[Kernel] Added dummy XFileBasicInformation for NtSetInformationFile
This will prevent assertion spam in some games Mostly games uses it for cache files after renaming to enable writing to file
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@ -58,6 +58,16 @@ enum X_FILE_INFORMATION_CLASS {
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#pragma pack(push, 1)
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// https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdm/ns-wdm-_file_basic_information
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struct X_FILE_BASIC_INFORMATION {
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be<uint64_t> creation_time;
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be<uint64_t> last_access_time;
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be<uint64_t> last_write_time;
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be<uint64_t> change_time;
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be<uint64_t> attributes;
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};
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static_assert_size(X_FILE_BASIC_INFORMATION, 0x28);
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// https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/ntifs/ns-ntifs-_file_internal_information
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struct X_FILE_INTERNAL_INFORMATION {
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be<uint64_t> index_number;
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@ -205,6 +205,11 @@ dword_result_t NtSetInformationFile_entry(
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uint32_t out_length;
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switch (info_class) {
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case XFileBasicInformation: {
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auto info = info_ptr.as<X_FILE_BASIC_INFORMATION*>();
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out_length = sizeof(*info);
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break;
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}
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case XFileRenameInformation: {
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auto info = info_ptr.as<X_FILE_RENAME_INFORMATION*>();
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// Compute path, possibly attrs relative.
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