[D3D12] Rectangle GS comment typo fix [ci skip]

This commit is contained in:
Triang3l 2022-05-09 19:17:55 +03:00
parent 8f0e751909
commit 4cd4a91aa7
1 changed files with 1 additions and 2 deletions

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@ -2598,8 +2598,7 @@ void PipelineCache::CreateDxbcGeometryShader(
} }
a.OpEndIf(); a.OpEndIf();
// Emit the triangle in the strip that consisting of the original // Emit the triangle in the strip that consists of the original vertices.
// vertices.
for (uint32_t i = 0; i < 3; ++i) { for (uint32_t i = 0; i < 3; ++i) {
dxbc::Index input_vertex_index(0, i); dxbc::Index input_vertex_index(0, i);
for (uint32_t j = 0; j < key.interpolator_count; ++j) { for (uint32_t j = 0; j < key.interpolator_count; ++j) {