Add another likely offset for ISO magic
Tested with Skyrim's DISC1 ISO. It doesn't load otherwise. (Submitting this through github's web editor)
This commit is contained in:
parent
ee92f75a84
commit
5300d185af
|
@ -52,7 +52,7 @@ bool DiscImageDevice::Initialize() {
|
|||
DiscImageDevice::Error DiscImageDevice::Verify(ParseState* state) {
|
||||
// Find sector 32 of the game partition - try at a few points.
|
||||
static const size_t likely_offsets[] = {
|
||||
0x00000000, 0x0000FB20, 0x00020600, 0x0FD90000,
|
||||
0x00000000, 0x0000FB20, 0x00020600, 0x02080000, 0x0FD90000,
|
||||
};
|
||||
bool magic_found = false;
|
||||
for (size_t n = 0; n < xe::countof(likely_offsets); n++) {
|
||||
|
|
Loading…
Reference in New Issue