_r11g11b10_rgba16_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_scaled_cs.h index 9cfa478bc..36279d50b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_scaled_cs.h @@ -228,10 +228,10 @@ ret const BYTE texture_load_r11g11b10_rgba16_scaled_cs[] = { - 68, 88, 66, 67, 211, 233, - 187, 45, 50, 150, 123, 160, - 54, 19, 135, 184, 87, 225, - 115, 62, 1, 0, 0, 0, + 68, 88, 66, 67, 57, 32, + 131, 167, 135, 57, 6, 178, + 139, 72, 40, 28, 196, 89, + 120, 109, 1, 0, 0, 0, 248, 28, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -241,7 +241,7 @@ const BYTE texture_load_r11g11b10_rgba16_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_cs.h index 9e314ef06..6ae015261 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_cs.h @@ -314,10 +314,10 @@ ret const BYTE texture_load_r11g11b10_rgba16_snorm_cs[] = { - 68, 88, 66, 67, 37, 151, - 188, 183, 212, 66, 84, 82, - 231, 123, 208, 47, 101, 43, - 199, 32, 1, 0, 0, 0, + 68, 88, 66, 67, 224, 98, + 56, 209, 192, 190, 69, 131, + 91, 218, 118, 101, 165, 38, + 43, 59, 1, 0, 0, 0, 180, 41, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -327,7 +327,7 @@ const BYTE texture_load_r11g11b10_rgba16_snorm_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_scaled_cs.h index ff0dd2e4e..ed0a4b7c8 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r11g11b10_rgba16_snorm_scaled_cs.h @@ -334,10 +334,10 @@ ret const BYTE texture_load_r11g11b10_rgba16_snorm_scaled_cs[] = { - 68, 88, 66, 67, 158, 158, - 165, 44, 18, 170, 79, 58, - 4, 215, 77, 35, 65, 154, - 176, 227, 1, 0, 0, 0, + 68, 88, 66, 67, 230, 151, + 229, 240, 144, 154, 228, 6, + 163, 227, 55, 14, 153, 125, + 238, 94, 1, 0, 0, 0, 96, 44, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -347,7 +347,7 @@ const BYTE texture_load_r11g11b10_rgba16_snorm_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_cs.h index 91b62b7f9..b9240e3b5 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_cs.h @@ -172,10 +172,10 @@ ret const BYTE texture_load_r16_snorm_float_cs[] = { - 68, 88, 66, 67, 28, 233, - 170, 190, 40, 116, 76, 95, - 207, 138, 30, 11, 60, 111, - 36, 63, 1, 0, 0, 0, + 68, 88, 66, 67, 220, 180, + 221, 198, 160, 152, 240, 218, + 14, 200, 193, 159, 46, 84, + 132, 128, 1, 0, 0, 0, 20, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -185,7 +185,7 @@ const BYTE texture_load_r16_snorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_scaled_cs.h index c3936baec..8e85ac342 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_snorm_float_scaled_cs.h @@ -185,10 +185,10 @@ ret const BYTE texture_load_r16_snorm_float_scaled_cs[] = { - 68, 88, 66, 67, 252, 237, - 14, 125, 78, 145, 12, 251, - 249, 54, 52, 225, 191, 215, - 25, 118, 1, 0, 0, 0, + 68, 88, 66, 67, 37, 201, + 5, 11, 241, 8, 40, 216, + 47, 173, 255, 26, 188, 223, + 188, 14, 1, 0, 0, 0, 0, 22, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -198,7 +198,7 @@ const BYTE texture_load_r16_snorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_cs.h index ba7737ad9..740ee88cd 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_cs.h @@ -168,10 +168,10 @@ ret const BYTE texture_load_r16_unorm_float_cs[] = { - 68, 88, 66, 67, 15, 168, - 109, 22, 77, 107, 177, 198, - 217, 41, 214, 51, 201, 150, - 15, 72, 1, 0, 0, 0, + 68, 88, 66, 67, 167, 29, + 104, 180, 126, 95, 171, 204, + 186, 105, 43, 48, 247, 253, + 167, 187, 1, 0, 0, 0, 76, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -181,7 +181,7 @@ const BYTE texture_load_r16_unorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_scaled_cs.h index e8900202b..82fbea68f 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r16_unorm_float_scaled_cs.h @@ -181,10 +181,10 @@ ret const BYTE texture_load_r16_unorm_float_scaled_cs[] = { - 68, 88, 66, 67, 188, 142, - 40, 98, 84, 180, 175, 195, - 89, 151, 49, 241, 79, 57, - 178, 209, 1, 0, 0, 0, + 68, 88, 66, 67, 158, 66, + 19, 110, 98, 234, 110, 154, + 161, 181, 51, 65, 120, 236, + 169, 78, 1, 0, 0, 0, 56, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -194,7 +194,7 @@ const BYTE texture_load_r16_unorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_cs.h index 73725aaa6..427bdcb55 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_cs.h @@ -160,10 +160,10 @@ ret const BYTE texture_load_r4g4b4a4_a4r4g4b4_cs[] = { - 68, 88, 66, 67, 222, 150, - 21, 102, 143, 54, 249, 195, - 118, 183, 231, 39, 76, 223, - 167, 242, 1, 0, 0, 0, + 68, 88, 66, 67, 136, 11, + 196, 66, 171, 95, 38, 44, + 103, 79, 56, 38, 119, 250, + 248, 161, 1, 0, 0, 0, 132, 18, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -173,7 +173,7 @@ const BYTE texture_load_r4g4b4a4_a4r4g4b4_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_scaled_cs.h index 76ec0b7f0..aaf6f1dcd 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_a4r4g4b4_scaled_cs.h @@ -173,10 +173,10 @@ ret const BYTE texture_load_r4g4b4a4_a4r4g4b4_scaled_cs[] = { - 68, 88, 66, 67, 245, 47, - 47, 191, 97, 95, 24, 180, - 69, 57, 162, 107, 188, 251, - 194, 208, 1, 0, 0, 0, + 68, 88, 66, 67, 130, 0, + 70, 205, 3, 46, 125, 231, + 194, 202, 47, 32, 191, 60, + 85, 148, 1, 0, 0, 0, 112, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -186,7 +186,7 @@ const BYTE texture_load_r4g4b4a4_a4r4g4b4_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_cs.h index ee037ee3d..e970808e3 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_cs.h @@ -164,10 +164,10 @@ ret const BYTE texture_load_r4g4b4a4_b4g4r4a4_cs[] = { - 68, 88, 66, 67, 83, 91, - 249, 210, 28, 124, 104, 248, - 85, 25, 21, 51, 113, 237, - 110, 223, 1, 0, 0, 0, + 68, 88, 66, 67, 179, 232, + 102, 16, 222, 155, 17, 111, + 224, 30, 14, 131, 60, 56, + 145, 254, 1, 0, 0, 0, 12, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -177,7 +177,7 @@ const BYTE texture_load_r4g4b4a4_b4g4r4a4_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_scaled_cs.h index 1008a6659..027906dab 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r4g4b4a4_b4g4r4a4_scaled_cs.h @@ -177,10 +177,10 @@ ret const BYTE texture_load_r4g4b4a4_b4g4r4a4_scaled_cs[] = { - 68, 88, 66, 67, 57, 65, - 125, 56, 104, 144, 43, 250, - 135, 173, 12, 111, 150, 70, - 115, 59, 1, 0, 0, 0, + 68, 88, 66, 67, 62, 74, + 218, 108, 30, 143, 6, 58, + 119, 35, 99, 91, 129, 100, + 50, 159, 1, 0, 0, 0, 248, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -190,7 +190,7 @@ const BYTE texture_load_r4g4b4a4_b4g4r4a4_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_cs.h index ed8f45f72..353748db7 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_cs.h @@ -164,10 +164,10 @@ ret const BYTE texture_load_r5g5b5a1_b5g5r5a1_cs[] = { - 68, 88, 66, 67, 88, 78, - 228, 218, 113, 72, 73, 29, - 234, 65, 38, 107, 106, 41, - 6, 161, 1, 0, 0, 0, + 68, 88, 66, 67, 223, 45, + 195, 7, 234, 154, 52, 113, + 94, 227, 11, 64, 151, 126, + 137, 115, 1, 0, 0, 0, 12, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -177,7 +177,7 @@ const BYTE texture_load_r5g5b5a1_b5g5r5a1_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_scaled_cs.h index 2b36f79d2..05af5065b 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b5a1_b5g5r5a1_scaled_cs.h @@ -177,10 +177,10 @@ ret const BYTE texture_load_r5g5b5a1_b5g5r5a1_scaled_cs[] = { - 68, 88, 66, 67, 17, 246, - 93, 16, 41, 150, 200, 111, - 89, 39, 32, 158, 198, 241, - 177, 246, 1, 0, 0, 0, + 68, 88, 66, 67, 110, 32, + 78, 160, 167, 145, 47, 224, + 189, 61, 241, 4, 140, 175, + 161, 231, 1, 0, 0, 0, 248, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -190,7 +190,7 @@ const BYTE texture_load_r5g5b5a1_b5g5r5a1_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs.h index 2cc00c127..0b1b065a3 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs.h @@ -160,10 +160,10 @@ ret const BYTE texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs[] = { - 68, 88, 66, 67, 206, 44, - 22, 186, 41, 101, 136, 46, - 175, 218, 34, 176, 140, 143, - 1, 212, 1, 0, 0, 0, + 68, 88, 66, 67, 214, 245, + 190, 142, 189, 211, 24, 65, + 195, 199, 196, 30, 254, 239, + 189, 201, 1, 0, 0, 0, 132, 18, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -173,7 +173,7 @@ const BYTE texture_load_r5g5b6_b5g6r5_swizzle_rbga_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs.h index abd1181f8..16d820a59 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs.h @@ -173,10 +173,10 @@ ret const BYTE texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs[] = { - 68, 88, 66, 67, 251, 109, - 114, 37, 117, 229, 149, 28, - 46, 8, 253, 160, 200, 235, - 79, 251, 1, 0, 0, 0, + 68, 88, 66, 67, 87, 126, + 114, 255, 203, 29, 155, 254, + 37, 137, 132, 34, 152, 44, + 104, 71, 1, 0, 0, 0, 112, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -186,7 +186,7 @@ const BYTE texture_load_r5g5b6_b5g6r5_swizzle_rbga_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_cs.h index df8a4bbc9..8d4b6de85 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_cs.h @@ -164,10 +164,10 @@ ret const BYTE texture_load_r5g6b5_b5g6r5_cs[] = { - 68, 88, 66, 67, 234, 119, - 158, 241, 192, 121, 56, 50, - 173, 48, 204, 44, 91, 2, - 136, 102, 1, 0, 0, 0, + 68, 88, 66, 67, 70, 126, + 245, 195, 238, 74, 38, 30, + 22, 67, 183, 204, 231, 56, + 215, 147, 1, 0, 0, 0, 12, 19, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -177,7 +177,7 @@ const BYTE texture_load_r5g6b5_b5g6r5_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_scaled_cs.h index 4cbcd2c02..06d362f96 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_r5g6b5_b5g6r5_scaled_cs.h @@ -177,10 +177,10 @@ ret const BYTE texture_load_r5g6b5_b5g6r5_scaled_cs[] = { - 68, 88, 66, 67, 79, 172, - 199, 66, 87, 200, 122, 85, - 69, 110, 185, 186, 176, 193, - 56, 161, 1, 0, 0, 0, + 68, 88, 66, 67, 187, 156, + 21, 149, 101, 56, 19, 3, + 211, 201, 10, 31, 204, 51, + 124, 56, 1, 0, 0, 0, 248, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -190,7 +190,7 @@ const BYTE texture_load_r5g6b5_b5g6r5_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_cs.h index 55265dfe7..449e07b60 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_cs.h @@ -182,10 +182,10 @@ ret const BYTE texture_load_rg16_snorm_float_cs[] = { - 68, 88, 66, 67, 203, 150, - 84, 95, 14, 17, 246, 122, - 98, 96, 221, 40, 73, 131, - 120, 251, 1, 0, 0, 0, + 68, 88, 66, 67, 62, 121, + 208, 214, 17, 102, 182, 27, + 247, 79, 56, 58, 243, 55, + 179, 245, 1, 0, 0, 0, 180, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -195,7 +195,7 @@ const BYTE texture_load_rg16_snorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_scaled_cs.h index 3635ea013..266940932 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_snorm_float_scaled_cs.h @@ -202,10 +202,10 @@ ret const BYTE texture_load_rg16_snorm_float_scaled_cs[] = { - 68, 88, 66, 67, 51, 171, - 107, 217, 77, 9, 194, 70, - 48, 155, 118, 3, 89, 73, - 223, 116, 1, 0, 0, 0, + 68, 88, 66, 67, 226, 97, + 33, 153, 88, 195, 180, 196, + 122, 167, 210, 137, 117, 149, + 215, 54, 1, 0, 0, 0, 108, 24, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -215,7 +215,7 @@ const BYTE texture_load_rg16_snorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_cs.h index 7796fdd1d..5e32f9047 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_cs.h @@ -178,10 +178,10 @@ ret const BYTE texture_load_rg16_unorm_float_cs[] = { - 68, 88, 66, 67, 35, 154, - 180, 85, 152, 181, 147, 149, - 201, 147, 55, 126, 35, 91, - 47, 175, 1, 0, 0, 0, + 68, 88, 66, 67, 141, 243, + 35, 16, 186, 134, 92, 150, + 198, 231, 119, 121, 152, 221, + 184, 200, 1, 0, 0, 0, 236, 20, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -191,7 +191,7 @@ const BYTE texture_load_rg16_unorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_scaled_cs.h index a2bfb8cd1..5dbd86230 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rg16_unorm_float_scaled_cs.h @@ -198,10 +198,10 @@ ret const BYTE texture_load_rg16_unorm_float_scaled_cs[] = { - 68, 88, 66, 67, 57, 240, - 109, 221, 154, 213, 15, 4, - 93, 222, 139, 111, 180, 169, - 12, 203, 1, 0, 0, 0, + 68, 88, 66, 67, 106, 153, + 65, 151, 82, 222, 166, 32, + 34, 74, 60, 134, 69, 46, + 24, 131, 1, 0, 0, 0, 164, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -211,7 +211,7 @@ const BYTE texture_load_rg16_unorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_cs.h index b1cdbb537..d0bd3cfb8 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_cs.h @@ -185,10 +185,10 @@ ret const BYTE texture_load_rgba16_snorm_float_cs[] = { - 68, 88, 66, 67, 130, 99, - 239, 222, 109, 219, 55, 106, - 71, 173, 92, 117, 12, 163, - 108, 32, 1, 0, 0, 0, + 68, 88, 66, 67, 248, 154, + 44, 201, 137, 71, 216, 182, + 215, 55, 186, 145, 207, 114, + 23, 68, 1, 0, 0, 0, 80, 22, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -198,7 +198,7 @@ const BYTE texture_load_rgba16_snorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_scaled_cs.h index 51454abee..2912137bd 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_snorm_float_scaled_cs.h @@ -202,10 +202,10 @@ ret const BYTE texture_load_rgba16_snorm_float_scaled_cs[] = { - 68, 88, 66, 67, 15, 131, - 150, 75, 118, 19, 48, 14, - 211, 77, 97, 43, 123, 3, - 224, 97, 1, 0, 0, 0, + 68, 88, 66, 67, 179, 238, + 232, 244, 132, 224, 4, 160, + 167, 125, 17, 172, 198, 173, + 28, 149, 1, 0, 0, 0, 108, 24, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -215,7 +215,7 @@ const BYTE texture_load_rgba16_snorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_cs.h index b3f64e2a4..7c86fc7ca 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_cs.h @@ -181,10 +181,10 @@ ret const BYTE texture_load_rgba16_unorm_float_cs[] = { - 68, 88, 66, 67, 117, 229, - 49, 118, 136, 21, 230, 68, - 183, 162, 166, 133, 33, 230, - 4, 24, 1, 0, 0, 0, + 68, 88, 66, 67, 216, 134, + 207, 168, 141, 194, 227, 138, + 12, 150, 194, 65, 193, 96, + 14, 13, 1, 0, 0, 0, 136, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -194,7 +194,7 @@ const BYTE texture_load_rgba16_unorm_float_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_scaled_cs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_scaled_cs.h index 35670c859..59d19d7b6 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_scaled_cs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/texture_load_rgba16_unorm_float_scaled_cs.h @@ -198,10 +198,10 @@ ret const BYTE texture_load_rgba16_unorm_float_scaled_cs[] = { - 68, 88, 66, 67, 81, 236, - 31, 2, 200, 26, 197, 154, - 126, 129, 3, 121, 181, 195, - 92, 230, 1, 0, 0, 0, + 68, 88, 66, 67, 131, 247, + 202, 16, 83, 157, 176, 250, + 212, 168, 254, 220, 171, 46, + 153, 173, 1, 0, 0, 0, 164, 23, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 32, 4, 0, 0, 48, 4, @@ -211,7 +211,7 @@ const BYTE texture_load_rgba16_unorm_float_scaled_cs[] = 1, 0, 0, 0, 252, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 67, 0, 5, 0, 0, + 83, 67, 0, 133, 0, 0, 185, 3, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_dither_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_dither_ps.h index 1a911c92f..399573eeb 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_dither_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_dither_ps.h @@ -317,10 +317,10 @@ ret const BYTE guest_output_bilinear_dither_ps[] = { - 68, 88, 66, 67, 136, 171, - 120, 166, 53, 38, 172, 101, - 232, 170, 77, 224, 127, 69, - 99, 234, 1, 0, 0, 0, + 68, 88, 66, 67, 16, 30, + 111, 191, 242, 238, 162, 199, + 53, 73, 204, 178, 57, 239, + 242, 147, 1, 0, 0, 0, 60, 21, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 72, 2, 0, 0, 124, 2, @@ -330,7 +330,7 @@ const BYTE guest_output_bilinear_dither_ps[] = 1, 0, 0, 0, 240, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 228, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_ps.h index c2a8d69c4..d595c4512 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_bilinear_ps.h @@ -59,10 +59,10 @@ ret const BYTE guest_output_bilinear_ps[] = { - 68, 88, 66, 67, 159, 77, - 178, 81, 43, 87, 105, 129, - 234, 205, 246, 65, 132, 172, - 222, 201, 1, 0, 0, 0, + 68, 88, 66, 67, 66, 226, + 14, 107, 142, 252, 138, 140, + 55, 8, 211, 108, 71, 183, + 225, 228, 1, 0, 0, 0, 208, 4, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 72, 2, 0, 0, 124, 2, @@ -72,7 +72,7 @@ const BYTE guest_output_bilinear_ps[] = 1, 0, 0, 0, 240, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 228, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_dither_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_dither_ps.h index 474b801df..2c9496cac 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_dither_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_dither_ps.h @@ -480,10 +480,10 @@ ret const BYTE guest_output_ffx_cas_resample_dither_ps[] = { - 68, 88, 66, 67, 8, 179, - 150, 117, 37, 218, 87, 248, - 73, 190, 7, 88, 186, 25, - 79, 130, 1, 0, 0, 0, + 68, 88, 66, 67, 4, 173, + 196, 152, 230, 202, 16, 201, + 84, 213, 58, 109, 130, 154, + 108, 245, 1, 0, 0, 0, 220, 40, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 120, 2, 0, 0, 172, 2, @@ -493,7 +493,7 @@ const BYTE guest_output_ffx_cas_resample_dither_ps[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 20, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_ps.h index 4868e302e..729824621 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_resample_ps.h @@ -221,10 +221,10 @@ ret const BYTE guest_output_ffx_cas_resample_ps[] = { - 68, 88, 66, 67, 218, 135, - 61, 84, 18, 214, 47, 213, - 40, 40, 32, 224, 139, 169, - 5, 170, 1, 0, 0, 0, + 68, 88, 66, 67, 15, 74, + 165, 110, 176, 73, 32, 108, + 243, 178, 199, 165, 117, 158, + 136, 247, 1, 0, 0, 0, 92, 24, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 120, 2, 0, 0, 172, 2, @@ -234,7 +234,7 @@ const BYTE guest_output_ffx_cas_resample_ps[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 20, 2, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_dither_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_dither_ps.h index 2a7f02efe..d2ac38397 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_dither_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_dither_ps.h @@ -356,10 +356,10 @@ ret const BYTE guest_output_ffx_cas_sharpen_dither_ps[] = { - 68, 88, 66, 67, 164, 76, - 101, 32, 181, 159, 26, 149, - 191, 3, 199, 32, 184, 62, - 27, 250, 1, 0, 0, 0, + 68, 88, 66, 67, 210, 192, + 200, 47, 108, 157, 229, 70, + 185, 149, 248, 242, 127, 182, + 42, 155, 1, 0, 0, 0, 168, 25, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 4, 2, 0, 0, 56, 2, @@ -369,7 +369,7 @@ const BYTE guest_output_ffx_cas_sharpen_dither_ps[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 160, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_ps.h index 108d3e78c..f048e0486 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_cas_sharpen_ps.h @@ -97,10 +97,10 @@ ret const BYTE guest_output_ffx_cas_sharpen_ps[] = { - 68, 88, 66, 67, 246, 148, - 96, 173, 10, 53, 27, 198, - 93, 67, 135, 197, 148, 79, - 250, 14, 1, 0, 0, 0, + 68, 88, 66, 67, 217, 209, + 148, 240, 19, 35, 208, 31, + 221, 54, 46, 194, 245, 168, + 68, 74, 1, 0, 0, 0, 40, 9, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 4, 2, 0, 0, 56, 2, @@ -110,7 +110,7 @@ const BYTE guest_output_ffx_cas_sharpen_ps[] = 1, 0, 0, 0, 176, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 160, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_easu_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_easu_ps.h index 36a2b25d6..530969a99 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_easu_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_easu_ps.h @@ -349,10 +349,10 @@ ret const BYTE guest_output_ffx_fsr_easu_ps[] = { - 68, 88, 66, 67, 204, 214, - 70, 255, 61, 49, 52, 98, - 20, 80, 3, 213, 232, 141, - 225, 246, 1, 0, 0, 0, + 68, 88, 66, 67, 48, 192, + 82, 113, 118, 168, 127, 35, + 215, 51, 238, 12, 204, 206, + 133, 155, 1, 0, 0, 0, 240, 40, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 40, 2, 0, 0, 92, 2, @@ -362,7 +362,7 @@ const BYTE guest_output_ffx_fsr_easu_ps[] = 1, 0, 0, 0, 240, 0, 0, 0, 3, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 195, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_dither_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_dither_ps.h index b164666e2..58664318b 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_dither_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_dither_ps.h @@ -355,10 +355,10 @@ ret const BYTE guest_output_ffx_fsr_rcas_dither_ps[] = { - 68, 88, 66, 67, 104, 194, - 182, 4, 99, 141, 191, 237, - 114, 162, 251, 47, 83, 117, - 247, 165, 1, 0, 0, 0, + 68, 88, 66, 67, 89, 0, + 227, 9, 224, 90, 174, 133, + 103, 239, 107, 9, 127, 249, + 153, 129, 1, 0, 0, 0, 200, 25, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 16, 2, 0, 0, 68, 2, @@ -368,7 +368,7 @@ const BYTE guest_output_ffx_fsr_rcas_dither_ps[] = 1, 0, 0, 0, 180, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 172, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_ps.h index acdfb375d..32edebe72 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_ffx_fsr_rcas_ps.h @@ -97,10 +97,10 @@ ret const BYTE guest_output_ffx_fsr_rcas_ps[] = { - 68, 88, 66, 67, 246, 223, - 238, 231, 67, 24, 70, 55, - 27, 63, 112, 69, 229, 25, - 239, 231, 1, 0, 0, 0, + 68, 88, 66, 67, 127, 118, + 245, 67, 36, 110, 188, 93, + 106, 109, 154, 235, 46, 195, + 186, 135, 1, 0, 0, 0, 92, 9, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 16, 2, 0, 0, 68, 2, @@ -110,7 +110,7 @@ const BYTE guest_output_ffx_fsr_rcas_ps[] = 1, 0, 0, 0, 180, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 172, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_triangle_strip_rect_vs.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_triangle_strip_rect_vs.h index 3d7c754d4..365b7de0e 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_triangle_strip_rect_vs.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/guest_output_triangle_strip_rect_vs.h @@ -53,10 +53,10 @@ ret const BYTE guest_output_triangle_strip_rect_vs[] = { - 68, 88, 66, 67, 7, 8, - 151, 116, 244, 223, 181, 252, - 225, 125, 49, 199, 242, 21, - 127, 234, 1, 0, 0, 0, + 68, 88, 66, 67, 251, 192, + 213, 148, 155, 149, 227, 159, + 216, 129, 207, 109, 190, 48, + 17, 117, 1, 0, 0, 0, 204, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 172, 1, 0, 0, 224, 1, @@ -66,7 +66,7 @@ const BYTE guest_output_triangle_strip_rect_vs[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 72, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h index 062f833cb..6f48c92c4 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_ps.h @@ -42,10 +42,10 @@ ret const BYTE immediate_ps[] = { - 68, 88, 66, 67, 152, 87, - 131, 55, 21, 197, 40, 238, - 220, 42, 65, 152, 57, 144, - 44, 106, 1, 0, 0, 0, + 68, 88, 66, 67, 216, 22, + 65, 3, 33, 179, 137, 91, + 233, 1, 84, 5, 144, 162, + 26, 152, 1, 0, 0, 0, 20, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 44, 1, 0, 0, 124, 1, @@ -55,7 +55,7 @@ const BYTE immediate_ps[] = 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 255, 255, 0, 5, 0, 0, + 255, 255, 0, 133, 0, 0, 198, 0, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h b/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h index dec62c8e8..b81aa8dc3 100644 --- a/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h +++ b/src/xenia/ui/shaders/bytecode/d3d12_5_1/immediate_vs.h @@ -59,10 +59,10 @@ ret const BYTE immediate_vs[] = { - 68, 88, 66, 67, 114, 172, - 128, 43, 132, 204, 20, 17, - 17, 47, 214, 22, 21, 124, - 168, 133, 1, 0, 0, 0, + 68, 88, 66, 67, 47, 132, + 40, 194, 113, 91, 134, 55, + 193, 169, 58, 74, 32, 210, + 224, 88, 1, 0, 0, 0, 20, 4, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 100, 1, 0, 0, 212, 1, @@ -72,7 +72,7 @@ const BYTE immediate_vs[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 254, 255, 0, 5, 0, 0, + 254, 255, 0, 133, 0, 0, 0, 1, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0, diff --git a/xenia-build b/xenia-build index 2f02b4d5e..1d2378a9a 100755 --- a/xenia-build +++ b/xenia-build @@ -973,6 +973,7 @@ class BuildShadersCommand(Command): if subprocess.call([ fxc, '/D', 'XESL_LANGUAGE_HLSL=1', + '/O3', '/Fh', dxbc_file_path_base + '.h', '/T', dxbc_stage + '_5_1', '/Vn', dxbc_identifier,