Remove xenia-cpu dependency on xenia-kernel
This commit is contained in:
parent
b66f10f2b8
commit
4c55039c22
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@ -12,9 +12,6 @@ project("xenia-cpu-ppc-tests")
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"xenia-core",
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"xenia-cpu",
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"xenia-cpu-backend-x64",
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-- TODO(benvanik): remove these dependencies.
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"xenia-kernel"
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})
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files({
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"ppc_testing_main.cc",
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@ -28,12 +28,10 @@
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#include "xenia/cpu/ppc/ppc_decode_data.h"
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#include "xenia/cpu/ppc/ppc_frontend.h"
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#include "xenia/cpu/stack_walker.h"
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#include "xenia/cpu/thread.h"
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#include "xenia/cpu/thread_state.h"
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#include "xenia/cpu/xex_module.h"
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// HACK(benvanik): XThread has too much stuff :/
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#include "xenia/kernel/xthread.h"
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// TODO(benvanik): based on compiler support
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#include "xenia/cpu/backend/x64/x64_backend.h"
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@ -49,6 +47,10 @@ DEFINE_string(trace_function_data_path, "", "File to write trace data to.");
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DEFINE_bool(break_on_start, false, "Break into the debugger on startup.");
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namespace xe {
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namespace kernel {
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class XThread;
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} // namespace kernel
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namespace cpu {
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using xe::cpu::ppc::PPCOpcode;
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@ -491,8 +493,7 @@ void Processor::OnFunctionDefined(Function* function) {
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}
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void Processor::OnThreadCreated(uint32_t thread_handle,
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ThreadState* thread_state,
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kernel::XThread* thread) {
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ThreadState* thread_state, Thread* thread) {
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auto global_lock = global_critical_region_.Acquire();
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auto thread_info = std::make_unique<ThreadDebugInfo>();
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thread_info->thread_handle = thread_handle;
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@ -683,7 +684,7 @@ bool Processor::OnThreadBreakpointHit(Exception* ex) {
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debug_listener_->OnExecutionPaused();
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}
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thread_info->thread->Suspend(nullptr);
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thread_info->thread->thread()->Suspend();
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// Apply thread context changes.
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// TODO(benvanik): apply to all threads?
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@ -711,7 +712,7 @@ bool Processor::OnUnhandledException(Exception* ex) {
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}
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// If this isn't a managed thread, fail - let VS handle it for now.
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if (!XThread::IsInThread()) {
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if (!Thread::IsInThread()) {
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return false;
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}
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@ -720,7 +721,7 @@ bool Processor::OnUnhandledException(Exception* ex) {
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// Suspend all guest threads (but this one).
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SuspendAllThreads();
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UpdateThreadExecutionStates(XThread::GetCurrentThreadId(),
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UpdateThreadExecutionStates(Thread::GetCurrentThreadId(),
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ex->thread_context());
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// Stop and notify the listener.
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@ -733,7 +734,7 @@ bool Processor::OnUnhandledException(Exception* ex) {
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debug_listener_->OnExecutionPaused();
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// Suspend self.
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XThread::GetCurrentThread()->Suspend(nullptr);
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Thread::GetCurrentThread()->thread()->Suspend();
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return true;
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}
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@ -757,8 +758,8 @@ bool Processor::SuspendAllThreads() {
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thread_info->state == ThreadDebugInfo::State::kExited) {
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// Thread is dead and cannot be suspended - ignore.
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continue;
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} else if (XThread::IsInThread() &&
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thread_info->thread_id == XThread::GetCurrentThreadId()) {
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} else if (Thread::IsInThread() &&
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thread_info->thread_id == Thread::GetCurrentThreadId()) {
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// Can't suspend ourselves.
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continue;
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}
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@ -767,7 +768,7 @@ bool Processor::SuspendAllThreads() {
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// Thread is a host thread, and we aren't suspending those (for now).
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continue;
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}
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bool did_suspend = XSUCCEEDED(thread->Suspend(nullptr));
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bool did_suspend = thread->thread()->Suspend(nullptr);
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assert_true(did_suspend);
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thread_info->suspended = true;
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}
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@ -786,7 +787,7 @@ bool Processor::ResumeThread(uint32_t thread_id) {
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thread_info->state == ThreadDebugInfo::State::kZombie);
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thread_info->suspended = false;
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auto thread = thread_info->thread;
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return XSUCCEEDED(thread->Resume());
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return thread->thread()->Resume();
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}
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bool Processor::ResumeAllThreads() {
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@ -800,8 +801,8 @@ bool Processor::ResumeAllThreads() {
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thread_info->state == ThreadDebugInfo::State::kExited) {
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// Thread is dead and cannot be resumed - ignore.
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continue;
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} else if (XThread::IsInThread() &&
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thread_info->thread_id == XThread::GetCurrentThreadId()) {
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} else if (Thread::IsInThread() &&
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thread_info->thread_id == Thread::GetCurrentThreadId()) {
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// Can't resume ourselves.
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continue;
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}
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@ -811,7 +812,7 @@ bool Processor::ResumeAllThreads() {
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continue;
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}
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thread_info->suspended = false;
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bool did_resume = XSUCCEEDED(thread->Resume());
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bool did_resume = thread->thread()->Resume();
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assert_true(did_resume);
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}
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return true;
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@ -987,7 +988,7 @@ bool Processor::StepToGuestAddress(uint32_t thread_id, uint32_t pc) {
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if (functions.empty()) {
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// Function hasn't been generated yet. Generate it.
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if (!ResolveFunction(pc)) {
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XELOGE("XThread::StepToAddress(%.8X) - Function could not be resolved",
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XELOGE("Processor::StepToAddress(%.8X) - Function could not be resolved",
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pc);
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return false;
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}
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@ -1005,7 +1006,7 @@ bool Processor::StepToGuestAddress(uint32_t thread_id, uint32_t pc) {
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auto thread_info = QueryThreadDebugInfo(thread_id);
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uint32_t suspend_count = 1;
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while (suspend_count) {
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thread_info->thread->Resume(&suspend_count);
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thread_info->thread->thread()->Resume(&suspend_count);
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}
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fence.Wait();
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@ -1075,7 +1076,7 @@ uint32_t Processor::StepIntoGuestBranchTarget(uint32_t thread_id, uint32_t pc) {
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// HACK
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uint32_t suspend_count = 1;
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while (suspend_count) {
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thread->Resume(&suspend_count);
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thread->thread()->Resume(&suspend_count);
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}
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fence.Wait();
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@ -1090,7 +1091,7 @@ uint32_t Processor::StepToGuestSafePoint(uint32_t thread_id, bool ignore_host) {
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// This cannot be done if we're the calling thread!
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if (thread_id == ThreadState::GetThreadID()) {
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assert_always(
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"XThread::StepToSafePoint(): target thread is the calling thread!");
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"Processor::StepToSafePoint(): target thread is the calling thread!");
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return 0;
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}
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auto thread_info = QueryThreadDebugInfo(thread_id);
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@ -1213,11 +1214,15 @@ uint32_t Processor::StepToGuestSafePoint(uint32_t thread_id, bool ignore_host) {
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} else {
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// We've managed to catch a thread before it called into the guest.
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// Set a breakpoint on its startup procedure and capture it there.
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// TODO(DrChat): Reimplement
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assert_always("Unimplemented");
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/*
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auto creation_params = thread->creation_params();
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pc = creation_params->xapi_thread_startup
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? creation_params->xapi_thread_startup
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: creation_params->start_address;
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StepToGuestAddress(thread_id, pc);
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*/
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}
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}
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@ -189,7 +189,7 @@ class Processor {
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public:
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// TODO(benvanik): hide.
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void OnThreadCreated(uint32_t handle, ThreadState* thread_state,
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kernel::XThread* thread);
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Thread* thread);
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void OnThreadExit(uint32_t thread_id);
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void OnThreadDestroyed(uint32_t thread_id);
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void OnThreadEnteringWait(uint32_t thread_id);
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@ -0,0 +1,29 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2017 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/thread.h"
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#include "xenia/cpu/thread_state.h"
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namespace xe {
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namespace cpu {
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thread_local Thread* Thread::current_thread_tls_ = nullptr;
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Thread::Thread() {}
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Thread::~Thread() {}
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bool Thread::IsInThread() { return current_thread_tls_ != nullptr; }
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Thread* Thread::GetCurrentThread() { return current_thread_tls_; }
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uint32_t Thread::GetCurrentThreadId() {
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return Thread::GetCurrentThread()->thread_state()->thread_id();
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}
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} // namespace cpu
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} // namespace xe
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@ -0,0 +1,55 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2017 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_THREAD_H_
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#define XENIA_CPU_THREAD_H_
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#include "xenia/base/threading.h"
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#include <cstdint>
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namespace xe {
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namespace cpu {
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class ThreadState;
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// Represents a thread that runs guest code.
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class Thread {
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public:
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Thread();
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~Thread();
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static bool IsInThread();
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static Thread* GetCurrentThread();
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static uint32_t GetCurrentThreadId();
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ThreadState* thread_state() const { return thread_state_; }
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// True if the thread should be paused by the debugger.
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// All threads that can run guest code must be stopped for the debugger to
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// work properly.
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bool can_debugger_suspend() const { return can_debugger_suspend_; }
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void set_can_debugger_suspend(bool value) { can_debugger_suspend_ = value; }
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xe::threading::Thread* thread() { return thread_.get(); }
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const std::string& thread_name() const { return thread_name_; }
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protected:
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static thread_local Thread* current_thread_tls_;
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ThreadState* thread_state_ = nullptr;
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std::unique_ptr<xe::threading::Thread> thread_ = nullptr;
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bool can_debugger_suspend_ = true;
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std::string thread_name_;
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};
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_THREAD_H_
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@ -13,14 +13,9 @@
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#include <vector>
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#include "xenia/base/x64_context.h"
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#include "xenia/cpu/thread.h"
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#include "xenia/cpu/thread_state.h"
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namespace xe {
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namespace kernel {
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class XThread;
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} // namespace kernel
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} // namespace xe
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namespace xe {
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namespace cpu {
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@ -53,8 +48,8 @@ struct ThreadDebugInfo {
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// XThread::handle() of the thread.
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// This will be invalidated when the thread dies.
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uint32_t thread_handle = 0;
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// Kernel thread object. Only valid when the thread is alive.
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kernel::XThread* thread = nullptr;
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// Thread object. Only valid when the thread is alive.
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Thread* thread = nullptr;
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// Current state of the thread.
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State state = State::kAlive;
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// Whether the debugger has forcefully suspended this thread.
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@ -288,7 +288,7 @@ void DebugWindow::DrawToolbar() {
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current_thread_index = i;
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}
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if (thread_info->state != cpu::ThreadDebugInfo::State::kZombie) {
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thread_combo.Append(thread_info->thread->name());
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thread_combo.Append(thread_info->thread->thread_name());
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} else {
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thread_combo.Append("(zombie)");
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}
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@ -43,7 +43,6 @@ const uint32_t XAPC::kDummyRundownRoutine;
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using xe::cpu::ppc::PPCOpcode;
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uint32_t next_xthread_id_ = 0;
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thread_local XThread* current_thread_tls_ = nullptr;
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XThread::XThread(KernelState* kernel_state)
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: XObject(kernel_state, kTypeThread), guest_thread_(true) {}
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@ -102,13 +101,14 @@ XThread::~XThread() {
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}
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}
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bool XThread::IsInThread() { return Thread::IsInThread(); }
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bool XThread::IsInThread(XThread* other) {
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return current_thread_tls_ == other;
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}
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bool XThread::IsInThread() { return current_thread_tls_ != nullptr; }
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XThread* XThread::GetCurrentThread() {
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XThread* thread = current_thread_tls_;
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XThread* thread = reinterpret_cast<XThread*>(current_thread_tls_);
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if (!thread) {
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assert_always("Attempting to use kernel stuff from a non-kernel thread");
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}
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@ -142,12 +142,12 @@ void XThread::set_last_error(uint32_t error_code) {
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}
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void XThread::set_name(const std::string& name) {
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name_ = xe::format_string("%s (%.8X)", name.c_str(), handle());
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thread_name_ = xe::format_string("%s (%.8X)", name.c_str(), handle());
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if (thread_) {
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// May be getting set before the thread is created.
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// One the thread is ready it will handle it.
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thread_->set_name(name_);
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thread_->set_name(thread_name_);
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}
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}
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@ -393,10 +393,13 @@ X_STATUS XThread::Create() {
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XELOGE("CreateThread failed");
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return X_STATUS_NO_MEMORY;
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}
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if (!FLAGS_ignore_thread_affinities) {
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thread_->set_affinity_mask(proc_mask);
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}
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// Set the thread name based on host ID (for easier debugging).
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if (name_.empty()) {
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if (thread_name_.empty()) {
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char thread_name[32];
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snprintf(thread_name, xe::countof(thread_name), "XThread%.04X",
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thread_->system_id());
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@ -472,7 +475,7 @@ X_STATUS XThread::Terminate(int exit_code) {
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void XThread::Execute() {
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XELOGKERNEL("XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X)",
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thread_id_, handle(), name_.c_str(), thread_->system_id());
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thread_id_, handle(), thread_name_.c_str(), thread_->system_id());
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// Let the kernel know we are starting.
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kernel_state()->OnThreadExecute(this);
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@ -852,7 +855,7 @@ bool XThread::Save(ByteStream* stream) {
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}
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stream->Write('THRD');
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stream->Write(name_);
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stream->Write(thread_name_);
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ThreadSavedState state;
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state.thread_id = thread_id_;
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@ -918,7 +921,7 @@ object_ref<XThread> XThread::Restore(KernelState* kernel_state,
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XELOGD("XThread %.8X", thread->handle());
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thread->name_ = stream->Read<std::string>();
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thread->thread_name_ = stream->Read<std::string>();
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ThreadSavedState state;
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stream->Read(&state, sizeof(ThreadSavedState));
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@ -1030,7 +1033,7 @@ XHostThread::XHostThread(KernelState* kernel_state, uint32_t stack_size,
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void XHostThread::Execute() {
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XELOGKERNEL(
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"XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X, <host>)",
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thread_id_, handle(), name_.c_str(), thread_->system_id());
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thread_id_, handle(), thread_name_.c_str(), thread_->system_id());
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// Let the kernel know we are starting.
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kernel_state()->OnThreadExecute(this);
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@ -15,6 +15,7 @@
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#include "xenia/base/mutex.h"
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#include "xenia/base/threading.h"
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#include "xenia/cpu/thread.h"
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#include "xenia/cpu/thread_state.h"
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#include "xenia/kernel/util/native_list.h"
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#include "xenia/kernel/xmutant.h"
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@ -102,7 +103,7 @@ struct X_KTHREAD {
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};
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static_assert_size(X_KTHREAD, 0xAB0);
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class XThread : public XObject {
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class XThread : public XObject, public cpu::Thread {
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public:
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static const Type kType = kTypeThread;
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@ -136,18 +137,11 @@ class XThread : public XObject {
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// True if the thread is created by the guest app.
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bool is_guest_thread() const { return guest_thread_; }
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bool main_thread() const { return main_thread_; }
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// True if the thread should be paused by the debugger.
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// All threads that can run guest code must be stopped for the debugger to
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// work properly.
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bool can_debugger_suspend() const { return can_debugger_suspend_; }
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void set_can_debugger_suspend(bool value) { can_debugger_suspend_ = value; }
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bool is_running() const { return running_; }
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cpu::ThreadState* thread_state() const { return thread_state_; }
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uint32_t thread_id() const { return thread_id_; }
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uint32_t last_error();
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void set_last_error(uint32_t error_code);
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const std::string& name() const { return name_; }
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void set_name(const std::string& name);
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X_STATUS Create();
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@ -211,7 +205,6 @@ class XThread : public XObject {
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std::vector<object_ref<XMutant>> pending_mutant_acquires_;
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uint32_t thread_id_ = 0;
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std::unique_ptr<xe::threading::Thread> thread_;
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uint32_t scratch_address_ = 0;
|
||||
uint32_t scratch_size_ = 0;
|
||||
uint32_t tls_static_address_ = 0;
|
||||
|
@ -222,14 +215,10 @@ class XThread : public XObject {
|
|||
uint32_t stack_alloc_size_ = 0; // Stack alloc size
|
||||
uint32_t stack_base_ = 0; // High address
|
||||
uint32_t stack_limit_ = 0; // Low address
|
||||
cpu::ThreadState* thread_state_ = nullptr;
|
||||
bool guest_thread_ = false;
|
||||
bool main_thread_ = false; // Entry-point thread
|
||||
bool can_debugger_suspend_ = true;
|
||||
bool running_ = false;
|
||||
|
||||
std::string name_;
|
||||
|
||||
int32_t priority_ = 0;
|
||||
uint32_t affinity_ = 0;
|
||||
|
||||
|
|
Loading…
Reference in New Issue